|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition (MM3)||Common|
|Magic Origins (ORI)||Common|
|Dragons of Tarkir (DTK)||Common|
|Duel Decks: Knights vs. Dragons (DDG)||Common|
|Shards of Alara (ALA)||Common|
|Promo Set (000)||Common|
Combos Browse all
Put two 1/1 red Goblin creature tokens onto the battlefield.
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|Have (17)||MythicWinter111 , Tommuz , ironax , Fiolek , ZombieFood , TehDelta , acbooster , Big-Foot , Grantley91 , pskinn01 , sombrevivo , Yawkcorb , angesoir , PTsmitty , failurechild88 , Vasbear1 , CampbellStev|
Dragon Fodder Discussion
4 days ago
1 week ago
1 week ago
2 weeks ago
Thanks for the comments guys! @ticked-off-squirrel Yeah Hazoret's Monument could certainly be a good choice for a this deck. I'm kind of unsure about taking out Goblin Rabblemaster for it though. I've always hated that he makes your goblins attack every turn, but it's usually not too big of a deal. Boardwipes are always a risk when playing lots of creatures, especially in multiplayer EDH games, but with Krenko, Mob Boss I usually find it's the more the merrier! If I were to add Hazoret's Monument it would probably be at the expense of Ruby Medallion to be honest. Having 3 different cost reducers just feels like a little bit of overkill to me. If you happen to draw them all in the same game then there are only 4 goblins in this deck with 3 colourless mana in their cost: Goblin Ringleader, Lightning Crafter, Reckless One and Siege-Gang Commander. As for Goblin Warrens I actually had that in one of the earlier versions of this deck. It's a fun card and good flavour-wise, but it doesn't hold up to comparable things like Umbral Mantle or Staff of Domination. For all of them they have an initial cost of 3 to play and then 3 to activate an ability that can help give you more goblins. Of course Umbral Mantle and Staff of Domination require Krenko, Mob Boss on the field, but they are also much more powerful. The fact that Goblin Warrens requires a coloured mana for its ability also makes it more difficult to go infinite. I might consider taking out something like Dragon Fodder for Goblin Warrens, but that's probably about it. Thanks for the suggestions though! Cheers!
2 weeks ago
This deck is really simple. Terrarion and Ichor Wellspring to Draw Cards. Lightning Axe and Flame Slash to kill any size creatures early to mid-game. Drop a ton of Goblins with Dragon Fodder, Krenko's Command, and Kuldotha Rebirth. Once Goblins are out, Brightstone Ritual gets a ton of manna to fuel your Fireball for board wipes or damage to the face. Goblin Lookout pumps your goblins for a big swing, while in the same turn, Goblin War Strike does 1 player damage for each goblin you control. This deck usually wins on turn 4.
3 weeks ago
lukas96 I realize Krenko is a bit slow, but with Goblin Chieftain on the field, giving him haste and +1+1, and him DOUBLING the amount of 2/2 goblin tokens on the field, he really takes the game, and is hard to remove, I considered Goblin Rabblemaster but he's really just a worse Goblin Piledriver that makes all your tiny goblin tokens die every turn, the 1/1 per turn really isn't enough compared to doubling the amount of tokens you have each turn, what I'm really thinking about though is bumping up the lands and getting rid of some of the goblin token spells ( Dragon Fodder Hordeling Outburst and Krenko's Command ) but im not quite sure in what capacity I should do this yet, thanks for your suggestion!
1 month ago
also, just for lulz... (this is kind of a risky tactic)