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Destroy target non-Vampire, non-Werewolf, non-Zombie creature.
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Mono- Black with a touch of Orzhova
Thank everybody for your ideas. i like the idea of adding Lingering Souls but idk what to remove for and if I have the room. I feel the same way with Merciless Eviction . I could add more Victim of Night . Also, i'm arguing to myself if I should add Tithe Drinker instead of Blood Artist for the extorting. Mutilate is my field removal for all those token and many others swarming decks. Bumping to the top!
Your Library is as Empty as a Real One
Maybe in sealed, but not constructed. If I added any removal it'd be Victim of Night , Ultimate Price , or Far / Away . Thanks for the suggestion though.
Rats! (Crazy enough to work?)
Quite a bit of creature destruction considering that you have 4x deathtouch creatures and Ogre Slumlord , which gives all your creatures deathtouch. Also, you seem to be lacking discard, which is where rats excel. I'd switch out Victim of Night for Mind Rot . Also, Shrieking Affliction is pretty good w/ discard.
Budget Black Zermb-Rush
Contaminated Ground and Sewer Shambler gives you an interesting combo if you move it from the sibebord into the deck like you said. I would take both playsets or at least 3 of each. Probably removing both Jayemdae Tome a Victim of Night and Sign in Blood (I dont think you will have the life to use it, your Pontiff of Blight would come in too late to help).
If you remove the Jayemdae Tome you only have 2 Artifacts causing trouble for Phylactery Lich as Elixir of Immortality will leave the battle field to be useful and kill him. I would say swap him for a different 3 mana card. Your choices pretty much become: Butcher Ghoul , Corpse Blockade , Geralf's Messenger , Slitherhead or more Unbreathing Horde .Personally i would go for Corpse Blockade and find a way to get more Gravecrawler in there as you will sacrifice hime to give deathtouch and then can recat him from the graveyard.
Orzhov??? (Help Needed)
You need to think about what your win condition is - I'd say it was extort for all their life - and go from there.
Big extort needs a) lots of little cards to extort from and b) lots of mana to pay the costs.
a): I'd instantly take a full playset of 4 Sign in Blood . You have the lifegain to pay for it, and Sign not only lets you take an immediate Extort but it gives you two more cards to Extort from. Then, of the creatures you have, cut the higher-mana ones Syndicate Enforcer , Knight of Obligation , Kingpin's Pet , Smog Elemental and take more little ones (Treasury Thrull is the exception because he generates card advantage. Take more of him if you can)).
b): Take more Crypt Ghast for mana-ramping, maybe even Liliana of the Dark Realms , too (for her, though, you'll need more capability to protect her for 3 turns; changing your deck so that it can pull that off would be beneficial to you, keep reading). Both are costly. Sorry - this is pretty much the only way an Orzhov deck can be made potent!
Vizkopa Guildmage is INCREDIBLE in this deck, take as many more as you can of him - usually, you'll only want to use the 2nd effect. He combos for an instant-win with Exquisite Blood , which you also might want - again, it's pricey though!
You might want to seriously re-think your enchantments, instants and sorceries - I would pretty much replace all of them - you've found Riot Control and Executioner's Swing which are quite good for the protection you need while running massive extort, they also don't cost too many mana. I'd take more of both and cut the rest. Profit/Loss is nice for offering double-extort, but you probably won't make use of that til the end-game when you're massively mana-ramped and there are better uses of the card space. Look for removal - you're Black-White, you've access to Oblivion Ring and Victim of Night , use them! Take full playsets :)
You're right to cut the Orzhov Cluestone ; Orzhov Keyrune is where it's at, that's more late-game mana-ramping, whilst also being a tidy Flying blocker when you need it. Also I defer to legobumb's last comment for all the shiny big things that your deck will love if/when you're willing to spend the money. Your deck still looks a lot like the Gatecrash Orzhov set and that's cool, you came to the right place for how to progress from there.
Necrotic Pestilence
Thanks for your comments and suggestions. The deck is still in early phases and I still have to playtest it so there is room for improvement for sure (especially given that I'm still fairly new to Magic!).
zandadoum, do you think it would be a good idea to sacrifice Korozda Guildmage for Rancor instead (in terms of function), and then substitute Vampire Nighthawk as a 3-drop creature?
The aim with Lotleth Troll was to sacrifice a creature from hand and then scavenge it for its CMC with Varolz, the Scar-Striped for more counters. Whether this will work in playtesting remains to be seen!
Regards playing with an empty hand; that's the reason why I placed 4 Grisly Salvage and 2 Tracker's Instincts ; which allow for selective keeping of creatures / cards. However, I like Disciple of Bolas and I think that it could fit instead of something like Sheltering Word . And it would be useful when creatures get big.
I was considering Tragic Slip but ended up going for Victim of Night , probably because of the 'condition' for tragic slip to get -13/-13. But I guess that this would be more likely given that this deck does have sacrifice elements in it.
bhrusson, I like the idea. Problem is going to be where to fit everything (which is the main problem I find when constructing decks).
Will reformat the deck soon, taking into account your suggestions. Many thanks!
Vogon Poetry
Thanks for the intel shoopmywhoop! I've been testing it against some midrange decks as well as my reanimator deck and it was having some trouble. I've made the following changes:
Mainboard
-2 Warped Physique (no good late game generally)
+2 Tragic Slip (works much better)
-2 Slaughter Games (moved to sideboard)
-2 Mercurial Chemister (proved to be too slow)
+2 Augur of Bolas (much better replacement)
-2 AEtherling (1 moved to sideboard, mostly for against control)
+1 Niv-Mizzet, Dracogenius (he is all about being awesome)
-1 Izzet Charm
+1 Dissipate (wanted one full counter-spell)
+1 Staff of Nin (good draw engine with ping)
Sideboard
-1 Rakdos Charm
+1 Cremate (seems more effective against reanimator plus you get to draw, would like to add another one if i can find the room)
-1 Reap Intellect (too slow)
+1 Evil Twin (needed a clone, this one has extra goodies)
-1 Sever the Bloodline (may add back in if need be)
+1 Witchbane Orb (against burn and mill, my meta has jaces everywhere)
-1 Turn / Burn
-2 Victim of Night (hesitant to do so, will defiantly add back in if can find the room)
Snare
Profit and loss is going out asap. Aristocrats tend to be the allstar of the deck thanks to 26 creatures (counting tokens) giving it essentially unblockable and unkillable while the pike can provide the damage boost.
Smite has worked surprisingly well since it is unexpected, closest thing we have in standard to a proper 1drop removal beyond Tragic Slip and since i can leave up a plains people have no problem swinging into it.
Obzedats are way out of my price range unfortunately or they would be in here for certain. Angels underperformed in all the matchups i played against (bant flash, RUG, Boros Aggro, Simic control, and its best matchup was esper walkers). After swapping the 3 i had for 3 knights all the matchups saw a great improvement and the deck performed better and i was able to cut the lands since the curve dropped.
I've definitely looked at Devour Flesh
but ended up taking it back out after it ended up costing too much. This deck whittles away at the opponent while keeping them off their game, the lifegain that that provides is not worth the 1 mana it saves off Tribute to Hunger
.
Victim of Night
is definitely on my list of things to try. That card seems good. I want to wait a week first though, there was a werewolf deck at my fnm last friday and some talk about more. If any show up itll be a dead card in those matchups.
I'm off and on playtesting murder. I've tried swapping it in place of smites and charms and it just doesn't perform as well. Unconditional it may be the low cost of the others allows me to get ahead on board easier.
Nothing has been able to replace Faith's Shield . I think it has become a really underrated card. The fact it can protect any permanent helps a lot. No artifact hate for the pike, no creature hate for anything. the slimes in simic and rug have no effect on my lands, and the biggest thing is I can go all in with sorin on the field since it can fog him. And in worst case scenarios it fogs everything with faithful hour usually giving me the ability to block with everything and activate vault to get ahead in creature matchups.
Thanks so much for suggestions :)
| Low | Avg | High |
|---|---|---|
| $0.02 | $0.26 | $10.0 |
| Color(s) | B |
| Cost | BB |
| Converted cost | 2 |
| Avg. draft pick | 4.90 |
| Avg. cube pick | 5.59 |
| Format | Legality |
| Standard | Legal |
| Extended | Legal |
| Legacy | Legal |
| Vintage | Legal |
| Commander / EDH | Legal |
| Modern | Legal |
| Pauper | Legal |
| Set | Rarity |
| Innistrad | Common |