Dragon Fodder

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Common
Magic Origins (ORI) Common
Dragons of Tarkir (DTK) Common
Duel Decks: Knights vs. Dragons (DDG) Common
Archenemy (ARC) Common
Shards of Alara (ALA) Common
Promo Set (000) Common

Combos Browse all

Tokens

Dragon Fodder

Sorcery

Put two 1/1 red Goblin creature tokens onto the battlefield.

Price & Acquistion Set Price Alerts

MM3

ORI

DTK

Ebay

Dragon Fodder Discussion

Evou on Upgrade Suggestions? B/R Goblin/Burn

1 day ago

The reason i have Dragon Fodder and Krenko's Command is to have a higher chance of getting more tokens out on turn 2 and 3, than i can usually get a Krenko, Mob Boss out aswell as Goblin Warchief and swing pretty early on for a decent hit. I will definitely try to find a few Goblin Piledriver, Legion Loyalist and Goblin Chieftain at my Local shop. Thanks for the Input!

ScryLord on my first attempt at Krenko, Mob Boss EDH!

2 weeks ago

Wow! This is pretty darn good for a first attempt. There's a whole lot of Goblin tribal cards out there, it'd take forever to list them all out so here are a "few" suggestions: - Path of Ancestry - Goblin King - Goblin Grenade - Goblin Chieftain - Dragon Fodder - Skirk Prospector - Goblin Bombardment - Throne of the God-Pharaoh - Mogg War Marshal - Goblin Chirurgeon - Last-Ditch Effort - Goblin Wardriver - Goblin Bushwhacker - Skirk Fire Marshal - Goblin Rabblemaster - Shared Animosity - Goblin War Strike - Goblin Piledriver - Goblin Sledder - Legion Loyalist - Grenzo, Havoc Raiser - Goblin Rally - Metallic Mimic - Adaptive Automaton - Goblin Trashmaster - Quest for the Goblin Lord - Eldrazi Monument - Hordeling Outburst - Goblin Offensive ... and a whole lot more that I didn't add because I'm pretty sure this is way more than enough. Take your pick. Good luck with your deck!

:P

Driemer84 on Brudiclad's Repurposing Plant

1 month ago

Krenko's Command, Dragon Fodder, and Hordeling Outburst come out for Reality Shift, Ponder, and Impulse.

I thought the token producers would be a nice addition to the strategy, but I'm finding the deck incidentally makes enough tokens not to need things that specifically make tokens. They don't catch me up when I'm behind and they don't close the game out when I'm ahead. I added in a couple pieces of card selection and another piece of spot removal in their place.

NyanNijet on GP Modern Goblins

1 month ago

Goblin Chainwhirler should be bumped to the sideboard for sure. Since you are running Foundry Street Denizen I would add cards that get you extra goblin bodies for cheep like Mogg War Marshal, Dragon Fodder, Krenko's Command.

JuanDiego_Montoya on Live Fast, Die Faster

1 month ago

This deck is super fun to play. Here are my thoughts on it:

Decks without blue survive off redundancy. This means running free cyclers or repeating effects. I would suggest adding Gitaxian Probe, as it not only cantrips for 2 life, but also counts as a sorcery for Lavarunner and Kiln Fiend, making it better than Street Wraith (not that you shouldn't have Street Wraith). I would also consider upping Temur Battle Rage to 4 because of how easy it is to instantly kill with it.

Cards I would consider cutting to make these changes:

  • Expedite, because it's hard to play a creature, expedite it, and pump with other spells on the same turn in a deck with 16 lands.
  • Reckless Charge, because it's a sorcery and doesn't offer enough value for its mana cost.
  • Ghitu Lavarunner, unless you want Reckless Abandon and Giantbaiting to be maximally effective. Hordeling Outburst and Dragon Fodder would make a better deck to have those cards in.

Optimator on Goblins... Why do they always come out Goblins?

1 month ago

I think Goblin Trashmaster is he biggest standout from the latest few sets. Legion Warboss is decent but probably better in a Krenko shell. Goblin Cratermaker seems great in EDH too. Treasure Nabber could be good and lots of fun. It'll have a big target on its back for sure but that's what Feldon is for. Goblin Instigator might be better than Dragon Fodder. Dark-Dweller Oracle has a bit of synergy with Feldon's ability and goblin tokens. Enough to make it worth it? Not sure.

Goblin Chainwhirler is likely better iin standard but would definitely still be good in EDH. Cheering Fanatic seems decent but is likely outclassed.

Driemer84 on Brudiclad's Repurposing Plant

1 month ago

Hordeling Outburst and Dragon Fodder come in over Goblin Assault and Goblin Rabblemaster. I didn't like the fact that both cards forced your goblins to attack. This could be negated with Brudiclad in play by turning them into a different token, but these cards often came down several turns before Brudiclad and would be forced to suicide into my opponents blockers. Outburst and Fodder provide a good amount of tokens that can sit back and wait to be repurposed.

Inventors' Fair comes out for Scavenger Grounds. I never really need to tutor for a specific artifact, but there is almost always a use to exile graveyards in my meta.

Future considerations.

Storm the Vault, Scourge of the Throne, The Locust God, Lightning Runner, and Vizier of Many Faces are all up for consideration to be cut.

Scourge and Lightning Runner don't always guarantee infinite combat. Someone will eventually be at a higher life total than you and stop Scourge from triggering, unless you have enough tokens on the first swing to trigger enough combats to finish everyone off. The same goes for Lightning Runner. You have to have 4 swing and 4 at the next combat to go infinite. Combat Celebrant does this with one copy and is half the mana.

The Locust God really doesn't do much for the deck except add a token each turn, unless I have a draw engine online. At 6 mana I think I can do better.

I've never been a big fan of clone effects, and the reason to run this guy is for his embalm so he really only gives you the value you're looking for if he's in the yard.

Storm the Vault is often a 4 mana do nothing. It's not terribly difficult for me to get 5 artifacts on board, but the cards is pretty hit or miss. Most of the time I have better things to do with 4 mana, and when I have 5 artifact in play to flip it, I'm usually set on mana.

Also up for consideration to be cut is Sai, Master Thopterist. He's been good in only one game that I can think of where he produced two thopters and drew me one card. I think Hangarback Walker would be a good replacement for this spot.

Load more