Mission Briefing

Mission Briefing


Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast this card this turn. If that card would be put into your graveyard this turn, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Browse Alters View at Gatherer


Have (2) CompleteWaste , metalmagic
Want (1) ThreeOhEight

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Rare

Combos Browse all


Format Legality
Historic Legal
Unformat Legal
Casual Legal
Vintage Legal
Limited Legal
Duel Commander Legal
Modern Legal
1v1 Commander Legal
Canadian Highlander Legal
Leviathan Legal
Arena Legal
Pioneer Legal
Block Constructed Legal
2019-10-04 Legal
Oathbreaker Legal
Legacy Legal
Commander / EDH Legal
Highlander Legal
Tiny Leaders Legal

Latest Decks as Commander

Mission Briefing Discussion

Caerwyn on Dimir Mill

3 weeks ago

I would not bother with your aggressive creatures - instead throw in a few copies of Ensnaring Bridge. That will allow you to run cards that actually further your victory, not merely receive an incidental benefit from things you are doing.

Fraying Sanity is also a bit of a trap - unless you’re running all 8 crabs and a bunch of fetch lands, you are generally spending 3 mana to do little milling on that turn. Mill, like burn, relies on hitting as hard as possible each turn, so you cannot really afford to spend your critical turn 3 setting up possible payoffs down the road.

Archive Trap is the best mill card, and you should be running 4 of them. Add in a couple Field of Ruin to force your opponents to search their library, allowing you to cast Trap for free (also, it allows you to get crab triggers). Mission Briefing also is great with Trap, allowing you to cast it from your yard for 0. Scheming Symmetry is another possible option for enabling Trap.

With regards to your post on Delta, you should not just be running Delta, but other Blue or Black fetch lands. Fetches are a major component of Burn when combined with Crabs - you should aim to drop a fetch each and every turn.

Daveslab2022 on Spellchaser - Izzet Zappy

1 month ago

Yeah please set this to casual format, the deep red is a little hard to read on the black background on mobile.

Anyways, Mission Briefing seems like a necessity for this list.

Rift Bolt and Lava Spike have better mana-to-damage ratios than shock and magma jet.

recell08 on Izzet a PyroMidrangeThing?

1 month ago

I just don't want to give it more tempo. I don't like modern to be a deck full of fast aggro-decks and the control-route is more fun to play (for me). Snapcaster Mage is a great card of course but (beside the budget) Mission Briefing triggers Thing in the Ice  Flip, feeds Crackling Drake and Surveil is nice, too.

DragonzBane on Izzet a PyroMidrangeThing?

1 month ago

My suggestion is to make the deck a bit more efficient by exchanging Sprite Dragon or Delver of Secrets  Flip for Crackling Drake and then switching the cryptic, logic knot, and essence scatter for Remand. These changes do change it more from midrange into tempo though.

Of course, I suggest Snapcaster Mage over Mission Briefing, but that is quite an expensive upgrade.

Barbarian_Sun_Pope on

1 month ago

Nice, I like the bit more counter/control heavy route you've taken here. Have you considered Cunning Nightbonder as a sideboard option for control or to potentially conserve mana to pump Wildborn Preserver? Also Mission Briefing might be a better alternative to Flood of Recollection since it is at instant speed. Hope this helps.

Gund4m18 on Wrexial, the Risen Deep Revamp

2 months ago

Youre fine, multi comments are fine, i debated mirko vosk, hes one id probably keep in the long haul, szadek isn't one i would. And youre correct about Whelming wave, In Garruk's Wake would be so much better, and diabolic tutor is nice too! And as for pull from the deep, you could try Mission Briefing BrandonO97. Scourge of fleets is really useful too.

SynergyBuild on Attempt for a new format

2 months ago

The best end game wincons so far: Angel's Grace/Ad Nauseam, Field of the Dead or Valakut, the Molten Pinnacle with Scapeshift or on their own. Dark Depths/Thespian Stage also is amazing in the format. Remember to use manlands, like Creeping Tar Pit or whatever you find fun. I know I'll look at Mutavault heavily for the format. Tokens can also do well, Commence the Endgame seems great!

Engines outside of it that can grind games are Mystic Sanctuary and Cryptic Command/Tragic Lesson/Daze/Gush, Life from the Loam and Horizon Canopy/Tranquil Thicket (Or any other cycling lands, but honestly Lftl works amazing on it's own).

What cards are really good to know about? Unsummon and effects like it should really be good, as all non-land permanents are tokens. Sinkhole and land destruction must be realized to be a very powerful effect, and Thoughtseize style discard is great!

Remember that Negate is just a cheaper Cancel and Miscast is a cheaper Mana Leak. Additionally Muddle the Mixture can both be a Counterspell or a Life from the Loam, and can be returned with Mystic Sanctuary.

Veil of Summer, Lightning Bolt, Silence, Stifle, Miscast, Flusterstorm, Dovin's Veto, Surgical Extraction & Cling to Dust (Amazing against Loam decks and some Sanctuary decks, as well as shutting off backup combos from recursive loops)

Currently Noxious Revival, Echoing Truth, Divert/Misdirection (against discard and burn), most discard, burn, Merchant Scroll, Entreat the Angels (Works well with Brainstorm, Mystic Sanctuary, etc.), and more are all strong.

Overall, it seems like a format where blue dominated, with green engines and tutors like Crop Rotation or Sylvan Scrying can set up the easy combos. Entomb for Life from the Loam, maybe Mission Briefing can do well too.

The best decks seem to be Bant Control, Simic Scapshift (sultai?), Sultai Loam Depths, Golgari Depths (Hymn to Tourach style list), Azorius Control (Entreat Sanctuary style) and Dimir+ Control (No idea the wincon, but a 2-4 color list, aimed at Miscast, Cling to Dust, and Thoughtseize as a base). A ramp build for field outside of Scapeshift, perhaps running it as only a backup, or perhaps a Sultai Loam Field Ramp list could work.

Sadly if you memorize the 6ish real wincons, the 4 bases, and understand the few counterplays the format is solved

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