|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||Uncommon|
|Rise of the Eldrazi (ROE)||Common|
Combos Browse all
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)
Ancient Stirrings Discussion
3 days ago
A few artifacts perhaps worth considering: Mainboard: Metallic Mimic . Sideboard: Pithing Needle , Ratchet Bomb , Elixir of Immortality . Non-artifacts worth considering: Mainboard: Inventors' Fair , Scavenger Grounds , Buried Ruin , Field of Ruin , Ghost Quarter .
If you decide to splash a color, I'd suggest white for Dispatch . With white, you also get an array of decent broad disruption spells for the sideboard IE: Oblivion Ring , Path to Exile , Journey to Nowhere , Faith's Shield / Gods Willing / Apostle's Blessing , Disenchant , Revoke Existence , Sanctimony , Teyo, the Shieldmage , Leyline of Sanctity , Shalai, Voice of Plenty , Aegis of the Gods , etc, etc, etc.
2 weeks ago
Replace the basic lands with snow lands. This’ll let you run Arcum's Astrolabe (probably run 4, in place of the thragtusk and 2 frogmite). which’ll help with your affinity while also drawing you towards your wincon.
I’d also suggest running 3 Signal Pest (probably in place of the other 2 frogmite, and one thoughtcast). They’ll help you swing with the small dudes while you’re getting set up for your nonsense.
I’d probably swap the remaining thoughtcast for Ancient Stirrings as they have a chance to let you tuck a craterhoof to the bottom of the deck - but both these spells are good so not sure which route is better
2 weeks ago
I've been considering swapping out Phyrexia's Core for Buried Ruin or Academy Ruins . I feel like we have plenty of other sack outlets and getting back a key combo piece from the graveyard is more important.
I dropped Mind Stone as I found its value questionable. Mox Opal is better as ramp and enables the possibility of a pre-turn 3 combo but I don't have $500 for them so I filled the slot with the Myr Retriever . After quite a bit of play testing Myr Retriever is a must in this deck (3-4). I dropped one Scrap Trawler . You want to keep one around for the classic combos in this deck.
The London Mull Rule will help us a lot. It might even be better to turn this into a blue deck to protect our combo instead of trying to find the combo with Ancient Stirrings .
There are some interesting possibilities in white too but I won't bring them up here. See the .
1 month ago
A green splash for Cryptolith Rite and Ancient Stirrings offers a lot, and allows you to play a backup combo with similar pieces- Training Grounds / Biomancer's Familiar with Umbral Mantle /manland and similar 'untap for effect' cards mean you can run a lot of redundant pieces- Gilder Bairn /any counter, Pili-Pala for infinite mana, etc.
You basically have two ways to make it happen-
Counterspells/protection so you can untap with puresight merrow (where I'd consider Lightning Greaves worth testing). I'd look at Gemstone Caverns and ornithopter for mantle, since going off a turn earlier will let you dodge a lot of removal, then counter backup- spell pierces and negates primarily.
The other option so many redundant combo pieces that your opponent runs out of answers. This will likely call for your interaction to be able to stop them winning- so mana leak and friends, backed by lots of cheap 'I might win with this next turn' cards.
The best deck likely sits somewhere between both extremes, so use judgement and have fun.
1 month ago
Well, looking at it, almost every card has an enormously weaker budget option:
- 4x Walking Ballista / Triskelion
- 4x Arcbound Worker / Sparring Construct
- 4x Arcbound Ravager / Arcbound Slith
- 2x Dark Confidant / Pain Seer
- 4x Hangarback Walker / Hooded Hydra
- 4x Steel Overseer / Chronomaton
- 3x Welding Jar / Herbal Poultice
- 1x Animation Module
- 4x Darksteel Citadel
- 4x Forest
- 4x Inkmoth Nexus / Dread Statuary
- 2x Overgrown Tomb / Foul Orchard
- 1x Pendelhaven / Hashep Oasis
- 1x Phyrexia's Core / Claws of Gix
- 3x Wooded Foothills / Evolving Wilds
The deck would suck enormously, but it would be a deck. Are there any better budget options I missed?
1 month ago
hungry000 Thanks for the response. I'll be updating the decklist once I've run some more tests- I've been looking at Condescend , Finale of Devastation , Ancient Stirrings (hits manlands or mantle) and Walking Ballista to solve those problems, but getting the exact mix of disruption to carddraw is proving tricky.
I'm a little wary of Commune with the Gods due to its usual upside of ditching into the graveyard- the amount of grave hate mainboarded in my meta makes me hesitant to commit to it, and losing lab man to scooze/nihil would leave me building more redundancy, which then calls for even more slots.
Options that provide a bit of both like Incubation/incogruity seem to be the best bet, but the variety of card types running at the same time makes it all pretty awkward, especially balancing the double blue cost on guildmage with enough manlands to get umbral mantle early.
1 month ago
I use it in a green deck similar to that, and I agree that Ancient Stirrings and the mana ramp elves help a bit, so I can see why you use the anvil. In my case, I wonder if the Lattice isn't just a win more card
Ancient Stirrings occurrence in decks from the last year
All decks: 0.32%