|Commander / EDH||Legal|
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|Commander 2015 (C15)||Mythic Rare|
|Born of the Gods (BNG)||Mythic Rare|
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Champion of Stray Souls
Creature — Skeleton Warrior
, , Sacrifice X other creatures: Return X target creatures from your graveyard to the battlefield.
: Put Champion of Stray Souls on top of your library from your graveyard.
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Champion of Stray Souls Discussion
1 month ago
if your going for the sac route, Butcher of Malakir and/or Grave Pact and Champion of Stray Souls make a good combo. you can sac a number of etb effect creatures with the champion, then your opponent is forced to sac with butcher/grave/dictate and then you bring them right back triggering their etb effects. rinse and repeat next turn.
2 months ago
2 months ago
3 months ago
@picklenutz I like the idea of having Glissa, the Traitor being put in the deck given my meta's temperament towards the boots/rings and the like. Lotleth Troll while I originally removed it, I think I like having the discard option should I draw into some the of the big drops early on.
Doing some quick glancing over, I have 13 creatures of CMC 6 or higher. This should probably be brought down.
Sheoldred, Whispering One I've wanted this to work. But often it draws so much hate that I don't get to see it by the time the turn passes back to me. Most likely the next cut I'd make.
3 months ago
@ frwtr1968 Love the deck so far! It seems like a very fun and efficient mix of ramp, stax, sacrifice effects and reanimation! Normally, I would suggest adding some more ramp, but honestly I think you are pretty good! However, 37 lands for a deck with an average cmc of 2.86 is a lot and I would suggest cutting a land or two and adding in some more mana doublers like Nirkana Revenant and Magus of the Coffers to help ramp you (I would lower your land count to 36 lands if it was up to me, but 37 is just fine too). Nirkana Revenant is also a great finisher if you can somehow manage to get it through unblocked with something like a Whispersilk Cloak! The only thing I am struggling with is how you plan to win the game. While winning through attrition and recursion is definitely possible, I feel like you deck lacks staying power late game. Since you have a bunch of 1/1s and 2/2s, you aren't really winning through combat damage, and since you don't have any infinite combos (that I can see) you can't threaten to combo off and win that way. I would personally recommend adding in at least one infinite combo, a few more tutors and some more sac effects to help you win the game easier! In particular, I would recommend including the Mikaeus, the Unhallowed + Walking Ballista/Triskelion combo to close out games that go long. In addition to being a combo piece, Mikaeus, the Unhallowed is an amazing value engine that provides redundancy in terms of recursion and synergizes with Black Sun's Zenith! Another way to increase the power level of your deck is to add more tutors. Some tutors that are underused and would work great in your deck are Diabolic Intent, Increasing Ambition and Beseech the Queen. Lastly there are a TON of cards that synergize with your sacrifice theme (of permanents in general, not just creatures) or that benefit from creatures dying, that I think warrant some serious consideration. It don't have time to explain them all, so I will just provide a list and let you decide which ones to include! Alright, here are the cards I think should probably be in your deck: Fume Spitter, Tree of Perdition, Toxic Deluge, Death Cloud, Deathgreeter, Demon of Death's Gate, Ob nixilis, the unshackled, Ob Nixilis of the Black Oath, Weaponcraft Enthusiast (amazing reanimation target), Nezumi Bone-Reader, Malicious Affliction (Best removal for your colors!), Exsanguinate, Lake of the Dead, Bitterblossom (a must include in my opinion), Tragic Slip, Darksteel Plate (to protect Shirei), Hope of Ghirapur, Champion's Helm (same reasoning as Darksteel Plate), Bone Splinters, Killing Wave, Ashnod's Altar, Altar of Dementia, Waste Not, Cryptbreaker, Strionic Resonator (Does double Shirei triggers sound fun?!), Wretched Confluence, Entomb, and Champion of Stray Souls! Anyways, I know that's a lot of suggestions and a lot of information to take in, but I figured I should give you all the advice I have and let you decide what to do with it! Feel free to ask me for more advice or suggestions if you need to. Good luck with this amazing deck!
4 months ago
-1 Desecration Elemental (this card is bad)
-1 Bad Moon (you don't have enough creatures for this to actually help you)
-1 From Under the Floorboards (you have no ways to enable the madness and it's a subpar spell otherwise)
+1 Army of The Dammed (if you want a token maker, hard to beat this. You can also mill it when you don't want it and flash it back later)
-1 Mutilate (10 swamps aren't enough to make this card worth it)
4 months ago
4 months ago
It can only be done from the battlefield.
Abilities of permanents will only work from the battlefield unless otherwise stated or implied. For example, Champion of Stray Souls has an ability that lets you return it from the graveyard. Now of course it has to be in the graveyard to do that, so you can use that ability from the graveyard.
Note that the card types do not matter. The ability is printed on the card so it will always have that ability regardless of types, name, mana cost, color, etc. unless something specifically takes that ability away.