Nyx Weaver

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Nyx Weaver

Enchantment Creature — Spider

Reach

At the beginning of your upkeep, mill two cards. (To mill a card, put the top card of your library into your graveyard.)

, Exile Nyx Weaver: Return target card from your graveyard to your hand.

Azoth2099 on Anikthea, Hand of Erebos is Graverobbing

6 months ago

zacktheprogamer

OK here we go lol

Creature cuts: Archon of Sun's Grace, Composer of Spring, Courser of Kruphix, Doomwake Giant, Dryad of the Ilysian Grove, Nessian Wanderer, Nyx Weaver

Artifact cuts: Mesmeric Orb, Whip of Erebos

Enchantment cuts: Battle for Bretagard, Boon of the Spirit Realm, Cast Out, Exploration, Familiar Ground

Sorcery cuts: Extinguish All Hope, Kodama's Reach, Rampant Growth, Skyshroud Claim

Instant cuts: None! Add things like Veil of Summer & Silence, though

I'd recommend that you replace all of those lands ramp spells that cost more than 2 with more mana rocks instead! Your guild signets (Selesnya Signet, Orzhov Signet & Golgari Signet) & talismans (Talisman of Hierarchy, Talisman of Resilience & Talisman of Unity) are all better options since this isn't a Landfall deck.

KongMing on Fungi Garden

1 year ago

I recommend Krav, the Unredeemed as a way to draw cards without dumping a bunch of mana into it. Also gains you life. Only downside is it's not a Fungus.

Liliana, Dreadhorde General is great in this deck for many obvious reasons.

And hey, since there's so much sacrifice going on, why not Mazirek, Kraul Death Priest?

Now, your graveyard. Seems to me you need more steady ways to toss Fungus in there. How about Cemetery Tampering, Crawling Infestation, Crawling Sensation, Crop Sigil, Uurg, Spawn of Turg, Deathbonnet Sprout  Flip, Nyx Weaver, Old Rutstein, Out of the Tombs, Splinterfright, and Throne of Death  Flip.

Deadbridge Chant isn't steady, but it's great explosive mill.

TheVectornaut on Commune with the Grisly, Filthy Gods

1 year ago

I have a fairly similar deck that uses Necrotic Ooze to get value out of abilities in the graveyard. I found I liked Splinterfright more than Nighthowler in most situations, and I have even run Nyx Weaver alongside it for more recurring mill. While not budget friendly, Fauna Shaman is a great way to pitch cards and find combo pieces like Jarad.

multimedia on Muldrotha: Budget Elemental Tribe!

1 year ago

Hey, it sucks when opponents gang up on you, Disk and Deed unfortunately have that negative effect. At least you got to see Urza eliminated before you lost :)

If playing Disk and Deed then think of everything else in your deck as expendable, doesn't matter if all your stuff dies because all opponents will too. Muldrotha gives you this flexibility and by adding totem armor effects then Muldrotha can be saved from Disk or Deed if she's enchanted before they pop.

You're slowly removing Elementals making your deck Elementals in flavor, but not much else for the tribe or game play. Risen Reef is the only reason here be Elemental tribal and while it's a good card, it's not good enough to stick to Elementals.

  • Cavalier of Night, Cavalier of Gales, Cavalier of Thorns
  • Risen Reef
  • Mulldrifter, Foundation Breaker, Shriekmaw

These Elementals are good because for what they do there's not other better budget cards that are not an Elemental that could replace them. Playing an Elemental because it's an Elemental instead of a better budget card is not worth it when you don't have much Elemental tribal synergy. Some examples:

Sac outlets are how you can abuse Muldrotha ability with creatures, casting the same creature from your graveyard over many turns. Sac outlets can do more for Muldrotha strategy then some Elementals.


If you're against Eldrazi Titans then consider an exile creature effect because indestructible doesn't stop it and the Titan is gone for good, doesn't ever enter the graveyard after it's removed.

These are three options, Tear is best because kicked it can exile any nonland permanent. Resculpt and Shift are only two mana to exile a creature. The drawback of your opponent getting a creature afterwards is minimal because you'll be removing something much better. Pair any of these instants with Eternal Witness for a repeatable effect with Muldrotha. Either one of these could replace Return to Nature?

Another budget way to deal with an Eldrazi Titan is to it steal from your opponent and then wreck that player with annihilator. Steal a player's Commander and keep control it until Sower is removed. Stealing Sheoldred can be nasty since reanimation is quite good with Muldrotha. Sower is better because with any sac outlet that can sac a creature you can sac your opponent's creature you stole, it dies goes back to that player's graveyard or Command Zone and then you can sac Sower to repeat with Muldrotha. Sower could replace Forgotten Ancient?

Fauna adds a creature toolbox repeatable effect that can also fuel graveyard strategies for Muldrotha. The toolbox can be helpful because you have several creatures who are much better than the others. Fuana is also good with Wonder and Brawn as creatures to discard who want to be in your graveyard. Fauna could replace Icon of Ancestry?

Really consider cutting some basic Forests for more budget dual lands that have interaction with Forests or lots of basic lands? The allied Check lands have been reprinted in latest set Dominaria Remastered, now is the best time to get them since each are down to less than $4.

lhetrick13 on

1 year ago

Kazierts - You definitely went full jank! As the deck is, in Modern I feel like this is a struggle bus...no offense...With a average CMC of >4.0 and not many cards to disrupt your opponent or even interact with their board, I feel like your spiders are going to get squashed more often than not.

Despite my initial bleak forecast, I feel like Nyx Weaver might have some merit in this deck. It feels like you are trying to get some cards in your graveyard fast to power up things like Unholy Heat. Nyx Weaver aids with that and keeps the spider "tribe" feel. Chainweb Aracnir is a suggestion for lowering the manna curve. Its ability to be recast from the grave is a bonus if you get into a dogfight. Rotwidow Pack again hits on the theme of getting cards into the graveyard and has a nice "tribal" feel to it. Arasta of the Endless Web might be nice to run a few copies of just to aid in getting some bodies out on the field if your opponent loves to play spells.

In terms of support, Swarmyard could be helpful to keep some of those heavy hitting spiders on the board if you could swing it. Running tri-colors is tough though with utility lands added in. Spider Spawning is not good but it is an option as well.

Good luck and happy brewing!

multimedia on Things That Are Not

1 year ago

Nice discoveries of Mogis's Marauder and Songs of the Damned. Well done, you've added a creative creature combo to use with Scourge of the Skyclaves in your graveyard by reanimating Mogis's Marauder.

If you want to be more competitive with current low budget then think more about the areas of deck building to take advantage of Nethroi as Commander? For some improvements expand on the three most important areas?

  • Self-mill and other ways to get creatures into your graveyard.
  • A combination of creatures to reanimate with Nethroi that wins the game.
  • Ramp to cast 7 mana Nethroi.

In the simplest terms these are the three areas to consider improving. Consider dedicating more deck spots to each of these areas? Out of these three areas you've greatly improved the second one, creatures who are reanimated to win the game. Next, make it easier to get those creatures into your graveyard to reanimate them?

Sources of repeatable self-mill that's not dredge can be helpful. The problem with dredge is you want more draw to have cards in your hand to make up for replacing draw to dredge. Repeatable self-mill that happens at your upkeep then lets you draw for the turn. On low budget I wouldn't play less than 12 sources of self-mill/other ways to get creatures into your graveyard, it's important with Nethroi.

None of the cards I'm suggesting to cut are particularly good with strategies here. Archfiend's Vessel is interesting, but you can only use it once, that's not good enough when reanimation is a main strategy here. Faeburrow Elder is more ramp that can tap for two mana, but if you control a black permanent then it can tap for three mana. It also has 0 power.

BishopAtavist on Abzan Graveyard Recursion Help

1 year ago

seshiro_of_the_orochi I completely forgot that Shigeki, Jukai Visionary had that ability! I'll definitely be slotting him in. Spring-Leaf Avenger seems like a really cool card too! I am already running Gravebreaker Lamia and she's been great in the deck. I have a Skullwinder or two that I picked up in a Baldur's gate draft. I've only hesitated with that one because I don't like giving my opponents their choice of cards as well. I guess I could always save it until I lay down a Bojuka Bog though haha

TheOfficialCreator, I am currently trying to figure out what to cut to slot in Nyx Weaver. Refining deck lists is definitely the hardest part of deck building.

These are all super helpful suggestions. Thank you all!

TheOfficialCreator on Abzan Graveyard Recursion Help

1 year ago

Another good graveyard non-Human card is Splinterfright. Nyx Weaver is a similar card.

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