Escalate - Discard a card. (Pay this cost for each mode beyond the first.)
Choose one or more -
-Target opponent reveals his or her hand. You choose an instant or sorcery card from it. That player discards that card.
-Target creature gets -2/-2 until end of turn.
-Target opponent loses 2 life and you gain 2 life.
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Collective Brutality Discussion
1 day ago
Moving the Stomping Ground into the MD in place of a fetch would free up a SB slot for something like Collective Brutality or Rakdos Charm that others have suggested. Dismember or Murderous Cut are also good SB considerations for removing Anglers, Tasigurs, goyfs, eldrazis, etc. that burn normally has a tough time with.
1 day ago
Nice ideia for the deck, but i think i would do a lot of changes. First of all, if you are splashing black, you HAVE to use Collective Brutality and a removal spell on sideboard. Collective brutality is just the best hate right now against burn and does very well in a lot of matchups. Since you have black you should run a decent set of removel in your SD ( against shadows,koyfs,rhynos,etc). you should play 4 riftbolts (there is no reason for not). I don't see play in both devils and aphotic wisps. There is a lot to consider. I like the ideia of a more control oriented build but not losing the aggro core.
1 day ago
Have you thought about Rakdos Charm for sideboard? Two mana for a pretty flexible card. Collective Brutality could also be very useful with life gain and killing off a creature while discarding an extra land. like the deck
1 day ago
Thragtusk is an all star for burn / aggro decks. Try play testing them out.
Control isn't to bad of a match up as turn 2 you can Collective Brutality, and grab a counterspell. If there is more than one, I have Guttural Responsex3 in the sideboard and am able to do the turn 3/4 Woodfall Primus / Ashen Rider + Footsteps of the Goryo combo blowing up two lands. Setting any deck back 2 turns back is usually enough to win the game.
2 days ago
I would highly recommend against running Aether Vial in the sideboard. You just don't have the right creatures for it. For Aether Vial to be strong, you'd need a much much tighter mana curve on your creatures (90% 1-3 CMC, maybe a couple of 4 CMC creatures MAX). I'd rather run a couple of Collective Brutality to vastly improve your chances against Burn and some more Leyline of the Void.
As for your maindeck, I'd swap Underworld Dreams out for Phyrexian Arena. Dreams is only strong in a very narrow range of matchups and you have Howling Mine effects or similar to take advantage of it. I'm also not sold on Nether Traitor, apart from the Devotion he can't block for you and 1 chip damage is just pretty much nothing without pump spells. Rather run the full set of Gifted Aetherborn and a couple of Victim of Night over them. Victim is pretty strong in Modern as there are few commonly played creatures that resist it, most of them are found in Dredge where removal is pretty terrible anyways. Other than that, I'd swap the Despise for Inquisition of Kozilek. Inquisition is more flexible in most matchups and you have tons of ways to deal with creatures anyways. With Artifacts, Enchantments, Instants and Sorceries? Not so much.
I also think your Liliana is versatile enough to run in the Maindeck.
Love me some monoblack, nice job
4 days ago
Collective Brutality is a better sideboard (probably the best) card against Burn, kill Goblin Guide, discard Boros Charm, drain 2 Life. Really takes the wind out of their sails, every mode is gold. I'd also suggest either Leyline of the Void for Dredge or Grafdigger's Cage for Dredge/Company matchups in the sideboard, makes it a lot easier.
I think Grafted Wargear isn't necessary, it doesn't do a whole lot for you. If you want a Black Artifact/Equipment Lashwrithe is much more powerful and comes with it's own body as well. On the downside, that would make your Dark Confidant curve even more dangerous, and it's on the high side already. I'd almost consider moving the Gifted Aetherborn to the maindeck.
I highly recommend against running Urborg, Tomb of Yawgmoth in your build. You will fix mana for Abzan/Grixis/Jund and save them the life they'd pay for Shocklands or Fetchlands while not fixing any of your Mana.
A Liliana could help you out, but you probably know that yourself very well. The price tag is pretty disgusting.
If you have the money and want to experiment, take a look at what I did to my manabase in this [http://tappedout.net/mtg-decks/21-06-17-mono-black-aggro] deck. Not only does it enable you to run 4 Fatal Push to their maximum effect, giving you the best removal spell in Modern, you can actually get a sneaky 4 Blood Moon from the sideboard and destroy several matchups just through that.
Otherwise I like your list, pretty classic Mono-Black stuff which is always nice to see. Those are just my thoughts as I occasionally play a Gate-style MonoB as well
4 days ago
Geralf's Messenger states that target opponent loses 2 life, it does not state that Geralf deals damage to a creature, it doesn't sync well with the token plan because of this, plus undying is +1/+1 not -1/-1. I would run something like Plague Belcher or to get the same effect just with -1/-1 counters on the second time round, Murderous Redcap.
As for the sideboard help. Mono-blue control tends to rely on Snapcaster Mage for recursion and as such graveyard hate is great (Something like Dryad Militant could work but Relic of Progenitus works just as well). Mono-blue generally has a problem with winning which gives you an upper hand, they aim to kind of beat down with snapcaster or Vendilion Clique half the time (or mill) so if you can out value them then you are in a good place. If counters are getting annoying Prowling Serpopard can shut down control pretty easily. Red-blue is a bit different as they have a dew different ways to win depending on the deck. The Kiln Fiend varient can be stopped with Fatal Push, same goes for Delver of Secrets Flip (in my opinion the best build with Monastery Swiftspear as well). Storm is annoying, and I don't know any card outside white that can stop storm in an instant without a huge caveat. The burn-control build means you need to go very aggressive, for this matchup have something like Tireless Tracker in the side so you can side in the threat and take out some expensive things, basically force your opponent to burn your creatures instead of you thereby wasting precious burn spells. Gifts Ungiven just kinda wins and there isn't much you can do about it. Abrupt Decay is another card you may want to include in your sideboard, it is versatile removal. Staples against control in the side for black are Duress, Collective Brutality, Liliana of the Veil (should be main for Lili).
4 days ago
Delta-117 I was thinking about that originally since offers good discard and toolbox cards, but I feel like the deck will want to play like a midrange deck rather than controll-y in order to put out pressure early and so Liliana doesn't immediately get removed by combat and Razaketh doesn't eat a blanked removal spell. I don't feel like it will want counterspells.
I do REALLY like Drake Haven here though, since the deck should have some kind of discard or self-mill to operate and it makes tokens to feed the demon, and Collective Brutality is a very good option, especially for the sideboard. But no one has been able to put Drake Haven in a great shell yet, especially one other than pure control so I wonder how that would look. It would be sick to get to include Archfiend of Ifnir in the board, too. I wonder if there's a solid deck engine for discarding cards in x midrange.