|Commander / EDH||Legal|
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|Innistrad (ISD)||Mythic Rare|
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Creature — Zombie Horror
As an additional cost to cast Skaab Ruinator, exile 3 creature cards from your graveyard.FlyingYou may cast Skaab Ruinator from your graveyard.
Price & Acquistion Set Price Alerts
|Have (9)||zachi , gildan_bladeborn , Forkbeard , rakdos24 , Ashy , YossarianLives , Puzzlemayor , Venser_the_Sojoner , aeonstoremyliver|
|Want (3)||mlouden03 , vashaclarens , fireborne1986|
Skaab Ruinator Discussion
2 weeks ago
Hi Kukitan, tes, there are a lot of ways to go with non-budget upgrades! The big one is Tasigur, the Golden Fang over Gurmag Angler/Skaab Ruinator. Aside from the ability, the reduced cost is a bigger deal than it might look. One copy of Training Grounds is another super cool option that makes Mindshrieker that much more deadly and also comboes with Tasigur. Finally, fetchlands greatly improve the effectiveness of your Delve cards, and I'd run maybe a copy or two of Halimar Depths to help make your Ula triggers more consistently.
3 weeks ago
I like it. I know it was created 6 years ago, based off of what this says, but I really like the concept. The combination of board wipes and graveyard creatures is beautiful. The only thing is it may struggle with other control decks. Another concept you could look into for sideboard maybe is the synergy between Skaab Ruinator and Eternal Scourge. I know when this deck was constructed the eldrazi were not a thing yet, I believe, but the synergy is undeniable. The only problem is getting 3 at a time. You could use some tutor spells (lots in black) to find the creatures you want and go to town with another 1 or 2 Skaab Ruinator. You would probably have to use Forbidden Alchemy to get them into the graveyard if you wanted to hold onto the board wipe for a better moment. I feel like Dictate of Erebos would be great for this deck too. And on the newer side, Torment of Scarabs for some constant pressure. I don't know if you'll see this or if you even want to play this anymore but those would be my suggestions to either you, or anyone who also sees the beauty in this deck. I still can't get over how well the graveyard creatures work together with the board wipe and just overall. Nice job. :)
4 weeks ago
Scavenging Ooze is not a threat.
(compared to other beasts that inhabit modern, like Tarmogoyf, Death's Shadow, Primeval Titan, Reality Smasher... etc. those are game winning threats, not frikkin Goblin Guide that can get +1/+1 counters, if you pay , and have dead creatures in graves)
Yes you can play it and play removal on the same 3rd turn, but it will stay the same puny little 2/2.
And then what?
Paying its cost 2x to grow it to be a 4/4 is not so great when it will still be murdered by Fatal Push, and it will still have its ass handed to it by the Hollow One casted for the sky high cost of
Of course if you build a deck that ramps and puts a lot of creatures into the grave it can become big (and do so reliably and at reasonable speed).
But that's the same territory as building a deck for Skaab Ruinator, and ain't no spike got time for dat!
4 weeks ago
well spending on T3 without having the ability to cast Skaab Ruinator at the time still leaves mana open to cast a 1 drop like Hedron Crab or Dream Twist all while working toward the primary win condition (bringing the opponents life total to zero) and drawing a card and most likely discarding a creature card for casting fuel... and gaining another 3/2 body on the field.... as long as your able to get at least one combat damage with him i say its worth it.
4 weeks ago
as i learned with Vampire Cutthroat skulk on a 1/1 is basically unblockable.
Most deck don't run creatures with 1 power.
And even the ones that do, only run 4x, like burn with Monastery Swiftspear, or mono white death&taxes with Thraben Inspector
The only question about the creature is spending on turn 3, and the fact that it dies to removal (but that can be said about everything else).
Still considering that for , you get to draw, play a 3/2 colorless creature, and put a body in the grave for Skaab Ruinator i would say it's probably worth running.
4 weeks ago
Kefnet the Mindful. I have always known that it is nearly umplayable, but since i found a Kefnet's Invocation at AKH prerelease i tried to build around it. The only decent deck based on the ibis god i found (not mine) is Kefnet the Modernful.
Reading your discussion about Skaab Ruinator i came up with the idea of it being a possible finisher/must answer threat in a Hatebirds build. The reasons are simple: the main colour of Hatebirds is blue as for the Skaab, so you don't have to splash; the Skaab flies and is fairly cheap (if you can afford the graveyard clause) and; Hatebears play Smuggler's Copter, which can loot creatures to fuel the Skaab; the whole point of Hatebirds is to play cheap, Flying creatures which can pressure your opponent from the skies and sacrifice themselves to counter your opponent's spells. Now, this is just an idea and i don't know if that deck can dump enough creatures in the GY consistently, but i still wanted to help.
1 month ago
@Xica yup self mill with Skaab Ruinator is far from perfect/bullet proof. However for budget purposes and the fact that I own this decklist in paper its fairly solid. Laboratory Maniac is a gamble but that is the price to pay when playing self mill. It's a main board answer to Rest in Peace as well as for milling yourself out before Skaab Ruinator could take the game (usually by T8)... Worst case scenario he is just casting fuel... And that's why I strongly urge you to avoid noncreature spells... Every time I tried something cheeky like Increasing Confusion or Psychic Spiral or other typical spells I end up just wishing it was milling me/enabled me to cast Skaab Ruinator... This list is all in to CONSISTENTLY cast and recast him between T3-T5.
1 month ago
Hello, from your post i just realized that i am not the only person who is tinkering with a deck built around Skaab Ruinator
So here is what ideas i came up with till now:
1# Build an all in deck with the best cheap mill spells, Hedron Crab, Minister of Inquiries, Shriekhorn (a few - as its sadly an artifact), Dream Twist, Contingency Plan - ad 3 playsets of "real" creatures Narcomoeba, Skaab Ruinator, Eternal Scourge - and a flex slot, that at the moment i fill with Stitchwing Skaab, but it could be Magus of the Bazaar.
The problem is that this version has obvious problems with stuff like Path to Exile, (and grave hate) despite being really fast.
2# Build a deck that abuses Gifts Ungiven with Skaab Ruinator as win condition (since this creature doesn't need slots devoted to Unburial Rites.
In such a shell Mulldrifter, Shriekmaw, Plaxmanta + Pit Keeper as a worse Snapcaster Mage would do well.
For turn one stuff like Siren Stormtamer/Martyr of Frost or stuff like Vampire Cutthroat would be ideal.
P.s.:Laboratory Maniac is a trap - for this deck.
There are alternatives that are a lot better - like Psychic Spiral + Mystic Retrieval which can work out of the graveyard, and mill the opponent out of nowhere.