Creature — Human Warrior
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Graveblade Marauder Discussion
6 months ago
I'd start by identifying what you want the main goal of your deck to be. I see two main ideas here that could be built around.
The first is dealing unblocked damage by disincentivizing blocks with deathtouch. Darkblade Agent , Eternal of Harsh Truths , Graveblade Marauder , and maybe Blightsteel Colossus (with enough reanimation) fit this archetype. Because of the two "blade" cards, there is some overlap with the second archetype which I'll cover next (and if you keep them, cards like Notion Rain , Mission Briefing , Thought Erasure , and Discovery / Dispersal are likely to get more mileage than Divination or Secrets of the Golden City ), but there may be even better ways to profit from unblocked creatures. Curiosity enchantments like Curious Obsession , Sixth Sense , and Keen Sense are frequent accompaniments to the Invisible Stalker s and other bogles of the world, and Bident of Thassa is a strong option for those going wide. I like Quietus Spike as a sort of midway point between Basilisk Collar and Master of Cruelties in decks like these too. Other beaters to get in with could be Tomebound Lich , Oona's Blackguard , Dimir Cutpurse , Looter il-Kor , Shadowmage Infiltrator , Surrakar Spellblade , Wharf Infiltrator , or Virtus the Veiled if he's legal in whatever format this is for. More generic deathtouch synergy could include Hooded Blightfang , Viridian Longbow , Thornbite Staff , Psionic Gift enchantments, and any source of first strike. Finally, I like Cipher as a way to gain advantage from repeated attacks, so maybe a Hidden Strings or Paranoid Delusions could come in handy.
The second main idea is to stack the graveyard(s) with as many creatures as possible to extract value from Undergrowth and similar mechanics. Avatar of Woe , Lotleth Giant , Trepanation Blade , Teferi's Tutelage , and some of your Disentomb effects fit here. Major threats in these kinds of decks include Wight of Precinct Six , Jace's Phantasm , Consuming Aberration , Mirko Vosk, Mind Drinker , Fleet Swallower , Nemesis of Reason , Bonehoard , Mortivore , and Nighthowler . If you want to focus on your own graveyard, green is a great color to dip into as I alluded to earlier. Ghoultree , Boneyard Wurm , Jarad, Golgari Lich Lord , Splinterfright , Nyx Weaver , Nemesis of Mortals , Spider Spawning , and Kessig Cagebreakers are just some of the tools you get access to. Golgari is also the king of Undergrowth, so Hatchery Spider , Izoni, Thousand-Eyed , Molderhulk , Rhizome Lurcher / Undergrowth Scavenger , Kraul Harpooner , and Necrotic Wound are on the table. If milling your opponents is more your thing, some staples to consider are Thought Scour , Sphinx's Tutelage , Drown in the Loch , Traumatize , Fraying Sanity , and the crab duo. Jace's Erasure , Psychic Corrosion , and the Tutelage pair benefit the most from other draw synergy, and Visions of Beyond is an obvious inclusion if that's the route you take. Either way, I'd cut down to only the most efficient of your reanimate to hand cards and the like since you don't want to be stuck with a fist full of them and no creatures in the graveyard to target. Speaking of cuts, for maximum power, it's usually correct to play as close to the 60 card minimum as possible. Picking a single strategy to hone in on should make it easier to whittle down to the most important 60 in the deck.
If you have questions, let me know. Good luck with your build!
9 months ago
1 year ago
Dude those dragons are doing so well (when no one wipes them)!
Did you want a similar deck? 'Cuz that's what you've got here... but I think you should lean into go-wide-aggro > midrange and play more 1-2 cmc creatures and move all your ramp to 2 (Rampant Growth, signets, etc).
Rhys the Redeemed... he's getting a reprint
Gutterbones... reusable 1-drops
Norin the Wary... free 1/1s or ETB triggers
Mist-Cloaked Herald... anything that can't be blocked
Graveblade Marauder... anything <4 with deathtouch
Alpine Houndmaster... going wide?
Malakir Cullblade... grower not a shower
Tribal decks have so much flavor! Hope this helps, maybe we'll see it next weekend? :o
Crow-Umbra on Aleshé
1 year ago
Hi there, I saw your deck on /r/EDH, and thought I'd offer some pieces of feedback, as I've been brewing and playing Alesha a lot these past few months.
Personally, I'd suggest removing both Grenzo and Chainer, as they aren't super consistent, and their abilities can compete with Alesha's activated ability. If you want repeatable discard, I'd suggest Perpetual Timepiece and/or Sands of Delirium. Perpetual Timepiece can also be an insurance piece against graveyard hate. Also, you may want to replace Ashnod's Altar with Altar of Dementia, since you can either self-mill or ping opponents.
In a similar vein as the suggestions for Grenzo and Chainer, check out Twilight Prophet as a potential replacement for Mentor of the Meek. Mentor's activation may compete with Alesha in early turns.
Also, I'd suggest Smothering Tithe over Greed, since opponents usually don't pay the Tithe cost in earlier turns. Similarly, Curse of Opulence can help you ramp and shift a target to someone else's back.
Shifting Shadow can help filter through your deck and also fill up your graveyard
You may want to consider replacing Elenda with something like Noosegraf Mob or Chittering Witch. Elenda may get hated out before she gets big enough for a decent pay off. Noosegraf Mob will "punish" opponents for just playing as they normally would, and can be recurred, and Chittering Witch will always ETB with at most 3 tokens (or however big your games usually are). Chittering Witch also has a sac outlet that can be used for removal, but does compete with Alesha.
If you'd like, check out my Alesha deck Awkward Eye Contact with Death. My build is a bit more of combo/go wide with evasive creatures if combo fails or isn't online yet. I run stuff like Impact Tremors and Syr Konrad, the Grim, to get group-slug damage off of ETBs and LTBs. In my description, I also have some links to other Alesha decks I used as primers, and there is some good feedback in my archived comments.
2 years ago
Graveblade Marauder might be a good choice because of the graveyard ability, which makes up for the lack of damage that he does.
2 years ago
i need to get that version of Sidisi. otherwise, he probably would be. i agree with what you said though,bradtheimpaler13 about Graveblade Marauder and Embodiment of Agonies . any ideas as to what to cut for them? by the way, Thanks for the comment snd suggestions! would you mind throwing me an upvote? ill do the same for you too !
2 years ago
2 years ago
Awesome! B/W Warriors was the first MTG deck I built and still my favorite. Mardu Woe-Reaper Graveblade Marauder and Mardu Strike Leader all have their uses, but Brutal Hordechief is absolutely essential. Really adds to the board you've been building and his activated ability wins games. Oh, also Glory-Bound Initiate + Herald of Dromoka / Brave the Sands + Arashin Foremost means you're gaining 8 life per swing by turn 4 ;)
Check out my deck for some ideas!
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