Cinder Pyromancer

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Cinder Pyromancer

Creature — Elemental Shaman

: Cinder Pyromancer deals 1 damage to target player.

Whenever you cast a red spell, you may untap Cinder Pyromancer.

GutterbonesMan on Axonil [Budget]: Most You Ever Lost On A Coin Toss

1 month ago

Thank you for the recs SufferFromEDHD!

I thought about Death Spark but wasn’t sure since this deck isn’t very creature heavy, might still try it out.

Release the Ants similar reason, relatively low CMC of this deck, might be worth considering though.

Lava Dart I like, just so hard to cut stuff at this point!

For Looming Spires and Teetering Peaks I avoid lands that come into play tapped, I also like that this deck is just all Mountains.

Akoum Hellkite is too expensive to play unfortunately for what I’m going for.

Cinder Pyromancer is another good maybe!

I had Defiler of Instinct originally but it mostly ended up sitting in my hand so I cut it.

Keldon Marauders is cool but I’m trying to keep more towards instants and sorceries.

Thanks again!

SufferFromEDHD on Axonil [Budget]: Most You Ever Lost On A Coin Toss

1 month ago

Death Spark finally found a home! Made for this God.

Release the Ants built in Buyback.

Lava Dart Gutshot #2

Looming Spires and Teetering Peaks to squeeze out a few extra points of damage.

Akoum Hellkite budget version of Valakut.

Cinder Pyromancer Budget version of Goblin Sharpshooter

Defiler of Instinct ramp and consistent damage.

Keldon Marauders a lot of damage for very little.

Fuzzy003 on Ping and Fling

2 years ago

Thanks for the suggestions :) Have been meaning to update this one for a while.

Arcane Teachings was in to give Kyren Sniper some more to do.

Gonna keep Fling over Thud as it also helps against those pesky destroy effects at instant speed.

Love the Cinder Pyromancer. Might not see huge reuse but enough to make him worth swapping out the sniper + teachings.

Thinking of adding something like Needle Drop for some extra draw even if a playset is almost half the cost of the rest of the deck.

ClockworkSwordfish on Ping and Fling

2 years ago

Deck looks pretty solid - I like the concept! Using small amounts of damage to fuel large amounts of damage should run a foe out of life in short order.

That said, I can think of a few suggestions that could potentially help the deck out while still staying within budget! Goblin Fireslinger is probably a bitter fit than the Magmutt - I assume you won't really care about his 2/2 body since you'll mostly be using him to ping your opponent. This gives you something to do as early as turn one, something I noticed you're lacking!

I think a good substitute for Kyren Sniper would likewise be Cinder Pyromancer. He's also three mana and pokes your opponent for at least 1 damage each turn, but can also get multiple pokes on any turn you play something. The added boost to your Spitfires and Pyrelings could be huge!

Arcane Teachings feels like an odd inclusion. A good chunk of your creatures already have the pinging ability, and if anyone makes use of it, that +2/+2 bonus is probably wasted for the turn. In its place you might like something like Flame Jab - once you have enough mana, it turns all extra lands you draw into another way to poke your foe for damage or take out annoying critters. Another creative option is Quest for Pure Flame - all the little pinging effects you have should build counters on it quickly, then you can cash it in to double the damage from a Chandra's Spitfire and/or Fling. Deadly!

Lastly, I assume you're more often than not playing Fling after combat - if that's the case, it might take the pressure off your lands to swap it out for Thud. You lose some possibly trickery when it's downgraded to a Sorcery, but it's good to get some one-drops in there!

king-saproling on Zero Cost Jank

2 years ago

There's also Shield Sphere.

You could get an infinite storm count with things like Battered Golem/Cinder Pyromancer plus Banishing Knack/Retraction Helix and a 0 cost permanent.

theFro on in the hall of the mountain...outlaw

3 years ago

bosny i've sorted it into general categories for ya. the main cog is curio for triggering and re-triggering EtBs (we're deliberately avoiding a storm win con) and another nice one is nexus for upgrading all your tribal EtB tutors (as well as treasure output, obviously)

Ruby Medallion and The Immortal Sun reduce the cost of your silly storm of creatures, Mana Echoes and Birgi, God of Storytelling  Flip can help you string your 2+ CMC creature spells along, and the Harnfel, Horn of Bounty side of Birgi is a nice bonus, especially if you've got access to Paradise Mantle and Cinder Pyromancer or Chandra, Fire of Kaladesh  Flip for {R} so don't be afraid to pick her up and redeploy once you're rolling, bouncing, rather

obviously there's that guy or Purphoros, God of the Forge / Kyren Negotiations for win cons... but wouldn't you rather mill your pod out with Hair-Strung Koto while playing every single instant and sorcery from their decks with Dire Fleet Daredevil ?

dare to dream, my little devil friend :)

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