Victim of Night

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Blessed vs. Cursed (DDQ) Common
Innistrad (ISD) Common

Combos Browse all

Victim of Night

Instant

Destroy target non-Vampire, non-Werewolf, non-Zombie creature.

Price & Acquistion Set Price Alerts

DDQ

ISD

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Recent Decks

Victim of Night Discussion

saj0219 on Fear the Walking Swamp

2 weeks ago

Interesting concept! A few ideas:

  • I think there's an interesting tension between Urborg, Tomb of Yawgmoth and your Contaminated Ground and Evil Presence. Urborg basically turns those into dead cards (though you still get the life loss from Contaminated Ground). I don't know if that means get rid of Urborg (though I do think if you use it, you want more than 1), but it is something to think about.
  • I think you would benefit from some targeted discard and removal. Inquisition of Kozilek is pretty great (and not too expensive), and Raven's Crime could be a nice discard outlet for you to get rid of cards that might be dead in your hand. I'd suggest Fatal Push, but you can't reliably count on losing a permanent to extend it's reach. Maybe something like Victim of Night?
  • I don't know if you're looking at Sword of Light and Shadow for the protection or it's ability, but if it's for the protection, I might suggest one of the swords that does not give you protection from black. If your opponent has a black creature, they have a swamp, and so your swampwalk creature is already making it through (and I don't know that any of your creatures are so unique and powerful that you need to save them from a kill spell). But if you play, say, Sword of Body and Mind, you can now sneak past that Tarmogoyf whether or not you've been able to turn their lands into swamps.

Hope this helps!

cdkime on Olivia's "Vampires"

2 weeks ago

If you're planning on going heavy on non-vampires, but want to turn them into vampires for synergies, consider running Conspiracy.

Since you're going to be discarding cards, consider a couple cards with Madness. Call to the Netherworld seems particularly solid, as it will hit a large number of your creatures and can be easily cast even if you are not using its Madness cost.

Otherwise, I'd stack your deck full of the numerous vampire lords that exist. Vampire Nocturnus is a pretty strong card, depending on how much Red you have in your deck.

Bloodline Keeper  Flip creates tokens that also get haste and +1/+1 counters.

Red/Black has some great removal, such as Terminate, Dreadbore, and any of the black kill spells (Fatal Push, Doom Blade, Victim of Night, Go for the Throat, Murder, etc.). Rakdos Charm is targeted removal for artifacts and graveyard decks.

Vanquisher's Banner is a pretty solid card, granting both a tribal bonus and card draw.

Hope some of that helps!

Country88 on Modern Assassins (Cruel Control)

2 weeks ago

@ Snap157 I've been going back and forth with Walk the Plank and Victim of Night. What scares me about Victim of Night is that feels like to many creature types and leaves room for error. On the flip side it is Instant speed. With Walk the plank, I have not encountered to many merfolk.

Snap157 on Modern Assassins (Cruel Control)

2 weeks ago

Grubbernaut has a point. Walk the Plank is sorcery speed removal and could be easily replaced with Victim of Night. With Merfolk being a viable tier 2 deck in modern, having instant speed removal to go against them is perfect.

Vraska's Contempt is powerful for sure, however you'll be spending to get rid of something that (in modern) is probably less than 3 cmc. I would add Hero's Downfall if planeswalkers are an issue in your meta. Additionally, Assassin's Trophy is just too flavorful here not to mention.

Having 4 Polluted Delta (as opposed to the expensive Verdant Catacombs can help search for Overgrown Tomb, of which I would include a minimum of 2. I say delta instead of Windswept Heath because in the event you search for both of your Overgrown Tombs, you can still grab parts of your manabase whereas windswept wouldn't have legal targets for fetching after you have both shocklands on the field.

In terms of hand disruption, Brain Maggot and Duress are fine, but can be replaced with Thoughtseize and Inquisition of Kozilek. I usually go for 7 cards dedicated to hand disruption, and you could probably settle for 4 Duress and 3 Thoughtseize.

Hope this helps, I really like this deck. Cheers!

DRmagic2017 on Orzhov Vampires

2 weeks ago

Nice deck! I just think that Path to Exile is much better than Victim of Night.

saturn999 on Black deathtouch/Devotion Help??

2 weeks ago

how about starting your curve lower? Typhoid Rats is still with your theme. Bloodsoaked Champion can come back from your graveyard after you attack. Spiteful Returned, Baleful Eidolon Gurmag Swiftwing for 2 drops. maybe max your curve out at 3 or 4 but not too high or too many of that cost. that way you can play more of your lower cost spells quicker and more often. also, do you want to play kill spells or discard? Duress is cheap, Despise as well. Victim of Night, Disfigure, Geth's Verdict are all pretty cheap to own and can get the job done for killing creatures. these are only suggestions, i'm not trying to tell you to change your whole deck at all. anyhow, take care and have fun playing. that's most important.

RedUndead40 on Looking for tips on this ...

3 weeks ago

So the deck focuses on using Lotleth Troll and Cryptbreaker to discard cards like Gravecrawler, Bloodsoaked Champion, and Bloodghast for value and then keeps a swarm of undead 2/1s attacking your face.

I really like how the deck runs right now but the main thing I'm curious about is if I can find better replacements for Stinkweed Imp or Gurmag Angler. Stinkweed is great for filling my grave with my undead swarm, and having a flying deathtouch blocker has been relevant in many situations. However I was curious if there is anything better value-wise for this spot. I was looking at something like Emrakul's Evangel since it can give me a way to recycle my swarm once they are out of my hand and on the board. I don't have any sac outlets so I was leaning towards this guy.

Anybody have any thoughts or tips on this particular slot in the deck? Any particular utility lands I should be running?

Sideboard is still a work in progress until I find what exactly my biggest weaknesses are. Victim of Night is a placeholder for Assassin's Trophy.

Lotleth Breaker

EDIT: For some reason when I post the hyperlink it takes you to an older version of the deck... try the link instead and it should take you to the version with Tasigur rather than Jarad - http://tappedout.net/mtg-decks/lotleth-value/?cb=1537798897

NV_1980 on I'm dead...Wait, I'm Back!

3 weeks ago

Hi there,

This looks like fun! We have some suggestions on how to improve this deck, but we're not entirely sure what your budget is, so we'll keep ourselves to some low-budget suggestions for now (let us know if you'd like us to elaborate on more expensive stuff too):

Creatures

  • Gonti, Lord of Luxury seems like a really nice card considering your overall strategy; especially if you can find ways to reuse his ETB trigger.
  • Harvester of Souls is an exceptionally strong draw engine in a deck like yours.
  • Royal Assassin is an exceptional engine of death; makes everyone think twice about tapping their creatures.
  • Avatar of Woe/Visara the Dreadful are both very strong, assassin-like creatures, that would do well in your deck, though they are expensive to cast (in some cases).

Instants

We were a bit surprised to see you're playing a mono-black kill/sac deck, but without any of the incredible instant-kill power on offer for such a deck. Some examples we would definitely add would be:

And as a side note, we would also recommend Dark Ritual, because it's just awesome ramp.

Sorceries

  • Mutilate and Black Sun's Zenith are absolutely awesome kill spells. Now imagine you cast these while you have Grave Betrayal on the field; everything you kill instantly becomes yours :)
  • Buried Alive is by far the best tutor you could wish for in this deck; especially with Sheoldred on the field.
  • Victimize is wonderful, considering whatever you sacrificed can be retrieved with Sheoldred.
  • Rise from the Grave is awesome considering your overall strategy.

Enchantments

  • Animate Dead/Dance of the Dead are great cards, cheap to cast, and can target whatever graveyard you wish to get some creatures from.
  • Black Market makes a lot of sense in a deck that focuses on killing the way this deck does.
  • Underworld Connections is a card we always recommend when it comes to mono-black, because draw is important.

Well that's it for now. We hope these suggestions are of use to you. Please let us know if they're not. Good luck with the deck.

With kind regards,

Mrs. and Mr. NV_1980

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