Victim of Night

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Blessed vs. Cursed (DDQ) Common
Innistrad (ISD) Common

Combos Browse all

Victim of Night

Instant

Destroy target non-Vampire, non-Werewolf, non-Zombie creature.

Victim of Night Discussion

Chrizz on yuriko

2 weeks ago

Je commander draait er natuurlijk om dat ninja's player damage doen. In de praktijk zullen dit vooral ninja's met ninjutsu zijn, dus ik vraag me af hoe nuttig het is om non-ninjutsu ninja's te maken met kaarten zoals Arcane Adaptation , Xenograft en Birthing Boughs Ook de andere kaarten in je deck die interactie hebben met ninja's zijn vooral goed voor ninja's met ninjutsu.

Je hebt heel veel kaarten die al van zichzelf unblockable of een andere vorm van evasion hebben, dus het is de vraag hoeveel impact Aqueous Form , Tetsuko Umezawa, Fugitive , Sun Quan, Lord of Wu en Whispersilk Cloak dan nog hebben. Vooral die laatste lijkt me niet zo nuttig.

Thalakos Seer zou ik eruit doen. Hij is duur vergeleken met andere 1/1 unblockables, en kan sterven op vervelende momenten waardoor de kaart die je bovenop je library had gelegd niet goed uitkomt.

Grixis Panorama zou ik niet spelen in een non-grixis deck.

Andere kaarten die ik zou overwegen eruit te halen, maar die ik lastig in te schatten vind zijn: Liliana, Death Wielder Counters passen niet echt bij dit deck Liliana's Influence Counters passen niet echt bij dit deck Dream Eater Hoge CMC, waarschijnlijk zal je hem nooit flashen en het is geen ninja Graveshifter Murderous Rider Wat removal hebben is nice, maar de creature kant heeft geen interactie met de rest van het deck, dus dan kan je net zo goed andere removal zoals Walk the Plank , Victim of Night of Doom Blade gebruiken. Spite / Malice kan ook nog leuk zijn vanwege de hoge CMC Smoke Shroud De +1/+1 is mooi, maar de flying zal niet zoveel doen, want als je ninja's ninjutsu'ed dan zijn ze toch al unblocked, dus dan maakt flying ook niet veel meer uit. Aan de andere kant, het is één keer 2 mana, en hij blijft voor de rest van de game nuttig, dus waarschijnlijk wel value. Umezawa's Jitte

DarkHero on Yawgmoth in my meta

3 weeks ago

As others have said, you should be in good shape. Mono Black can be very easy to run on budget, excellent at creature removal, and can find ways to out tempo ramp decks.

Victim of Night , Doom Blade , Go for the Throat , and Murder are all fantastic removal on a budget.

I wouldn't worry about blocking ramp as much as I would focus on creating it in your own way. Along the lines Dark Ritual or Artifacts. Cabal Stronghold is the budget alternative to Cabal Coffers . Crypt Ghast might be slightly out of budget, but does the job of Nirkana Revenant somewhat cheaper. I'm a huge fan of Life's Finale , which is criminally underplayed and pretty budget, especially in a meta that isn't in their own graveyards too much. It's always good to have a boardwipe or 2 on deck, but I find mono black can get quite a lot done with spot removal, and that is far easier on a budget. You already have Damnation when you need it. Black Sun's Zenith is also an option because you can proliferate the counters later. Lashwrithe and/or Nightmare Lash are good and not expensive. Disciple of the Vault is again criminally underplayed if you want to go that route. Get yourself some cheap tutors cause thats Black's go to. Diabolic Tutor , Scheming Symmetry , Beseech the Queen are the best budget options. Card draw is a must, and you get Sign in Blood , Read the Bones , and a host of other cheap draw spells to go along with you Phyrexian Arena .

And I hate to be that guy, but infect is pretty budget, on theme, and works wonders even if you just splash it as a win con. Tainted Strike Plague Myr Ichor Rats . You can then use your Commander to pay and discard a card a few times to win.

Black has a ton of options even on a budget. Just depends which way you want to go.

PhotogenicParasympathetic on Yawgmoth in my meta

3 weeks ago

It's tougher on a budget, since some of the best answers to big creatures in that style of deck are Grave Pact , and Dictate of Erebos , but it's manageable. If you can't fit those into the budget, Butcher of Malakir and Attrition are less expensive and can help, and since you'll be able to keep up on cards pretty easily with Yawgmoth's draw ability, you can afford to run a few targeted removal spells like Hero's Downfall , Murder , Murderous Cut , Ultimate Price , Doom Blade , Vraska's Contempt , Victim of Night etc, all of which can answer problematic creatures when needed.

Ragnarok on Black Hole Son [[Primer]]

1 month ago

sjm: I implore you to come join the discussion on Discord.

Witch's Cottage is very slow for cEDH, and would NEVER deserve a slot due to it being a tapped land every time before Turn 4.

Wishclaw Talisman is unnecessary as a tutor, because like Scheming Symmetry , it helps our opponents. Not only is our stack interaction limited in Mono-Black, meaning we can’t always respond to what our opponents tutor, we have no way to abuse and untap Wishclaw to get any real benefit from it. The density of tutors we have now is fine.

Priest of Gix is simply a high costed Blood Pet . It’s not good enough, and it’s outclassed by every other ritual we have.

Snuff Out hurts us and isn’t always free. Victim of Night makes sense and probably deserves a spot over Grasp.

jpritcha on Blue/Black control

1 month ago

Here's some recommendations for cheap/casual reanimator from my experience building/playing these kinds of decks with friends:

  • More efficient reanimation mechanisms. Gravewaker has a really steep cost for what it does, I'd run 1 maximum. Cards like Apprentice Necromancer and/or Doomed Necromancer are cheap alternatives that let you reanimate much sooner.
  • Self mill and/or discard outlets. Need to get your fatties into the graveyard before you can reanimate them. Morgue Thrull and Necromancer's Assistant are good for self-mill and can block to buy time. Something like Abandon Hope might be fun for discard + disrupting their hand.
  • Look for "enters the battlefield" triggers on your reanimation targets. Dread Cacodemon doesn't make the best target since it only triggers when cast from hand. Something like Myr Battlesphere is a fun reanimation target with 'gains haste/sac at end of turn' type reanimation spells since it's 4 direct damage, swings for 8, and leaves behind behind 4 1/1s (also a great reason to play Dread Return , a super busted reanimation spell that is banned in modern and only costs a little over a dollar!). Or maybe Sundering Titan to kill a ton of lands. Both are also easy to cast late game being colorless.
  • Consider being more heavily black, and have more of a balance between counterspells and removal. If you are primarily concerned about creatures and are in black, removal is far more flexible than counter spells. There's tons of 2 mana black removal spells, many cost about a dollar for a playset of 4, ( Doom Blade , Ultimate Price , Walk the Plank , and Victim of Night all come to mind). I'd also advise against highly specific counters like Annul , as they have a good probability of being dead cards.

sunnyosrego on Black Rack

1 month ago

Yeah you're going to need shrieking affliction. I would also suggest some removal? Doom Blade , Victim of Night , Hero's Downfall , Fatal Push . Probably want some additional pressure in Mutavault . Also may want to consider Castle Locthwain to keep from stalling out.

Hapix on The Scarab God's Arisen Horde

1 month ago

@multimedia, your comment is much appreciated! A lot of thought and play testing has gone into this deck (if I’m being honest though, this isn’t the first attempt as this is around the 8th iteration of scarab god due to play testing and not posting until now LOL).

I want to preface my response to your recommendations by saying that lowering the cmc of the deck is not really a priority as I usually have more than enough mana to do, but bringing down the amount of 5 drops and just generally increasing the tempo of this deck is on my radar. Furthermore, some inclusions (such as Consuming Aberration and Noosegraf Mob ) are in response to the meta of my table wherein they perform well (for example, one of my buddies plays an interesting Alesha, Who Smiles at Death homebrew that focuses on controlling the board state by altering base power/toughness of all creatures, Consuming Aberration on its own has saved my hide more times than one against Alesha lol).

Moving onto your recommendations:

Wonder > Grimoire of the Dead

Just the concept of Wonder alone is fantastic and it was even a part of the original iteration of this deck, but during playtesting (and this might just be me being unlucky) but it was often a mid-game dead draw and when I would have it in my graveyard, having a handful of flying zombies was nice, but not often game ending – hence non-inclusion. Grimoire of the Dead is slow AF and it the second eff is not easy to pull off, the only reason it is in the deck right now is I do not have a Rise of the Dark Realms , not sure what I will replace it with yet but I will take it out.

Windfall > Ancient Excavation

I like Windfall , it is a great wheel and I would like to include it. As it is right now Ancient Excavation is a card I keep in for the versatility of both self-mill and the basic landcycling, although I might swap it out for the Lim-Dul's Vault that you brought up later in your comment (I really like its’ effect tho).

Diabolic Intent > Exsanguinate

Diabolic Intent is a good card and that I plan to add in someday, but just to save $ I’m looking at Wishclaw Talisman as a budget alternative with some inbuilt politicking mechanisms. When it comes to Exsanguinate , it was a filler card I tossed in for play testing I’ll replace it with the aforementioned Wishclaw Talisman most likely

Relentless Dead > Noosegraf Mob

Relentless Dead is a card I used to have in here but I removed it since it felt slow and I just never really utilized the secondary eff I’m looking at getting a Gilded Drake in as a replacement. I agree though that Noosegraf Mob , as a six drop, is quite lackluster in comparison to the other high cmc cards. The potential value of 6 ETBs and/or death triggers is enough to keep him around for now, but if there is something I find I like more I’ll probably take mod out.

Graveborn Muse > Liliana's Reaver

Graveborn Muse I tested it out and saw myself dying to it more often than not, if I move further away from the zombie tribal aspect I might reconsider it. As for Liliana's Reaver , It isn’t to flashy but it works, no need to remove it rn but if anything better comes along I might.

“2 drop mana rocks > Commander's Sphere

Commander's Sphere is place holder card that I had socketed in while I was looking for some better mana rock options. Thanks for bring Arcane Signet to my attention, I’ll probably toss that or the signet in.

Arcane Denial > Countersquall

Arcane Denial isn’t a card I’d normally consider since the +2 for my opponent kind of hurts, but in a format like EDH with the 99 filling up a library, it seems pretty negligible so I’ll add it but won’t remover Countersquall since Its not that hard to get either {B} or {U} mana on demand. This though does touch on a different subject, I do want to add in some more counter magic, tutors, and removal (I’m looking at Arcane Denial , Swan Song , Pact of Negation , Mystical Tutor , Mastermind's Acquisition , Cunning Wish , Death Wish , Wishclaw Talisman , Victim of Night , Hero's Downfall , Murder , and Doom Blade but am stuck on evaluating which are the most beneficial inclusions).

To wrap up, thank you very much for your input it has been really helpful in reevaluating this deck. I sure do have some tinkering to do, haha. The nature of deckbuilding in EDH to me is everlasting and I hope I can continue to improve and refine my decks with recommendations and insight from other kind folks, like you, on this site :D

One last question, a friend is considering selling their Mana Vault to me at a discount, is this a card that I should seriously consider including or not?

Cheers!

wallisface on Epidemic Devotion

2 months ago

Some thoughts:

1) modern is a very fast format, you want to heavily restrict the number of 4-drops and above you’re running. I’d ditch all the planeswalkers you’re running cause their mana cost just makes them too slow to field effectively.

2) instead of Hero's Downfall , which is a bit slow, i’d suggest replacing it with either Victim of Night or Grasp of Darkness

3) you need 5 lands in play to play Gary. But you’re only running 20, which feels waay too low. That’ll only let you draw your 5th land on turn 8, on average. The game’ll be over by then. I’d advise bumping up to 24 lands, and also consider dropping the fetches- they don’t help you here.

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Victim of Night occurrence in decks from the last year

Modern:

All decks: 0.05%

Commander / EDH:

All decks: 0.01%

Black: 0.21%