Darkslick Shores

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Rare

Combos Browse all

Darkslick Shores

Land

Darkslick Shores enters the battlefield tapped unless you control two or fewer lands.

Tap: Add U or B to your mana pool.

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Darkslick Shores Discussion

IzzetFanatic on Urborg in U Tron

1 week ago

Hey all, you might know me as the creator of the Mono U Tron deck If you hate people... Play this deck (not that latest evolution of the deck... I have yet to update it.) Just coming to you guys with a couple questions about the land base. I'm running 24 lands as of now 2 of which are Temple of Deceits. Apart from that I have 1 oboro, Castle in the clouds and 6 Islands as my other blue sources. The value that I get from scrying with the temples is insanely underrated however I was wondering if you guys thought it would be a good idea to change those out for a 1 of Urborg, Tomb of Yawgmoth and an island. This would allow me to fetch for urborg with Expedition Map in order to cast Dismember with no pain as well as letting the urborg synergize well with Sundering Titan (I can potentially kill another one of their lands.) Does this seem worth it? Also what about instead of the temples running some combination of either Drowned Catacomb, Sunken Hallow , and/or Darkslick Shores. Please advise. Thanks IzzetFanatic

Kjartan on Can't we all just be friends here?

2 weeks ago

If you feel like a big spender:

Snapcaster Mage, Engineered Explosives,Cryptic Command, Search for Azcanta  Flip, Collective Brutality, Ancestral Vision, and (If you really want some big cretures) Torrential Gearhulk are all amazing.

And getting a better mana base with more fetchlands:

Flooded Strand, Polluted Delta, Marsh Flats

A couple shock lands:

Hallowed Fountain, Watery Grave, Godless Shrine

A few more Fast lands:

Seachrome Coast, Darkslick Shores, Concealed Courtyard

And 2-5 man-lands:

Celestial Colonnade, Creeping Tar Pit, Shambling Vent

Would be great.

As for sideboarding. Don't keep it a hight priority, unless you play tournement magic. But if you run into theese: Get Dispel and Negate, they are cheap and effective. Also Stony Silence, that 1 Authority of the Consuls you currently have main, a couple Eidolon of Rhetoric maybe, Rest in Peace, (Or Grafdigger's Cage is rest's too expensive.) An extra Mass Removal effect, depending on how many you end up running main, and probably 1-2 Disenchant.

ImtheRealBear on Phyrexian Dreadnought

1 month ago

If you are worried about speed you could also cut Fetid Pools for fast/fetchlands like Darkslick Shores or Polluted Delta.

hungry000 on Dimir Flying

1 month ago

4 Sunken Hollow is a really questionable choice when you only play two basic lands. 4 Darkslick Shores would be better there.

crispyman101 on Tiny Infection

2 months ago

Yeah, I was thinking about a set of dual lands, probably am going to go with Drowned Catacomb, Watery Grave, Underground River, or Darkslick Shores.

Pieguy396 on grixis delver help

2 months ago

Your creature count seems a bit high - I'd recommend moving the Young Pyromancers to the sideboard, possibly in place of a Dispel and Counterflux, which allows you to add maybe more Mana Leak, Spell Snare, and/or Collective Brutality to your maindeck. 19 lands and 10 fetches also seems a bit off, maybe cut a couple of Scalding Tarns for Darkslick Shores and/or Spirebluff Canal. I'd also consider going up to 20 lands. In any case, good luck!

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