Victim of Night

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Duel Decks: Blessed vs Cursed Common
Innistrad Common

Combos Browse all

Victim of Night

Instant

Destroy target non-Vampire, non-Werewolf, non-Zombie creature.

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Victim of Night Discussion

dustymortrax on B/R vampires aggro/tribal

39 minutes ago

Very cool brew! I would put 2 or 3 Geier Reach Sanitarium for the draw, and maybe discard for some of the cards with Madness. Also, you could experiment with Stensia Banquet, although I'm not sure how good it'll work. Lightning Bolt is certainly much better. Another possibility would be Victim of Night, because that is a really sweet card. All around, though, those are just some possibilities because the deck looks really awesome. Nice job, +1.

Happymaster19 on Attrition Faeries

1 day ago

I was going to recommend swapping two Rivers for the Grave and an Urborg, Tomb of Yawgmoth. That Tomb can help your River stay online and Mutavault gets the colored fix that stung you. It's nice when you can keep your opponent fearing something like Victim of Night with just a Mutavault and an Island untapped. Not a necessary switch but possibly something to help smooth the edges on a great deck. I like the idea of a more painless manabase as it could be more accommodating to Thoughtseize.

AnarchyAngel14 on Sunbound Vampires

2 days ago

I think Go for the Throat is better for decks with black especially since people don't run too many artifact creatures in their decks from what I have seen, Victim of Night for similar reasons. Blood Artist would be good if you want life gain. Merciless Resolve might be worth the risk to got through your deck. Unburial Rites could return creatures that were important (such as Stromkirk Captain or Blood-Cursed Knight) to the battlefield, and since you are running white anyways, you could make use of the flashback. And Bloodline Keeper  Flip could help you buff vampire and put more onto the battlefield.

lagotripha on B/W Lifegain - Help needed

3 days ago

My current vamp tribal runs four copies but here I'd run two or three- without the increase in removal spells it isn't as efficient as Stoneforge masterwork and a bunch of vamps before turn seven, so run that if you aren't playing against a bunch of midrange- and if you're running the stoneforge, the endurance to protect your creatures is the better choice.

I like cutting the number of divinities for unmakings, reaching the point when you can cast it is always tricky- I'd consider leaving one SB for when you just want another big beatstick- its saved me against tron before now. If you are cutting the scullers move them to sideboard for a hand-hate plan- they are really, really effective against combo. If you do find yourself adding kill spells, Victim of Night is great if you don't see those tribals, Shriekmaw can hit emrakul, and Dismember is one mana four life- other than that its doom blade and doom blade remixes all the way down.

Best way to figure it all out I've found is to sleeve up all the stuff you think you might want, cut until you have 75 cards and run it as a sideboard for a few games until you know how what you want in different situations. Then find something to remove for Ratchet Bomb.

Land wise basics are becoming more and more stable with the omipresence of Blood Moon, Fulminator Mage and the new Thalia, Heretic Cathar- they're not as stable as the hundred pound manabases, but if that worries you investing some colorless slots in Esper Panorama or Isolated Chapel will leave things pretty stable.

Izu_Korasu on Dimir Zombies

1 week ago

The Relentless Sound of Silence is my modern attempt at zombies, i've found Victim of Night to be superior to Go for the Throat because it hits tron/affinity in addition to almost every creature. Also as a fun sidenote Nameless Inversion triggers Diregraf Colossus

zombie lords like Cemetery Reaper, Lord of the Undead, Death Baron and given the number of mulitcolored cards Grixis Grimblade may be an option, as is Geralf's Messenger (wins games)

if you wanted to go a more control variant, i could see something along the lines of a Waste Not/discard/remand variant of zombies using Cemetery Reaper and Cryptbreaker.

LordZazu on Let's talk about demons, control, ...

1 week ago

Yesterday I started brainstorming up a deck - mono black control, based around Demons. What are you guys favorite/opinions on best demons? Most of the ones I added to the deck are more straight forward, based around creature control. The short list of demons is as follows:

1x Griselbrand - this guy is the king of the deck, he's an obvious shoo-in in any self-respecting demon deck.

2x Nefarox, Overlord of Grixis - When he swings alone, the opponent sacrifices a creature, plus having Exalted. He's a fun critter.

2x Reaper from the Abyss - his Morbid ability allows you to get double the bang for your buck off Nefarox, Overlord of Grixis' ability, or the opponent trying to get a Desecration Demon off their back, or even when you destroy a creature with Victim of Night or Doomblade.

4x Desecration Demon - This is one tasty demon. I love it. 2BB for a 6/6 flyer? So the opponent can tap it by sacrificing a creature, but with me constantly removing their creatures, it's doubtful they'll be willing to sac their own FOR me. Even if they do, it gets +1/+1 bigger.

2x Indulgent Tormentor - Like Bloodgift Demon on steroids, but unfortunate boltbait. So if I smell burn, I'll be sideboarding Bloodgift Demon just in case.

2x Rune-Scarred Demon - One of my favorite demons, I like to look at him as a 4/5 cost 6/6 flyer and a 2/3 cost Diabolic Tutor built into one. 7 is pricy, but I gladly pay it. Also, he's got some pretty wicked art, and he was one of the first demons I owned in Magic, so I'm attached.

I'm interested to see what demons you come up with in the comments.

Nykthos, Shrine to Nyx, Cabal Coffers, and Liliana of the Dark Realms will be providing my mana ramp for my demons, and Diabolic Tutor/Liliana Vess will be providing my tutoring needs.

This leaves me with early game strategy. Do I go with small 2/3 cmc utility creatures (something black is lacking compared to other colors) such as Hypnotic Specter, Geralf's Messenger, Gatekeeper of Malakir, or maybe Vampire Nighthawk? Or do I go full disruption/removal for early game with cards like Duress, Inquisition of Kozilek, and trusty Victim of Nights? I will also be running Hero's Downfall, to be reserved for bigger threats, and walkers. Sideboarding Damnation (even though it's like a $65 card) because it's such a beautiful card (I love the art) and the name goes with the theme of this deck (I'm a nerd), because who doesn't like wiping creatures without the chance of regeneration for 2BB? More to be moved into the deck in case I'm playing against an agrro deck, or I'm facing down a horde of tokens, etc.

Pscioed on Edge of the Divinity

1 week ago

@BaronNasfix:

Nip Gwyllion seems pretty good to me, if only for the magical christmas land where

turn 1: Nip Gwyllion

turn 2: Edge of the Divinity + Edge of the Divinity + swing with 7/7 lifelink.

Outside of magical christmas land, there aren't a lot more B/W creatures with low mana costs. The only card I saw that I like was Tithe Drinker, which isn't really that much better.

As for the matchup with black, 2x Doom Blade and 1x Victim of Night side out. That leaves 4x Journey to Nowhere, 4x Unmake, and 4x Diabolic Edict. That seems like it should be enough, I would think.

Sorry if I sound defensive, I don't mean to be. Just trying to give the reasoning for the cards.

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