|Commander / EDH||Legal|
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|Eldritch Moon (EMN)||Rare|
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Escalate - Discard a card. (Pay this cost for each mode beyond the first.)
Choose one or more -
-Target opponent reveals his or her hand. You choose an instant or sorcery card from it. That player discards that card.
-Target creature gets -2/-2 until end of turn.
-Target opponent loses 2 life and you gain 2 life.
Collective Brutality Discussion
2 hours ago
I'm not actually super confident that this deck needs blue at all, it seems to me that it plays out relatively similar to Grishoalbrand type decks, and to this end I think the shell could pretty solidly be B/R. The problem with cards like Contingency Plan is that if it wiffs what exactly did you get from it? The answer is nothing. Taking a lesson then from Grishoalbrand's playbook the package of Discovery / Dispersal , Cathartic Reunion , and the immensely powerful Faithless Looting are the best options to ensure Protean Hulk finds it way into the graveyard, whilst also providing at least some value for you. The way I see it is that the only blue card that is necessary to win is Body Double and you aren't actually casting it. That kind of covers it for the combo/dig part of the deck, so what about the rest of the deck. Well considering the combo happens all on one turn I would strongly recommend the playset of Simian Spirit Guide which enables a very improbable, but possible turn one win which looks something like this:
Turn One: Exile Simian Spirit Guide , cast Faithless Looting , discard Protean Hulk and any card not in the list above (note one or two of those cards can be found off Faithless Looting meaning you essentially have 9 looks), play the swamp, exile the two other Guides and cast Footsteps of the Goryo , win at end step.
That is very improbable, but it could happen, and the addition of Guide really would speed up your cloak, regardless if you take it to B/R or not. I also wouldn't play the full playset of Fatal Push , instead I would diversify, likely with 1-2 Fatal Push in the sideboard and only 1-2 copies of Collective Brutality in the main simply because it can discard Protean Hulk (I realize this card is expensive though so it is only a suggestion for if you decide to invest in this deck; the same can be said for some of the other cards I will suggest; if you want budget alternatives I'm more than happy to start digging around to see what I can come up with). Filling out the deck, I think I want doubles of most of the combo creatures as I would hate to draw them, though that doesn't feel optimal and I would have to test to see, and maybe some form of protection. As you are winning the turn you play Protean Hulk perhaps Pact of Negation , its fast, free, and versatile.
The land also needs a good amount of work. No matter what you do I firmly believe you want at least 3 scry lands, whether that be Temple of Deceit or Temple of Malice depending on the direction you go, ideally a playset of fetches as well for the marginal advantage of deck thinning. I would also encourage playing both Gemstone Caverns here, as the math with that luck counter could be interesting, and Gemstone Mine as if your opponent plays a Leyline of the Void you are functionally dead, to get around this, in addition to hate in the sideboard, it would be advantageous to actually be able to cast your cards, I mean, a 6/6 is a 6/6, it can win games in desperation.
As for your sideboard, I think you want a healthy mix of hate and protection; on the side of protection I would consider Pact of Negation , Silence , Chalice of the Void (turns off opposing hate and with a diverse cantrip base built around two-cost spells, is amazing against Phoenix). The other half of the sideboard I would devote to staying alive and more general hate: cards like Lightning Axe , Kozilek's Return , Bontu's Last Reckoning , Engineered Explosives , Blood Moon , and Shatterstorm .
If I was building a sideboard for a large tournament with the proposed B/R shell it would look something like this (obviously though this needs to be tested and the numbers better figured out):
2x Pact of Negation (unless in main)
2x Blood Moon
2x Wear / Tear
IF PACT IS IN MAIN
1x Fatal Push
I realize what I am proposing here is a totally different shell that just happens to use the same combo, but I strongly believe a B/R shell is the more competitive build of the deck in terms of consistency and speed. Either way good luck and good draws
1 week ago
I would add 2 fetches in place of the Dragonskull Summits. They're both only a Mountain if you topdeck them after a resolved Blood Moon, but if you already have a red source as you're about to play Blood Moon, you can use the fetch to get a Swamp whereas Dragonskull Summit will only ever be a non black producing Mountain. The fetches also thin out your deck, though the benefit is marginal.
Also, you need Collective Brutality in the deck.
2 weeks ago
@Oloro_Magic I've been doing some updates to the copy version with all the info I've gotten from asking various questions on here as well as after talking to some friends. I really think that is the best version so far that I've had. I ended up taking Corrupted Crossroads out for Mana Confluence . I don't get the colorless but it really helps beef up my colored mana sources. This mana base seems to be the best so far too. It's got 14 blue sources to help reach double blue to emerge EDF, it has 8 black sources to help cast dismember and things out of the board (10 if i'm casting Distended Mindbender , it has 8 red sources to cast Kozilek's Return out of the board, and still has 21 colorless sources. Also, it's not just that the gryff triggers sanctum to get EDF. I can go get EDF, Thought-knot, or smasher depending on the situation. The deck can also have explosive draws like T1 mimic, T2 thought-knot, T3 smasher which can deal 18 damage by turn 3. I like where the deck is situated at this moment. My lgs doesn't have a huge modern following so there isn't a ton of degenerate decks running around, just a bunch of people playing things they like or find interesting. The only thing I feel like may be out of place is Warping Wail . It may be better as Collective Brutality or something else that has utility.
3 weeks ago
Hedronz that card's cool, i haven't seen that yet. for cards to help you dump cards Necrogen Mists , Pox , Smallpox , Collective Brutality , Sinister Concoction or fauna shaman are some cards off the top of my head which do not completely suck. from a budgetless perspective, having razaketh in the deck means that drawing a hulk piece is no dealbreaker; activate raz, crack LED in response, discard hulk, razaketh resolves fetching necromancy.
pao2 sorry to say it but you need LED. L//D on its own is bottom of the barrel reanimation, i'd say it's even with exhume. razaketh without both L//D and LED isn't good enough; reanimating razaketh with permanents in play must win the game. out of the replacement options you mentioned i'd choose tanglewire and fleshbag #3. replacing imperial seal with a fauna shaman or armasaur makes sense, you have to maintain a reasonable ratio of card selection and advantage effects but they're largely interchangeable.
i'm sick of answering questions on tappedout so i'm going to add a permanent invitation to the meren discord at the top of this bastard. let me know if it doesn't work.
3 weeks ago
Anyone have thoughts on Collective Brutality ?
3 weeks ago
<table> <caption><h4>Stock List</h4></caption> <tr> <td width="200" align=“left”><font color=#EDD9B4>Land (24)</font></td> <td width="200" align=“left”><font color=#EDD9B4>Removal (10)</font></td> <td width="200" align=“left”><font color=#EDD9B4>Sideboard (15)</font></td> </tr> <tr> <td>4x [[card:Blackcleave Cliffs]]</td><td>3x [[card:Assassins trophy]]</td><td>2x [[card:Ancient Grudge]]</td> </tr> <tr> <td>1x [[card:Blood Crypt (RTR)]]</td><td>2x [[card:Fatal Push]]</td><td>1x [[card:collective brutality]]</td> </tr> <tr> <td>3x [[card:Bloodstained Mire (KTK)]]</td><td>2x [[card:Kolaghan's Command (DTK)]]</td><td>1x [[card:damnation]]</td> </tr> <tr> <td>2x [[card:Forest]]</td><td>4x [[card:Lightning Bolt]]</td><td>1x [[card:engineered explosives (MMA)]] </td> </tr> <tr> <td>2x [[card:Overgrown Tomb (RTR)]]</td><td><font color=#EDD9B4>Creatures (15)</font></td><td>3x [[card:fulminator mage]]</td> </tr> <tr> <td>3x [[card:Raging Ravine]]</td><td>4x [[card:bloodbraid elf]]</td><td>1x [[card:grafdiggers cage]]</td> </tr> <tr> <td>1x [[card:Stomping Ground (GTC)]]</td><td>3x [[card:Dark confidant]]</td><td>1x [[card:grim lavamancer]]</td> </tr> <tr> <td>2x [[card:Swamp]]</td><td>3x [[card:scavenging ooze]]</td><td>1x [[card:kitchen finks]]</td> </tr> <tr> <td>1x [[card:Twilight Mire (A25)]]</td><td>4x [[card:tarmogoyf]]</td><td>1x [[card:liliana the last hope]]</td> </tr> <tr> <td>4x [[card:Verdant Catacombs (MM3)]] </td><td><font color=#EDD9B4>Disruption (10)</font></td><td>2x [[card:nihil spellbomb]]</td> </tr> <tr> <td>1x [[card:Wooded Foothills (KTK)]]</td><td>4x [[card:Inquisition of Kozilek]]</td><td>1x [[card:thoughtseize]]</td> </tr> <tr> <td> </td><td>4x [[card:Liliana of the veil]]</td> </tr> <tr> <td> </td><td>2x [[card:Thoughtseize]]</td> </tr> </table>
1 month ago
itachi45 oh boy... Ravnica Allegiance huh?
Kaya, Orzhov Usurper is the best thing I saw from the set, but even then... meh...
Judith, the Scourge Diva would have been the bomb is it said “token” and not “nontoken” for the burn effect. But alas, it was not to be.
Bedevil , again, looks nice, but since the build really works well on 2-3 lands (4 barely for Hazoret the Fervent ), we don’t want to skip a turn on a 1-1 when we could use more Kolaghan's Command , Wear , or Collective Brutality for more value and 1-2 trades.
Skewer the Critics is hilarious, but again, it requires constant damage, like burn, and Mardu can’t always guarantee that.
Hope this helps! Unfortunately, no good techs. A Facebook group and I have taken out Blood Moon in favor of Path to Exile . It helps against all these super fast creature aggro decks that are storming the meta.
1 month ago
Leyline comes out straight away to deal with Dredge before it even gets going. Looking more into Relic of Progenitus and Nihil Spellbomb anyways as they can replace themselves so aren't dead cards in matchups where grave hate isn't needed. Probably some mainboard Collective Brutality to discard them would help too.
Collective Brutality occurrence in decks from the last year
All decks: 0,36%