Collective Brutality


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Rare

Combos Browse all

Collective Brutality


Escalate - Discard a card. (Pay this cost for each mode beyond the first.)

Choose one or more -

-Target opponent reveals his or her hand. You choose an instant or sorcery card from it. That player discards that card.

-Target creature gets -2/-2 until end of turn.

-Target opponent loses 2 life and you gain 2 life.

Collective Brutality Discussion

YamishiTheWickedOne on Modern Mono-Black Midrange

1 day ago

Pretty nice, all things considered. Black devotion is a deck that needs more love. My only suggestions are maybe consider Yawgmoth or Kalitas if you think your curve can support them. Also Unearth , now legal, yea or nay? I mean if nothing else you can cycle it. Maybe consider different numbers for hand disruption like 3 IoK 2 tseize? And, no Collective Brutality ? I mean you're not really super graveyard heavy.

Also, if you ran more Lilianas, I feel Liliana's Triumph is a pretty solid removal. Worst case scenario it's an edict. But I mean you have Gatekeepers already.

Gurmag Angler not suited for this? I mean grave isn't a priority as mentioned but I'm just thinking it's a big black creature that comes outta nowhere.

YamishiTheWickedOne on WB Vampire Life Drain

5 days ago

Modern huh? Unless you wanna do a sacrifice engine you're better going Rakdos or Mardu.

Vamps also wanna run pretty light on mana in either case. 3 or less cost = good, use 4+ mana cards very sparingly. Like Sanguine/Exquisite are simply too slow to be good imo.

Now, depending on your budget, you could do something like.....

4 Viscera Seer , 4 Bloodghast , 4 Blood Artist or Kalastria Highborn , 4 Cordial Vampire , maybe 4 Vampire Nocturnus or Vampire Lacerator and 2 Kalitas, Traitor of Ghet or Captivating Vampire , or maybe even 4 Dusk Legion Zealot or Gatekeeper of Malakir .

Or alternatively, consider that red gives you access to Stromkirk Captain who is hilarious with Vampire Nighthawk , Gifted Aetherborn and the new Vampire of the Dire Moon .

For hate spells, usable ones are things like Fatal Push , Lightning Bolt , Path to Exile , Terminate , Cast Down , Kolaghan's Command , or if you have money, Liliana of the Veil , Liliana, the Last Hope , and also to bring him up on this subject: Sorin, Imperious Bloodlord . Hand disruption is expensive, looking at Thoughtseize , Inquisition of Kozilek , and Collective Brutality . But black has almost a monopoly on that.

3 other cards to bring up: Olivia Voldaren , Stromkirk Noble as he was always good but 5 color humans are a huge deal in the meta now, and Zealous Persecution .

Hope this gave you some insight. Welcome to the dark side.

Mattydap on 8-ball

2 weeks ago

There's a lot to unpack with this whole deck, for starters I made an extremely similar deck not too long ago if you are interested in how I went through the process. Rakdos Reanimental.

Firstly, I'm not the biggest fan of assault strobe. A sorcery speed pump for lighting skelemental sounds good in concept, but that gives you're opponent more than enough time to think about how they want to deal with it. Yes it does combo with Dreadhoard arcanist for a surprise assault strobe, you would at best have it turn 3 due to it not having haste and you typically not having a spirit guide to do more shenanigans on that turn.

Secondly is seasoned pyromancer. While overall a very beneficial card for your deck, it feels like it wouldn't do as much as it could in other decks. This is another card that does combo with others, unearth specially, something like Collective Brutality does relatively more for less mana.

Lastly is Dreadhoarde Arcanist, Honestly him not having haste really slows down this deck. Being able to turn 2 re-cast an unearth you may have looted away would be a lot better than trying to go all in the turn after, not to mention he exiles the spell afterwards to prevent recursion.

Overall I love this whole deck all the synergies, but it feels a bit fragile and a turn too slow for a ball lightning deck. I would honestly check out the direction I took this idea in and while you shouldn't change your entire deck, it may give you a different point of view towards this type of deck. <3

YamishiTheWickedOne on Vileblood

2 weeks ago

Hmmm as for what to cut I'm in a similar place. He's a definite four-of if I'm not using Liliana, still a 3 if I am. The "version 2" of my deck is way closer to your more control-oriented shell. I'm ironing out the wrinkles still, there are too many vamps now worthy of a slot. I remember when I ran 14 mainboard turn 1 creatures, seriously. Cordial Vampire is a really good card imo too because he paints a target on his head for removal and punishes opponents for getting trigger happy with their bolts. Also besides IoK and Thoughtseize, Rakdos has REALLY gotten a lot of POWERFUL control options recently, many synergize with Ghast. We had Terminate and Lightning Bolt already, then we got Liliana of the Veil in the same set as Olivia and crew, then Liliana, the Last Hope , Kolaghan's Command , Fatal Push and Collective Brutality . Oh and now Unearth is legal. Liliana's Triumph and Cast Down on the power creep train.

I was kinda ehh over Zealot at first, but I mean draw power is at a premium, and he's a vamp who affects the game upon coming into play, a removal on him is pointless. I'm seriously on the fence over Legion Lieutenant being worth an entire white splash.

Oh and My Chikage/Evelyn l100 build recently got a full set of 32.6% blood damage gems via new breakthroughs in chalice dungeon farming. The Holy Grail of blood gems according to the community. I use the BoM w/ brainsucker nourishing flat arcanes as a secondary for r1 spammers and speed control. This build is terrifying. A vampire who can 2-shot 120s with a parry tool. I've also been really fond of the Charred hunter set because it has decent stats and I look like Victorian Batman.

Mattydap on Value/Combo Balls

3 weeks ago

While I do like the idea of the deck, especially Collective Brutality , there are a few ways I could see improving this deck. Firstly, I'm not the biggest fan of both of those planeswalkers. Decks like this strive on early game damage and when both of the planeswalkers serve a fairly good role, being recursion, they could possibly be switched out with something different. Something along the lines of one or two Flamekin Harbinger s could set you up for a turn two faithless or cathartic when you may or may not have any elementals in your starting hand. Another possible addition could be something like Kolaghan's Command for it's swiss army like ablity, and mainboard answers for things like Ensnaring Bridge aswell as serving a purpose of card recursion. Finally, I don't know if I'm missing something but you forgot white mana for that spark elemental.

M_Malcom on Card creation challenge

3 weeks ago

Collective destruction

Escalate discard two cards

Destroy target creature

Opponents reveal their hand and you discard a card of your choice.

Deal 3 damage you gain 3 life

Based off Collective Brutality

Same challenge but I remember opening it and just being like what the hell is this. I later found out how expensive it was and about have a heart attack

legendofa on G/B Scapeshift

4 weeks ago

I'm wondering if there's a place for Collective Brutality in here, at least as a sideboard card.

deaddrift on HogaakBridgeAltarVine

1 month ago

Harbinger is an interesting idea! I did not know about that card. I could see maybe playing one in the main so as to free up a couple slots in the side, or if needing more Evoke-based anti-hate turns out to be important as the meta adjusts. But I don't think fetching a Vengevine to put on top is very strong by itself, and I doubt I'd play two.

I don't like Darkblast, because killing opponent's creatures is bad for our Bridges. Necrotic Wound has been the anti-creature tech of choice. For dredging, Stinkweed is better.

As far as I can tell, the main has only two flex slots. Both of mine are Stinkweed, but I could maybe see Collective Brutality or possibly Cathartic Reunion in the list.

I play only on paper, so for now I am just playing around the kitchen table with proxies, and goldfishing, to practice.

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Collective Brutality occurrence in decks from the last year


All decks: 0.36%

Rakdos: 2.55%

Golgari: 2.07%