As an additional to cast this spell, sacrifice a creature.
Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle your library.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
2 weeks ago
5.13 avg. cmc is astronomically high even for Animar. Your first few counters are going to be slow and inconsistent.
I'd suggest more low drop creatures like Cloud of Faeries, Destiny Spinner, Shrieking Drake, Dream Stalker, Man-o'-War, Phantasmal Image, Sakura-Tribe Elder, Stratus Dancer, Walking Ballista, Wild Cantor, Imperial Recruiter, Glimpse of Nature, and Utopia Sprawl. I'd also suggest Neoform and Weird Harvest to help look up combo pieces.
Feel free to check out my list for inspiration. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid ⫷PRIMER⫸
1 month ago
Green Sun's Zenith is way mana-cheaper and allows to fetch Dryad, providing t1 ramp (we dont have lots of t1 ramp, so, this one is important). Dryad is good, because it can be untapped by effects untapping creatures (dog, symbiote...) and can be enchanted by Utopia sprawl.
Neoform already was in list =)
For now i need more advices about what to cut instead of what to add.
1 month ago
Weird Harvest is more efficient than Green Suns here and is flexible enough to look up Statue and/or Ballista as needed for only 3-4 mana.
Neoform will enable the most redundant and mana efficient combo in Animar. You only need Imperial Recruiter in hand, , 4 life, and 2 counters on Animar. Imperial Recruiter looks up Phyrexian Metamorph. Metamorph for 2 life copies Recruiter and looks up Spellseeker. Spellseeker looks up Neoform. Neoform sacs Spellseeker to look up Ancestral Statue. Statue self bounces until Animar is double your opponents life totals and then use Statue's final bounce to return Metamorph to hand. Metamorph for 2 life again copies Imperial Recruiter to look up Walking Ballista for the win.
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid ⫷PRIMER⫸
1 month ago
It looks like you need to have Fynn, the Fangbearer in play in order to be posing any sort of threat. To that end, I would suggest running the full playset of him, as well as running a playset of Neoform (probably in place of Double Major, which feels a little clumsy) to guarantee you can get him out reliably.
22 lands feels like a lot when you're highest CMC is 2. The only reason you currently need more than 2 lands in play is for the beforementioned Double Major, so by ditching that card I would think you could get down to around 18 lands easily (a good replacement for those removed lands would be Sedge Scorpion, as it's another early play that works with Neoform to get Fynn out asap)
I'm not sure how useful Counterspell is here as it feels like you'll be tapping-out to cast creatures or spells during every one of your own turns.
2 months ago
There is a Pod version of this deck focusing on trying to fill up your graveyard to use Neoform, Eldritch Evolution, Fiend Artisan and Birthing Pod to sac your creatures (especially Tasigur) for spicy tutors. This build would need far more creatures and a lot less spells and might not be cEDH power level.
Creatures: Devoted Druid, Scavenging Ooze, Collector Ouphe, Bloom Tender, Destiny Spinner, Fiend Artisan, Bone Shredder, Manglehorn, Opposition Agent, Yisan, Wanderer Bard, Oakhame Adversary, Tendershoot Dryad, Phyrexian Delver.
2 months ago
But Lonis... that's interesting. Youve got a lot of crap in there you don't need. - Etherium Sculptor, Abundant Harvest, Brainstone, Confront the Unknown + Ornithopter, Thought Monitor, and you could go the Neoform/Oswald Fiddlebender route to crazy stuff (Craterhoof Behemoth or go wide + big w/cards like Master of Etherium, Nettlecyst, Urza's Saga.
You're also missing interaction. Gotta fix that or it's just a gimmick that will lose more times than not.
3 months ago
Spellseeker/Neoform and Weird Harvest are worth running if you add Walking Ballista. Weird Harvest looks up Ballista/Statue for both combo pieces and Spellseeker/Neoform are the last pieces you don't already run for the most efficient combo line in Animar. It only requires Imperial Recruiter in hand, 2 counters on Animar, , and 4 life.
Imperial Recruiter looks up Phyrexian Metamorph
Phyrexian Metamorph for 2 life copies Recruiter and looks up Spellseeker.
Spellseeker looks up Neoform.
Neoform sacs Spellseeker to look up Ancestral Statue.
Bounce statue over and over til Animar's power is double your opponents life totals and use Statue's final bounce trigger to return Metamorph to hand.
Metamorph for 2 life again copies Imperial Recruiter to look up Walking Ballista for the win.
Feel free to check out my list for more ideas. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid ⫷PRIMER⫸
3 months ago
Spellseeker and Neoform are both good on their own but they also enable the most efficient combo line in Animar. It only requires , 4 life, Imperial Recruiter in hand, and Animar only needs 2 counters. Imperial Recruiter looks up Phyrexian Metamorph. Metamorph for 2 life copies Recruiter and looks up Spellseeker. Spellseeker looks up Neoform. Neoform sacs Spellseeker to look up Ancestral Statue. Self bounce the Statue until Animar is double all of your opponents life totals and use the Statue's final bounce to return Phyrexian Metamorph to hand. Metamorph for 2 life again copies Imperial Recruiter to look up Walking Ballista for the win.
Weird Harvest is another effect to look up Statue/Ballista for the win.