Darkslick Shores

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Rare

Combos Browse all

Darkslick Shores

Land

Darkslick Shores enters the battlefield tapped unless you control two or fewer lands.

Tap: Add U or B to your mana pool.

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Darkslick Shores Discussion

crispyman101 on Tiny Infection

1 week ago

Yeah, I was thinking about a set of dual lands, probably am going to go with Drowned Catacomb, Watery Grave, Underground River, or Darkslick Shores.

Pieguy396 on grixis delver help

2 weeks ago

Your creature count seems a bit high - I'd recommend moving the Young Pyromancers to the sideboard, possibly in place of a Dispel and Counterflux, which allows you to add maybe more Mana Leak, Spell Snare, and/or Collective Brutality to your maindeck. 19 lands and 10 fetches also seems a bit off, maybe cut a couple of Scalding Tarns for Darkslick Shores and/or Spirebluff Canal. I'd also consider going up to 20 lands. In any case, good luck!

tlhunter07 on Esper Teachings

2 weeks ago

Why are you running a Darkslick Shores in a 27-land deck? For that matter, why 27 instead of 26? Also, why no Gearhulk? And I find the lack of Cryptic a bit worrisome.

mmcgeach on Breya, Doom Shaper

3 weeks ago

heartofwolf, Re: Lands.

You can use fast lands like Darkslick Shores, they come in untapped in the Worldgorger loop. You can also run Reflecting Pool and Gemstone Mine. There's actually a ton of great 5-color lands. But, yeah, Shocks kill you. Unless Breya is already in play, then you can use Breya's +5 life gain to offset the damage 2 shocks are doing; as long as you have one source of non-pain mana, you get ahead on mana and life that way and can still infinitely tap your shock lands.

sylvannos on StifleNought mana-base help

3 weeks ago

What about playing more fetchlands (even though they're off-color) and adding Daze over Mana Leak?

If you're not using Daze, then Counterspell is going to be stronger. In that case, I'd go with Darkslick Shores or Underground River. Drowned Catacomb isn't bad, but you really don't want to spend your first 2 turns playing Dimir Guildgates because you got stuck with double Drowned Catacomb.

MountainMan817 on StifleNought mana-base help

3 weeks ago

Underground Sea is certainly out of range... Watery Grave is taking its place... I think 3x Drowned Catacomb 1xDarkslick Shores and 1xSunken Ruins will do me well.

hwagner on StifleNought mana-base help

3 weeks ago

Darkslick Shores is also very good

hwagner on StifleNought Control

3 weeks ago

How about 4x Darkslick Shores instead of the catacombs and ruins?

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