Alloy Myr

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Common
New Phyrexia (NPH) Uncommon

Combos Browse all

Alloy Myr

Artifact Creature — Myr

{T}: Add one mana of any color to your mana pool.

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Alloy Myr Discussion

Feyamius on Commonly Artificial

4 months ago

A great Azorius card is Dismantling Blow.

Nice additional ramp in this deck could be Alloy Myr, Gold Myr, and Silver Myr.

bem77 on ANIMAR EDH

4 months ago

I almost forgot, Myrs! Any myr that can produce mana in Temur work great in this deck. Such as Silver Myr, Copper Myr, Iron Myr, Alloy Myr, and Palladium Myr. They ramp you and can go infinite with Cloudstone Curio.

MoonPlaysMtG on Put the Crack Down

5 months ago

Flyboarg thanks for the input! I like the idea of Ghostform I dunno why I was only looking at trample vs just going straight unblockable. Hedron Crawler isn't a bad idea either although I was thinking maybe Silver Myr & Iron Myr for colored mana. Maybe even Birds of Paradise or Llanowar Elves for 1 drop mana dorks. Alloy Myr also crossed my mind but I think a 3 drop for the mana might be too expensive as I need to get the equipment out at some point. =)

scotchtapedsleeves on Heavy Metal Bears

5 months ago

I like how you're using the weenies from Sidar Kondo of Jamuraa alongside Silas Renn, Seeker Adept's ability!

A couple creatures that I could recommend are Arcbound Overseer for an extra fatty that buffs, Big Game Hunter for removal, Gonti, Lord of Luxury for stealing things, Ravos, Soultender for some recursion (though he might not be such a good idea because of the buff), and Alloy Myr for some fixing.

Keep in mind that artifact creatures count for Silas Renn, Seeker Adept's ability, so you could bring back some really powerful cards!

I'd recommend taking out these cards because their power is slightly too high Vendilion Clique (you can get better effects with sorceries), Thalia, Heretic Cathar (the other enchantments that do the same thing are much harder to remove), and Notion Thief (he seems good but I'd still drop him, you'd use his ability but you can get more draw off of other sources.)

Thats all for now! Good luck building!

ersatz_olorin on Jalira? I hardly know her.

5 months ago

none of the Eldrazi titans work because they are legendary.

Genesis Chamber+Intruder Alarm+Silver Myr/Alloy Myr+Palladium Myr/Training Grounds=all of your creatures onto the battelfield

I made a Jalira deck that is equally casual that you might want to look at for ideas.

Profet93 on

6 months ago

Minamo, School at Water's Edge for Arcanis or politcs

Metalworker?

Voltaic Key to go with your rocks or for politics?

Tezzeret the Seeker for tutoring?

Alloy Myr seems weak. Maybe replace with Palladium Myr?

Since you are running basalt monolith, a Rings of Brighthearth could help you combo if your playgroup is ok with that (I see you have deadeye and palinchron). Or the rings can work with your commander.

RazortoothMtg on More combo help!

8 months ago

Suns_Champion: Alloy Myr also works to power up Puppet Conjurer for infinite. Similar to Puppet Conjurer you also have Ghoulcaller Gisa, Lich Lord of Unx, and Myr Propagator,, although those last two are gonna need a lot of mana dorks. I can think of Leaden Myr, Silver Myr, Alloy Myr, Apprentice Wizard (if you have a producer it gets you to the for Propagator), Crystalline Crawler, Cultivator Drone (Propagator only), Gold Myr, Magus of the Coffers, Lotus Guardian (painfully expensive), Opaline Unicorn, Scuttlemutt, Vesper Ghoul (although limited), and Kozilek's Channeler.

Another possibility I forgot is Drana's Chosen. The cohort part is easy with Zur as the commander, just tutor Arcane Adaptation and you have another Ally and an infinite combo.

Myr Turbine could be great as well. After playing it, Zur tutors Animate Artifact, Ensoul Artifact, or Tezzeret's Touch and puts it on Turbine, which then goes infinite with Intruder Alarm. Same idea with Summoning Station and Throne of Empires

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