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Creature — Elemental
Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard.
At the beginning of your upkeep, put the top two cards of your library into your graveyard.
1 month ago
So I think you probably don’t want 36 lands... frankly, I think you want 33 at most. The reason I say this is that, being green, your deck has access to the best ramp in the game. You should strongly consider running any/all of the following: Llanowar Elves , Elves of Deep Shadow , Fyndhorn Elves , Elvish Mystic , Deathrite Shaman , Birds of Paradise , Arbor Elf , Utopia Sprawl and/or Wild Growth .
You want your creatures to be synergistic with your general and be more than midrange value. I think cards like Mindslicer , which effect the board when sacrificed as well as being a body, are likely a lot better than Wall of Blood , Splinterfright , Rhizome Lurcher , etc. Other creatures to consider for these slots: Stinkweed Imp , Golgari Grave-Troll , Eternal Witness , Entomb , Kokusho, the Evening Star ...
This list could also benefit from more card-drawn. Phyrexian Arena is the classical example, but there’re other good options. I like the Shamanic Revelation in your MB; I suggest considering Night's Whisper , Blood Divination , Life's Legacy , Minions' Murmurs , Syphon Mind and Succumb to Temptation .
1 month ago
I'm not the best when it comes to deck building but I can see there's lots to improve.
What to cut: - Darkblade Agent - Completely pointless and does not help develop your deck's strategy neither is it a win con.
Golgari Raiders - Sure, Haste is nice. However, without evasion it's just gonna get blocked by a 1/1. Run either Boneyard Wurm or Splinterfright . The former has no other effects except for growing with your grave while the latter is still cheaper than the raiders, helps your strategy and has trample.
Enhanced Surveillance - Does nothing.
2 months ago
3 months ago
Temur elementals feels the way to go. It also gives access to Young Pyromancer which gets a little silly with reef.
Its worth looking at turns 1-2-3 and planning around that- elementals has amazing options;
Old spellslinger cards like Nivmagus Elemental , value like Voice of Resurgence , Flickerwisp and Mulldrifter , a blink subtheme with Shorecrasher Elemental , tribal cards like Brighthearth Banneret and Rage Forger , staples like Fulminator Mage , weird synergy/combo like Vesperlark / Reveillark or Necroskitter , a land animation subtheme( Wind Zendikon , Sylvan Awakening , etc), combo ramp in Soulbright Flamekin / Runaway Steam-Kin / Storm Entity , take over the game cards like Spawnwrithe , graveyard strats like Vengevine / Splinterfright / Thunderkin Awakener .
There is enough support for pretty much anything from control to aggro- it just needs a dig into what synergies you need and what supporting cards make that good.
3 months ago
When Playing Izoni, you want as many creatures as possible instead of cards that do similar things because they count as extra insects when they die. It's also worth noting that creatures are the easiest thing to pull back out of the graveyard for repeated value. I propose the following changes:
4 months ago
This deck is so cool, Splinterfright looks like such a fun card!
4 months ago
The grave hate that one time removes your graveyard like Nihil Spellbomb , Relic of Progenitus , and Tormod's Crypt can actually be played around to a somewhat decent level. For example, if you have 4 creatures in your grave and they have not popped spell bomb or relic or crypt by the time you gain priority on your own main phase 1, you can cast Nemesis of Mortals for 2 mana and they can't do anything about it. Same with Ghoultree . Once these creatures are on the stack it doesn't matter if your graveyard is eliminated. Your opponent often lets you get these creatures into play because they want to wait and wait until you have a really full yard, but you don't need that many creatures in your yard to start casting these two guys on turn 3.
You can also bounce back pretty quickly once they do decide to exile your graveyard. If you hold a Grisly Salvage back that can usually get you back in it. Another thing to note, when your graveyard is exiled by bomb, relic, or crypt, any of your Splinterfright or Boneyard Wurm that die as a result will go to the graveyard after it was exiled and will start you off with a creature or two.
Grave hate definitely still wrecks you, but these are the ways you can sort of be strategic in the way you deploy your cards to get around some of the common hate cards out there.
4 months ago
This looks similar to my old Jarad deck. A few things I found useful were Splinterfright to both fill the grave and act as ammunition for Jarad later on, Dryad Arbor and Green Sun's Zenith work well for either early ramp or to pull out another creature that fit the situation, Dakmor Salvage since it was dredge heavy and i only ran like 34 lands, and things like Boneyard Wurm that were cheap to play and were fling worthy if it got late in the game. Another fun combo is something along the lines of Blood Artist + Gravecrawler + Phyrexian Altar if you wanna go a more death trigger oriented route
Splinterfright occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%