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This deck is really strong. I've been looking for a cEDH deck to tinker with and I think I found it.

Alright primer time!!!

So the goal of this decks is to lock our opponents out of the game using static lock effects like Grand Arbiter Augustin IV, Drannith Magistrate, and Linvala, Keeper of Silence while beating them to death with as many copies of Aang, at the Crossroads you can chain together off his enter the battlefield ability!

This is accomplished by ramping into casting Aang on turn 3 with some form of protection. That protection can range from Delighted Halfling making him uncounterable, to Force of Will + blue card, to Grand Arbiter Augustin IV being cast on turn 2. Once Aang has resolved, you get to look at the top 5 cards of your library and put one creature onto the battlefield. We want to prioritize creatures that lock out our opponents followed by creatures that re-trigger Aang. We can re-trigger Aang by flickering him with Restoration Angel, cloning him with Sakashima of a Thousand Faces, or repeatable effect from cards like Soulherder and Emiel the Blessed. This should result in a lock or a decent army of 3 power flyers to pressure life totals with. From here we can start hunting for our combos.

The main combo piece we are looking for happens to be Emiel the Blessed. Emiel the Blessed gains us so much value in this list, triggering Aang at instant speed opens up a ton of interaction and card advantage while digging for our infinite combos.

Update:
After extension testing I have found that if we are going to play Linvala, Keeper of Silence we better have a way to beat our opponents' clone of it. To do this I added Lotus Cobra, Springheart Nantuko, Mutavault, and Hour of Devastation so I can combo off without activated abilities. Were too reliant on Emiel the Blessed before so I added Oboro Breezecaller as a 3rd back up combo.

The combos!!!

Emiel the Blessed + Pestermite + any permanent that taps for 4 or more mana = infinite mana

Lotus Cobra + copy of cobra + Springheart Nantuko bestowed on an animated land + land drop = infinite mana + infinite land copies

Oboro Breezecaller + Talon Gates of Madara + Gaea's Cradle + 6 creatures = infinite mana

Infinite mana + Emiel the Blessed + Aang, at the Crossroads = infinite White Plume Adventurer etbs.

Infinite mana + Finale of Devastation + 3 creatures = infinite trample damage.

Permanents that tap for 4+ mana = Harabaz Druid + 3 other allies, Gaea's Cradle + 4 creatures, Bloom Tender + Kinnan, Bonder Prodigy + a white creature.

Lands can be animated with Badgermole Cub, Aang, Destined Savior, or activating Mutavault

Change tracker:
Eternal Witness and Snap were cut for Spellseeker and Borne Upon a Wind so I can win at instant speed.

Cut Walking Ballista for White Plume Adventurer, it's a smaller package and harder to disrupt.

Derevi Empyrial Tactition and Cloud of Faeries have made their way into the list as back ups for Pestermite.

Once I went away from the Walking Ballista combo I really didn't need Borne Upon a Wind so I moved away from it to open up room for more combos.

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Casual

98% Competitive