Dragon Fodder

Legality

Format Legality
Noble Legal
Frontier Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition Common
Magic Origins Common
Dragons of Tarkir Common
Duel Decks: Knights vs. Dragons Common
Archenemy Common
Shards of Alara Common
Promo Set Common

Combos Browse all

Tokens

Dragon Fodder

Sorcery

Put two 1/1 red Goblin creature tokens onto the battlefield.

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Dragon Fodder Discussion

Vaan on

5 days ago

From Magiccards.info rules section "To cast a spell is to take it from where it is (usually the hand), put it on the stack, and pay its costs, so that it will eventually resolve and have its effect." so no, creating tokens with Krenko, Mob Boss does not trigger Kor Firewalker because your friend is using Krenko's activated ability to do so. And in the case of your friend casting Dragon Fodder to create tokens you would get only 1 point of life because he would be casting one spell that creates two tokens.

But hey, check this shit out: Authority of the Consuls. That can stop the goblins with haste and gain you some life.

Oloro_Magic on White and Red Burn Goblin

1 week ago

So first off add a mana base, it is the single most important piece of any deck; second move the deck to modern; goblins are better suited in the modern meta. If you are playing Goblins then a lot of the creatures you have are not necessary; generally you want the following goblins:

The rest is really up to you. Warren Instigator is great if you have goblins to cheat out. Goblin Chieftain should be your lord of choice. You may want to include Burning-Tree Emissary to chain a bunch of goblins in one turn and then buff them with Reckless Bushwhacker. Other options are to use snow lands and add Skred; Voracious Dragon is generally just a win-con, same goes for Predator Dragon, and from there you either round out the deck with other support goblins or even burn cards that can serve as removal and extra damage. Generally this deck is either or but I like the idea of for some of the better burn spells like Lightning Helix and Boros Charm.

isaelis on Krenko's Madness

2 weeks ago

hoardofnotions yo change out the changes! As you know the deck is purely focused on getting a combo out.

New Cards:

Anger Get hast enabler with my discard effects ie. Gamble, Faithless Looting, Tormenting Voice, Wild Guess

Ashling's Prerogative Great Haste enabler

Combat Celebrant + Splinter Twin + no summoning sickness = infinite

Goblin Sharpshooter + Splinter Twin with sacc outlet OR ETB/LTB pings = inifinite

Thousand-Year Elixir haste for activated abilities

Mana Echoes Great mana producer as well as can combo off with Staff of Domination and Umbral Mantle

Dragon Fodder and Krenko's Command more tokens to either aggro or pop combos faster

Battle Hymn and Brightstone Ritual and Chrome Mox and Lotus Petal and Mox Opal and Mana Crypt

Forgotten Ancient More draw/discard

I am sure there is more that I forgot to mention!

TheRedGoat on ☭ Mother Russia Burns ☭

2 weeks ago

That's a fair point about the dash cards. I hadn't known you'd already tried a few.

As for infinite combos, the one I had been thinking of was with Dualcaster Mage and either Twinflame or Heat Shimmer. I can understand not using the sorceries, since you do say you're not attacking, but what would you think of using the wizard?

On a different note, have you tested out and creature stealing effects like Mob Rule or Insurrection in combination with Goblin Bombardment? I'm not sure where'd you cut for those, but I do feel like Goblinslide can replace one of your small time token generators like Dragon Fodder or Hordeling Outburst as another oddball suggestion.

landofMordor on House of mirrors.

3 weeks ago

Baller list, friend. Couple of suggestions:

Spark of Creativity seems rough to use on your own creatures, since it is impulsive draw and you won't get to keep it around... Try Renegade Tactics or Dualcaster Mage or any instant-copying to extract more value from card draw.

Your token-makers are awesome and hilarious (on that note, try Empty the Warrens). However, it seems like you've gotta have a bunch of tokens out already in order to get value from Spawning Breath, etc. Technically, you can tutor for them, but I'd almost rather jam a couple token-producers rather than pay 12 mana for Planar Portal. However, red tokens is not my forte, so...I guess I can only suggest Goblins and Elementals. Akroan Crusader, Krenko's Command, Dragon Fodder came up after a quick Google search.

I think your "pump" section is also win-condition-worthy. You could cut some of the less helpful spells here after testing for more token producers, though, especially if you Expedite to draw 10 (because you'll draw into your pumping).

I'm glad you reached out for help! Hit me up anytime if I can be of service.

pinecone2k3 on how many goblins?

1 month ago

Since this is a Modern build, I'll state the obvious, that you should swap out Lightning Strike for Lightning Bolt. Also, Impact Tremors has become a bit of a staple in Krenko-based goblin decks. Normally, I recommend that people run Mogg War Marshal over Dragon Fodder or Krenko's Command, but you do have some interactions here that work better with the two sorceries than they would with another creature card.

pinecone2k3 on Purphoros, God of Goblins

1 month ago

I highly recommend putting in Mogg War Marshal in place of either Dragon Fodder or Krenko's Command, and just ignore its Echo cost. You'll essentially still be paying two mana for two 1/1 bodies. But by not paying MWM's Echo cost, you'll be saccing him and immediately putting another 1/1 creature into play. Thus, you have extra triggers for Vicious Shadows, Impact Tremors, Boggart Shenanigans, and Purphoros's ability, just at a glance. Also, unlike DF/KC, MWM can be searched for, with Goblin Matron's ability, and cheated into play with Goblin Lackey's ability. One final note: As I type out this recommendation, your deck list currently shows two copies of Goblin Lackey here in your Commander/EDH deck.

lagotripha on How to: Play Magic for ~$6.

1 month ago

There are a number of cheap, effective red kards Keldon Marauders has fallen out of favour, but is a 2 mana lava axe when it works. Nivmagus Elemental is cheap and provides limited counterspell protection and the oppertunity for combo finishes with Temur Battle Rage. Sin Prodder is dirt cheap and very effective, even without cheap delve.

With super budget the lack of lightning bolt hurts red, and lack of boros charm red white so janky combo is usually the most functional option. Board flooding with Mogg War Marshal, Foundry Street Denizen Dragon Fodder Battle Hymn Dragonrage Akroan Crusader Empty the Warrens, Haze of Rage and so forth to spam out a win. Guttersnipe used to be good but has fallen to more efficient options, leaving him pretty cheap.

Human tribal with Keldon Marauders/Thatcher Revolt/Kessig Malcontents is functional, especially with Gather the Townsfolk and Dearly Departed/Cathartic Reunion. For the non-$10 version there are some very competitive lists out there, but there are a lot of cards in modern that aren't valuable because they just aren't in short supply but are still super good.

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