Hangarback Walker

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Masterpiece Series: Kaladesh Inventions Mythic Rare
Magic Origins Rare

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Tokens

Hangarback Walker

Artifact Creature — Construct

Hangarback Walker enters the battlefield with X +1/+1 counters on it.

When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker.

, : Put a +1/+1 counter on Hangarback Walker.

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Hangarback Walker Discussion

zin1000 on Counters for days

4 days ago

Sorry I couldn't get to it earlier. Anyways The Build is alright but i think we can patch it up a little bit. First Off, why Tezzerets Gambit? I know you have gear sage but I just don't think you will be able put on the battlefield too much. Replacing it with either Solidarity of Heroes since its costs less mana and is very powerful or Rancor for trample might be a better idea, or the best choice is probably Prey Upon, which is kinda like a destroy creature spell which is very useful since green almost never gets spells in that category. Also, since your not going budget why not Doubling Season? The price is really steep but it pays off, also if you want more mana you can try Nykthos, Shrine to Nyx. I mean I know you have Hangarback Walker and Walking Ballista but I think it still would be a great addition, also Nissa, Voice of Zendikar seems a little slow, and in general a lot of your cards kinda need some time to start running which is odd for mono-green, especially since your avg cmc is not that much, it should start off strong and end off strong. But a lot of your cards are more late game oriented, its not necessarily a bad thing but keep that in mind. Kinda costly but Omnath, Locus of Mana might be a good idea to speed things up, especially good in the late game so its pretty great with your deck. Exploration will also speed things up dramatically from the start, Although Pricey. If your not willing to spend that much money, Burgeoning is a cheaper alternative, but not cheap enough to be considered "budget", but for the money its worth every penny in my opinion. If you add some mana ramp in there you might end up with a pretty deadly deck. Overall its pretty nice, I appreciate you asking me for help and I hope my response was of any use!

VraskaTheCursed on Grenzo, Dungeon Warden and Hangarback ...

5 days ago

Grenzo, Dungeon Warden's activated ability only puts the creature onto the battlefield. It never modifies that creature's power. So, the Hangarback Walker (a 0/0) would be put on the battlefield by grenzo, but would then die the next time state-based actions are taken because its toughness is still 0.

TL;DR: No, it enters as a 0/0 and immediately dies.

colton815 on Grenzo, Dungeon Warden and Hangarback ...

5 days ago

...i'm really not sure why you thought Hangarback Walker would enter as a 10/10. please elaborate on that one. you're not paying mana into X, you're not generating +1/+1 counters for it, and you have no other power/toughness setting abilities.

CaiusV on Grenzo, Dungeon Warden and Hangarback ...

6 days ago

If Grenzo, Dungeon Warden enters as a 10/10, I use his ability and it drops Hangarback Walker into my graveyard, can I have Hangarback Walker enter as a 10/10, or would he stay in my graveyard?

clayperce on Your all time favourite Standard ...

1 week ago

Without a doubt, it's ...


Izzet Thoptorzz (OGW - Retired)

Casual clayperce

SCORE: 15 | 80 COMMENTS | 4600 VIEWS | IN 6 FOLDERS


Why? Well, it was the first Standard deck I actually brewed that performed even half-way decently. And I started playing it the same time I discovered the LGS that's become my absolute favorite. And OGW Standard was just amazing, with cards like ...

Such a fun deck! Thanks much Argy, for the excuse to dust it off!

Rzepkanut on Carnival of Hell

1 week ago

Hey, cool looking deck! I love seeing decks built around obscure legends. I see you are interested in making the deck have more late game staying power. I suggest some more effective removal and card draw, while focusing on cards that get better as the game progresses whenever possible.

Removal:

Card advantage:

Some +1/+1 counter / commander synergy cards:

Also I think adding a few more mana rocks couldn't hurt either. Even just colorless ones. Happy gathering!!

Mandalorian on Artificer Deck

2 weeks ago

First things first, you should change the format of the deck to casual since Counterspell is not legal in Modern.

With that being said I think the idea is neat but you need to streamline your deck. the more 3's and 4's you have the better consistency your deck is going to have. Drop a lot of the mediocre 2's like

Aeronaut Tinkerer

Aether Swooper

Aether Theorist

Aspiring Aeronaut

Eager Construct

Scrapper Champion

and go up to 3's and 4's of the better cards like

Thopter Engineer

Whirler Rogue

Chief of the Foundry

Lightning Bolt

Some other good Artifact stuff you may have overlooked

Hangarback Walker

Pia and Kiran Nalaar

Bomat Courier

Spire of Industry

Ensoul Artifact + Ornithopter 5/5 flyer on turn 2

Darksteel Citadel+Ensoul Artifact 5/5 indestructible on turn 2

Cranial Plating

Etched Champion

Galvanic Blast

Thoughtcast

Master of Etherium

Fallentesla on +1/+1 for everyone!

2 weeks ago

A few cards I would possibly think about Hangarback Walker, Walking Ballista, Rishkar, Peema Renegade and Winding Constrictor.

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