, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.
|Have (2)||metalmagic , winterwind10|
Printings View all
|Mystery Booster (MYS1)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Commander 2013 (C13)||Uncommon|
|Alara Reborn (ARB)||Uncommon|
Combos Browse all
- Krark-Clan Ironworks + Sword of the Meek + Thopter Foundry
- Ashnod's Altar + Sword of the Meek + Thopter Foundry
- Impact Tremors + Sword of the Meek + Thopter Foundry
|Commander / EDH||Legal|
Thopter Foundry occurrence in decks from the last year
All decks: 0.04%
Commander / EDH:
All decks: 0.01%
Thopter Foundry Discussion
2 days ago
It seems like your Thopter Foundry, Salvage Titan, and your other artifacts clash. The artifacts you have require sacrificed to be used. So you could be in a game waiting to sacrifice them until you get a Thopter Foundry or Salvage Titan that may or may not come. Or the opposite happens where you sacrifice your artifacts for their effects and then you can't take advantage of the 2 cards your really want out. I would look getting out artifacts like equipments or maybe some cheap Myrs.
Look into Myr Propagator, Alloy Myr, Gold Myr, Hovermyr, Leaden Myr, Myr Battlesphere, Myr Moonvessel, Myr Retriever, Myr Sire, Myr Turbine, and Palladium Myr. These all serve as a quick creatrue to get out, supply more mana for the big creatrues, or even supply you with plenty of endless artifacts for Thopter Foundry and Salvage Titan.
6 days ago
Is all of them an acceptable answer? Because I have never met a 3 or less card combo I didn't love. I even love some Rube Goldberg-esque combos that have silly amounts of moving pieces. If I have to name some specifically:
1 month ago
Oh, that's a cool interaction. Aether Spellbomb would additionally allow board control, and those combined with Nihil Spellbomb would allow me to draw way too many cards. Mishra's Bauble, but 12 copies that also do other things, even if they cost a little more. Also beats T3feri.
Pyrite Spellbomb could be nice but I'd rather have flat bounce from Aether. Course, I do have a lot of the fixing for splash already, so I might consider tacking Red in for additional effective removal, including Pyroclasm and Galvanic Blast.
1 month ago
Hi, I need a rules information. Something I haven't found searching the net. If I have Alela, Artful Provocateur in play, does the classic Thopter Foundry + Sword of the Meek works? We sacrifice the Sword to the Foundry and a Thopter enters in play. It's a 1/1 Thopter, but with Alela bonus. Does the Sword come back to the battlefield? Thank you!
3 months ago
4 months ago
You also can't go wrong with a few more cheap rocks. As you've seen, I'm a big fan of cheap artifacts and storming off to create a huge amount of faerie tokens. Another thing that can allow things to get out of hand with your Dire Undercurrents and Alela on board is Kindred Discovery. That's two cards per faerie entering the field.
As for cards in your maybe board, Mystical Tutor and Enlightened Tutor are something you want. You have plenty of targets for both that they will very rarely be dead cards. Bitterblossom has is a flavor win, and also has great synergy with Dire Undercurrents and if you choose to add it, Kindred Discovery.
5 months ago
At the end of the turn before your turn, any spare mana you have creates a flying Thopter (which Alela boosts) and gains you 1 life. Throw in Ashnod's Altar and you have infinite tokens and infinite life, and kill everyone else when those tokens can attack.
Maybe these combos are too mean though?
5 months ago
Artifact interaction and/or incremental advantage. While not a mechanic, Thopter Foundry I feel is a perfect example of what I would expect from Esper. Of course I'm not saying "make this card into a mechanic", but I feel it illustrates what I expect from Esper.