Darkslick Shores

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Rare

Combos Browse all

Darkslick Shores

Land

Darkslick Shores enters the battlefield tapped unless you control two or fewer lands.

Tap: Add {{U}} or {{B}} to your mana pool.

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Darkslick Shores Discussion

Falco101 on Yuriko, Ninja Fun

1 week ago

Here's some land recommendations to both speed up the deck and give them more utility. All recommendations are under $20.

Lands to swap:
Sunken Hollow instead of Rupture Spire
Underground River instead of Shimmering Grotto
Morphic Pool instead of Transguild Promenade
Drowned Catacomb instead of Grixis Panorama
Tainted Isle instead of Esper Panorama

Since you don't need to fetch a lot of basics, I'd swap a few basics for dual lands to ensure you always have your colors, ~10 basics is more than enough for a deck
Creeping Tar Pit
Dimir Guildgate
Darkslick Shores
Dreadship Reef
Secluded Glen

Utility Lands worth including:
Arcane Lighthouse
Temple of the False God
Nykthos, Shrine to Nyx
Field of Ruin
Ghost Quarter
Inventors' Fair
Ash Barrens
Isolated Watchtower
Tolaria West (Transmute this land, to fetch another one you need)
Crypt of Agadeem
Reflecting Pool
Spire of Industry
Shizo, Death's Storehouse
Hall of the Bandit Lord

JKRice on Damnation

3 weeks ago

Seems like a fun deck. I’ve never seen that landlock before. I have a few suggestions.

1: your land count is kinda high. I would reccomend cutting 1-2 Darkslick Shores.

2: You definitely need more board pressure. Creeping Tar Pit and Liliana both take way too long. I would reccomend adding some Thought Scours and a delver like Tasigur, the Golden Fang, or something like Bitterblossom to build up a board presence while you lock the opponent down

3: not sure what your budget is, but if you can, definitely run Snapcaster Mage over Mission Briefing.

4: you don’t have enough early counter-Control so that you survive until the point where you can play Damnation and set be opponent all the way back. Some good choices for this are Spell Snare, Spell Pierce, and Mana Leak.

Chasmolinker on Operation Mindcrime

3 weeks ago

I would cut Urborg, Tomb of Yawgmoth and 2 Island for 4 Creeping Tar Pit. Ditch Doom Blade for 2 more Fatal Push. Cut Negate and Torment of Scarabs for 4 Snapcaster Mage. Also, Darkslick Shores would smooth out your mana.

Squirrelbacon on Looking for help with my ...

1 month ago

Overall that looks a ton better! Over time, there are a few tweaks you can make to sharpen it up (such as replacing the Drowned Catacombs with more fetches or Darkslick Shores. I think the biggest adjustment I'd make still is in the sideboard. Ceremonious Rejection is probably just better than Steel Sabotage. Being restricted to just artifacts is far too narrow, and rejection hits Karn and Ugin along with any Spaghetti Monsters you could think of.

Jace's Phantasm is an eh card at best... It does its thing, but if they have 10 or more cards in yard you're probably comboing or close to it right? Even in mill, I don't think many lists want to run it since you're not trying to win of damage. Plus, Jace's Phantasm just dies to most removal and that's an issue also.

multimedia on Lich Queen's Coup D'etat

2 months ago

Hey, I saw your forum topic, nice deck description :)

I suggest you focus on upgrading the manabase before you make any other changes to the deck. If you want more efficiency in game play then you need a more efficient manabase. The manabase is really bad, other than a few lands, but when you're at the point in deck building when you're adding Guildgates and lands like Submerged Boneyard then stop, take a step back and ponder/research card choices for lands improvements more than anything else. Try to reduce the amount of lands that ETB tapped because with Zombies you don't want to get bogged down from playing your early game Zombies because of these lands.

There's budget upgrades you can make to the manabase. If you can afford Morphic Pool and Darkslick Shores then you can afford any of these budget lands suggestions (each one is $4 or less):

The Tainted lands, the Check lands and Sunken have interaction with basic lands (Swamps) making them good additions to the manabase because Swamps should make up the majority of the manabase.


Varina is a four drop who requires in her casting cost the two splash colors of the manabase because of this consider adding some two drop mana rocks to possibly help to cast her in the early game? Adding two Signets (Dimir Signet, Orzhov Signet) and two Talismans (Talisman of Dominance, Talisman of Progress) can help. Later on in the game if you don't need these rocks then you can simply discard them to pay for Varina's ability and then they can be used as fodder to exile to make Zombies.

Good luck with your deck.


sergiodelrio on Could this work? (UB Turn ...

2 months ago

Boza Funkydiscogod you guys are probably right. I'm indeed banking on specific starting hand setups with either Surgical Extraction, or at least a Darkslick Shores to cast Extirpate if I have one or cast an apostle to lose it in combat. Letting my opponent always go first would allow me to turn one discard an apostle and extract it all at once. But if I put in more interaction the chances of drawing my combo get smaller. I do see all its problems, but maybe there's a way to pull it off. In case there's none, I'll definitely look for a different shell.

Thank you folks for taking the time to read and comment!

ToolmasterOfBrainerd on UB Turn 3 Emrakul (4 real)

2 months ago

Darkslick Shores would be better than Watery Grave in this deck because I don't think you'll play that many lands.

Jaysterbaby on Need help with ZOMBIE EDH ...

2 months ago

I have 128 cards and trying to knock it down to 100, would like some help makes a good Zombie deck. Thank you for your time and help. Here are my cards

Commander - Oloro, Ageless Ascetic

[100 cards]

Sol Ring

Leyline of the Meek

Night's Whisper

Phyrexian Arena

17x Swamp

Prophetic Prism

Zombie Apocalypse

Phage the Untouchable

Sheoldred, Whispering One

Isolated Chapel

Dark Ritual

Culling the Weak

Heliod, God of the Sun

Cabal Ritual

Army of the Damned

The Scarab God

Josu Vess, Lich Knight

Cemetery Reaper

Death Baron

Torment of Scarabs

Gravecrawler

Geralf's Messenger

Leyline of Sanctity

Diregraf Ghoul

Murder

Torment of Hailfire

Blood Scrivener

Bridge from Below

Mikaeus, the Unhallowed

Drowned Catacomb

Sunken Hollow

Duress

Vampiric Rites

Geth's Verdict

Gonti, Lord of Luxury

Liliana Vess

Liliana, the Last Hope

Liliana, Death's Majesty

Liliana's Mastery

Liliana, Untouched By Death

Jace, Ingenious Mind-Mage

Counterspell

Ghostly Prison

Remand

Propaganda

Liliana, Heretical Healer  Flip

Norn's Annex

Relentless Dead

Mortify

Dread Wanderer

Geth, Lord of the Vault

Dark Salvation

From Under the Floorboards

Fleshbag Marauder

Endless Ranks of the Dead

Diregraf Colossus

Highborn Ghoul

Lord of the Undead

Corpseweft

Cryptbreaker

Levitation

Whip of Erebos

Erebos, God of the Dead

Elesh Norn, Grand Cenobite

Opt

Path of Ancestry

Command Tower

Hope of Ghirapur

Cast Down

Profane Procession  Flip

Rupture Spire

Opal Palace

Temple of Silence

Mana Confluence

Transguild Promenade

Jwar Isle Refuge

Darkslick Shores

Frost Marsh

Fetid Heath

Caves of Koilos

Tainted Field

Arcane Sanctum

Dreadship Reef

[28 cards]

Innocent Blood

Unraveling Mummy

Liliana's Reaver

Dromar's Charm

Immortal Servitude

Anointed Procession

Vindictive Lich

Call to the Kindred

Skullclamp

Havengul Runebinder

Unbreathing Horde

Grimgrin, Corpse-Born

Sun Droplet

Gray Merchant of Asphodel

Quicksilver Amulet

Cemetery Recruitment

Psychic Strike

Mana Leak

Brainstorm

Disentomb

Coat of Arms

Ravenous Chupacabra

Shrieking Affliction

Grim Guardian

Demonic Vigor

Recoil

Stitched Drake

Archetype of Imagination

Graf Harvest

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