Collective Brutality

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Collective Brutality

Sorcery

Escalate—Discard a card. (Pay this cost for each mode beyond the first.)

Choose one or more —

  • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card.
  • Target creature gets -2/-2 until end of turn.
  • Target opponent loses 2 life and you gain 2 life.

Jimmithee on no

1 month ago

Collection of suggestions from the thread, plus a few of mine:

Max out Griselbrand, and remove cityscape leveler and two Iona's. I'd recommend taking out persist and replacing it with Life / Death, for the sole reason that most of your reanimation targets are legendary. You should also add a playset of Putrid Imps to have a discard outlet on the ready, which could replace buried alive. Definitely replace the Sol Rings with Lotus Petal to make the deck Legacy legal, and replace The Stone Brains with something like Thoughtseize or Collective Brutality.

Probrably not the best reanimator target, but my personal favorite one is Akroma, Angel of Wrath :)

capwner on "Master of Cruelties" - Budget but Strong?

1 month ago

As an x/4 in a no fury meta I think this card could potentially be good. The deck really wants Ragavan but yeah that's not very budget. Bowmasters too.

About 'understanding what to replace,' the way I think of it is, you know there are always more potential good cards than you can actually run in any deck, usually there are multiple good ways to build a deck. Every card should play into your synergy, except for sideboard cards which can attack something very specifically. And every card should be the best possible option for its slot (most versatility, most synergies with your other cards, most favorable in specific interactions vs. specific cards). Example, this is why I love Apostle's Blessing in here, it's versatile because it protects and evades, and these are both things your deck REALLY needs. And it's a cheap instant. Great card.

But now look at Goblin Tunneler, I see a card that is part of the gameplan, but it's also an x/1 non hasty creature and a 2 drop. This is going to fall short a lot of the time. Maybe a card like Wedding Invitation or Key to the City could be better in this slot. Generator Servant is great for the haste but it has the same weakness. Splitting that with artifact ramp like you did is good, maybe consider options like Pentad Prism but go with what you think plays the best. Molten Collapse is a strictly better Dreadbore and not expensive. Sunken Citadel might be a good land to combo with Rogue's Passage, maybe then Field of Ruin instead of Ghost Quarter? And Graven Cairns? On the lands topic I really like the idea posted above of adding Leechridden Swamp but you do need the fetches to really make it work.

Alesha, Who Smiles at Death has a nice effect but doesn't really synergize with anything besides bringing your Master back, which it can't even do vs. LB and Solitude. Maybe adding cards that combo with her like Fulminator Mage or Augur of Skulls could make her better. Lightning Greaves also makes her and a lot of your other creatures better too, this is a card I'd consider for a 1 or 2 of. But without adding more support, you might consider cutting Alesha and adding something along another angle.

I like Brainspoil, the tutor is nice because finding the Master is definitely a bottlneck in the deck. Grim Tutor is an option but a bit more expensive, Profane Tutor is affordable but has some problems. Having at least one other tutorable 5 drop would make your BS a lot better. 1 of Glarewielder would be kind of cute.

Hand disruption is another angle you might consider, it's really good for a slightly slower combo deck like this to nullify your opponent's big early plays and buy you a couple extra turns to combo them out. Collective Brutality is a pretty decent flexible card that also finishes your opponent.

In the end I think tuning your list and making cuts is about trying to make as many of these meaningful synergy connections between different cards as possible, getting the right amount of each type of effect you want (3 vs 4 of a specific effect like Dreadbore matters a lot vs some decks!), and then you cut either your lowest synergy cards, or effects you think you could safely go down a count on. Usually you want 6-8 ways of getting your key card in action, or 6+ of each combo piece/synergy if it involves multiple cards, and in a perfect world you want 4+ post board copies of HATE for particular meta decks, like 4 Leyline of the Void vs. Living End, or 8 killspells that can kill a Primeval Titan or Sheoldred. Your board cards should address aspects of other decks that really threaten you, no need to run those Leylines if you already beat that deck most of the time. It often comes down to having the right reactive cards, so you want good numbers of the ones you'll need the most.

Sorry for the whole ass book! It seemed like you wanted the help and I liked the concept/got into it a bit once I started looking. I think there's a lot of work and playtesting you could do to really optimize this, and maybe it could end up being pretty good+still affordable!

jethstriker on turn 1 Iona, sheild of …

2 months ago

Some of my thoughts:

  • Griselbrand is a much better all purpose target than Iona. I recommend maxing Griselbrand count first before maxing Iona.

  • Collective Brutality is a swiss army knife for Reanimator. Its an uncounterable discard outlet, pre-emptively answers opposing countermagic and removal, kills problematic small creatures, finishes off weakened opponent, and at the very least gives back some life lost from Reanimate and Griselbrand activations.

  • Buried Alive is slow for Reanimator. If you really want this, maybe just run 1, but not the full 4.

  • Why is The Stone Brain in the deck? If you're worried of opposing card, I think you're far better off with discard like Unmask and Thoughtseize. They also doubles as a discard outlet if you really need to.

  • Also why casual? The deck is 1 card away from being legacy legal. Just replace Sol Ring with maybe Lotus Petal and you have a legitimate constructed deck.

tacolover25 on Peppersmoke & Mirrors

2 months ago

BolaNickill, sorry for the late response. I don't get on much. I'm happy to hear that the Faerie tribe has inspired you.

As a matter of fact, I do frequently feel as though I need extra life, but only against hyper aggressive decks. Even with the 3 copies of Collective Brutality, it feels as though I'm walking a razers edge at times.

ampersand_09 on Tokens deck

5 months ago

wallisface thanks! Edited the humans out of the deck and is now purely tokens. Can't get a Thoughtseize and Collective Brutality for now tho

wallisface on Tokens deck

5 months ago

Some thoughts:

  • token decks generally don’t want to be running any nontoken-creatures, because it just validates all the opponents killspells that otherwise feel like they have no worthwhile targets. By running nontoken-creatures like you are currently, you risk making your opponents cards stronger (because they can do something impactful). I would suggest ditching those creatures.

  • conversely, cards like Bitterblossom want you to be running as much interaction as possible, because the longer the game goes the more incremental gains you make (and keeping the opponents board clear gives you waay more breathing room). Your current set of interaction is waay too few, and pretty suboptimal.

I would suggest ditching your 10 creature-spells and replacing them all with low mana interaction like Fatal Push, Collective Brutality, Thoughtseize, Infernal Grasp etc.

wallisface on Permanent Destruction

5 months ago

Some thoughts:

  • I would be playing Ashen Rider instead of Angel of Despair, as the mana-costs are irrelevant (the games not going long enough to cast either) but exiling instead of destroying is much stronger (particularly as there's a bunch of indestructible cards and lands available).

  • Zirda, the Dawnwaker seems very weak/useless here, as for the cost of getting it into play you could have just triggered Necrotic Sliver anyway. Though Necrotic Sliver also feels very slow clumsy regardless of whether there's a cost reduction. Personally I'd be thinking just running 8 creatures, the Ashen Rider and Angel of Despair, would serve you better.

  • You need some proactive ways to pitch your high-mana creatures into the graveyard for reanimation. Bone Shards could be good for this purpose, running the full playset of Collective Brutality would also be helpful.

  • I'd suggest running a single Unburial Rites so that you can fetch up a reanimation effect in a pinch with Unmarked Grave.

My changes would be something like removing the 4x Necrotic Sliver, 2x Zirda, the Dawnwaker, 2x Inquisition of Kozilek, 2x Unmarked Grave, and 1x Footsteps of the Goryo, and in their place adding in 4x Ashen Rider, 1x Collective Brutality, 1x Persist, 1x Unburial Rites, and 4x Bone Shards

RockIV on the book of the dead

6 months ago

hey there darklight90 , thnks for the advice , i appreciate it alot!.

I been watching an testing your deck , its awesome. I remember wondering if the deck would be better with other type of spells like dicard, but i ended up only using reanimate type spells only, to make the deck quicker. I always felt that if i start with a hand with no reanimate chance, it would be a loss. ive seen people using Hymn to Tourach as a defensive sepll. The most optimal woul be using dicard spells that can be used with me or with the oponent, like you do.

Thoughtseize is an awesome card, sadly i dont have it, thats why im using Cabal Therapy. i need to get some copies of it, but is too expensive T_T

Love how the Lotus Petal interact with the deck!.

Collective Brutality its another interesting card, so many uses!

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