Walk the Plank


Format Legality
Pre-release Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Walk the Plank


Destroy target non-Merfolk creature.

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Walk the Plank Discussion

Skinken on Nature's dark vengeance

2 days ago

There is no reason running this many green sources with only two cards mainboard that wants green. None of them are crucial either.

Dubious Challenge is such a wierd card. There is some synergy in black you might want to include if you want to be running the card. It is very bad without proper synergy. Think about it: You spend 5-8 mana across two cards to get an average of a 3-drop if you just play it with a removal spell. So you have two options: Combo or synergy. The combo part you have already. Simply play Dubious Challenge to fetch up a crucial creature to kill them instantly with noo care for the creature you give them. A super cool synergy is Tetzimoc, Primal Death. If you have several in the deck you can give the opponent a big creature, get tetzi and in response, reveal one from your hand to destroy their creatures. Tetzimoc, Primal Death also synergizes with the treasure ramp you have going on.

A few other suggestions: Walk the Plank is a great black removal spell for your deck. The mana requirement is not too steep and you usually dont care about the limitation. With Dubious Challenge you don't even have to care about the creature type. You control that! Haha!

Sacrifice outlets are great. Consider Yahenni, Undying Partisan. With your removal suite it should be very strong, maybe just as a one-off.

Wiggyman on The Thrull Is Gone - Endrek $40 Budget Control

3 days ago

How about Walk the Plank instead of Victim of Night? Seems like merfolk see less play in EDH than vampires or zombies. Also, Barter in Blood always wrecks voltron decks. Innocent Blood also.

I like Altar's Reap too.

Nice deck! +1

Korlash88 on B/W Zombie standard

3 days ago

For starters, 17 lands won't take you anywhere when you got so many 5 drops...you need about 24 lands so you can cast things on curve....

There's some better options for removal, like Walk the Plank...

magicsheep on Summon the Dino-Budget

1 week ago

I always add Dive Down as well because Ghalta doesn't have hexproof :( = very vulnerable to removal. In FNM, I've had my Ghalta destroyed by Walk the Plank, which is depressing. Rishkar's Expertise could actually be really good in this deck.

StonedJesus on Looking for Cards to Block ...

1 week ago

Propaganda and Ghostly Prison makes it harder for them to attack. That's always fun, there are more PIllow Fort suggestions I have but I don't know if you want that. Goodluck and make sure to run 8x Walk the Plank

colinnzflakk on Black/White Vampire

1 week ago

CaptainGalvanic I've been thinking the same thing, I may take out Champion of Dusk for a Bishop of Rebirth, as it helps me keep things on the field. If I were to run Cast Out, I'd probably run it in a sideboard for Merfolk decks so I'm not having to wait for a 4 drop in my main deck. I'm probably going to put in Walk the Plank for more removal, I definitely do need it against Dinosaurs. Thank you for the suggestions, it helps a lot! :)

CaptainGalvanic on Black/White Vampire

1 week ago

I think Champion of Dusk is kind of risky. It often requires you to tap out and lose a lot of life for a lackluster 4/4 body. The card advantage it gives is great, but it doesn't matter if this card helps the opponent deal the last bit of damage it takes to kill you. If you want something on curve to replace him with, I would suggest Bishop of Rebirth, as you have a lot of possible targets for it.

This deck also looks a little low on removal. Even if you plan to rush your opponent, this deck could be shut down by a giant dinosaur. Cast Out is a pretty good choice in white, and Walk the Plank works well against most decks.

You probably also want some kind of sideboard to help beat some tougher decks. Whatever is giving you trouble at your local metagame probably has some kind of sideboard counterplay options in your colors. If you're unsure what card fits your needs, you can always search scryfall.com

I hope that this was helpful and not overly condescending. Good luck at FNM!

Bigworm999 on By Your Keywords Combined I Am...

1 week ago

Call to the Feast another good option as the myriarch likes more creatures on the board. I would also swap Walk the Plank for Cast Out better removal for God's. Cartouche of Solidarity is also a nice card. 1w gets you first strike and vigilance. Other than that I love this deck! 1 up from me.

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