|Commander / EDH||Legal|
Printings View all
|War of the Spark (WAR)||Uncommon|
Combos Browse all
As an additional to cast this spell, sacrifice a creature.
Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle your library.
1 week ago
I’ve always wanted to build a Verdurous Gearhulk and need some help doing it.
I’d like to start this off by saying I'm a sucker for good card art and steampunk looking designs. So when I saw Verdurous Gearhulk around its release I was pretty hyped up for it. Sadly though, it never really seemed to live up to people expectations. So the question I'm posing here is how can we make this work? Clearly this deck is not supposed to be competitive but simply not be completely shut out at local game nights.
Colors: We need green… duh. I feel like it needs a lot more than that though. Since Verdurous Gearhulk is an artifact and we’re trying to find it and draw cards I think blue would also be a good inclusion. It would allow access to cards like Fabricate . Not only does it have a many good artifact synergies, but the recent Simic cards such as Neoform could also potentially contribute. I did of course think go mixing red for its artifact synergies, as well as, its burn potential but conceptually didn’t like it as much.
Gearhulking Out: Obviously, we need Verdurous Gearhulk on the field since that’s the whole point of this. Modern has always had a rather disgusting ability to ramp out high CMC cards on early turns. Since most decks are seems fairly fast these days, it would be important to get Verdurous Gearhulk out as early as possible. My first thought would be Tinker but thats not legal in Modern. So that leaves the previously mentioned Neoform could do the trick based off the combos it has been pulling off already and that would play in with the blue. Another blue card to look at would be Etherium Sculptor . It’s not flashy but it could speed Verdurous Gearhulk ’s entrance by a turn.
Gearhulk Smash: Once Verdurous Gearhulk is out, he needs to actually do something. Since Verdurous Gearhulk can come down as a 8/8 with trample, I believe it could pose as a viable win condition if proliferated on/buffed slightly. Additionally, some burn could be thrown in to improve the odds of winning. Another thought would be to have additional token generation to hit for the remaining damage. (To fit with the theme maybe some thoptors?)
These are just my current quick thoughts but I would love for some suggestions/ideas to actuality make this deck happen!
1 week ago
Also, I could easily see Neoform using this, but because really only one of its pieces can be found with this, and some lands, and that piece could already be Summoner's Pact ed for, I doubt this is anything too special for that deck.
2 weeks ago
I've had this deck for many years and it's my one foiled out deck and favorite so I appreciate you taking the time to look at my list and leave a comment.
It seems you saw a version that was outdated that got cycled up while I was trying to update.
I had not considered Dockside Extortionist until today and will be getting a copy.
2 weeks ago
Neoform - For more redundancy in looking up Ballista/Statue combo. Sac a 2 drop to look up Spellseeker then onto Weird Harvest for the win.
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid
3 weeks ago
Okay a couple suggestions. Yes for dockside extortionist in for sad robot. You're in green, sad robot just gives you an extra counter, you should have a ton of regular ramp in the deck to begin with. My biggest suggestion is adding in Neoform . Why do you ask? You already have all the other combo pieces, and you'd be pretty much switching out harvest in that combo. And not everyone gets to tutor. Not that it'd matter. Adding in neoform let's your combo go the same way as the harvest combo, but with 2 counters on Animar, 4 extra life, you can neoform spellseeker into statue bouncing that all around then finally bouncing metamorph to go get walker. Suggestion only.
3 weeks ago
I mainly play Ad Nauseam, though I also play 5-color Niv, Dredge (with and without gaak), Infect, GDS, Amulet, and Whirza these days.
Firstly, I would like to preface by saying I hate when cards have to be banned and personally do not believe that one should ever genuinely hope for them to happen. All in all they rarely make anyone happy, the people who played the deck now are down their investment (as a former devoted KCI player I can speak from experience here) and everyone else both has to adjust to a fluctuating meta and, unfortunately, often turn their attention to other cards that are admittedly likely too good but not wholly broken. That being said, there come times where a card or deck comes to truly dominate the format to the point where the best part of modern is taken away. Gone is the feeling any deck can win on any given day, instead it can feel like you are wasting your time with the deck you have devoted yourself too, especially if you aren't someone who grinds tournaments taking the best positioned deck each time. Hogaak, Arisen Necropolis occupies this space where the deck is just too fast and too resilient for many decks in modern to contend with it, even when just about every deck is playing 4 Leyline of the Void in their 75. I personally believe, like most, that the head of the snake must be cut off, Hogaak is a broken magic card at least as far as modern is concerned at this point in time; which is not to say that the design is bad, in fact I love the design of the card it was just pushed a little too hard probably given where modern sits. Other options such as Stitcher's Supplier , Vengevine , Faithless Looting , and Carrion Feeder are the other cards I have seen discussed most as potential alternatives to Hogaak himself and while they all have their upsides I don't think its wise to continue to role the dice on whether or not Hogaak can survive, if anything I think Dredgegaak would likely become the best deck (assuming looting isn't the alternative choice which I believe would be right given how prevalent looting is and how vital it has become to the modern format and a wide variety of decks). Stitcher's Supplier + Vengevine is a situation I could be talked into but again I believe it is too risky to not just ban Hogaak. There are a few other cards that I think deserve some attention, namely Neoform , Wrenn and Six , and Urza, Lord High Artificer or Mox Opal , but while all these cards are powerful it would be premature to say any of them should be banned or even be considered for a ban. Hogaak has taken over modern so once the dust clears if any of these cards prove to be problematic and not easily adjusted too, maybe a serious look needs to begin to be taken. For now though, all are very good, but not meta warping in any way we have seen, which is the primary consideration I at least take in regards to bans.
In the words of Todd Anderson, "if you can play Faithless Looting , I can play Ponder ." I don't believe its right that the best cantrip in modern isn't blue so would love to see one come back to us. For this announcement though I think the worst thing in the world would be to unban something. Everyone is still recovering from Hogaak and to introduce a new card to modern is the last thing we need right now as then we have to adjust to both Hogaak being gone or hampered and have this new card to adjust too and gameplan for.
Modern - Hogaak, Arisen Necropolis is banned.
Other formats: (hoped for changes) Legacy - Wrenn and Six is banned (one can hope but unlikely) Vintage - Bazaar of Baghdad is restricted (honestly needs to happen, I know we are mainly talking about modern here but it baffles me that this card has been allowed to go untouched for so long; seems unlikely though given the deck isn't dominant)
1 month ago
No data for this card yet.