Demon of Catastrophes

Demon of Catastrophes

Creature — Demon

As an additional cost to cast this spell, sacrifice a creature.

Flying, trample

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Set Rarity
Core Set 2019 (M19) Rare
Promo Set (000) Rare

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Legality

Format Legality
Commander / EDH Legal
Modern Legal
Block Constructed Legal
Canadian Highlander Legal
2019-10-04 Legal
Casual Legal
Magic Duels Legal
Oathbreaker Legal
Vintage Legal
Historic Legal
Unformat Legal
1v1 Commander Legal
Tiny Leaders Legal
Highlander Legal
Pioneer Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal

Demon of Catastrophes occurrence in decks from the last year

Standard:

All decks: 0.07%

Commander / EDH:

All decks: 0.01%

Demon of Catastrophes Discussion

Spell_Slam on Yahenni's Shock Troopers

6 days ago

The first thing that comes to mind for me is Hatred. This can easily take out a player, and plays even better if you have a lifelink creature.

Jet Medallion seems like a great card to have in your deck, since you will probably play several spells a turn.

Black Market seems like it would generate a lot of value for you.

Wound Reflection also seems perfect for finishing off opponents.

In terms of aggressive, powerful creatures, I think you are missing a few key cards that would really make this deck scary.

Phyrexian Obliterator redefines what a good aggressive black card is.

Skirsdag High Priest is very easy to activate in Commander.

Loyal Subordinate represents heaps of damage with your commander out.

Rotting Regisaur is very much worth the discard for his body.

Woe Strider should make its way to the maindeck.

Abyssal Persecutor is excellent and even has great applications for multiplayer.

Demon of Catastrophes can eat up a useless creature in exchange for a 6/6 flying trample.

Doom Whisperer is great value.

Archfiend of Despair is the perfect late game finisher for you.

In terms of cuts, I don't think a lot of your very small creatures will get very far in a game of commander. I would cut the weaker ones like Carrier Thrall, Sanitarium Skeleton, Lazotep Reaver, Priest of the Forgotten Gods, Reassembling Skeleton and Tattered Mummy.

Tyrant's Choice seems like it won't often do what you want it to. I am sure you can find better removal than Defile. Sign in Blood and Night's Whisper also seem a bit underpowered for Commander.

Ninokun on Hail to Kolaghan King!

3 weeks ago

Ups! Sorry for not sharing the link before.

Thanks for your suggestions. I wish I had a Dragonspeaker Shaman. Unfortunately my current stock is very very limited. I think I have a Skyscanner and a Pendulum of Patterns, but I felt so out of theme. I could add them to the deck anyway after I run some more tests. I'll also check that aristocrat thing (I've just learned what it meant), maybe I have something in my stock, like a Demon of Catastrophes, it has flying so it will haste with Dragon Tempest. On my God, thanks a lot seshiro_of_the_orochi!

TypicalTimmy on Card creation challenge

1 month ago

It depends on the print sheet. For example, if a sheet is 11 x 11, then the sheet when printed has 121 total cards available on it, though some spaces are left intentionally blank - and are ironically printed with "INTENTIONALLY BLANK" on them, which means they are not "blank", but that's semantics.

For example, on the War of the Spark print run sheet, we can clearly see on this particular print layout that there are two Karns, two Chandras, two Ajani and yet only one Sarkhan - despite all of them being the "same rarity". And wouldn't you know it, Sarkhan was the most powerful of the ones listed ;)

When you hear of "bulk rares", what this means is that particular rare (Such as Demon of Catastrophes and Pelakka Wurm.) are not printed at 2 per sheet, they may be printed at 3 per sheet. Alternatively, they may be on 1 or 2 per sheet but are on 3 - 5 different sheet configurations.

Remember that a set may contain 240 - 300 cards, and they are printing literally millions of cards so they would need at least a dozen sheet configurations.

For example, if they have a print run of 500,000 boxes for the first batch and each box is 14* cards per booster pack and 36 booster packs per box, we can roughly do the math:

  • 14 x 36 = 504 cards per box
  • 504 x 500,000 = 252,000,000 cards printed.

  • *we can say 14 cards per pack because the 15th card is generally an insert that can not be used for any mechanical function. Mostly this is a creature token, but in recent years it was also an advertisement.

So you are looking at around 250 million cards being printed. When you have a card that appears only once per sheet versus three times per sheet, you have an incredible density difference. The same holds true if a card is printed on 3 - 4 sheets while another is printed on 4 - 5 sheets.

As a result, just as "bulk rares" exist, so do "bulk" cards at other rarity levels exist, including commons and mythics.

And so, conversely, there are also "chase rares", which are rares that are seemingly impossible to get. The same holds true for uncommons and mythics.

These are the cards which sell packs, which are the ones advertised the most and the earliest.

  • Source: Worked in the printing industry for a year before my current field of thermoforming.

TypicalTimmy on Card creation challenge

2 months ago

Baloth Razer

Creature - Baloth (Because screw you Wizards, turn my boys into their own subtype already damn it!)

When Baloth Razer enters the battlefield, you may sacrifice a land. If you do, put a +1/+1 counter on it.

3/3


Idk man, feels kinda janky and pushed to me. Draft trap. Don't play. 0/10 would not recommend. Now if it were in Modern Horizons and you drafted a Wrenn and Six, OMG yes all of them.

Make another Draft trap.

  • A Draft trap is a card that seems good at face value. It has a decent mana cost and overall decent power. However, it requires a hurdle to overcome, often making it non-viable

An example: Demon of Catastrophes. 6/6 for 4cmc with two keyword abilities is awesome, but if your opponent counters or removes, you're now down two creatures. Not ideal.

droslag on Erebos, The Master of Cruelties

2 months ago

you could use something better than rakdos charm to finish off the opponent, cus if they dont have a creature out that kinda sucks. Lightning Bolt is good in pretty much all decks . you might want more lands and maybe some more removal spells too. Go for the Throat , Doom Blade Cast Down Tragic Slip arent bad options.

Sign in Blood is good for card draw and you can make the opponent lose two life to also finish them off if master of cruelties hits

Crypt Ghast can be great for loads of mana

Westvale Abbey  Flip is an awesome land and if you end up getting out alot of clerics you can sac em.

Skirsdag High Priest is another cool cleric

some other cool demons are:

Bloodgift Demon he can also finish the game a turn after if master of cruelties hits

Master of the Feast

Demon of Catastrophes

Lord of the Void

Desecration Demon

Sire Of Insanity

Abhorrent Overlord

marcoc5417 on Demons Devouring Humans

3 months ago

Have a Similar Demon worship/human sacrifice with some extra synergies. Basically, it generates small tokens to feed the demons, but also generates huge flyers. Starting with 2x Ravenous Demon  Flip and 3x Demon of Catastrophes, cheap and lethal, just because you can get short of tokens. 2 copies of Rite of Belzenlok, wich generates creatures to sacrifice and at the third turn since you cast cast it, generates a huge flying 6/6 Demon token with trample. My main token generator creatures are 4 copies of Doomed Traveler and 2 copies of Thraben Doomsayer. I use 2x Skirsdag Flayer as a crature removal wich at the same time triggers Skirsdag High Priest ability (4 copies). Which is great. Tokens generators spells:3x Lingering Souls, 4x Gather the Townsfolk, 2xPromise of Bunrei, 1x Increasing Devotion.Some more synergies: 2 copies of Teysa Karlov, witch doubles tokens when Doomed Traveler dies, also giving vigilance and lifelink to ALL you tokens, including the demons generated from Rite of Belzenlok and Skirsdag High Priest, which is pretty solid. The rest of the Deck includes removals: 2x Bone Splinters, 4x Mortify. 2x Altar's Reap also feed the Sacrifice/Trigger mechanism giving extra cards. 2x Westvale Abbey  Flip for flavour and, of course, a 9/9 flying, lifelink, Indestructible hasted finisher!

TypicalTimmy on Card creation challenge

8 months ago

Bloodmire Thornbush

Creature - Plant (Rare)

Defender

Draft Bloodmire Thornbush face up.

Whenever Bloodmire Thornbush is drafted, the last person who drafted it gains control of all cards named Bloodmire Thornbush.

A deck may have any number of cards named Bloodmire Thornbush in it.

3/1


Inspired by Canal Dredger 's ability to force extra cards toward that player. I figure you probably are not going to see more than one Bloodmire Thornbush, but hey you never know. If it was printed as a bulk rare, that'd be really interesting.

Speaking of which, how about the next challenge is to make an interesting bulk rare. For example, Demon of Catastrophes is interesting as it is a giant 6/6 with Flying and Trample that costs just 4 CMC. Yes the sac cost is there, but sacrificing a small 1/1 for a giant 6/6 is amazing. I can't tell you how many of these bastards I pulled, but it was enough to run effectively in two different decks.

CHALLENGE: Make an interesting bulk rare

TypicalTimmy on Card creation challenge

8 months ago

Bloodmire Thornbush

Creature - Plant (Rare)

Defender

Draft Bloodmire Thornbush face up.

Whenever Bloodmire Thornbush is drafted, the last person who drafted it gains control of all cards named Bloodmire Thornbush.

A deck may have any number of cards named Bloodmire Thornbush in it.

3/1


Inspired by Canal Dredger 's ability to force extra cards toward that player. I figure you probably are not going to see more than one Bloodmire Thornbush, but hey you never know. If it was printed as a bulk rare, that'd be really interesting.

Speaking of which, how about the next challenge is to make an interesting bulk rare. For example, Demon of Catastrophes is interesting as it is a giant 6/6 with Flying and Trample that costs just 4 CMC. Yes the sac cost is there, but sacrificing a small 1/1 for a giant 6/6 is amazing. I can't tell you how many of these bastards I pulled, but it was enough to run effectively in two different decks.

CHALLENGE: Make an interesting bulk rare

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