Ranger-Captain of Eos

Ranger-Captain of Eos

Creature — Human Soldier

When this enters the battlefield, you may search your library for a creature card with converted mana cost/mana value 1 or less, reveal it, put it into your hand, then shuffle your library.

Sacrifice this: Your opponents can't cast noncreature spells this turn.

Latest Decks as Commander

Ranger-Captain of Eos Discussion

Masterful on Necronomicon | Teysa Karlov | Primer

1 month ago

Foster_I_Am Academy Rector is alright, but remember Teysa can't double her death triggers. When she dies, you can only exile her once, so you only get one enchantment. Bolas's Citadel would be a great target, but it's an artifact. Otherwise, we don't have great single-enchantment targets. Sure, we have some good ones like Necropotence, but paying 4 mana and killing a creature is a lot of hoops to jump through for something that isn't a wincon for our deck. Ranger-Captain of Eos is alright but definitely worse than Ranger of Eos and Recruiter of the Guard. I'd play it if we had more slots. Right now, it's a fine budget replacement for recruiter.

You can definitely play Generous Gift over Vanishing Verse. It's mostly personal preference, but I like having access to a 2-mana catch all removal spell for tutoring reasons. We already have Anguished Unmaking to tutor for when we have 3 mana, but if we need to remove an enchantment with 2 mana for example, we have no tutor targets. That's why I play verse. Personally, I think verse is better than Baleful Mastery in most situations. It doesn't draw your opponents a card and can hit enchantments or colored artifacts. However, removal spells are pretty similar and situational anyway, so play whatever you like best.

Vintrastorm I like Martyr's Cause, and it's especially good if the main way you're dying in your meta is to one source, like a voltron commander. Being 3 mana though, it's not the most efficient sac outlet, so I prefer cheaper creature-outlets, altars for mana generation, or something like Spawning Pit for guaranteed value. I haven't tested it a ton, and maybe the damage prevention is stronger than I'm giving it credit for. It's definitely a fun political tool at the very least. I think I'll try it instead of spawning pit next time I playtest the deck.

Abzkaban on Ghave That Bitch an Infinite Combo [Primer]

1 month ago

HangedKing

That’s great! I haven’t had the time or energy to post an update yet, but the short answer is yes. The Meathook Massacre will go in for Blood Artist. I’ll explain my reasoning in an update.

I also haven’t decided if I’m keeping Chatterfang, Squirrel General yet. I still need to play more games with him, and I’ve been playing other decks lately. If I do decide to cut him, then Ranger-Captain of Eos will go back in.

Foster_I_Am on Necronomicon | Teysa Karlov | Primer

1 month ago

Hi Masterful - cfost827 here on a new account I created :)

Out of curiosity, have you ever thought about running Academy Rector? He's a pretty solid card that cares about going to the graveyard. It could allow you to immediately put into play our strong Enchantments like Necropotence, Bolas's Citadel, Land Tax, Grave Pact, Bastion of Remembrance - whichever you need most at the given time.

Also, what are your thoughts on Ranger-Captain of Eos? He could tutor up Viscera Seer, Carrion Feeder or sac fodder if needed. He also can stop some of the annoying blue players from countering our spells if needed by saying him.

As always, I'm Looking forward to hearing your feedback! :) Thanks!

wallisface on Bringing Turbo Fog to the …

1 month ago

I’m not hugely knowledged in frog-related-happenings, but i feel like it could work in a combined build with Maytr. By adding Frog, Kami, and Abiding Grace to maytr you’re not particularly losing much of anything (aside from maybe an additional 3 life when you sac Maytr), and you gain a much more hard to disrupt boardstate.

The archtype already has tons of things Frogs would want, namely ways to fetch for them (Ranger-Captain of Eos, Ranger of Eos),and keep them alive (Emeria, The Sky Ruin, Sun Titan, Renegade Rallier).

Not sure how viable the plan is, or what these decks would be like mashed together (i’m just imagining typical Maytr with the above-mentioned Frog/Kami/Grace tbh), but it feels like it has promise

Balaam__ on Abiding Grace Turbo Frog

1 month ago

I really like the interaction between Abiding Grace/Kami of False Hope/Ranger-Captain of Eos. It has tons of potential. That said, I don’t think the mill crabs are viable wincons. They can be removed with ease, and certain deck types can actually profit from the mill. I think a traditional beater might be the way to go, or perhaps tokens to swarm the board. has plenty of good options whichever you choose. Other than that, great build and +1

hungry000 on Lead Guy Ale (BW AsmoraBlade)

3 months ago

I've tested Ranger-Captain of Eos pretty extensively--he's decent in this deck, but I prefer capping the curve at 2 in the main deck because Asmo isn't always plan A and you want to reserve your mana on turns 3 and 4 for activating Urza's Saga, which makes 2 drops really valuable as you can play them before you commit to a Saga.

hungry000 on Lead Guy Ale (BW AsmoraBlade)

3 months ago

Goblin Engineer is interesting. I remember seeing a UW Urza, Lord High Artificer deck that used Vial and Oswald Fiddlebender to help assemble the Thopter Foundry/Sword of the Meek combo; maybe a Jeskai Urza deck with Oswald and Engineer could be in the cards somewhere?

I don't think I'd play Charming Prince over another card in the main here. The deck only runs 9 creatures that get any value at all from flickering, and of those Ranger-Captain of Eos is the only one without severely diminishing returns. For example, you only need Stoneforge Mystic's etb to resolve once to get your most powerful equipment, Kaldra Compleat; the second Stoneforge gets Nettlecyst which is okay, but after that flickering it isn't very good. Thanks for the suggestion, though.

ahthornev2 on Death & Taxes

4 months ago

Hey blessrain -- Walking Ballista is definitely at it's most fair in this deck but it serves a few cool use cases. It has a unique role in the deck where it can act like Umezawa's Jitte w/ counters and ping off some creatures or act as just a bear that can send a few points of damage at the opponent if it is about to be removed. In both cases it is pretty solid, mono-white can use the extra reach sometimes.

a) Tutor target for both Recruiter of the Guard and Ranger-Captain of Eos , and also Ranger of Eos that is in the maybe board. It's usually the best target for Ranger-Captain if the game is going to go long at all or I have some excess mana that I can feed into the Ballista the next turn. Would likely add Ranger of Eos if I was going into the Heliod combo just to maximize on ways to find Ballista.

b) Can help mana denial strategy. Pinging off x/1 creatures is really helpful when half of the payoffs in this deck involve removing the opponent's resources. Pinging their Noble Hierarch or Birds of Paradise leading into an Armageddon / Wasteland to choke out certain colours or an early 3 drop is exactly what we want to do to maximize our disruption.

c) Goes well with the fast mana draws, whether it is Mana Crypt or City of Traitors , Ancient Tomb , getting an early Ballista against creature decks is great for the reason described above, plus it can be a mana sink later while fitting the curve early.

I've been looking to add more +1/+1 counter synergy as well, both Anafenza, Kin-Tree Spirit and Luminarch Aspirant are underrated and there are a few other cards I have been looking at too. I think in a slower meta including the Heliod, Sun-Crowned combo is a very valid build, too. Heliod is just a little bit weak on his own but it is a good card to slam early off a fast mana start. Ballista is just a good enough card on its own that I have really embraced playing it in a deck like this!

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