|Commander / EDH||Legal|
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|2011 Core Set (M11)||Uncommon|
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Creature — Elemental
Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.
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Chandra's Spitfire Discussion
1 week ago
Nathanaiel, I was play testing some stuff at higher cmc as the modern scene in my area is almost non-existent. I haven't updated this list since I made some changes. I have a few swiftsper. Might sub them in for the Chandra's Spitfire as I usually go Kiln Fiend over it every time.
4 weeks ago
WestHo I'll put that to consideration (testing phases). There's always a downside to creatures, especially vulnerabilities to many boardwipes. I can't tell you how many times I lose Krenko, Mob Boss when I play him. I also can't assume that I'll be playing in 4 player games. (Sometimes, it's all about the 1 vs 1.)
As Purphoros plays, you get ganged up upon pretty easily. Players can block for other players. I've tested Chandra's Spitfire before, and I kept getting blocked by 1/1 thopters. Attacking is not necessarily the forte in this deck, especially if Ensnaring Bridge or Glacial Chasm is in play.
Neheb, the Eternal is a good maybe. I consider him late mana, and so far, he's a toss up with Emrakul's Hatcher in terms of mana cost. I like the latter, because of the synergy with Panharmonicon, but still willing to test Neheb out.
Destruction cards are a necessary evil in keeping up with some truly explosive decks/infinite combo decks. Copy cards are also important to copy counters/super powerful spells normally not accessed in red. Copying a Beacon of Tomorrows, having your extra turn to play Stranglehold was definitely a highlight of one of my games!
4 weeks ago
Hmm, I think I will reduce some Destruction cards or copy spell.
There two card I think it can add to deck
In 4 people game, one creature ETB can increase it 9 power, and it can fly!!
In 4 people game, one creature ETB can increase 8 red mana to your mana pool at main phase 2.
It let you can cast bigger X spell to knock down the opponents.
4 weeks ago
Hmm, I think I will reduce some Destruction cards or copy spell.There two card I think it can add to deckChandra's Spitfire In 4 people game, one creature ETB can increase it 9 power, and it can fly!!If I cast Pia and Kiran Nalaar, the Chandra's Spitfire can increase itspower 27, it means you can dealt many damages to one opponents.Neheb, the EternalIn 4 people game, one creature ETB can increase 8 red mana to your mana pool at main phase 2.It let you can cast bigger X spell to knock down the opponents.
1 month ago
After the first tests I'll remove 2 Chandra's Spitfire and will put in 2 more copies of Keldon Marauders. Chandras is great, but 3 mana are just to much in this deck and cause of this the Chandras stay in my hand most of the time.
2 months ago
Looks pretty good so far. As far as the Spitfire goes, it's pretty strong, and on alpha strike turns can become a finisher in its own right.
Have you considered Soulfire Grand Master? I don't know what you'd slot out for her, but giving all your considerable burn spells lifelink would put you well out of range of counter-burn but also gives you some buyback later on. It's expensive, sure, but it's nice to keep reusing those Lightning Bolts.
Also, if for some reason you end up using Bonfire of the Damned or Anger of the Gods, both play really well with Boros Charm and/o Soulfire Grand Master. For 5 total mana, you can Anger everything for 3 damage, make all your guys indestructible, and gain 3 life for every creature damaged that way. Or with Soulfire out, Bonfire on a miracle cast becomes a crazy huge swing in life totals.
Anyway, looks good as it is. Looks like you have the right ideas, so keep testing and see if that Chandra's Spitfire works for you or not!
2 months ago
In my experience, a deck running like 9 creatures rarely holds up. I understand a lot of metal run fewer creatures, but against creature heavy decks, you find you will run out if steam real fast.
And Rakdos, Lord of Riots is a great finisher.
3 months ago
tiagompm I think they would work well with the deck, especially with Chandra's Spitfire as the Vexing Devil and the Soul's Fire or Fling would cause two separate instances of damage. I'll go ahead and float in the maybeboard and consider it for later.