Midnight Guard


Format Legality
Noble Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2015 Common
Dark Ascension Common

Combos Browse all

Midnight Guard

Creature — Human Soldier

Whenever another creature enters the battlefield, untap Midnight Guard.

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Midnight Guard Discussion

Perpetual on Selvala-explorer-returned EDH

3 days ago

Triumph of the Hordes would be a win con. Possibly Beastmaster Ascension as well.

You don't have the Midnight Guard plus Presence of Gond infinite combo, and it is dirt cheap for cash.

Brightest_Day on Rhys and the Horde

2 weeks ago

Ive been wanting to put Cathars' Crusade into the deck but I needed to make sure how it triggers. I didnt each one to trigger separately, say 32 creatures enter and the first token getting 32 counters, the second getting 31, and so on. However since that doesnt happen I am going to add it in, I just have to find room.

As for Presence of Gond+Midnight Guard, With as much enchantment fetch as ive put in I dont want to rely on getting two cards out of the 99. Some friends of mine run unlikely infinite combos and I dont want to rely on them. Even though Earthcraft and Squirrel Nest count to one, with rhys they do gorgeous work on their own therefore I dont rely on it.

Thank you for your comment, im glad to have the input!

zoefzoef83 on Rhys and the Horde

2 weeks ago

Maybe you can fit in Cathars' Crusade and Presence of Gond+Midnight Guard a nice combo. Just a suggestion. Nice deck!

Noremac815 on Hornet Nest Infinite Combo

2 weeks ago

So, make Hornet Nest Indestructible and put Power of Fire on Midnight Guard? Seems legit, lots of combo pieces though. Since you're running green, you might as well also put in Presence of Gond so you have multiple token outlets. If I were greedy, I'd also put in like Impact Tremors or Altar of the Brood. +1

Steelspike on Calling all Dicks and Douchebags!

1 month ago

Me personally, I would add green and go Roon of the Hidden Realm or Derevi, Empyrial Tactician.

There's all kinds of budget options to make either one of those decks nasty.

Presence of Gond with Midnight Guard. More fun with Ivy Lane Denizen

Guilty Conscience + Phytohydra and Pollenbright Wings

or, you could have some real fun with Guilty Conscience and Stuffy Doll (goes infinite, but you must have a c-c-c-c-combo breaker, I prefer Sundial of the Infinite, Deadeye Navigator or some sac engine, or else some rules nazi will tell you it's a draw because the turn never ends, or some shit...)

Then there's always Odric, Lunarch Marshal or Edric, Spymaster of Trest to discourage them attacking you (sadly, Odric requires other creatures with keywords, but hey, Drogskol Reaver is still a thing...)

Plus, you could run your very own Terastodon with the inclusion of green. Also, Manglehorn, Prowling Serpopard, Acidic Slime, Fathom Mage + Inexorable Tide , not to mention Cryptolith Rite + Deadeye Navigator + Village Bell-Ringer , Murkfiend Liege, the list goes on and on...

Sliver_God on White Tokens

2 months ago

Looks solid, I like it, and the Selfless Cathars can also be really nice when you can go wide enough. As far as removal, you have to be careful not to dilute your power too much-- remember, you win by going wide and then pumping, and anything that takes away from that "waters down" your overall power. That being said, creatures like Fangren Marauder can steal an otherwise solid win from you with this deck, so you do want to have the option to have about 4 Removal after sideboard. I'm no mathmagician but 4 copies of a card or effect usually means I'll see one of them in the vast majority of my games.

As for Standard Bearer it wrecks not only Stompy and Infect pump spells and Boggles/Hexproof enchantments, but also the Midnight Guard + Presence of Gond combo decks. It also protects against targeted removal from Blue and Black that might otherwise get your Veteran Armorer, and it can even save you against Burn, eating a Lightning Bolt that would have otherwise hit you in the face, although your built-in Lifegain will probably keep you out of Burn range anyway most of the time?. Meanwhile your targeted removal and team-pump spells still work beautifully. ;)

Rzepkanut on Samut's Tapdance School

2 months ago

It looks like a fun deck but I see what you mean by it seeming a little wonky. I think that your problem is that you're trying to be two different kinds of decks: a combo deck and a Beatdown deck. I think this is a common problem in "good stuff" decks. There are a few creature matters cards that probably don't do enough because you don't have that many creatures in the deck. And so your combos probably aren't that consistent without more combo pieces and tutors. Personally I would swap out the creature buff cards for cards like Felidar Guardian, Restoration Angel, Midnight Guard, and Sparring Mummy so you have more combo cards for making infinite dudes. Selvala, Explorer Returned also seems great with so many ways to untap and reuse him. Happy gathering!

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