|Commander / EDH||Legal|
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|Battle for Zendikar (BFZ)||Common|
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Creature — Eldrazi Drone
Devoid (This card has no color.)
: Nettle Drone deals 1 damage to each opponent. Whenever you cast a colorless spell, untap Nettle Drone
Nettle Drone Discussion
2 weeks ago
You've ended up the same place as I do, when I get several ideas all at once and try to Jam them together. There are too many things built into one here - mill, aristocrats, tokens, Field of the Dead etc. It does a lot of things, but all of them poorly, as it lacks focus:
Altar of the Brood is a build-around. I've only seen it in OTK combo decks utilizing cards like Nettle Drone , Retraction Helix and 0-mana artifacts for an infinite combo which mills out in one big turn. Playing a deck out normally and just milling the opponent for a few cards a turn is simply too low impact. I actually think the infinite combo is possible in Pioneer, but haven't looked it up.
Field of the Dead is also sort of a build-around. Control decks make sure to drag the game out and get there, but most decks use cards like Hour of Promise and Elvish Rejuvenator (which you already have) to find the Fields and get them online quickly. Golgari Field decks are a good example of something that you could transition into from here.
I feel like your creature base could turn into an aristocrats deck that focuses on low-curve creatures with etb or on-death triggers. Then you can reanimate your whole GY with cards like Rally the Ancestors and Return to the Ranks for a big finish.
You rarely want to play more than 60 cards. Ghirapur Orrery , Authority of the Consuls , Dark Prophecy , Ulvenwald Mysteries , Second Harvest and Scheming Symmetry are all easily cut, no matter what direction you choose to go in.
TL;DR find out what you want your deck's focus to be, cut the cards that don't support it and find new ones that do.
3 weeks ago
A quick list of cards that can help.
If you end up adding many of those cards also consider 0 cost artifacts.
2 months ago
You might like these: Scouring Sands , Initiate of Blood , Coalhauler Swine , Sun-Crowned Hunters , Thornbite Staff , Dingus Staff , Lightning-Rig Crew , Lobber Crew , Nettle Drone , Gorgon's Head , Gorgon Flail , Viridian Longbow , Frostwielder , Prodigal Pyromancer
2 months ago
Hey, you definitely like high mana cost cards (5 CMC plus). There's 28 here!
How do you expect to be able to cast Rakdos? Consider more cards that make an opponent lose life? This deck will have a difficult time functioning without having Rakdos on the battlefield, being able to reduce the casting cost of creatures. With a 4.9 avg. CMC even being able to cast Rakdos is going to be a problem.
My advice is focus much more on the early game and much less on the late game. You don't need 25 high mana cost creatures for Rakdos, it's overkill.
Cards to consider adding:
- Rakdos Signet
- Talisman of Indulgence
- Cryptolith Fragment Flip
- Spear Spewer
- Sin Prodder
- Nettle Drone
- Vial Smasher the Fierce
- Lobber Crew
In the early game you want to make it easier to cast Rakdos this means mana rocks that can help make mana for his difficult casting cost and repeatable pingers to be able to make your opponents lose at least one life to be able to cast Rakdos.
Heartless Hidetsugu can reduce a ton of colorless mana with Rakdos with one activation. Use this reduction to free cast Eldrazi (Ulamog and Emrakul). Artisan of Kozilek can be reanimation and Void Winnower is also good. These Eldrazi are really the only high mana cost creatures you need because lets face it there's not a lot of other creatures that can even compare in power level.
Other high mana cost creatures of the ones here to consider keeping are: Ilharg, the Raze-Boar , Sidisi, Undead Vizier , Urabrask the Hidden , Etali, Primal Storm , Archfiend of Despair , Vilis, Broker of Blood , Sheoldred, Whispering One . This is a base to consider:
There's beginnings of a reanimation strategy here with Chainer, Nightmare Adept . Reanimation is a good a backup plan to be able to get big creatures onto the battlefield without Rakdos. Reanimation needs two parts: enablers to get creatures into your graveyard and the actual reanimation to cheat them onto the battlefield. Consider expanding on each of these parts?
- Faithless Looting
- Buried Alive
- Apprentice Necromancer
- Doomed Necromancer : included in Merciless Rage.
- Animate Dead
The Necromancers are good with Chainer. Discard a big creature than cast one of the Necromancers from your graveyard, it gets haste, sac it to reanimate the big creature you just discarded.
Other cards to consider adding:
- Sol Ring : included in Merciless Rage.
- Graven Cairns
- Dragonskull Summit
- Ash Barrens : included in Merciless Rage.
- Smoldering Marsh
- Eye of Ugin : Eldrazi tutor.
- Anger : haste enabler.
- Rakdos Charm : way to make opponents lose life, can reduce a lot of colorless mana with Rakdos or instant counter an opponents infinite creature and/or graveyard combo.
- Chaos Warp : instant permanent removal, included in Merciless Rage.
- Terminate : instant creature removal.
- Lightning Greaves : haste enabler, protection.
If you would like I can give you a list of cards to consider cutting. Good luck with your deck.
3 months ago
For me, I use a strange combo. What I use (What I have in my deck) is Tidespout Tyrant , Nettle Drone and then one of the following. - Spellbook + Hope of Ghirapur + either 1. Jhoira's Familiar 2. Foundry Inspector 3. Herald of Kozilek You play Spellbook bouncing whatnot to someone's hand, tapping Nettle Drone do deal 1 damage to each opponent. Then play Hope of Ghirapur , bouncing Spellbook to your hand, untapping Nettle Drone to tap it again to deal 1 damage to each opponent. Then Play Spellbook again, and untap Nettle Drone , tap it again, and you rinse and repeat to win. - Or Omniscience and any two artifacts/colourless non-land permanents, and do the same as above.
7 months ago
Risk Factor doesn't really work, Your best option with this deck is to just make a buttload of colorless creatures and throw them with Barrage Tyrant all the while pinging them with Nettle Drone and Molten Nursery and there are better alternatives to card draw in green, Red is awful at card draw use cards like Harmonize and Elemental Bond , The deck should work out better if you stick to one way to deal damage, Are you trying to win with combat? or are you trying to win with pingers? As of right now you have 11 pingers in the deck, Which is a fantastic win con because it is direct damage not combat I think you should stick to pingers and flinging, So you can win with direct damage, And since you are running red you can run Fling and Lightning Bolt to help out With green in you have options for recursion as well
8 months ago
How are you casting your commander? I don't really see anything to enable Rakdos on turn 4. Getting Rakdos out on turn 4 puts significant pressure on the board and quickly puts you ahead since you can get out your demons quick. If you're looking for easy pings to enable Rakdos: Spear Spewer , Nettle Drone , Thermo-Alchemist , Lobber Crew , and many more.
If you're set on the tribal route then there's options for more tribal support like Coat of Arms or Belbe's Portal . Although if you can get Rakdos out consistently you probably don't need things that cheapen creatures in your tribe.
You may want to consider Rakdos the Defiler , he can be a crazy end game finisher.
8 months ago
The idea behind the deck is to use cheap artifacts to deal direct damage through Reckless Fireweaver , Galvanic Blast , and Shrapnel Blast . Kuldotha Rebirth doesn't really help with that. You could play a couple copies of Nettle Drone or Firebrand Archer if you wanted, but I've found that the four copies of Reckless Fireweaver are usually enough. Ideally, you want to spend turn 3 getting out a bunch of 0 or 1 mana artifacts, so that you can start burning on turns 4 and 5.
Nettle Drone occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%