Sinister Concoction

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Uncommon

Combos Browse all

Sinister Concoction

Enchantment

, Pay 1 life, Put the top card of your library into your graveyard, Discard a card, Sacrifice Sinister Concoction: Destroy target creature.

Sinister Concoction Discussion

hellhole3927 on The Unthinkable Graveyard, Zombie Self Mill

6 months ago

First off Taplands are going to hurt every deck so cut at least 2 Crypt of Agadeem , 4 Fetid Pools , maybe 1 Dakmor Salvage , and 2 Watery Grave (you shouldn't need that many). Add 4 Polluted Delta and basic lands. Also Bitter Ordeal isn't that great honestly unless built around. The first time I saw it I thought I could just do a ton of self-milling with it, but the permanents need to enter the graveyard from the battlefield (which makes it useless unless built around even in a very graveyard oriented deck). Also I would add 4 Damping Sphere to the sideboard, it 100% turns off Tron and Storm and slows other decks down. Finlly Sinister Concoction is a cool card, but seems too slow. I would recommend cutting it for 4 Fatal Push .

hellhole3927 on The Unthinkable Graveyard, Zombie Self Mill

6 months ago

First off Taplands are going to hurt every deck so cut at least 2 Crypt of Agadeem , 4 Fetid Pools , maybe 1 Dakmor Salvage , and 2 Watery Grave (you shouldn't need that many). Add 4 Polluted Delta and basic lands. Also Bitter Ordeal isn't that great honestly unless built around. The first time I saw it I thought I could just do a ton of self-milling with it, but the permanents need to enter the graveyard from the battlefield (which makes it useless unless built around even in a very graveyard oriented deck). Also I would add 4 Damping Sphere to the sideboard, it 100% turns off Tron and Storm and slows other decks down. Finlly Sinister Concoction is a cool card, but seems too slow. I would recommend cutting it for 4 Fatal Push .

roguelikedev on Honorbru Meren (Finite Hulk)

6 months ago

Hedronz that card's cool, i haven't seen that yet. for cards to help you dump cards Necrogen Mists , Pox , Smallpox , Collective Brutality , Sinister Concoction or fauna shaman are some cards off the top of my head which do not completely suck. from a budgetless perspective, having razaketh in the deck means that drawing a hulk piece is no dealbreaker; activate raz, crack LED in response, discard hulk, razaketh resolves fetching necromancy.

pao2 sorry to say it but you need LED. L//D on its own is bottom of the barrel reanimation, i'd say it's even with exhume. razaketh without both L//D and LED isn't good enough; reanimating razaketh with permanents in play must win the game. out of the replacement options you mentioned i'd choose tanglewire and fleshbag #3. replacing imperial seal with a fauna shaman or armasaur makes sense, you have to maintain a reasonable ratio of card selection and advantage effects but they're largely interchangeable.

i'm sick of answering questions on tappedout so i'm going to add a permanent invitation to the meren discord at the top of this bastard. let me know if it doesn't work.

ZendikariWol on

9 months ago

Well first of all, dropping my link at the bottom. But some all-stars include:

Dreamscape Artist is exceptional ramp.

Druid Lyrist, Elvish Lyrist, Elvish Scrapper, and Scavenger Folk remove artifacts & enchantments.

Glen Elendra Archmage is... hopefully going down in price thanks to the reprint??

Glowspore Shaman and Satyr Wayfinder.

Mulldrifter, Night Incarnate, and Shriekmaw are great and Evoke is great for this deck.

Plaguecrafter is a strictly better Marauder or Executioner.

Spore Frog is the best. The actual best.

Sylvan Safekeeper sacs lands (though she may be too $$), and Turntimber Sower benefits from it.

AEther Barrier seriously slows down aggressive decks.

Animate Dead can hit Muldrotha from the grave.

Excavation is nice.

Font of Fortunes, also nice.

Infernal Darkness is cruel. Sac it to the upkeep cost, cast it post-combat, and there is no enchantment removal in black. They could Seal of Primordium it once, but you just cast it again.

Sinister Concoction is okay budget removal, as is Soul Ransom.

Standstill draws cards.

Unbridled Growth is basically : draw a card.

Chromatic Lantern is FOUR DOLLARS RIGHT NOW

Courier's Capsule and Mishra's Bauble, good draws.

Expedition Map is good ramp.

Perpetual Timepiece is self-mill and woo!

KongMing on Muldrotha Jank

11 months ago

That was a really close match we had yesterday. Hats off especially to Sinister Concoction, that was a really troublesome card. Also, I don't see a Simic Guildgate.

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