Escalate - Discard a card. (Pay this cost for each mode beyond the first.)
Choose one or more -
-Target opponent reveals his or her hand. You choose an instant or sorcery card from it. That player discards that card.
-Target creature gets -2/-2 until end of turn.
-Target opponent loses 2 life and you gain 2 life.
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Collective Brutality Discussion
2 hours ago
I did some play testing today and yesterday, and I did like a lot of the suggestions that you guys came up with, and made some changes.
APPLE01DOJ I removed those Thought Scour and Jace, Vryn's Prodigy Flip. I still stand by some points I made, but I was able to find better threats than Jace, and thus didn't really need the pitch from Thought Scour.
Jhed1 - I removed Kalitas, Traitor of Ghet as the felt slow and I wasn't getting THAT much value out of it. I also moved Collective Brutality to the main to help with discard with removing one Liliana of the Veil. I don't know if I made the right decision with quatity and completly replacing Thoughtseize, so some feedback on that would be great!
Xanimus well then, you may have just saved me a good chunk of money of getting Baubles. Architects of Will is a spectacular substitute in this deck. I also do like the addition of Grim Flayer, but I think I like my Snapcaster Mage count where it is.
All in all, I think the changes are sound. I am still playtesting the other ideas out, but please let me know what you think of the changes!
4 hours ago
I have this list of modern viable mono black cards Mono black deckbuilder's toolbox. I'll reccomend Pithing Needle and Ratchet Bomb as sideboard tools- they're easy to move to other decks if you're getting back into things, which is another plus. Fatal Push and Collective Brutality are the most recent 'core' black spells, but the deck can be very reliable running alternatives like Vendetta, Ultimate Price or Smother. I'll reccomend Whip of Erebos as a way to handle longer matchups where lifelink is relevant. Disfigure is traditionally sideboard against aggro, but I can't fault having it mainboard. Mutilate and Lashwrithe are worth a look when running pure swamps.Other than that, playtest and have fun, cause thats the important thing.
1 day ago
If the goal is to help flip Jace, maybe Collective Brutality in the main would help - it just has to be the worst feeling to cast it and bin two goyfs and draw a land and have no way to get them back.
The growing the goyf strategy is all well and good - but I think where you're going to struggle is the opposing GBX battles - other varients have just as much (if not more) ways to cope with your goyfs, and they can also buy-back with Kolaghan's Command for Jund, or stabilize easier with Lingering Souls. As a snapcaster deck you can definitely keep pace with removing the board state, but it's keeping your own established that might be tough, top decking discard in a value matchup is also very unfortunate.
1 day ago
2 days ago
Lantern interaction: Oh, I'll Inquisition of Kozilek first so I can set up my Thoughtseize for turn 2. I'll play out this lock piece first to bait out a counterspell so I can resolve the other one. Do I mill this Lightning Bolt when I'm at 4 and hope he doesn't have a spell that kills me on top, or do I hope he doesn't have one in hand? Do I leave that bridge on top because I'll be able to dump my hand the turn after, or do I need to kill that threat by digging for Decay this turn? Do Idecay the goyf, or do I wait for a bridge to come, and save decay for Bob/Lili? Should I cast this Collective Brutality now, or wait until they've got a creature for max value? Do I spend my decay on the creature or wait for the Stony Silence? What do I name with Pithing Needle against this deck when I've seen X/Y/Z so far? Can I afford to Surgical this thing, or do I have to wait? If I've got no mill rocks but a Lantern out, can I afford to burn Lantern on a shuffle? Can I burn a Surgical in the same spot?
I've got hundreds of these. It's fine that you dislike the deck, but your arguments don't really hold water.
2 days ago
My affinity matchup has been fantastic so far, it's one of my more favoured matchups - g1 is draw dependent, since there are a lot of bad cards for the matchup, like Thoughtseize and practically all the card draw. G2 onwards should be absolutely fantastic, though.
With regard to split playsets, the deck started out with 4 Pack Rat, 4 Phyrexian Obliterator, 4 Collective Brutality, 4 Fatal Push 4 Thoughtseize and a 2 2 split between the 2 3 mana Lilianas. The reasons I cut down on the cards I did was simply that it was not good to draw as many as I did. Fatal Push is just not good in the matchups where it's bad, while in the matchups where it's good, Collective Brutality, Damnation, and Murderous Cut are all also quite good.
I could see it being correct to play more Gray Merchant of Asphodel, but the card is just so underwhelming when you don't have a good board state already, and opening a hand with Gary is just stone awful. I treat it as a Corrupt to finish the game; hence only 2 of. Besides, with all that card draw, finding a copy shouldn't be too hard!
2 days ago
My thoughts are to add a couple items that give you some energy right away, so you can use Demon of Dark Schemes early, such as Harnessed Lightning and Aether Hub. Maybe switch out Collective Brutality with Harnessed Lightning in main? My other thought is to take out a couple mountains in place of swamps. It looks a bit imbalanced.
Cool deck though! +1
2 days ago
Thank you for the feedback. I do like Collective Brutality in the main board. I have tried Funeral Charm main board as well but I found that it wouldn't do what I was hoping most of the time, but I think it would be great for sideboard. I'm not able to runFatal Push though. I have found that without a revolt trigger, that it falls short most of the time. I'm able to still take care of Goyf and Death's Shadow if I need to, but also take care of a 3+ CMC creature if needed. Thank you very much for the feedback though.