Command the Dreadhorde

Command the Dreadhorde

Sorcery

Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total converted mana cost of those cards. Put them onto the battlefield under your control.

Browse Alters

Trade

Have (2) TrystonSpencer , IcyLightning
Want (1) CrossbredLemon

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Command the Dreadhorde Discussion

bxli on

1 month ago

Already made some changesDemMeowsephs

  1. Some Creatures changes I end up adding: Yawgmoth, Thran Physician , Anafenza, Kin-Tree Spirit , Elenda, the Dusk Rose and Luminarch Aspirant . Also changed Citadel Siege for Felidar Retreat as it can give me tokens to sac and more counters not just 2

  2. Cut Mind's Eye , Black Sun's Zenith , Blot Out the Sky , Infernal Offering , Secret Rendezvous and Debtors' Knell

  3. More added: Sword of Truth and Justice , Sign in Blood , Beacon of Unrest , Command the Dreadhorde , Ambition's Cost and Victimize

  4. Doubts with: Custodi Soulbinders as it can give me a lot of tokens but I have to be set up already with my tokens or wait for oponents to set up their own table. I think I can swap it for something more usefull. Scheming Symmetry maybe I can get Profane Tutor until I have a more solid tutor.

Maybe quit some lands for other cards as: Phyrexian Altar The Ozolith Coat of Arms

DemMeowsephs on

1 month ago

Glad to hear it! Yeah sheesh I didn't even realize it was that much I remember it being like fifteen bucks a little while back, that's kind of insane- but hmm. Oh holy crap the synergy with Teysa Karlov and Felisa is kind of crazy, just noticed that too. But here are some ones I would recommend cutting, though if they are fun/interesting to you or serve a purpose I missed, I could obviously be wrong:

Those are just some I see off the top of my head, if you look a little deep and really question how many times you play a card and utilize it, you might find some more! Sometimes its hard to cut a card you enjoy playing even if its fun so I'd recommend having a list of cards you can add for fun, and a list for effectiveness so you can play both sides! Hope this helps, I'm glad some suggestions are useful to you, and I'll let you know if I see any more possible cuts! Feel free to ask for any more assistance or if you have any questions I'd be glad to help.

LilMissWiz on Yawgmoth's Superfriends!

3 months ago

I have a Grixis SF deck and I consider it tribal when you get to 25+ of the type (angels, demons, planeswalkers etc).

The Elderspell , Yawgmoth's Vile Offering , Toxic Deluge , Command the Dreadhorde , Oath of Liliana , Scheming Symmetry

Spirits on Undying Persistence

4 months ago

Forgot my friend Erebos, Bleak-Hearted , definitely one of my fav's and fits your indestructible/god theme too. Phyrexian Arena is a good 6 power draw.

Last couple topics,

I made an assumption and grouped Draw above Damage, and Deathtouch above Token.

Deathtouch 16%, Control 16%, Damage/Life 15%, Recursion 8%, Token 6%, Draw 6%, Discard 2%, Ramp 2%, Land 29%

Further on Card Advantage (which includes draw):

I know why your doing it and the thought process behind it, but here's an alternative perspective.

Your cards like Blood Divination , Costly Plunder , Pitiless Pontiff , Bone Splinters , Final Payment , Severed Strands , Spark Harvest are usually paired with LTB effect (like your damage/life and afterlife abilities), more along lines of Grave Pact (Also Dictate of Erebos , Butcher of Malakir , Dark Prophecy , Nightmare Shepherd , Etc.) or Reveillark / Academy Rector types.

The issue is Blood Divination why not Necropotence ( Greed ) for CMC1 less, and no sacrifice, let's you refill your hand anytime, Grim Haruspex /Etc. Why Spark Harvest / Bone Splinters over Swords to Plowshares or Path to Exile or Mortify or even Bloodchief's Thirst / Generous Gift if your after planeswalkers.

So how are creatures getting into the graveyard, if your not sacrificing them along with other effects, a value engine!! Skullclamp is a necessity, Viscera Seer is strong, Phyrexian Altar (this card is cEDH level though), more things like Priest of Forgotten Gods & Ayara, First of Locthwain . Why sacrifice a deathtouch creature to LTB damage/life when you can Corpse Knight instead and get the value up front? Yahenni, Undying Partisan , Village Rites is ok because its CMC1 and Instant, you don't need tutor in battlecruiser/low (up to power 5), but cards like Diabolic Intent which also feed into things like Mausoleum Secrets are value. Ashnod's Altar , Doom Foretold , Razaketh, the Foulblooded , etc.

Key is value in / value out. Don't waste the value out just to enable your recursion. Value-in, Value-out, then recur. More Immortal Servitude (battlefield), less Soul Salvage (hand). Reanimate / Animate Dead (anyone's graveyards), Unburial Rites , Victimize , Agadeem's Awakening  Flip, Revival / Revenge , Command the Dreadhorde , Blood for Bones .

Luminous Broodmoth / Lurrus of the Dream-Den could be some cool interaction with the graveyard.

Topic Interaction:

Kinda touched on it, in previous. Control 16% is quite a bit, inline with power level. If you replace Ashen Rider , Bone Splinters , Final Payment , Severed Strands , Spark Harvest . Some should become the "sac outlets", like Skullclamp / Viscera Seer and some just better interactions (Instant speed whenever possible). Anguished Unmaking , Utter End , Swords to Plowshares , Merciless Eviction , Plaguecrafter / Demon's Disciple (Better Fleshbag Marauder unless your utilizing the Zombie part), Shriekmaw , Path to Exile , Generous Gift , Deadly Rollick , Dire Tactics , Hagra Mauling  Flip, Unmake there's lots.

Burglar Rat : If you like him! Elderfang Disciple , Yarok's Fenlurker , Rotting Rats (with Unearth).

If you want to jump on a teams chat or anything when you have some time happy to help, just discord chat me, hopefully something that helps you focus this deck to a 4-5

Spirits on Undying Persistence

4 months ago

Here is an interesting article on lands (CMC0 Artifacts are lands) https://edhrec.com/articles/superior-numbers-land-counts/

Topic: Card Advantage! (There's lots of discussion on this if you search it, it can be a bit complicated, but ultimately, it means playing more cards than your opponent, in this deck, bringing multiple creatures back again and again is a way, draw is key, you don't ever want an empty hand)

Staying on theme with draw:

Skullclamp is going to be a necessity with your afterlife mechanic and hopefully a Teysa Karlov . Turn creature advantage into card advantage (yes Teysa Karlov make 2x spirits for afterlife 1, and then draws 4! cards when it dies).

Grim Haruspex is a common way to get some draw in and very well suited.

Viscera Seer is another way to get advantage, protect creatures from being exiled or stolen, as well as turn creature advantage into scry and hopefully draw with another ability on-board. This also means if you have recursion in hand but nothing to target, you can make a target.

Village Rites can be ok, if you're holding recursion to, or in response to someone unfavorably blocking your creature or if you just need to dig for an answer. It's not my favorite because its one-shot though.

Midnight Reaper is another way to utilize your deathtouch to remove opponents creatures and refill your hand.

Harvester of Souls is deathtouch! and card advantage. Also, he draws whenever ANY non-token creature dies, not just yours! Pair him with a Butcher of Malakir for some serious draw.

There are some other guys, maybe not within your deathtouch theme, so maybe not right for you Reassembling Skeleton , Bloodghast (kind of like a Soul Stair Expedition effect but on a creature. Check out this deck for more guys like this, Yawgmoth Thran Physician EDH, if interested.

There's also some ways to utilize your life total to draw, Bolas's Citadel is amazing (can win games or get you back in them), Necropotence (it's really good if you've never used it, Greed or Arguel's Blood Fast  Flip (crappy greed). You have some draw, Eg. Priest of Forgotten Gods , but I would get at minimum 8 draw mechanics into the deck, staying on theme, up to 12 is even good.

Liliana, Dreadhorde General does this pretty good too, and has a nice ultimate but is pricey ($20?), Phyrexian Arena is a classic ($12), Avoid anything with an activation costs on a triggered ability like Mentor of the Meek (static like Greed is ok).

Sorin, Vengeful Bloodlord really fits your recursion theme, think he like $2 now, he doesn't draw cards, but gives all your guys lifelink and allows you to recur multiple creatures, and has lifelink himself for the +2 pinging ability.

This sort of led into another Topic: Winning

Bolas's Citadel , Liliana, Dreadhorde General are good at that.

The most common way for to win is Gray Merchant of Asphodel and recurring him, multiple times. Torment of Hailfire is nice, but you need much more land/ramp. Command the Dreadhorde is really strong too, if you can get a little bit extra life and have protected your life with your deathtouch, can get a bunch of strong/deathtouch back for relatively low life, even hits opponents graveyard.

Your Ashen Rider is really bad payoff at CMC8, go with Anguished Unmaking or Utter End if you need some key permanent removal.

Not sure i like the payoff for God-Pharaoh's Statue by the time you get there, your opponents will have ramped ( especially) enough mana to pay it.

Archetype of Finality is also not a great payoff for the mana cost, I would rather Command the Dreadhorde or Bolas's Citadel anytime. Plus many of your creatures have or can get deathtouch by themselves.

Just replace some key payoffs and you'll find your high CMC spell require a response from other players. Lots of ways to get there, whatever you like based on the theme.

I'll do one more post tomorrow with some other specific card evals, but quite a bit there. Trying to recommend some cuts as well as I go, I know it can be just as difficult deciding what to cut as it is for what to play.

Staying Low-Mid (battlecruiser/low) means you probably dont need a tutor package, but I'll give some ideas on the interaction package which you'll still need to answer some things your opponents are doing. Check back later. Happy reading :)

Masterful on Necronomicon | Teysa Karlov | Primer

6 months ago

CyanideSuicide017 I don't play Karmic Guide + Reveillark for the same reason I don't play Sanguine Bond + Exquisite Blood , Revel in Riches + Smothering Tithe , or anything with Nim Deathmantle . These cards cost a lot of mana and aren't great without the other combo piece(s). Karmic guide can only reanimate one creature with an ETB, and Reveillark only targets creatures with power 2 or less. I have much more efficient reanimation like Victimize , Living Death , and Command the Dreadhorde . Since they're individually underwhelming, their real draw is the combo you mentioned. For the combo itself, it it's not very efficient since it costs a total of 10 mana for both cards plus additional mana for a sac outlet and a card that wins the game off of looping. The infinite combos I have in the deck all function off of cards that are already efficient on their own. These are the reasons I don't play either, but if you think they'd be interesting, you could give it a shot. It seems like a fun combo, and who knows, it could be better than I'm giving it credit for.

For cheap black card draw, I probably should play Sign in Blood , and Night's Whisper . I haven't put them in thus far because they're boring. I like the potential of being able to draw a million cards off of Dark Prophecy and how it becomes a part of an engine rather than going for the more consistent approach. The deck is also pretty slow combo-wise as most combos require 3+ cards. In slower metas, we get more out of Dark Prophecy like effects. If you're up against decks that win a lot faster than Teysa, Sign in Blood and Night's Whisper get better. I might end up replacing Dark Prophecy and something like Liliana, Dreadhorde General or Solemn Simulacrum with those two somewhere down the line. It depends on if my meta shifts or if I want to change the direction of the deck a bit.

Load more