
Oona's Blackguard
Creature — Faerie Rogue
Flying
Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.
Trade
Have (0) | |
Want (1) | roxypop |
Combos Browse all
Legality
Format | Legality |
Casual | Legal |
Arena | Legal |
Gladiator | Legal |
Modern | Legal |
Limited | Legal |
1v1 Commander | Legal |
Tiny Leaders | Legal |
Leviathan | Legal |
Duel Commander | Legal |
2019-10-04 | Legal |
Highlander | Legal |
Vintage | Legal |
Commander / EDH | Legal |
Custom | Legal |
Canadian Highlander | Legal |
Historic | Legal |
Block Constructed | Legal |
Legacy | Legal |
Oathbreaker | Legal |
Unformat | Legal |
Oona's Blackguard occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Oona's Blackguard Discussion
multimedia on
Zaggers
1 month ago
Hey, good budget version of Zagras.
Dagger Caster is another Goblin Chainwhirler effect who's much easier to cast. Chainer, Nightmare Adept and Viscera Seer combine to repeatedly cast Caster or Chainwhirler or other creatures. Seer sacs the creature and then you can cast it again from your graveyard with Chainer. This interaction is also good with Taborax, Hope's Demise and Malakir Blood-Priest for repeatable draw/grow Taborax/each opponent loses life/you gain life each time Priest ETB. Hooded Blightfang is repeatable life loss for each opponent and life gain for you since it triggers for each creature with deathtouch who attacks.
Pain Seer, Oona's Blackguard and Goblin Cratermaker are good budget two drops for party. Seer and Cratermaker can really benefit when having deathtouch. Chaos Warp and Feed the Swarm are ways to remove an opponent's enchantment in Rakdos and Warp can remove any permanent which is very versatile instant removal.
Dark Ritual can help to ramp into a quick Zagras. Command Tower is a staple Rainbow land in Commander for multicolored decks and Path of Ancestry is another Rainbow land that can be repeatable scry when you cast a Rogue or Vampire with it.
These 13 cards can could be added for around $8 at TCGPlayer, see list
Some budget upgrades to consider:
- Dagger Caster --> Viashino Fangtail
- Chainer, Nightmare Adept --> Graveshifter
- Viscera Seer --> Bloodlord of Vaasgoth
- Malakir Blood-Priest --> Mogg War Marshal
- Hooded Blightfang --> Judith, the Scourge Diva
- Pain Seer --> Rushblade Commander
- Oona's Blackguard --> Blackbloom Rogue
- Goblin Cratermaker --> Banewhip Punisher
- Chaos Warp --> Walk the Plank
- Feed the Swarm --> Price of Fame
- Dark Ritual --> Forked Bolt
- Command Tower --> 1x Mountain
- Path of Ancestry --> 1x Swamp
Good luck with your deck.
TrueSharinganx on
Snek
1 month ago
Cuts:
Helm of Obedience if not going combo route
Arisen Gorgon Too dependant on Liliana being on the field
Gorgon Recluse Too high CMC for what you do
Infernal Medusa Medusa /= Gorgon
Keepsake Gorgon Too high mana for one and done
Korozda Gorgon Too high CMC && not running heavy +1+1 Presence
Ohran Viper As you are in blue, you have better options for card draw, especially because this one means you have to deal damage to player first.
Oona's Blackguard Cut unless you are rogue heavy
Pitiless Gorgon All your snakes will typically have deathtouch or be able to gain it, at 3 mana this should do more.
Venomous Hierophant Currently you aren't running much recursion cards I.E Reanimate
Night's Whisper not too useful, in blue if you need card draw, maybe a Blue Sun's Zenith or something
Maybe:
Gaze of the Gorgon A little too high mana but hilarious at the same time.
Killing Glare not bad spot removal, however, it may be more impactful to consider something like Doom Blade which is cheaper, and works on all but white.
Vraska, Relic Seeker Might be better for pirate deck, it's not on flavor at all here, and not in line with or as powerful as your other walkers.
Vraska, Swarm's Eminence This is useful however high mana for what it does, totally up to you, this could go either way.
Adds:
Chromatic Lantern To ensure you make colors. Given you're going heavy black we may need to revise this item.
Eternal Witness , Maybe cut Pharika's Mender for this, as it is 2 less CMC for almost the same thing.
Chevill, Bane of Monsters super value at 2 cmc
Baleful Strix Super value at 2cmc, fly, dedtouch, card draw
Fathom Feeder value town, and if you yank combo pieces this can help facilitate a win with it's ability
Hapatra, Vizier of Poisons 2cmc, high high values and makes SNEKS!!!!
Hythonia the Cruel Yeet cannons all non-gorgon creatures + big creature
Seshiro the Anointed SNEK SNEK +2+2 to all SNEKS! Draw card wen snek do damage!
Kaseto, Orochi Archmage Unblockable +2+2 SNEKS!
Prowling Serpopard Make's your Sneks and Gorgon's Un-Counterable
Stonecoil Serpent cool snek, but I think you might already have cooler in deck & on list
Orochi Hatchery Funny stuff this one, totally up to you
Bow of Nylea all creatures get deathtouch + more check this one out
Ohran Frostfang Gives attacking creatures you control ded touch and when your creatures damage a player, draw a card.
Kodama's Reach Mana Ramp
Search for Tomorrow Mana Ramp
Three Visits Mana Ramp
hungry000 on
Faerie Rogue Tribal
3 months ago
That's awesome! I'm glad you like it. I can't think of any planeswalker that would really be a good fit for this deck's theme and colors. A Jace or Liliana planeswalker would work, but there aren't any versions of them that work with the deck's aggressive game plan. Tezzeret is great for the colors, but artifacts don't jive well with either Faeries or Rogues. I think the closest you could come to a matching planeswalker is Oona, Queen of the Fae since the deck has a few cards that are supposed to be her soldiers (Oona's Blackguard, Scion of Oona) and her ability has some synergies. She would be somewhat difficult to cast without a couple more lands (and is generally not that good in aggro decks) but she'd add a lot of flavor.
I would first upgrade the deck's mana base. Secluded Glen, Darkslick Shores, Watery Grave, and Polluted Delta are the ideal set of lands for this deck, but once you have a couple sets of dual colored lands you can get away with all basics for the rest of it. I recommend getting 4 Secluded Glen and some mix of Darkslick Shores/Watery Grave to replace Choked Estuary and River of Tears. You don't really need any more fixing beyond that to have a consistent mana base unless you were to buy a set of Mutavault.
Once your lands are good, fill out the playset (all four copies) of Brazen Borrower and get a set of Fatal Push for the main deck. Recently I've been liking the fourth Spellstutter Sprite as well, but that's up to you.
I believe 4 Secluded Glen, 2 Darkslick Shores, 4 Fatal Push, and 2 Brazen Borrower comes out at around $50, so that's what I recommend you start with.
Last_Laugh on
Game of Dethrones
5 months ago
Not a bad start, I do have a few suggestions though. First, I'd work on lowering your avg. cmc to around 3.3. Second are actual card suggestions and I'll try to break it down by category. If nothing else, add Chaos Warp... it's Grixis' best answer to enchantments by FAR.
Draw: Grim Haruspex and Sage of Fables (also handy for etb/death trigger abuse and immediately protecting Marchesa).
Discard: Oona's Blackguard and Sadistic Hypnotist. This seals games.
Boardwipes: Last One Standing and Jokulhaups
Sac Outlets: Ashnod's Altar, Goblin Bombardment, Falkenrath Aristocrat, Carrion Feeder, and Viscera Seer.
ETB/Death triggers: Vindictive Lich, Flayer of the Hatebound (36 damage per round w/ 4 players), Zealous Conscripts and Sower of Temptation.
Random Goodness: Diabolic Intent (Demonic Tutor with upside here), Metallic Mimic (same as Sage of Fables, just more versatile),
multimedia on
Zagras and the Dethtouch Party
5 months ago
Hey, you're welcome.
There's 12 rogues here for the party, but only 5 clerics, 4 Warriors and 1 Wizard. These ratios of party members will make it difficult to have much mana cost reduction for Zagras especially Wizards. My advice is make these numbers more even to give you more chances to have different party members on the battlefield at once. Changeling Outcast is a budget one drop party member who can be any creature type you choose for party and it's unblockable which has good interaction with several tribal combat damage effects.
Budget Wizards to consider adding:
- Blood Cultist, Fireslinger: more pingers with deathtouch.
- Pain Seer, Magus of the Wheel, Grim Haruspex: draw.
There's some party members who could be upgraded to better budget creatures especially the Warriors:
- Goblin Chainwhirler > Carnage Gladiator
- Azra Oddsmaker > Brawl-Bash Ogre
- Mindblade Render > Rakdos Roustabout
- Oona's Blackguard > Blood Burglar
Blood Beckoning could be upgraded to Nullpriest of Oblivion who is a two drop Cleric or if you cast with kicker you can reanimate any creature in your graveyard. Beckoning doesn't reanimate it recurs the creature/creatures to your hand which is a big difference. Searing Barrage could be upgraded to any Wizard party member because this removal spell is not needed as it's the least good and costs the most mana for what it does.
Some cards to consider cutting:
- Pyroclastic Hellion
- Infuriate
- Lash of Thorns
- Inordinate Rage
- Barge In
- Avatar of Fury
- Nearheath Stalker
- Bloodsworn Steward
- Blazing Specter
- Gnat Alley Creeper
- Duskmantle Operative
- Crashing Drawbridge
- Ashenmoor Liege
Pump spells that only pump one creature one time such as Infuriate are subpar in Commander especially when you can only cast them once. If the spell pumped all creatures you control, protected the creature from removal or it made the creature have huge power with evasion then that's different, but the pump spells here don't do that. More draw is more impactful than pump.
Kyle_Winter on
Zagras and the Dethtouch Party
5 months ago
This Commander looks dope! Personally, my favorite part about him is his ability that makes all your other creatures have Deathtouch. My take-away is now, your opponents never get to have creatures or yours get through their defenses unblocked! I looked in to some cards that fit the new 'party' mechanic in Zendikar to help your Commander come out.
Rogues:
Clerics:
Warriors:
Wizards:
Last_Laugh on
Brothers marchessa
6 months ago
I don't want to seem overly critical but you really need to lower the avg. cmc of your creatures by a LOT. You're currently at 4.62 avg. cmc on your creatures which is astronomically high.
You have a total of 5 creatures that cost or less and by comparison you have 17 creatures that cost to mana. This will result in VERY clunky opening hands where you consistently aren't doing anything for the first several turns and you'll hardly ever reach that sweet spot where you're able to chain multiple spells on the same turn.
Here's a list of all the and under creatures in my Marchesa list and her maybeboard that are $5 or less. Baleful Strix, Drana, Liberator of Malakir, Grim Haruspex, Legion Loyalist, Liliana's Standard Bearer, Midnight Reaper, Oona's Blackguard, Sage of Fables, Vigean Graftmage, Yahenni, Undying Partisan, Burglar Rat, Chasm Skulker, Fulminator Mage, and Judith, the Scourge Diva. I would cut from the top of your curve and work you way down.
Like I said, just trying to help. Feel free to check out my list for inspiration, it's one of the top rated Marchesa lists on this site and there's also a decent sized maybeboard and over 90 comments to sift through for more ideas. Upvotes are appreciated Got 99 Upvotes And A Bitch Ain't One - Marchesa
Last_Laugh on
7 months ago
Try Jokulhaups in Torment of Hailfire's slot. It's terribly mean but you'll end the game within a few turns assuming your opponents don't scoop.
Discard is incredibly effective here also. Vindictive Lich, Oona's Blackguard, and Sadistic Hypnotist are the best of the bunch here.
Feel free to check out my list (assuming you haven't already, there's a lot of similarities). Upvotes on any of my decks are appreciated. Every Masochist Needs a Marchesa To Love Them