Putrid Imp

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Common
Premium Deck Series: Graveborn (GRV) Common
Torment (TOR) Common

Combos Browse all

Putrid Imp

Creature — Zombie Imp

Discard a card: Putrid Imp gains flying until end of turn.

Threshold As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.

Price & Acquistion Set Price Alerts

TOR

Ebay

Have (3) TheRealPeaches , Atroxreaper , Ashy
Want (1) goodair

Recent Decks

Putrid Imp Discussion

ClockworkSwordfish on undead eldrazi legacy

1 month ago

If the main idea is to reanimate creatures from your graveyard, I'm kind of confused why you're running Ulamog and Emrakul... not to mention multiples of them. The only card here that can successfully bring them back is Goryo's Vengeance. You might be better served by Eldrazi that are nearly as large but don't shuffle themselves away, such as It That Betrays and/or Void Winnower.

I also recommend you focus more on reanimating things quickly and aggressively - Entomb, Putrid Imp, Exhume and Dark Ritual will all help you ensure you get a giant eldrazi animated on turn one or two. Lastly, I can't recommend this enough - cut your deck down to 60 cards if you can!

merrowMania on Horde? More Like a Mess!

1 month ago

I was thinking about what could replace Signal the Clans and all I could come up with were Intuition and Chord of Calling.

Suggestions:

Muddle the Mixture over Daze, since your blue sources may not be Islands
Scrubland over Plateau, since RW are your least important colors
Putrid Imp over Lotleth Troll, for better Ad Naus
Fast mana and ramp like Mana Crypt, Chrome Mox, and Deathrite Shaman
Sylvan Library

Looking again, I am not seeing much use for the Unburial Rites line, since it also relies on Nooze mana. The reason you run two outlets is to get around incidental exile. On that note, can't Nooze already use the activated abilities of the elementals you mill? You could replace one of them with Scorched Rusalka and sac Horde to Nooze. Better yet, you could use Spikeshot Elder so you don't have to pass priority or you can use the Deathrite Shaman I mentioned earlier with the Devoted Druid untap to drain your opponents out.

I'll get you more feedback when I have the chance.

shroom_dude on TrueTribal

1 month ago

Do you want big graveyard or small graveyard in the cube at http://www.cubetutor.com/user/Swagilicious

big graveyard: Putrid Imp, Stitch Together, Boneyard Wurm, Grizzly Fate, Werebear, Centaur Chieftain, Metamorphic Wurm, Treacherous Vampire, Nemesis of Mortals, Tooth Collector, Moldgraf Scavenger, Obsessive Skinner, Undergrowth Scavenger, Nezumi Graverobber, plus a lot of recursion

Small graveyard: Gurmag Angler, Hooting Mandrills, Necrogenesis, Murderous Cut, Sultai Scavenger, Psychatog

All in all it's better to either use the graveyard or let it sit there to avoid nonbos

eyes2sky on Eye D-Bug

1 month ago

Gattison I agree that Turn Aside should prob go to the side...but why replace a 3/3 flyer with a 4/4 mana dork? The Sultai Scavenger is part of the win-con of this deck, the Werebear, not so much. Distress is def a good idea will prob replace Turn Aside, Funeral Charm stays though...it is pauper gold and there is a reason it's $1 common...I love that card one of fav pauper cards ever! Putrid Imp might find its way in for a play test...Dark Ritual doesn't seem to make sense in this deck...what are your thoughts on it's inclusion?

Gattison on Eye D-Bug

1 month ago

I would move 1 Pulse of Murasa and 1 Turn Aside to sideboard, then -2 Sultai Scavenger and +4 Werebear.

Also, -3 Funeral Charm because it doesn't seem to jive with anything else. Add some more Ostracize if you have any because creatures will be a problem, if not you can use Distress. Otherwise, just put in some Dark Rituals.

Also also, Putrid Imp may be better for you than the scavenger, not sure.

You could also go a whole different direction and include the starfish instead for more scry/Delver-insurance, maybe. ::shrug::

And finally, I would also lose the Jungle Hollow, and add either another Island, or one of the other two life lands you got... or a 4th fetch, even. Personal opinion there, though, mostly.

Naksu on Knights Orzhov

5 months ago

Zealous Persecution is good and surprising in decks like this, maybe in place of 2x Essence Extraction as you should be ahead in board anyways and be the aggressor. Also Funeral Charm/Putrid Imp is faster than Cryptbreaker for Haakon and the Charm is a good toolbox otherwise too. Tendrils of Despair could also be considered for its disruptive element, as you can bring them back through Haakon. There are plenty of nice cards for this build but these are what came to mind :)

Gennten on ALL IS SACRIFICE EDH

6 months ago

I'm not very familiar with The Gitrog Frog's strategy, however I know netting the most card and board advantage is crucial part of winning. Looking at the best primer I can find for the general, there are many improvements you can make with this deck. Putrid Imp goes best with Dakmor Salvage while Gitrog is on the field for an infinite mill and library reshuffling. If you have Dark Ritual, you can float infinite black mana and channel that into a win condition.

Moving on, I believe your curve could be fixed and your CMC avg. could be lower. There are cards I'd add in place of the ones you currently have. For instance: Dark Confidant, Sylvan Library, a lot of mana dorks like Fyndhorn Elves, Elvish Mystic, Llanowar Elves, Birds of Paradise, Deathrite Shaman, Arbor Elf, and Elves of Deep Shadow. Ramping into Gitrog is good. Sylvan Scrying gets you Salvage. Play more tutors to increase the consistency of your deck. There's a lot more I could recommend than what I can type, so I'll leave a link to the Gitrog primer.

hoardofnotions on Dungeon Keeper (Semi-Competitive Meren EDH)

6 months ago

How has Torment of Hailfire worked for you? Is it better or worse than Exsanguinate in your opinon? And do you need both?

Would a discard outlet be useful, Putrid Imp maybe? Discarding vorinclex (for example) early game and reanimating it seems useful

Fierce Empath is great with Woodland Bellower. It finds the bellower and protean hulk.

How has Engineered Explosives worked for you?

I assume you know you have an infinte mana combo in your deck as well. cabal coffers, 5 swamps, deserted temple and rings of brighthearth and basalt monolith and rings. The reason i ask is because it doesn't seem like you need the combo very much. Inifinte colorless is only really good in exsanguinate or torment of hailfire. If you're looking for cuts rings might be a place to look at.

Load more