Hangarback Walker


Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Magic Origins (ORI) Rare

Combos Browse all


Hangarback Walker

Artifact Creature — Construct

Hangarback Walker enters the battlefield with X +1/+1 counters on it.

When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker.

, : Put a +1/+1 counter on Hangarback Walker.

Price & Acquistion Set Price Alerts



Recent Decks

Hangarback Walker Discussion

lagotripha on The Horde

1 week ago

Not a fan of Immolating Glare compared to Blessed Alliance, as the latter provides options against burn, boggles etc. Either that or I'd run Smite/Oust/Oblivion Ring/ mainboard Duress

Zealous Persecution can be nice tech in the event of a mirror match, and a decent pump spell.

I'd consider dropping a little removal for something like Legion's Landing  Flip/ Gather the Townsfolk/Genesis Chamber/Hangarback Walker/Martial Coup

jordybear2002 on ManaQueen

2 weeks ago

Hello there! So I would LOVE to help you out! Ok so as you have read the MOST and I mean ABSOLUTE MOST lands you can have is 40 and higher that is just not needed. In slivers or just making slivers form your sliver queen try getting cards like when a creature enters the battlefield and things like that and be careful of cards that so when you cast a creature spell instead of when a creature enters the battlefield. Artifacts - Keep Ashnod's Altar Chromatic Lantern Gilded Lotus Sol Ring Lands - Keep Canopy Vista Command Tower Dark Depths Flagstones of Trokair Gaea's Cradle Nykthos, Shrine to Nyx Pillar of the Paruns Thespian's Stage VesuvaInstants - Enlightened Tutor Vampiric TutorSorceries - Channel the Suns Commune with Nature Demonic Tutor Restore Sylvan Scrying Time of Need Vindicate Creatures - Auriok Champion Courser of Kruphix Essence Warden Hangarback Walker Joiner Adept Linvala, Keeper of Silence Soul's Attendant Soul Warden Urborg ElfEnchantments - Defense of the Heart Exquisite Blood gravepact Land Tax Sanguine Blood Tranquil Grove Ok so those are the cards that I would keep for starters. Cards like Azusa, Lost but Seeking Exploration and Explore will definitely help you out with your land. Plus cards like Authority of the Consuls Thalia, Heretic Cathar and Ghostly Prison help you out early game to get ahead of everybody. Also I know what I said about the whole creatures entering the battlefield and all that but actually Zendikar Resurgent will be a HUGE help for mana and card draw if you got creature which is my assumption. Also Protean Hulk Tishana, Voice of Thunder and Seal of the Guildpact just for extra support. And plus if you want some just plain fun do Sheoldred, Whispering One, Equilibrium, Rhystic Study, and Unexpected Results. Hope this helps!!!!!

Squirrelbacon on Those Counters Are Just Too Much

2 weeks ago

After reading my comment, and re reading all the listed cards, I have come to the conclusion I may be dumb lol

Modular is artifact creatures, so unless you go all in Hangarback Walker or Walking Ballista, you're probably better off with Slitherhead.

That being said, that does mean that Arcbound Worker still does things for this deck, just not the way I thought, sorry!!!

DarkStarStorm on Hunt the Throne

2 weeks ago

Things that are a MUST HAVE in any Marchesa, the Black Rose deck:

Purphoros, God of the Forge: He's a win condition that is nearly impossible to deal with.

Mikaeus, the Unhallowed: Your creatures are invincible and you can sac them twice per TURN.

Sac Outlets: Ashnod's Altar, Yahenni, Undying Partisan, Attrition, Grimgrin, Corpse-Born, Goblin Bombardment.

Blood Artist, Zulaport Cutthroat, Skullclamp...things that do stuff when other stuff dies.

+1/+1 Counter Synergies: Herald of Secret Streams, Drana, Liberator of Malakir are both amazing.

Optional: The Modular Build. Run every single modular creature plus Triskelion, Walking Ballista, Hangarback Walker. Your creatures can NEVER die for good and you ramp up to a very solid win.

clayperce on Those Counters Are Just Too Much

3 weeks ago

Following up on your question, I think Walking Ballista would be better in most metas.

Hangarback Walker is one of my favorite cards of all time, but it can't attack and grow itself, and a lot of time opps will just chump block or take attacks rather than kill it for us. It's also weak to Path.

Ballista, on the other hand, is just super-versatile ... killing mana dorks all day, complicating combat math for our opponent, getting huge, etc. And it can at least sac' itself for value in response to Path.

If you stick with Walker, you might try to find room for some Fatal Push, so you can kill it if needed.

And you might also try a split ... I do that all the time when I can't decide between cards, keeping careful track of whenever I draw one of the cards and wish it was the other one.

Good luck (and skill) with the deck!

clayperce on Counters Ramp Deck Help

3 weeks ago

Left some comments on the deck ...

itachi45 on Counters Ramp Deck Help

3 weeks ago

So, if you want to know about the deck, then head here:

Those Counters Are Just Too Much

Modern itachi45


After doing so, answer my proposed question: should I run Walking Ballista or Hangarback Walker? I like the options for both, and I cant decide.

solarPULSAR on G/W Counter Deck v.1

1 month ago

Looks pretty nice so far, I would consider splashing black so you can access Winding Constrictor and Fatal Push. Path to Exile would be a great addition because you will want to run some form of removal to deal with your opponents threats. You can round out the sideboard with some artifact removal (think Naturalize) in case you run into anything like that. Experiment One is a fantastic one drop to replace Birds of Paradise as your deck can play stuff on curve and doesnt really need ramp. I would also consider Walking Ballista and Hangarback Walker for a +1/+1 counters deck. If you really want to get nutty with counters, Corpsejack Menace is a great way to meme

Load more