The Hive (38)
- 1x Arid Mesa
- 1x Badlands
- 1x Bayou
- 1x Bloodstained Mire
- 1x Breeding Pool
- 1x Cascade Bluffs
- 1x Cavern of Souls
- 1x City of Brass
- 1x Command Tower
- 1x Flooded Grove
- 1x Flooded Strand
- 1x Gaea's Cradle
- 1x Gemstone Mine
- 1x Hallowed Fountain
- 1x Homeward Path
- 1x Mana Confluence
- 1x Marsh Flats
- 1x Misty Rainforest
- 1x Mystic Gate
- 1x Plateau
- 1x Polluted Delta
- 1x Reflecting Pool
- 1x Savannah
- 1x Scalding Tarn
- 1x Scrubland
- 1x Sliver Hive
- 1x Steam Vents
- 1x Sunken Ruins
- 1x Taiga
- 1x Tropical Island
- 1x Tundra
- 1x Underground Sea
- 1x Verdant Catacombs
- 1x Volcanic Island MP
- 1x Volrath's Stronghold
- 1x Watery Grave
- 1x Windswept Heath
- 1x Wooded Foothills
The Brood (29)
- 1x Amoeboid Changeling
- 1x Basal Sliver
- 1x Blur Sliver
- 1x Bonescythe Sliver
- 1x Bonesplitter Sliver
- 1x Brood Sliver
- 1x Crypt Sliver
- 1x Crystalline Sliver
- 1x Dormant Sliver
- 1x Essence Sliver
- 1x Galerider Sliver
- 1x Gemhide Sliver
- 1x Harmonic Sliver
- 1x Heart Sliver
- 1x Hibernation Sliver
- 1x Homing Sliver
- 1x Manaweft Sliver
- 1x Necrotic Sliver
- 1x Quick Sliver
- 1x Sedge Sliver
- 1x Shifting Sliver
- 1x Sinew Sliver
- 1x Sliver Hivelord
- 1x Sliver Legion
- 1x Sliver Queen SL
- 1x Striking Sliver
- 1x Syphon Sliver
- 1x Venom Sliver
- 1x Winged Sliver
Extinction Event (11)
Legacy Catalysts (21)
- 1x Chromatic Lantern
- 1x Coalition Relic
- 1x Darksteel Ingot
- 1x Enlightened Tutor
- 1x Mana Crypt
- 1x Mana Echoes
- 1x Mirri's Guile
- 1x Nature's Lore
- 1x Paradox Engine
- 1x Patriarch's Bidding
- 1x Rhystic Study
- 1x Scroll Rack
- 1x Sensei's Divining Top
- 1x Skyshroud Claim
- 1x Sol Ring
- 1x Sylvan Library
- 1x Training Grounds
- 1x Unnatural Selection
- 1x Vampiric Tutor
- 1x Wheel of Fortune
- 1x Yawgmoth's Will SL
Comments View Archive
I think the main question as it pertains to including Force of Will is if you have enough in the deck to be able to use its alternate casting method. If you can't do this consistently, then pull it and go with another alternative that would be a cheaper cast, like Arcane Denial.
I like the looks of this deck, and it appears you've got quite the funds tied up into it, especially the mana base. Very nice.
April 27, 2017 11:11 p.m.
bushido_man96, do I have enough in the deck to reliably cast Force of Will for it's alternative cost? Know what? I don't think so. Of the 100 cards in the deck, only 19 are blue including the Force of Will itself. I'll stick with Arcane Denial. Unless you can think of a better alternative?
Oh, and yes...I do have a ton of funds tied up into this deck. It's my one really good deck that I plan to maintain as Magic continues onward. It's the manifestation of my dedication to my favorite tribe, and in my opinion it is the definitive "ideal" Sliver EDH deck.
April 28, 2017 7:43 a.m.
From taking a quick glance at the deck again, I would say that you have enough to run force (on mobile so can't really go through every card). When using force in an EDH deck I try to have a minimum of 10 blue cards + force. Even if you don't have force, you look like you have enough ramp to cast it normally.
April 28, 2017 7:46 a.m.
Well, TheGrayMerchant I have 19 blue cards in total (that's including the gold ones). I'm apprehensive to persue Force of Will due to 1. Cost (yes, I do realize this deck is quite expensive...but I don't want to spend any more money than I need to) and 2. Reliability: roughly 20 out of 100 cards are blue, that means I have roughly a 1 in 4 chance i'll have a blue card to accompany Force when I cast it for it's alternative cost. For $100, I'd want higher chances than that. Your thoughts?
April 28, 2017 7:59 a.m.
April 28, 2017 2:58 p.m.
I think you should, that card is such a staple for blue in commander. Arcane Denial even helps your opponent a bit after. That kind of card I would rather use in a deck like Nekusar, the Mindrazer to punish them for drawing those cards.
I just got a foil Cyclonic Rift recently in a trade and I have only got to use it once so far but I have to say it is pretty awesome using that overload cost and I definitely recommend that you give the card a try to see for yourself here.
April 28, 2017 3:50 p.m.
I kind of agree with Delta-117. It really just depends on how much countermagic you want vs removal. If you get to pull off Cyclonic Rift with the overload (and really, in commander, when shouldn't you?), with the hoard of slivers you run, that would be a game-ender for at least one opponent. I think you should go with the Rift.
April 28, 2017 6:02 p.m.
April 29, 2017 8:06 p.m.
Yeah I think it has more usefulness, the capability to bring back a multitude of useful cards beats out having a a creature I think. However maybe there could be room for both still, but I'm not too sure of what would have to be taken out to do that.
April 29, 2017 8:57 p.m.
Since you brought up Volrath's Stronghold, that reminded me of the card Wheel of Sun and Moon which I suggest you consider using here if you can find room. If your slivers die they rather go to the bottom of your graveyard where they can be easily tutored for again by your commander.
I just happened to think of this card because you mentioned Volrath's Stronghold and all which is of course a way to recur things from the graveyard and this I think would be a good addition here either in place of that land or in addition to it.
April 29, 2017 11:40 p.m.
Delta-117 Wheel of Sun and Moon is an interesting card but I have the option of using Pulmonic Sliver for that. Sure, WoSaM is cheaper cmc wise, it's not tutorable and kind of one dimensional serving as ONLY a form of graveyard recursion for creatures. All of the recursion in this deck is multipurpose - allowing me to return multiple creatures at once, or letting me play anything I want in my graveyard. Volrath's Stronghold is interesting because it's also a manasource, but i'm only considering it. I think i'll get it later on down the road. For now, i'm going to start working on the deck page for Moskstraumen my new Yidris deck. Check it out when you get a chance. It's still in it's rough stages though.
May 2, 2017 9:42 a.m.
Dude... this deck is amazing... im realy jealous.
And how on earth did you create this deck page??
May 23, 2017 4:59 p.m.
Lucky_Dutch, thanks for the compliment. It took me a -long- time, favors, and lots of ebay deals to get this monstrosity assembled. Also, my fiancee (will be wife come this Sunday!) got me the most amazing deck box- refer to "the queen's egg". How'd I create this deck page? CSS. So, it's kind of an unofficial "feature" of the site. Basically the great ones who run this will tolerate us customizing our deck pages if we do it responsibly. If you want to do it, you have to:
- Not do things half-assed. You will make mistakes, just make sure you're willing to spend the time to fix them.
- Read over the directions thoroughly.
- Ask questions. There's a coding forum.
If you're willing to do those three things, then customizing a deck page would be for you.
May 24, 2017 12:37 p.m.
Congrats on youre engagement!!
The next thing is to upgrade the mana base of my deck.I whas thinking to add more fetch but i'm not sure thats the way to go..
May 25, 2017 5:50 p.m.
June 2, 2017 9:31 a.m.
So Thorncaster Sliver came across my radar sometime ago, and my reasons for not including are thus - for a 2/2 that can deal potentially 3 points of damage in a given turn is lackluster. Terrible. Not worth the mana. Additionally, there are plenty of other slivers that cost (in varying colors) that are just plain better - Brood Sliver the Legendary Slivers and Synapse Sliver just to name a few. It's synergy with Venom Sliver is nice and all, but that's the only card let alone sliver it'd have any actual synergy with. To make it more viable, i'd have to include Toxin Sliver as well, but i'd prefer to keep my current line up. tl:dr - it's CMC is too high for what good it actually does.
June 2, 2017 11:04 a.m.
What about Vizier of the Manegerie, volrathz's stronghold, descendants path, and why u removed scroll Rack?
June 6, 2017 4:22 a.m.
Vizier of the Menagerie is not a sliver, and therefore does not belong in the hive.
Volrath's Stronghold, I am considering. I do need additional graveyard recursion outside of Yawgmoth's Will and Patriarch's Bidding. What land do you think I should swap out for it? I'm considering swapping out Mutavault, but removing it would be removing another Sliver.
Descendants' Path I considered, but ultimately deemed it unnecessary. This deck is pretty fast, and once Paradox Engine hits the field, I can end up playing every single sliver in my library if I have enough slivers in play.
Why did I remove Scroll Rack? It's not removed. I simply upgraded to the masterpiece version of it. It's under Legacy Catalysts.
Question, do you know how to tag cards? If not, please check out this page for help. It makes it easier on the reader when they can just hover their mouse of the card, as opposed to having to look it up. Thanks!
June 6, 2017 9:28 a.m.
About Paradox Engine its fcking awsome but you cant relay only that. Seedborn Muse isnt a sliver too, Thats why I play the Vizier of the Menagerie, has great sinergy with Descendants' Path and Sensei's Divining Top also if u add the Volrath's Stronghold has another sinergy
June 7, 2017 8:13 a.m.
Pls check out my Sliver deck list, http://tappedout.net/mtg-decks/slivers-time/ it would be great that you can feedback me! Thnx in adv!
June 9, 2017 7:33 p.m.
Pozo2212, i'll gladly help you out with your deck. BTW, you can link your deck by using:
If you changed the name of your deck, it'll always have the original name you gave it And if you were to advertise your deck, then use:
June 10, 2017 9:34 a.m.
Ixalan has been leaked somewhat, and now there's actually been more cards spoiled for September's set than there has been for the one less than 2 weeks away...
Found this card you might like. It's a rare enchantment that costs 2.
"As Arcane Adaptation enters the battlefield, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that arent on the battlefield."
This means if you wanted you could use something like Seedborn Muse which is now actually tutorable if you wanted to.
June 15, 2017 3:09 p.m.
This deck is awesome, Im using this deck as my main deck. Im really interested. But maybe you would consider some card like:Diffusion Sliver
June 16, 2017 7:51 a.m.
Delta-117, thanks for keeping me in the loop regarding spoilers. Arcane Adaptation has my curiosity, but it's synergy (at least to me) seems too niche to be useful in this deck. If this deck incorporated alot of non-slivers, then I could see a potential use for it. Additionally, Vanquisher's Banner also has my curiosity. It reminds me of Coat of Arms. Arcane Adaptation is not a must include, but it is interesting.
But what has my attention is the announcement of a return to Dominaria, the current home to Slivers according to MTG lore. That guarantees we will be getting more of our favorite hive-minded tribe come 2018. If they reveal any Sliver Planeswalker(s) I'll be getting two of each, in foil. Who am I kidding? I'll likely acquire all the slivers from that set in foil as well.
Pypoh, welcome to the hive. Thanks for commenting on the page, and thanks for the compliments. So you're interested in building your own Queen's Egg, hm? Well are you building a paper copy, or on MTGO? If you're building a paper copy, then I'll give you some advice - try your best to get involved with an MTG community, and try and buy cards directly from individuals. Maybe see if you can perhaps help with odd jobs and etc to get a discount on some cards? That helped me out some. Additionally, check out the Hivestone > Other Information > Building this Deck section. It'll give you an idea for how much some of the more expensive lands costs. Try and get your deck for less than what I paid!
In regards to Diffusion Sliver, it used to be in this deck, but the problem was that if someone wanted to remove a sliver, then they could easily pay the extra . Due to the nature of the format...mana is kind of a non-issue in EDH/Commander. So in closing - Diffusion Sliver's ability is moot, because the opponent can easily pay the tax that protects your slivers. As for your other card suggestions:
Virulent Sliver - Having to attack your opponent with 10 individual instances of Poison is difficult, and ultimately kind of pointless. If you're going to hit your opponent 10 times, then they should be dead shortly before then. It's an interesting back up plan though, and I could see a reason for it's inclusion- but definitely not a primary wincon strategy.
Root Sliver - Depends HIGHLY upon your group's meta. If you have a EDH player who is just counter-happy, then Root is definitely a must include. I personally don't encounter too many counter heavy decks, so I'd prefer to rely on Cavern of Souls
Darkheart Sliver - Also was in this deck once, it's a decent creature, and a good response to a boardwipe. The primary use I found for it was an additional sac outlet for Dormant Sliver. I'd consider it's ability a bit too niche to be useful in more than one situation.
Frenetic Sliver - This one was also once apart of the hive. Uhm...it's kind of in the same slot as Darkheart Sliver in that it's primary use was a response to boardwipe events. However, it's ability can be useful when a sliver is going to die...and you have no options for regeneration. Basically when blocking or attacking with a sliver you'd use Frenetic's ability right before it enters the graveyard - you could potentially save the sliver and maintain board presence. Unfortunately it's ability is inherently inconsistent, but interesting nonetheless. I wouldn't include it however, given that there are so many options for regeneration.
Sorry that response got a little long, but yeah. A pleasure hearing from you both.
June 16, 2017 1:34 p.m.
Yeah I figured it might be a bit too niche, but I just thought I would point it out as well so it was on your radar.
I also heard of that return to Dominaria, it will be the next set after the later set Rivals of Ixalan (January 19) so that means its in April on the 27th. I was never around for the first time to this plane as I had only started at Theros, but i'm definitely excited at the hope of possible slivers again. By the time Dominaria is around my current standard deck will have rotated in it's entirety and so maybe I can finally have a chance at playing some slivers in standard too!
(Only started playing standard with BFZ so I missed the slivers in the core sets 2014-2015).
June 16, 2017 4:07 p.m.
im working on my own sliver deck, i really like slivers lots of fun. but i was wandering what Paradox Engine is used for. its really high on up edhrec as well.
July 11, 2017 3:34 p.m.
3InchMeatMonster, welcome to the hive. I'd be glad to answer your question. I just want to start off saying that Paradox Engine is incredibly good for Slivers because when combined with Gemhide Sliver/Manaweft Sliver + Heart Sliver you can effectively play your entire deck and end the game. Here's a play by play of a game ending scenario:
Turn 4 -
July 11, 2017 6:33 p.m.
oh shit thats a good combo. i will have to pick up a Paradox Engine then. thanks for the extremely informative answer
July 11, 2017 6:43 p.m.
August 1, 2017 5:20 p.m.
jplvette, welcome to the hive. Thank you for visiting the page. To answer your question, yes Intruder Alarm has been mentioned before. My conclusion regarding the card has not changed - It has far too much potential to backfire to be considered useful. Cards like Kiki-Jiki, Mirror Breaker, Stonybrook Schoolmaster, and Lullmage Mentor (just to name a few) are all lurking out there in EDH. Since the card can be taken advantage of by anyone at the table I could unknowingly enable someone else's wincon. Therefore, the card is just invalid in my eyes. But for more, (and less ) I can keep that potentially game ending effect all to myself - enter Paradox Engine.
tl:dr - Intruder Alarm can easily backfire and lose me the game automatically. It's not worth it.
August 2, 2017 8:49 a.m.
Ruffigan, I took your comments into account. Just wish you posted them on my deckpage. I changed the .navbar-fixed-top transparency (only made it slightly transparent) -enough so that the reader can easily differentiate between the comments section and the words themselves. I also took things one step further and lowered the brightness of all the words in the comment section, so that they'd be easier on the eyes. What do you think?
It feels like a bit of a shame that the deck has little room for growth. At least in my opinion. When it plays, it plays like a well oiled machine. All I do at this point is watch each new set for any cards that could help enhance or add to the deck. I'm hoping Ixalan or Commander 2017 will yield something worthwhile.
August 2, 2017 11:36 a.m.
So, I was scrolling through my comments, and forgot that I didn't actually answer you Troys50:
@LVL_666 I had heard this from my friends that this was not the case, that quad healing wasn't something possible with Essence Sliver. Guess you can't trust your friends, huh? Hail the Brood Queen! Bows
To answer your question: Your friends are 100% WRONG. If you refer the accordion up top, and go to: The Hivestone > The Strategy > Combos and Synergies and look at Syphon Sliver + Essence Sliver I explain everything at length. When they doubt you, just point them straight to that section, and it will silence them. With slivers, it is actually possible to get DECUPLE-life gain. Yes. That's right. If you have 4x Essence Slivers, 1x Syphon Sliver, and 1x Bonescythe Sliver in play then that's 4 separate triggered effects and 1 static effect going on two times in one strike. Say it with me now: DECUPLE-LIFE-GAIN. (that means times ten). Mind you it can only in a casual game. But it can happen. So tell your friends to stick that in their pipe and smoke it for ever doubting the queen's majesty.
August 2, 2017 12:33 p.m.
Slivers was always an archetype that interested me when I was thinking about getting into magic and the idea of making a sliver deck is what finally pushed me to buying my first cards. I always loved the swarm "theme" from various games (zerg in starcraft come to mind). When I started buying cards to make my sliver edh deck, your deck was my main influence for deckbuilding. I've been playing slivers for a couple months now and loving every second of the hate I get. Thanks for being such a valuable resource to me for deckbuilding.
I've been running living death in addition to yawgmoth's will and patriarch's bidding and it's been pretty effective. Have you considered adding that, or living end to your deck for more graveyard recursion? I find that when I lose it's because I got boardwiped, all my good slivers got countered or removed or I just didnt hit the mana I needed. The first two are answered by the mass recursion effects. The latter will eventually be fixed as I make my landbase better.
August 9, 2017 2:12 p.m.
Xcallion, i'm flattered that you would consider my deck a valuable resource for your own deckmaking - thank you for the compliment. I put alot of time, energy, and way more money than I should have assembling this beautiful monstrosity. Glad someone else is finding it worthwhile.
As for your suggestion, the idea of adding more graveyard recursion has been rattling around in my head for sometime. Living End and Living Death have crossed my radar briefly, and I considered swapping them in for Unnatural Selection. Unnatural Selection's use in this deck is very niche, but i'm hesitant to remove it because I can outright control a whole board using it and my commander. Nothing feels better than taking someone else's commander, and hitting them in the face with it.
I've actually been considering Volrath's Stronghold for a little while now, swapping it in for Mutavault. While it's not quite as dramatic as Living End/Living Death, it's something that can be done every turn, and is relatively protected due to the minimal land hate in my meta. I think it's differences compliment Yawgmoth's Will and Patriarch's Bidding quite nicely.
Mutavault is wonderful in that it's an extra Sliver in the deck - and A 2/2 for no less. My only issue however is that it's not as impactful as I would like. It's a manland that's only as good my boardstate - more slivers = better Mutavault. Also, opponents are usually quick to forget about it's ability. But despite all that, I think what Yawgmoth's Tomb brings is just far more worthwhile for the deck to perform consistenly. What are your thoughts? Do you have Mutavault in your deck? How has it performed for you? Have you been considering Yawgmoth's Tomb as well? Have I asked you enough questions? Ha. Thanks for commenting, the hive is pleased.
August 10, 2017 12:20 p.m.
Some interesting new cards coming for commander 2017.
August 10, 2017 3:53 p.m.
August 10, 2017 10:18 p.m.
Delta-117, I didn't realize the spoilers came out! Thanks for keeping me aware. So, after doing a brief perusal of Commander 2017's offerings a few cards piqued my interest:
Kindred Boon: an Enchantment that creates indestructable creatures...not bad.
Kindred Summons: That CMC is almost too high to make this card worthwhile for Slivers, but it's interesting nonetheless. Good synergy with cards like Mirri's Guile, but it's largely dependant on my boardstate. Maybe it could serve as a decent wincon?
Path of Ancestry: I don't exactly like the comes into play tapped part...but for a mana of any color then scry 1? Yes please.
Delta-117, are there any spoiled cards you think I've missed that are worthwhile?
August 11, 2017 12:42 p.m.
Teferi's Protection, huh? That is an interesting card indeed...but doesn't quite have the abuse potential i'm looking for. Considering how my deck would be able to use it...well...it's super limited. Yawgmoth's Will wont give me access to it, and I only have one option to tutor it. I don't think it's that great of a card unless i'm missing something Delta-117?
August 12, 2017 11:51 p.m.
(Sorry in advance for the probably bad english, it's not my main language and sometimes i struggle a bit when it comes to write in english. I hope you understand)
First of all i'd like to say that i love your deck and all the dedication and effort you put on it, as a fellow Sliver player like you i'm so impressed!
I used to play Slivers back in the day with my playgroup. We used to play really bad, with really bad decks, and some absurdly complex and nonsense multiplayer modes, but the deck always crushed my opponents mercilessly! Then it became hard to play a sliver deck in my group because of the Sliver Hate effect, constant complaints, salty comments... i became "that guy", i started feeling bad just for playing it and i ended putting it away. Years passed, playgroup changed, and recently i started having interest in playing EDH and TL. I started looking here on Tappedout some ideas and it was in that moment that the Hive Call echoed in my soul. I've build a similar budget version of this deck and started to strike fear in my enemies again, defending the pride of the Hive with determination! Yes, the Sliver Hate effect it's still here, but now i play what i like the way i like it, without being influenced by the other people.
What i wanted to say is just Thank you for sharing the amazing work you're doing for the Hive, it really changed my way to play MTG, and i cannot wait for your next update on this deck! Keep up the good work!
OT: Oh, i wanted to ask you one thing: i know this is a EDH build, but i wanted your opinion about the Tiny Leader format. If you would ever build a TL sliver deck, what colors you would choose? I know there isn't a proper Sliver Commander under 3cmc, and sometimes the builds i try to make feels so forced and inefficient, but i worked so hard these days to find a balance for a build that might work, and i wanted to ask you before i let go my idea. From what i saw, with Yasova Dragonclaw seems nice, even a build with Marath, Will of the Wild could have some uses, but the absence of black mana feels so heavy... i tried a a pseudo-reanimator build with Alesha, Who Smiles at Death, i tried once with Jenara, Asura of War but she's so out of place, she's good only for her colors... i dunno what to do, what do you think?
August 14, 2017 10:54 a.m.
M4RK0G91, thank you for the high words of praise. I'm grateful that you appreciate my deck, and the page that chronicles it's life. Your English by the way is excellent, I wouldn't have guessed it was a second language for you. I first met slivers way back in Legions - I was playing my 2nd deck ever: Mono blue Wizards. I played against my friend who assembled a rainbow sliver deck. I lost every single game I ever played against it, and after my 4th or 5th loss straight, I couldn't help but admire the synergy of slivers.
Fast forward roughly 10 years, and now i'm married and facing all sorts of adult responsibilities. I don't have kids yet, so I chose to get back into magic. My awesome wife bought me the custom hand made "Queen's Egg" as a complete surprise. She knew that I was talking to Liefkicker Studio about getting a custom made deckbox, as his work is simply amazing. She told the artist to lie to me, saying that he couldn't take commissions at the time. You could only imagine my surprise when I received a mysterious package a few months later. My wife is the best.
As for Sliver Hate...it's real. A lot of younger EDH players have absolutely no idea what Slivers are...or heard of them but never had a chance to face a sliver deck. But I can assure you by the end of the game they are definitely aware of the might of slivers...and typically are relieved the game was over lol. The players that do know what Slivers are generally groan the second I reveal my commander. If i'm in a multiplayer game with said previously mentioned player(s) they will try their best to convince everyone at the table that i'm the biggest threat...even with no slivers on the board lol.
This will be a multipart response, as I've yet to play Tiny Leaders. But i'll give you a full response after I do a little bit of learning on my part. Thank you again for the nice words, the Queen is most pleased.
P.S. - If you have one magic deck that you are really fond of, I highly suggest you look at Liefkicker's website website and inquire about buying a deckbox. I'm not going to lie...they are expensive, but worth every single dollar. Recently, he made a variant on the Queen's Egg themed after Sliver Overlord that was for sale on ebay. His work is beautiful, and of the highest quality. His site is definitely worth checking out.
August 15, 2017 10:11 p.m.
Now is the time for some C17 stuff! A land you can add is Path of Ancestry, which unfortunately enters tapped, but is a Command Tower that scrys whenever you cast a sliver. Another great card is Kindred Discovery, which will make all your slivers draw cards on top of what they already do. In fact, the whole Kindred cycle is worth looking into. The rest of the cards are less exciting, but any tribal deck should look into it.
August 26, 2017 3:29 p.m.
Monkeylordz, thanks for bringing my attention to some of the new cards from C17. Path of Ancestry caught my attention, but then I kind of wrote it off as a strictly worse Command Tower due to it coming into play tapped. But then I thought more about the scry 1 part of it's mana generation and I have mixed feelings. I want my deck to be as fast as possible so anything that enters tapped is kind of a no go to me. But that scry 1 really gives me pause.
Kindred Discovery is a strictly better Synapse Sliver. That is nothing to shake a stick at though. Considering my deck, other cards that cost as much are basically combo pieces and wincons. Then there are cards that just help me dominate the battlefield through sheer numbers. KD is a very good card but has a very big and fundamental flaw in that it requires creatures to work. I'll keep thinking on how i can incorporate it, but for now it's mostly something i'll mull over.
August 26, 2017 10:14 p.m.
September 21, 2017 6:58 p.m.
Icbrgr, thanks for the comment and +1, the hive appreciates it. The combo potential of Venom Sliver is great, as Deathtouch is just a wonderful ability. Quilled Sliver's ability is also great, but it does leave much to be desired. The strict stipulation of having to target an attacking or blocking creature really limits the combo's viability. A similar Sliver, Thorncaster Sliver is also pretty lackluster. I wish for I could get a slightly improved Psionic Sliver. It's design simply falls short of a Prodigal Sorcerer, which I believe it's supposed to be, but a Sliver. Quilled Sliver isn't bad, but its not optimized.
September 21, 2017 9:26 p.m.
Despite going 0-3 at a 12am prerelease, and my card pool leaving me with a pretty bad deck, I managed to open an awesome promo!
It was a promo growing rites of itilmoc, which I think is going right into slivers.
September 23, 2017 10:06 a.m.
Delta-117, i've been there too, being 0-3 that is. What's worse is that it was to a bunch of children. It's embarrassing...but i'll tell the story: back when I was starting to get back into magic I went to a draft and decided to sign up for the 'casual' table thinking it was going to be more less experienced players, or players just getting back into the game. I was more or less right, but everyone else there was a child. Like...5 to 7th grade. I was the only adult, and it felt weird...like I was babysitting or something. I once had to tell one of the little ones to stop messing around with one of the other kids and let him play his game! lol.
The worst of it however came when the most adorable little kid asked if I wanted to play a few rounds. He was so cute it was awful. He had big ol' disney eyes and the little kid voice. That kid drafted some kind of monstrous red deck wins and proceeded to trample my face in both games. I was so embarrassed I couldn't really say anything. When his dad showed up I asked him "why don't you play with him?" and he responded "Because I can't take losing to him like that." It was pretty funny...and I had a good time anyway...sort of. Losing to kids hurts man.
September 23, 2017 4:21 p.m.
Amazing coding! I am trying to do some coding myself on my Zurgo EDH deck. Would you want to share any of your secrets with me? :) If not I understand, but I am quite intrigued, especially by the panels.
October 1, 2017 3:31 p.m.
Lord.of.Innistrad, of course I'll share my secrets of CSS-fu with you. I'll just have to remember exactly how my code works again lol. Expect a post on your profile page in the near future :)
October 2, 2017 10:37 a.m.
Awesome! If you could include how to publish the external CSS files to Dropbox or whatever that would be fantastic! Thanks :)
October 2, 2017 11:55 a.m.
M4RK0G91, I realize I never actually responded to your other thought:
"Oh, i wanted to ask you one thing: i know this is a EDH build, but i wanted your opinion about the Tiny Leader format. If you would ever build a TL sliver deck, what colors you would choose?"
I uh...realize this is like...months late so sorry about that. So what's my opinion of the Tiny Leader format? Well, I don't have a TL deck, nor have I played the format BUT the idea I have of the format is alot constant quick and cheap plays that over time add up and create interesting combos and synergies. I can see why you would consider creating a Sliver deck for that format. The only problem is that you won't have any big "Haymakers" if you will. Being restricted to CMC 3 seems like a real big challenge.
So, what colors would I choose to build a TL deck? Hmm....well lets assume I want to build a TL Sliver deck. What would be the ideal commander for me? Animar, Soul of Elements is a strong contender in my book. His secondary ability at the very least helps you cast more Slivers. On top of that, his color identity gives you access to Gemhide Sliver + Heart Sliver, and Venom + Striking Sliver. Additionally, i'd drop in Muscle Sliver + Predatory Sliver. So if it wasn't evident from all the previous card choices and synergies I pointed out, i'd make an aggro deck. Maybe call it "Animar, Soul of the Hive" or something like that.
Yeah. Sorry about the super late response. Thanks again for commenting!
October 18, 2017 3:56 p.m.
I don't know how many Planeswalkers are played in your meta/playgroup but I find myself swapping out cards all the time to find one with as much targets as possible.Therefore, cause you are running none of these cards, what do you think about Hero's Downfall or Dreadbore ? They both kill a creature, but an annoying Planeswalker as well.On the other hand Utter End is expensive with 4 cmc, but it hits everything, exiles and is instant. When you run Vindicate and Anguished Unmaking you should take the third of the cycle as well :)
and there are some nice arts for these ones, too:
October 21, 2017 7:51 a.m.
Juppe, I think the card choices you mentioned are awesome. They may have been mentioned to me in the past, but revisiting them I feel as though I want to include them in some way. I however, have no idea how to include them in this deck. As i'd have a hard time deciding on what to cut. I'm considering creating a sideboard, but I'm on the fence about it as the official rules state:
"Normally, sideboards are not allowed. Optionally, players may have a 10 card sideboard that they may use before the match after Generals are declared" -Source.
It's ether that, or I start cutting more Slivers from the deck and that's something I'm rather hesitant to do as their number continually dwindle to make room for more control cards. What're your thoughts? Should I actually include a sideboard?
October 22, 2017 8:47 p.m.
I personally value a higher number of targets more than the mana cost. EDH/Commander is still a Multiplayer or at least slow format where cards such as Path to Exile or Swords to Plowshares loose a lot of value they gain in the faster constructed formats (legacy, modern) in which they gain most of their power to being instant & only 1 mana :)
here are my suggestions and why to cut :)
reasons: swan song hits enchantments, instants, sorceries.. utter end hits everthing that's permanent..
reasons: Swords hits creatures, but downfall hits planeswalkers as well
All of what I said here and before is only a personal opinion and based on my personal meta-knowledge.. My groups play a lot of planeswalkers and few indestructible creatures or graveyard-return-effects, so exiling creatures is not necessary.
October 23, 2017 7 a.m.
"EDH/Commander is still a Multiplayer or at least slow format where cards such as Path to Exile or Swords to Plowshares loose a lot of value"
Not in the meta where this deck exists. The Queen's Egg only faces tier 1 and 2 decks. Prossh, Skyraider of Kher or Animar, Soul of Elements are its regular adversaries. Swords to Plowshares is very CMC efficient, so it can help delay the adversaries' progress and leave me with additional options. Games generally don't last too long, maybe 4 to 6 turns but rarely no more than that. So as you can see, i'm rather hesitant on cutting it.
So in this deck, counterspells are used often. At times, I am at a bit of a loss with Swan Song because it doesn't target everything. When Stax or Superfriends decks show up, I have trouble. I have been thinking of a replacement for Swan Song, ideally i'd like to swap it out for a different counterspell but for the time being I am considering Hero's Downfall over Utter End. The CMC is much higher than what i'd like to pay, but it does seem much more useful. Plus the icing on the cake is that sweet sweet promo art. So my final decision is Hero's Downfall in for Swan Song. What do you think of that?
October 23, 2017 10:47 a.m.
I'm having second thoughts on cutting Swan Song. I need counterspells in this deck. As opposed to cutting a counterspell, i'm going to share some thoughts on some alternative cards. I'd appreciate it if you could give me your thoughts on the following:
- Undermine - It's a neat card, but not necessarily competitive enough. At least in EDH.
- Plasm Capture - The supposedly "fixed" mana drain. I think it fits the theme of the deck, but I'm concerned that it's not competitive enough.
- Arcane Denial - This was in the deck once upon a time, my only issue with this spells is the fact that it awards the opponent with two additional draws on their next turn.
- Force of Will - Also used to be in this deck, but I upgraded to a Mana Drain because there's simply not enough in the deck to support this.
- Forbid - This seems like it would be a good fit in here, as it can be reused on a semi-consistent basis. I think of the cards previously mentioned this is probably the best contender of the bunch. It seems perfect for EDH.
October 26, 2017 11:32 a.m.
October 26, 2017 12:32 p.m.
- Cons: One time Use.
- Pros: Targets everything.
- Cons: Can only counter spells.
- Pros: Potentially re-usable.
October 26, 2017 3:50 p.m.
Delta-117, after much deliberation I decided to go with Disallow. I'm in no rush to pick it up, so i'm going to play the long wait on ebay. I'm going to go ahead and update the decklist anyway, despite still running Swan Song in paper. I wish the card got the same treatment as Yahenni's Expertise or even Voidslime. But oh well, it's still a good card.
October 31, 2017 10:03 a.m.
Delta-117, sorry to spam you but I'd like your thoughts, or rather anyone's thoughts on the following:
- Pros: Is very cheap CMC wise leaving me with more options with it in hand.
- Cons: Doesn't target creatures, which can hurt when needing to counter a commander entering play.
- Pros: Can target virtually anything.
- Cons: Is a much more expensive card CMC wise. Basically, is a strictly worse Disallow but it's still very good. Plus the alternate art for Voidslime looks amazing.
But yeah, I'm kind of having a tough time with this one. To add more context this deck is meant to be the most ideal set up for a Sliver Overlord commander. Therefore, I need to have the best and most efficient plays available to me at all times. Sometimes that means having spells that cost less CMC wise despite not quite being able to target and destroy everything. Mind-thoughts on this matter from outside the hive would be much appreciated.
October 31, 2017 11:09 a.m.
Oh i'm sorry, I thought I had got back to you on this, I admit I had completely forgot because of school and all. Negate I think is fine to stay with for the reasons you listed, being able to hit creatures could be useful and all, but unless your seeing a lot of high impact, need to be dealt with creature threats in your meta then I think the cost reduction will be helpful. Plus you now will have Disallow already anyways.
November 25, 2017 10:31 p.m.
Delta-117, I decided to just stick with the Negate. I'm done making changes to the deck- all that's left is acquire the foils. I just purchased a foil Mana Drain from ebay for $158. I'm anxiously waiting for it to arrive. For the price it was A steal, but still expensive as hell. I'm sorry to hear about your draft woes, I know your pain. This is why I don't buy boxes and rarely do drafts. Normally, I just buy singles. After reading up on the subject I've gotten pretty decent at spotting counterfeit cards.
Thanks for your input on Negate though, I had my doubts for a moment, but it's a solid spell worth keeping. I think this list is it. Once I get Sol Ring, i'm done. No more high-priced acquisitions...at least until more Slivers arrive.
November 25, 2017 11:15 p.m.
I assume we have high hopes for the next MTG set based in Dominaria for new Sliver Creatures...I would like some tri-color slivers... most decks already run 5 colors and it would be fun to get the best of the wedges and shards in sliver form...
December 5, 2017 8:45 p.m.
I would ditch the Unnatural Selection. It's a wasted card slot - you already have Amoeboid Changeling which is tutorable. You'd be better off running an Eladamri's Call or a Chord of Calling or similar to increase your ability to tutor creatures and remove some reliance on your commander. That or a Phyrexian Arena or a Necropotence.
December 5, 2017 8:51 p.m.
Hello. This deck is one of the neatest decks I have ever seen. I was toying with the idea of ally tribal with General Tazri, and started looking at sliver decks because they are also 5-color tribal decks that get better with more creatures. After reviewing your decklist and reading your description I have fallen in love. Thank you for sharing this to the world.
Also, Oblivion Stone seems really slow and generally not good, yet it is in your highly tuned list. Would you mind explaining why?
December 6, 2017 4:06 p.m.
December 6, 2017 6:48 p.m.
Sorry, last question. Why do you care about the top of your library so much? I see the manipulation, but no payoff.
December 6, 2017 6:53 p.m.
DiabeticFire: Top of deck manipulation is good for fixing your draws. If you every turn you could pick the best one out of three cards, you've increased the deck's ability to answer problems/draw into win conditions. And things like Scroll Rack let you turn crap cards into value with the aid of fetches/shuffle effects.
December 6, 2017 7:29 p.m.
Thanks for the replies and attention to my deck page. The hive appreciates it.
Mythwind, high hopes indeed for a new array of slivers. The return to Dominaria is currently set for April 27, 2018. I will be paying very close attention to what Wizards will have in store for that set. While Dominaria is not their home plane, they do have a pretty significant presence there.
enpc, I can agree that by itself Unnatural Selection is kind of a worthless card. Without the commander, it would be a waste of a slot. But despite that, I want to keep it. Here's my assessment of the card, and my reason for keeping it:With Overlord on the board, for a paltry I can steal any creature on the board without the need to untap anything. So with an infinite mana combo in place, yes I can play every sliver in the deck, but I can also steal every creature on the board as well. Amoeboid Changeling does have it's advantage of being tutorable via commander, BUT it can only be used potentially once per turn if Paradox Engine is not in play.
I can agree that the slot can be substituted with something else, but its overwhelming synergy with my commander makes it so worthwhile. I made a Mizzix of the Izmagnus player scoop after I took his commander using Unnatural Selection and my commander in a game of Emperor. With that kind of impact in a game I am very hesitant to swap it out. Your suggestions however, are very nice. I don't have a Eladamri's Call on me, but I do have a Worldly Tutor. I used to have a Necropotence and a Phyrexian Arena. Chord of Calling is interesting, but I also have a Wargate. I might try experimenting with that.
Last, but certainly not least DiabeticFire. Welcome to the hive. Thank you for the +1 and the nice compliments. Curious about why I have Oblivion Stone? I agree, it is very slow, but it is very far from being not good. It's primary power is that it gives me significant influence on the board. For a mere I make other players hesitate to play their best options on the board. With Sliver Hivelord in play, I can keep my creatures while I wipe the board. Also, the best part is that I can keep permanents I deem necessary with fate counters. tl:dr - O-stone lets me intimidate others, and do selective board wipes.
- Gemstone Mine - So, yes those depletion counters can hurt but the pros outweigh the cons.
This land provides me some excellent mana fixing early game. Since slivers are 5 color, having access to the right mana early on is invaluable. Sure, it stinks when the land goes away...but it's worth it to establish a board presence early on.
- Why Engineered Explosives? Simple. It's highly versatile mass removal. It targets all non-land permanents that cost so I can tailor the mass removal to be anything I please. For example I could just remove all tokens and 0 cost permanents from the battlefield. Normally this would be a suitable anti-aggro mass removal option, but I have had great success with this card dealing with token decks.
December 6, 2017 9:39 p.m.
Reducing dependency on your commander (in the forma of adding additional tutors) is always the better way to go. While some competitive decks run cards like Gilded Drake to shut down very commander focused decks, they usually devote a single slot to it. The problem is that while it's cute and all, my counter arguments would be (above and beyond your own "cons" list):
Emperor is not hte best place to gauge a card's ability in (unless that's all you play)
given infinite mana, you should be winning the game that turn, unless you create a proper hard lock (i.e. each opponent has no permanents). Stealing creatures is not the same - I have decks which can win with no creatures on board.
outside of combo, your focus should be on advancing your win condition. Stealing a pesky creature every now and then is fine, but you already have changeling for that. Devoting extra crds is a waste.
I think you won't miss it if you cut it, but you will notice more tutors. Just my two cents.
December 6, 2017 9:48 p.m.
December 7, 2017 1:17 a.m.
Cost is always a big factor. Turn one plays are super relevant. The other thing is that Mirri's Guile does not require any other cards to function with it, whereas Kindred Discovery needs creatures of the named type. Because judging a card at it's best sets a bad benchmark. You need to look at how well the card will get you out of trouble.
December 7, 2017 3:39 a.m.
So I have spent a while doing some research, and I have found a few things that I want to pick your brains about.
Third is Cover of Darkness. It makes the entire brood extremely difficult to block, which could come in handy if Sliver Queen or some other combo piece gets exiled and you need to win through commander damage or combat damage.
Urza's Incubator Gives a cost reduction of for only to cast. Seems great to me.
Also, I built my own version of this deck. I do not have the original duals, so I replaced them with the Shadowmoor/Eventide filter lands. In addition, I made the following substitutes for budget reasons. (I tried to get each substitution to fill a similar role but I just dont have the library manipulation cards, so I went with ramp and card draw)
Any thoughts would be greatly appreciated thanks!
December 8, 2017 10:38 a.m.
enpc, you make a compelling argument for the removal of Unnatural Selection. I have to admit, i'm feel more and more convinced that I should swap it out. However, the Emperor example was a poor one. Allow me to submit another: During a game of Multiplayer (6 opponents I believe, including myself) commander I stole The Gitrog Monster and proceeded to bash that player with their own commander. The ramp and card draw The Gitrog Sliver provided was magnificent. It enabled me to play more and more slivers that in turn made me an absurd threat. All the other players at the table were also afraid to play their commanders for roughly 3 turns before I reduced that poor Gitrog player to nothing. So, again you can see why I'm hesitant to remove that card.
If I were to remove that card however, then for tutoring options there is only ONE choice here: Demonic Tutor. Amazing card that is overdue for a reprint. This is minor, but what frustrates me is that the DCI judge promo for this card is roughly $300. That as far as I know is the only foil instance of that card. I want it, but not at that price. The last planned high priced acquisition on my list is Sol Ring, and i'm kind of looking forward to it being the last one of this deck but I digress...I still do agree with you that Demonic Tutor would have more of an impact. I'll pick up a cheaper copy sometime and test it out. I won't make an official change until i'm ready.
DiabeticFire, thanks again for keeping up with my deck and i'm flattered that you would like to pilot a version of your own. In this post i'll address your card suggestions, as to my thoughts on your card choices i'll address those in a later response.
Shared Animosity - This card seems to be more at home in a aggro deck, however I still want to give it some consideration. My deck has a slant more toward control, but it is indeed a midrange deck. Perhaps this is just the thing I needed to help give me a more viable aggro strategy when some of my combo pieces get removed. I want to test this card out. For now, it's in the same lane of consideration as Diabolic Tutor for a possible replacement for Unnatural Selection.
Cover of Darkness - This decks is already packed with evasion in the form of Shifting Sliver, Galerider Sliver, Winged Sliver and to a lesser degree, Striking Sliver and Bonescythe Sliver. This card does add another option, but the evasion options for this deck are already very well populated and aren't in need of more options.
Unclaimed Territory - interesting that you'd compare this to Gemstone Mine when it's really a strictly worse Cavern of Souls. I do see your argument that not having to worry about mining counters it's primary advantage over Gemstone, it's draw back just simply doesn't make it worth it as there are plenty of other cards in the deck that aren't slivers. What could hurt more is not being able to play a Counterspell when needed. I'll think it over, but for now I just don't see it as a viable replacement.
December 10, 2017 3:15 p.m.
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|Date added||2 years|
|Last updated||18 hours|
This deck is Commander / EDH legal.
|Folders||Cool decks, Slivers, Deck Ideas, Sliver, Cool Decks by Other People, sierra edh, EDH, Sliver, good decks, Jesus, See all 131|
|Top rank||#9 on 2017-02-27|