Hangarback Walker


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Magic Origins (ORI) Rare

Combos Browse all


Hangarback Walker

Artifact Creature — Construct

Hangarback Walker enters the battlefield with X +1/+1 counters on it.

When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker.

, : Put a +1/+1 counter on Hangarback Walker.

Price & Acquistion Set Price Alerts



Have (0)
Want (1) MirrorMountain

Hangarback Walker Discussion

quadmiller7 on Thopters

3 days ago

+2 Hangarback Walker @ 6.85 +4 Swiftwater Cliffs @.15 each after half priced lands =14.73

-1 sigil of valor -1 ornithopter 13.70 -2 island -2 mountain

Kjartan on Final Form XIX

3 days ago

I think you can find some better artifact / Enchantment removal for the sideboard.

Since you're not a very fast deck, consider cutting two Naturalize for two Nature's Claim .

Also, you have 6 Hangarback Walker s in you 75.

crash328 on Gyrus Hydra Tribal

4 days ago

Jaypay! Thank you so much for taking the time to help out and provide feedback. Admittedly i knew that the x costers were a problem when it came to gyrus's ability. I picked him mostly because he was the only Jund hydra who would give me access to black utility cards and the fact hes the only card i know of who gets stronger the higher the commander tax gets.But you make a valid point and perhaps Kresh is a better commander, and maybe i shoukd restructure the deck without black mana so that my commander benefits my deck more and vice versa. Ballista is a great idea and will definitely need to find a place for and maybe Hangarback Walker too. And i cant believe i forgot parallel lives

charmeleorino on Kydele and Reyhan

4 days ago

Goals of the deck

Your primary goal with this deck is to create a critical mass of big creatures and get some explosive plays. My personal favorite method of making a huge board is creating a massive Master Biomancer with whatever method whether it be from Reyhan, Last of the Abzan triggers or however else and then dropping something like Prime Speaker Zegana drawing a ton of cards or playing a massive Hangarback Walker (which can then be sacrificed by a sac outlet to possibly distribute more counters to Master Biomancer which in turn makes all the thopters MASSIVE). This deck likes explosive draws over incremental draw to really abuse Kydele, Chosen of Kruphix , however the problem arises that the mana she produces is purely colorless. For this exact reason I run both Cascading Cataracts and Crystal Quarry . Now what do you do with the disturbing amount of mana Kydele can produce? It's as simple as purely giving you more gas to draw more cards after an initial explosive draw or to funnel a ton of mana into a lethal Exsanguinate or to make some rather THICC hydras like Hooded Hydra or Lifeblood Hydra .

Darkshadow327 on May We Never Part [[Teysa Karlov EDH]] *Primer*

1 week ago


  1. Basically a little bit of everything. Hangarback Walker , Elenda, the Dusk Rose , etc. for tokens. Night Incarnate , Dictate of Erebos and other things like that for removal. I've got some that can put counters on my tokens, some aristocrat through Blood Artist effects, some literal attrition through Attrition . So, I guess you can say I'm mostly going for value. I guess I should have been more clear in the little description I whipped up.

  2. My decks don't have a budget since I'm a high school student and can't afford it anyway (though I do have 2 or 3 decks on here that are decks that I actually own). Although, if I ever built one of my decks it would probably be this one. Mostly I just build these decks for fun and for other people that are looking for a deck. Also I usually play in Untap when I have time, so collecting the cards there isn't a problem.

  3. I usually go for optimized/tuned since that is the level I like. I don't like cEDH and full casual just never seems to have enough "oomph".

I hope this answers your questions!

Darkshadow327 on Ravnica Allegiance: Spoilers and Speculation

1 week ago

I agree that in a vacuum Knight of the Last Breath is overpriced and just not very good DemonDragonJ. However, once you put it in the context of the deck it instantly gets better. It would actually be pretty decent in a Teysa Karlov deck. It is a sac-outlet, meaning I can sack creatures like Wurmcoil Engine, Hangarback Walker, Hallowed Spiritkeeper, and Elenda, the Dusk Rose for a big advantage. I also don't really mind it being a 4/4, in a deck that wants creatures to die I can really take advantage of it. Pulse with Teysa Afterlife 3 suddenly turns into Afterlife 6.

While the Knight is overcosted and underpowered, I do believe that it can shine in the right deck. And now that I think about it, I have no idea why I just typed all of this :/

Xynarth on *PRIMER* Queen of the Orzhov [[Teysa Karlov EDH]]

1 week ago

BlueBat93 I think it's the right call to remove the lifegain aspect, since there are no double triggers on them.

If ever you go that route again, I would recommend Deathgreeter instead, and Moonlit Wake.

As for Blood Artist, he's alright. But even with Teysa, you 'only' target two players. It could still be good though with the right engine on the board.

Some more cards I think are interesting:

Mana: Black Market (absolute must, I find), Pawn of Ulamog (non-token though..)

Token generators: Flesh Carver, Hangarback Walker, Lightning Coils, Ogre Slumlord, Requiem Angel, Hallowed Spiritkeeper, Spawning Pit (sac outlet that allows you to rebuild somewhat)

I mostly highlighted the generate X tokens since you'll be doubling your token generation. If put alongside Anointed Procession, you're quadrupling your creature count.

Recursion: Gift of Immortality. Cauldron of Souls, Nether Traitor (another Reassembling Skeleton almost), Mimic Vat (allows you to disrupt your opponents as well as enables some shenanigans on your own board), Lifeline (another must, I find, considering your deck prioritizes things dying as much as possible)

Card advantage: Jar of Eyeballs, Gate to the Afterlife, Inheritance

The 'must-adds' in my book are Black Market, Nether Traitor, Gift of Immortality and Lifeline though. The rest are food for thought mostly :)

Hope you're having fun, Aristocrats is always hilarious fun to play ^__^

TheRoflCoptr on Progress at any cost

1 week ago

I like the elvish tribal that you're going for and ramping into the hydras/Hangarback Walker which make more tokens + experience counters but I feel like your deck needs more evasion/trample/haste to really hit home or even protect yourself from flying commanders. Maybe Akroma's Memorial? It follows the decentralized power mechanic, and I doubt you'll be short of mana late game.Ezuri, Renegade Leader can give be a finisher and give trample to elves. Herald of Secret Streams is also redonk with this deck.

Yisan, the Wanderer Bard would be great in this low costing deck. Not only he would contribute to Ezuri's experience but he can bring friends. Only thing is he isn't an elf.

Paradoxical Outcome would come in handy if there's a board wipe, your dudes are pretty cheap, so you can get the ETB triggers counted all over again. It's not great with +1/+1 counters but it's better than the creatures dying, and it can also be used on other nonland permanents. Alternatively, Inspiring Call is a less protective Heroic Intervention but the draws can get insane. It's a bit "win-more" though.

Bramble Sovereign looks like it has some potential here, doubling your own dudes (and ETB triggers). Although, he can't copy the X costing creatures successfully.

Bow of Nylea seems like a great choice for connecting with the damage (giving your attackers deathtouch) and can also spread some +1/+1 counters if you have spare mana.

Pelt Collector is a great turn 1 drop. Beast Whisperer does everything you want.

Animation Module is a great accelerator and can be used as a mana sink.

Khalni Garden Path of Ancestry

Load more