|Commander / EDH||Legal|
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|Modern Horizons (MH1)||Mythic Rare|
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Ranger-Captain of Eos
Creature — Human Soldier
When Ranger-Captain of Eos enters the battlefield, you may search your library for a creature card with converted mana cost 1 or less, reveal it, put it into your hand, then shuffle your library.
Sacrifice Ranger-Captain of Eos: Your opponents can't cast noncreature spells this turn.
Ranger-Captain of Eos Discussion
1 week ago
Children of Korlis is a pretty solid idea for the list, particular if an early Kambal (for some reason) was not ideal for your board. Generally, I find the life total gravitates around 40+ for this Deck... However, there are some major pay offs with Korlis: 1. Immediately Tutorable, even Ranger-Captain of Eos finds him and 2. Helps ups go through twice as many Cards. I like this addition a lot. Only good on Combo Turns, should Vilis be out though, that's one thing to bare in mind.
3 weeks ago
Hey! Thank you for taking your time to check my brew, much appreciated!
Goretast, I think I have enough dorks and the reason why I don't play Glimpse of Nature is that it does only draws my deck, but doesn't allow me to put lands in play which limits my capability to win on the spot. Maybe I'm wrong?
Shrieking Drake isn't here because I run tutors, so there's less need for redundancy.
Also, I made some changes:
Increased lands from 30 to 34. I'm not sure 30 lands are enough..
Took out Winds of Rebuke for Loaming Shaman because the Shaman can work as a swiss knife of sort against graveyard strategies and it can refill our library which can be occasionally useful. I think I prefer it to Noxious Revival ?
I added Inquisitor Exarch as a secondary wincon. If someone can't be killed because he has hexproof or his permanents are indestructibles, or my graveyard has been exiled or whatever, then I just have to kill them with repeated life loss. I think that this should actually become the primary wincon, given how well it synergizes with Chulane, Aluren and Curio as ETB. What do you think?
3 weeks ago
Win-cons and strategy seem pretty solid. You have plenty of counterspells too for protection. For the last spots you could add dorks like Joraga Treespeaker / Boreal Druid . I also like Glimpse of Nature as a fallback if Chulane is getting some hate. Noxious Revival is also a great staple to include. Not too sure why Shrieking Drake isn't in here- you could even add Ranger-Captain of Eos as a tutor/silence effect. You could also run Stony Silence to double down on the artifact hate because you run so little rocks.
3 weeks ago
Cloudstone Curio is nuts in Chulane and goes infinite with just 2 mana dorks and 2 lands. I also think Village Bell-Ringer is great because you can bounce him with Chulane's active ability to go infinite with some dorks or Aluren . You also need Shrieking Drake , it's the cheapest creature to flicker to get Chulane triggers and you can grab it with Ranger-Captain of Eos , which has a great ability ontop of it for your deck. Mana Breach and Overburden (as suggested before) are also amazing because they help us get value with our commander while horribly hindering opponents.
3 weeks ago
I mean, my personal guess at the 'best' combo for this deck is the breakfast hulk package. You already have Flash and Protean Hulk , so fitting it in shouldn't be too hard. Basically you'd just have to run Cephalid Illusionist and Nomads en-Kor in addition to your Laboratory Maniac . Essentially what happens is you fetch all three with Protean Hulk 's trigger, then target the Cephalid Illusionist with Nomads en-Kor 's ability until your library is milled. (Because of the way it is worded, Nomads en-Kor doesn't actually need to have damage coming at it in order for it to target with its ability.) Then you'd just need to draw a card to win, since Laboratory Maniac is out already -- see Gitaxian Probe , your general, etc. If you choose to go this route, it may be helpful to think of your general as a value engine rather than an integral part of the combo, sort of like Kess, Dissident Mage or Tasigur, the Golden Fang .
I see that Finale of Devastation works well with infinite mana, but I still don't think it merits an include. My reasoning is that with infinite mana there're going to be easier ways to win, such s the Walking Ballista you mentioned. Generally you want your combo pieces to be as relevant as possible even without the full combo, since this will mean there'll be fewer 'dead'-ish cards in your deck. Natural Order to grab Craterhoof Behemoth is about as relevant as you can get, since it is a pretty easy way to eliminate a few players or even win on the spot.
I think if you focus the deck on one or two combos plus potentially a combat win-con (see Craterhoof Behemoth ), you'll find you have plenty of room in your list. This is one of the reasons that you want to focus on just a few combos in each deck: Since you're focused on them, you can include tutors, interaction, ramp and a whole lot else rather than four or five combo packages. In short, it'll let you have more relevant cards to top-deck and your average card power will go up. Tutors can help fetch the combo when you're ready to win... Worldly Tutor is a good way to grab Protean Hulk . Tangentially, Silence is a good way to protect your combo.
If you take my advice, that means you'll be able to cut some of the most unreliable/delicate combos. I've never been a fan of Cloud of Faeries or Peregrine Drake , so those'd be the first I'd cut. If you run tutors (which you do in the form of Eladamri's Call , Chord of Calling etc.) you don't have to run Whitemane Lion AND Kor Skyfisher AND Dream Stalker AND Shrieking Drake -- any two of these will do. My personal preference would be to Shrieking Drake because of its low CMC and Whitemane Lion because of its flash, but if you have a bunch of Mental Misstep players running around (I do) you may want to consider other options.
I think Uncage the Menagerie is probably just worse than a Green Sun's Zenith or Worldly Tutor . I'd cut it, but if your experience dictates otherwise please ignore me. (Note that GSZ can grab your Dryad Arbor turn one.)
Muddle the Mixture is, pardon the pun, a card I've always had mixed feelings about. I generally don't think it's very good, simply because it is three mana to transmute and you have to do that at sorcery speed. I also don't think the Isochron Scepter with Dramatic Reversal loop is ideal in this deck, so cutting all three of those is on the table. Like I said in my first comment, I think you'd have more luck running cards like Collector Ouphe to slow down your opponents while you go for other combos like Flash with Protean Hulk .
Right. That's the best I've got for now. Let me know if I can help any more.
4 weeks ago
I think you can do better than all those gain-life then draw spells.
1 month ago
isn't there as a tutor target (although it can be if it wins the game), especially since only one card in the deck can tutor for it (
), but rather because it has just as many combo applications as
, so it's one card that offers many more potential combos.
I was probably going to try Ranger-Captain of Eos soon anyway, so it's good to know that you've had success with it.
While Storm Seeker sounds funny, I can't think of a single scenario in which I would want it, so I don't ever see myself playing it.
Penance seems like too cute of an interaction with Selvala and not nearly enough upside. a) It doesn't let you win without passing priority, because you still need to untap Selvala somehow, and that would require passing priority, and b) if your opponents receive priority, they almost always will have a way to stop you (because they are drawing their entire deck.
I'm not entirely sure why I'm not running Sylvan Library , I guess it just never made it's way into my deck. I'll probably throw it in sometime.
Thanks for the suggestions!
1 month ago
Cool deck, Selvala has been a pet deck of mine for years and one I always go back to. I don't know that it'll ever break that barrier of being on the fringe of the better decks but that's not the end of the world. Curious what you think of Cloudstone Curio in here? I've actually run it for awhile but it never ends up on the field since if I do have a tutor I'm usually looking for something else.
My deck is purposefully less streamlined in order to play with more of a midrange strategy so I've dumped a few of the dorks for heavier cards like ( Alhammarret's Archive Akroma's Memorial and Mana Reflection . I still feel like I've nearly always had a turn 2 Selvala play, and fairly often can ramp into one of those bombs right off the bat.
One recent add I've made that you might want to test with is Ranger-Captain of Eos . Tutoring for Quirion Ranger or Symbiote is great, and then you have that Silence effect rattlesnake on the board. Another card that just over-performs all the time for me is the classic Storm Seeker . In a competitive meta when someone goes Ad Naus at the end step, responding with an instant speed direct damage spell in green gets a great laugh at the table.
Another interaction you might want to play with is Penance or any other similar effect. If you have a way to tap/untap Selvala and you have Penance on the table, you can mill out your opponents and win without giving up priority.
Lastly, since you are referring to a comp meta, any reason you're not running Sylvan Library? It's a slam dunk to draw you three every turn when you're gaining tons of life with Selvala.
Anyway - great deck!
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