Alloy Myr

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Common
New Phyrexia (NPH) Uncommon

Combos Browse all

Alloy Myr

Artifact Creature — Myr

{T}: Add one mana of any color to your mana pool.

Alloy Myr Discussion

BMHKain on What to add/cut for cEDH ...

5 days ago

@Burg+1: Not that I want to be a little racy or anything, but... BOROS FOREVER! XP But, seriously, Black Panther Parody Jokes aside (I actually like that film & wished I'd address some aspects to film reviewers, & even those of such lineage got wrong; but it might sound wrong to them.)

In seriousness though, I'm just starting on Tier 3 for now. Such irony made me switch Mox Alacorn (PX) to Yet another Scarecrow... for having 1 Power higher, & having an alternate ability not even Alloy Myr could ever dream of after the events of New Phyrexia.

So right now: It's Scuttlemutt + Kiki-Jiki, Mirror Breaker + ???

UPDATE.

I was thinking of Ancestral Statue at first, but Maybe I should do some number crunching...

Test Subjective: Village Bell-Ringer

Test 1: Cast Scuttlemutt , then Kiki-Jiki, Mirror Breaker . Tap Scuttlemutt for mana. Cast Village Bell-Ringer untapping The Mad B*tch . Tap the Dog again for mana, Tap Kiki-Jiki, Mirror Breaker to create a copy of Village Bell-Ringer , untapping Scuttlemutt & Kiki-Jiki, Mirror Breaker . Keep tapping Jack Russel, the Terrier Scarecrow for mana, rinse & repeat.

I just don't know if it's legit. Here's a list of phases & steps in case you're wondering...

  1. Beginning Phase
  2. Untap Step
  3. Upkeep Step
  4. Draw Step
  5. Main Phase
  6. Combat Phase
  7. Beginning of Combat Step
  8. Declare Attackers Step
  9. Declare Blockers Step
  10. Combat Damage Step
  11. End of Combat Step
  12. Ending Phase
  13. End Step
  14. Cleanup Step

I would, MAYBE make that much mana during Main Phase, but does this mana empty when unused? Definetely will suck if it will... Well, at least I have a prototype for now...

bushido_man96 on Rakdos commander

6 days ago

You should probably run around 10 mana ramp sources, and your land count should probably go up to around 37 with such a top-heavy deck. Talisman of Indulgence , Rakdos Signet , Worn Powerstone , Thran Dynamo , and even Iron Myr , Copper Myr , Alloy Myr , and Plague Myr work in a deck like this. Hazoret's Monument can be decent. Charcoal Diamond and Fire Diamond come into play tapped, but only cost 2 apiece.

BMHKain on cEDH Boros is so CRUEL, they'll never give up!

1 week ago

Infinite Tests:

Test 1: Infinite Mana.

Cards used: Sol Ring , Opaline Unicorn or Prismite , & Clock of Omens

Test One: Twilight Sparkle is Promoted to Transcendence Beyond Dimensional Layers.

  1. Opaline Unicorn , Sol Ring , & Clock of Omens are in play. Activate Clock. Tap Clock & Ring. Untap Sol Ring . Tap Opaline Unicorn for mana.

  2. Progress resets. Clock of Omens is tapped, & Sol Ring is untapped. Can't do any further activations as there is not enough untapped targets.

Result: Expelling from all form of education.

This also rules out Alloy Myr , & Scuttlemutt .

Test Two: Unity is not enough unless Odds can help the Evens is oppose to hurting them; hard.

  1. Prismite , Sol Ring , & Clock of Omens are in play. Clock activates. Tap Prismite , & Clock of Omens . Clock of Omens untaps. Sol Ring taps to allow Prismite one Mana.

  2. Progress resets. Clock of Omens can't use its ability as the last of the 3 card combo.

Result: REKT

Rebooting...

As it turned out; Prismite may be the best choice we have. It's Pauper friendly, & I'd like an infinite Colored Mana combo outside of Treasure Makers like Wily Goblin . I already might have a way, but I'd like something besides Basalt Monolith + Rings of Brighthearth . If that works, we have a new resident Mana Dork in strict officialness.

Reboot Complete.

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Further inquiries as to why should they be enemies should be sent to a superior.

(Crashes.)

Now I just want an infinite Pauper Mana Combo w/ either Prismite , Opaline Unicorn , or that daned Pili-Pala ...

I'll zip it from here. Sorry for yet another Wall of Text...

Vipy5 on Father of Infect

1 week ago

If you need help with knowing how much/what ramp to use, you might want to check out https://www.mtggoldfish.com/articles/brewer-s-minute-ramp-math

I am not an expert in mono, but for you I recommend adding:

Mana Crypt pricey but spicey

Charcoal Diamond goes so well with Sol Ring

Everflowing Chalice and Astral Cornucopia - especially if you somehow get more proliferate

Extraplanar Lens

Ashnod's Altar and Phyrexian Altar are good if you want double-down on sacrificing your own creatures.

Myriad Landscape can go in almost any edh deck

Nykthos, Shrine to Nyx is solid in any one- or two-colour deck

Lake of the Dead has a downside, but you won't care when you're using it (trust me)

Deserted Temple , Vesuva , Candelabra of Tawnos and Thespian's Stage to double-down on Cabal Coffers.

Petrified Field to protect valuable lands.

Expedition Map and/or Wayfarer's Bauble to tutor itfor all your powerful lands.

I'm not sure how I feel about Temple of the False God , but it is an EDH classic.

Other mono ramp

I ended up finding so many mono ramp cards I thought I might as well make a more full list.

Solemn Simulacrum is a good catch-all

Magus of the Coffers is slow, but might be worth it. Crypt Ghast is a better version.

Pawn of Ulamog and Sifter of Skulls are good in any deck that sacrifices often

Nirkana Revenant is good in the right deck

Bog Witch is kind of weird, but has fringe uses

I haven't thought hard, but you might be able to do some flicker shenanigans with Priest of Gix

Priest of Yawgmoth and Soldevi Adnate work if you hate your own stuff

Leaden Myr , Hedron Crawler , Manakin , Scuttlemutt , Alloy Myr , Opaline Unicorn , Palladium Myr are usually worse than rocks, but maybe you want?

Worst case, an edh deck can always load up on rocks. These are some of the best ones for mono black

Sol Ring every edh deck should include this

Star Compass , Fellwar Stone , Fractured Powerstone , Mind Stone all fill similar voids

Thran Dynamo , Ur-Golem's Eye , Worn Powerstone , Gilded Lotus , Hedron Archive , Sisay's Ring

Pillar of Origins for tribal decks

Consider Pentad Prism , Kyren Toy , or Coalition Relic for proliferate

In most games, these do the same thing: Commander's Sphere , Cryptolith Fragment  Flip, Cultivator's Caravan , Darksteel Ingot , Hierophant's Chalice , Honor-Worn Shaku , Mana Prism , Manalith , Orazca Relic , Phyrexian Totem , Powerstone Shard , Pristine Talisman , Seer's Lantern , Serum Powder , Skull of Ramos , Sol Grail , Spectral Searchlight , Vessel of Endless Rest , Victory Chimes , and Chromatic Lantern

Thought Vessel if you fill your hand

Chrome Mox is usually worth the card disadvantage

Lotus Bloom , Mana Vault , Basalt Monolith , Grim Monolith , and Lotus Petal for explosive potential

Mox Amber if you usually have your commander/a legendary thing out

Mox Diamond if lands in your graveyard is a good thing

Mox Opal if you have 2+ extra artifacts

Black Market is good if you tend to sacrifice/kill a lot of creatures

Caged Sun , Doubling Cube , and Gauntlet of Power are fair if you want to reach that high mana

Liliana of the Dark Realms is nice with proliferate, and makes sure you don't miss land drops in the mid/late-game

Sword of the Animist is best with one-mana creatures, and if you attack often, but might be justified even if not

Jet Medallion and Heartless Summoning do a lot of work if you play many cards in a turn

Carnival of Souls is fun with some creature-based combos

These mostly work for combo/explosive turns

Bubbling Muck for explosive/combo turns

Dark Ritual for getting a turn 2 Crypt Ghast , etc.

Sacrifice and Culling the Weak for sacrificing. They go nicely with Songs of the Damned

Spoils of Evil for lategame combos

Rain of Filth must be used with caution

Crypt of Agadeem works, but only if you consistently have 4+ creatures in the graveyard

Phyrexian Tower eats your creatures

Cabal Coffers is a staple

It's porbably unnessecary, but if you end up with few basic swamps, consider Urborg, Tomb of Yawgmoth to supplement your Cabal Coffers .

Cabal Stronghold is great if you can't afford many nonbasics, and might be good enough besides.

bushido_man96 on Advertise your COMMANDER deck!

2 months ago

My Raff Capashen, Ship's Mage deck. I'm looking to sub in Smothering Tithe , probably for something like Alloy Myr . With all the community card drawing I have in the deck, it just makes sense.


Raff's Renewal

Commander / EDH bushido_man96

SCORE: 2 | 11 COMMENTS | 171 VIEWS | IN 1 FOLDER


Other thoughts, suggestions, and of course upvotes are appreciated!

TypicalTimmy on Win Conditions in Mono-Blue

4 months ago

The way the deck works is you get out Paradox Engine with Arcanis and your stones out. You tap Arcanis to draw 3 cards, tap all of your Petitioners to mill a buttload, play a new Petitioner, untap everything, and repeat.

Keep maybe 10 - 13 sturdy counterspells to prevent boardwipes and to protect your Engine. Run Mycosynth Lattice and Darksteel Forge . These will make your Engine harder to remove, and your Petitioners as well.

Combine these with Fraying Sanity , Sphinx's Tutelage , Psychic Corrosion , & Drowned Secrets and you absolutely decimate the game.

Don't forget about Altar of the Brood . That'll work nicely, too.

I'm not sure if blue has tutor, per se, but you have access to scry. Though with so much draw potential, I don't know if you'd need it.

I'd say the biggest hurdle is two-fold:

  • Getting Engine out early
  • Keeping it safe

I'm not sure if blue can do this quite on it's own. Any more experienced EDH players want to weigh in on this idea?

jhalko on NecroDragons

4 months ago

Mana fixing: Alloy Myr , Abundant Growth mana fixing for 1 green, Pyramid of the Pantheon , Fellwar Stone , Fertile Ground , Joiner Adept , Manamorphose , Pillar of Origins only helps with Ur, Sphere of the Suns , Sylvan Caryatid , Trace of Abundance could be hard to cast, Chromatic Lantern , Coalition Relic , Commander's Sphere , Darksteel Ingot , Draconic Disciple , Manalith , Opaline Unicorn , Shaman of Forgotten Ways , Vessel of Endless Rest , Crystalline Crawler

The point is you need a bunch of artifacts or low drops that add mana or fix your mana. This way you could focus on lands that don;t come in tapped or lands that are limited to playing different spells. If they draw a card in some way that is ideal as well.

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Alloy Myr occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%