|Commander / EDH||Legal|
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|Magic 2014 (M14)||Uncommon|
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Creature — Skeleton Warrior
When Tenacious Dead dies, you may pay . If you do, return it to the battlefield tapped under its owner's control.
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Tenacious Dead Discussion
2 months ago
Yeah, Reassembling Skeleton and Tenacious Dead are fine. I just wanted to verify you weren't misunderstanding how regen and sacrifice interact. It's not entirely unreasonable to think regen could "heal" a sacrifice (to be clear: it can't).
I'm not sure in what way you're asking. Sacrificing is a mechanic where the permanent dies without needing to take lethal damage nor be destroyed. Sacrificed permanents do "die", or "go to the graveyard" (unless an effect says otherwise, e.g. Kalitas, Traitor of Ghet), but sacrificing isn't the unit dying, it dies because it was sacrificed. It's splitting hairs, but sometimes those minor distinctions make a world of difference (e.g. Rain of Gore vs Tainted Remedy)
3 months ago
Dayumn...that's cool. How about Tenacious Dead? Jack black approves.
3 months ago
xEth0sx, I've finished reading the description of your Gisa deck and I think I can help you with it. I'll talk about some of my impressions about your primer first, then I'll go over some of your card choices and I'll tell you about a few cards I think should be in the deck.
As far as primers go, I'd say this one is missing a couple of important things. If I had to list them in order of relevance, I'd say that it is missing (a) a single card discussion section; (b) a section about how one should play the deck, what the deck is trying to accomplish, and how it tries to finish the game (e.g., a How to Play the Deck or a Strategy section); (c) why mono-B instead of any other color or color combination?; and (d) why Gisa? There might be other things but those are the items that came to my mind. I get that maybe you've just started writing this primer but moving forward, I believe it would be important to address these issues.
Now, let's talk about the exciting stuff, namely the decklist. The idea to use Ghoulcaller Gisa as a stax commander is an interesting one. It punishes spot removal and it takes advantage of creatures with a recursion ability to make even more creatures, which in turn can be used for stax pieces (e.g., Contamination, Smokestack) and hit face. I like the idea but why did you choose Gisa?
As a mono-B player, you'll need to be proactive about making it hard for your opponents to combo off because you don't have the luxury of running permission spells. The stax plan is very good here and I can see you are also playing a few disruption spells. A+ here. The only strange choice is Cabal Therapy. The sac ability might come handy at times but seems too situational. Duress is hands down a better choice, and I'd consider running Hymn to Tourach and Mind Twist as well. In the same vein, I'd even consider running Ill-Gotten Gains, too. It has great synergy with Waste Not and Leyline of the Void, and if you manage resolve it in the early game, it will set all your opponents back quite a lot (and it's also an additional yard recursion). It's a very versatile card that should be in every mono-B deck in my opinion.
On the stax package, I'd favor Infernal Darkness over Contamination hands down, or play both. Contamination shuts down your own coffers and it is more situational than Inf Darkness--that is, if you can cast darkness, you can keep it going for at least 2 turns, but if you can cast Contamination, you can only keep it going it you can also sac creatures. I understand the role of Tenacious Dead and Reassembling Skeleton but in my mind, I think you could remove both of them and if you really need an alternative, add something like Ophiomancer. Similar to Bitterblossom, Ophio doesn't require you to keep spending mana to create a creature.
One thing I feel you are missing is mana doublers. One advantage of playing a mono colored deck is that it makes it easier to run mana doublers, such as Extraplanar Lens, Bubbling Muck, and Crypt Ghast. If you go that route, you can get additional value with Candelabra of Tawnos (someone suggested before) and I'd also run Snow-Covered Swamps instead.
I have additional suggestions (e.g., Jet Medallion, Snuff Out, Xiahou Dun, the One-Eyed, Innocent Blood) but I don't want to make this comment longer than it is. I have a competitive Erebos list (Erebos' Bargain) that might give you a few additional ideas on how to improve your own list. Feel free to check it. Anyway, good stuff you have here. Keep working on it and good luck on future games!
3 months ago
4 months ago
yes I remember when my dad had a deck like this. I suggest you add Tenacious Dead for that bubblegum children (joke). Bacicly you pay
for every 4 life you want to gain, my dad had it in his deck and its OP (and so cheap).
4 months ago
Lastly, I really like putting white tokens at instant speed with Secure the Wastes.
4 months ago
You should ensure you always have something to feed Bontu by using recurrable creatures! Reassembling Skeleton, Bloodsoaked Champion, Nether Traitor, Krovikan Horror and Bloodghast are all good options. Sanitarium Skeleton and Tenacious Dead are less ideal but still have potential. Perhaps Gravecrawler, depending on how many zombies you end up with.
Once you're set up with all of this sacrificial fodder, why not make the most of it? Attrition, Grave Pact, Dictate of Erebos, Vampiric Rites, Ashnod's Altar, Bone Splinters and Gate to Phyrexia give you valuable uses for those expendable creatures (or makes the most of their deaths.) This way you can regularly take swings with Bontu without having to use his ability every time!