Ancient Stirrings

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) Uncommon
Rise of the Eldrazi (ROE) Common

Combos Browse all

Ancient Stirrings

Sorcery

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)

Price & Acquistion Set Price Alerts

A25

ROE

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Recent Decks

Ancient Stirrings Discussion

vomitpile on Sai, Master Thopterist combo

1 day ago

Maybe cut Mishra, Artificer Prodigy and Jhoira, Weatherlight Captain for cantrip artifacts like Chromatic Star and Chromatic Sphere and a playset of Ancient Stirrings? They just don't seem fast enough and are the most color-intensive cards in the deck. Pia Nalaar doesn't seem like it would be better than 4 copies of Sai, Master Thopterist either since you're trying to swarm. Walking Ballista as maybe a 2-of seems powerful as a way of interacting with creatures since you have none otherwise, and maybe even a copy of Emrakul, the Aeons Torn as an instant-ish win condition. This is similar to the more eggs-style KCI decks but isn't focused on the graveyard at all which can be a good way to try and trick the opponent into sideboarding Rest in Peace and Leyline of the Void which won't hurt you at all. On that note, you could add Scrap Trawler and play into the regular KCI gameplan a little more without needing to use Pyrite Spellbomb over and over to win. For the sideboard, I would say counterspells like Metallic Rebuke and Dispel would be a priority, maybe The Antiquities War against slower decks, Ghirapur AEther Grid would help against other creature decks, as well as point removal like Galvanic Blast or Dispatch. Tempered Steel could be sweet but maybe too gimmicky and difficult to play. Graveyard hate like Rest in Peace and Relic of Progenitus would be fine if you don't add the graveyard angle in at all. Basically, all of the sideboard options that other artifact decks use are open to this one! Overall, I think building in a real, solid turn-you-play-it win condition like Emrakul, the Aeons Torn is the first thing to do since this deck looks like it's just planning on swarming with thopters, which is a solid plan and it can go infinite with multiple Myr Retrievers on the board and a Krark-Clan Ironworks, but without backup could fall short with the amount of board wipes in modern that can kill everything in the deck before you can actually attack. Good luck, I'm currently turning my Affinity deck into something similar to this and got a few ideas from your list!

LikeSpider943 on myr thing

1 week ago

I like your take on Tron... you should try splashing green for Ancient Stirrings and Sylvan Scrying.

Polupus on Advertise your MODERN deck!

2 weeks ago

Left a comment for you LoneCrusader399 :)

This is a lantern control deck that eschewed and Ancient Stirrings. Why? Because I just want to explore if the deck can be functional without it with some benefits like being more resilient against Blood Moon decks.

I’d love to get some feedback from experienced lantern players but any feedback is very appreciated. Thank you for taking a look!


This Little Light of Mine (UB Lantern)

Modern* Polupus

SCORE: 2 | 1 COMMENT | 528 VIEWS | IN 1 FOLDER


Chasmolinker on Reaper Madness

1 month ago

Simian Spirit Guide can be clunky if you need specific colors. But for getting all 5 colors by Turn 3 to cast Reaper King, it just seems like the way to get there.

Painter's Servant just seems like something you only want to see once in a match. (Save it dying to removal like everything does.) A full playset just seems like overkill. Maybe cut 2 Painter's Servant and run 4 Adventurous Impulse over Ancient Stirrings? How often does Ancient Stirrings kick your Reaper King to the bottom?

Are you able to produce enough mana to cast Maelstrom Pulse through Blood Moon? If not, have you considered Natural State or Abrupt Decay and the like for Blood Moon strategies?

mathijsderouck on Magistrate

1 month ago

Thanks for the tips. This is still a work in progress, so the final run will look a lot different than the current one. Budget is the key word in this first build, if it turns out to be working, I might add some more value cards to strengthen it. I know I should go into blue, but I really want to try not to.

You're right about Fertile Ground, it's too costly. The upside is that you can put it on Darksteel Citadel, which can be untapped with Voltaic Servant (or maybe Voltaic Key?). In each case, I think I'm going to replace it by two more Llanowar Elves for the time being.

About Darksteel Colossus: this should of course be Blightsteel Colossus as this gives you an alternate win-con, but I don't own this card.

About Power Conduit, I don't agree a 100% with your assessment because I'm hoping to get Winding Constrictor out. At that time it doesn't as much move the charge counters, but doubles them.

About the tutoring, I guess I should add Ancient Stirrings (which i don't own).

MrCuddlefish on Pain Train (Pauper)

1 month ago

Reply to Saljen: Those are really excellent suggestions for the build but I had been avoiding using non-colourless creatures to make Ancient Stirrings more effective, so the Saytr is not something I would pick for this, however the Utopia Sprawl and Wild Growth are an interesting idea since I can easily use them to ramp into bigger stuff like Aradara Express in case I really need to big. Also I run into Pyroclasm and Electrickery in my games too often so the soul sisters are not as attractive picks personally. However the deck is super modular and I'm still experimenting with it so thanks for the feedback!

ALX on Help me make my R/G ...

1 month ago

Ok, so after playtesting and trying out various different ideas I've pretty much decided this doesn't really work. I did discover that digging cards like Ancient Stirrings and Commune with Nature and cantrips like Dissenter's Deliverance and Edge of Autumn are a really fun way to put together combos though, so I've changed to the Brood Monitor / Eldrazi Displacer combo. This is better as it has more redundancy (Emrakul's Hatcher can replace Brood Monitor and either Flayer Drone or Altar of the Brood can be the win condition). This also means that virtually all combo pieces can be found by Ancient Stirrings (except Emrakul's Hatcher but Commune with Nature can still grab that if need be).

Birds of Paradise and Abundant Growth provide adequate color fixing.

Its quite consistent and can usually assemble the combo by Turn 5.

if you're interested you can check it out here: Colourless Brood Combo

Any further advice would be greatly appreciated. And thanks again to everyone who has helped out so far...

ALX on Help me make my R/G ...

1 month ago

The discussion has been helpful and interesting. I'm aware the deck needs a lot of work and may not even be anything close to viable but this is the nature of combo decks in my experience. Its a fun interaction between the cards and I'd like to see if there's something I can do with it.

Rebuilding the whole thing now with Ancient Stirrings and Commune with Nature to dig for combo pieces. I'm considering Devoid Eldrazi so that Ancient Stirrings can get less whiffs and still like using Eldrazi Scions/Spawn as mana ramp. What do you guys think?

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