Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
|Have (2)||, Forkbeard|
|Want (2)||wkli6 , Chubbub|
Combos Browse all
|Commander / EDH||Legal|
Angel's Grace occurrence in decks from the last year
Latest Decks as Commander
Angel's Grace Discussion
1 week ago
Hey! I love samurai and have a few tips you may like. I would probably say that adding 2 Sensei Golden-Tail and taking out a Hand of Honor and a Inner-Chamber Guard would help. Sensei is a legendary samurai but is still only a 2 cmc. On top of that, you can use it to give more bushido to other samurai, which would be helpful once you drop Takeno, Samurai General. I would also recommend that you replace Hold the Line with Righteousness. yes, righteousness only targets one blocker, and not all, but it is only a 1 cmc, and you can target just Bushi Tenderfoot Flip to cause it to flip easier. And finally, a cheaper alternative to Angel's Grace is Worship. Or if you want to stay in the Kamigawa block for your defense, you can use the kamigawa printing of Ghostly Prison.
Hope this helps! you can check out my Long Live the Samurai Deck or my Long Live the Monarch EDH deck for some nice ideas.
2 weeks ago
2 weeks ago
I have to second DespairFaction's recommendation of Cloudshift and the like (Acrobatic Maneuver, Flicker of Fate, Justiciar's Portal, Eldrazi Displacer) since they can be used for extra combats or as protection, and many can be found with Sunforger.
You might like these too: Signal Pest, Lapse of Certainty, Chance for Glory, Final Fortune, Last Chance, Angel's Grace, Tithe, Mistveil Plains, Gratuitous Violence, Berserkers' Onslaught, Treasonous Ogre, Knollspine Dragon
1 month ago
Peligrad: EDHREC is not the best argument. Sure, a lot of people run a card, but I see a lot of really trash cards run in a lot of decks, so that's not always a good argument.
As for the case for Phyrexian Arena, nobody is saying it's bad - it'sa greawt card. The problem is that there are a lot of scenarios where you just want the cards now and you're happy to pay a bit more life for a one shot to draw some cards, since a lot can happen in two-three turns. Arena is great for drawn out games, where you see six-seven cards from it. But the more competitive you go, the more you value cards in hand immediately, which is why you don't see Phyrexian Arena in higher end decks. You see more Dark Confidant as A) it's less mana and B) there's no double black casting cost.
As for Necropotence, that's a tricky one. The card is definitely powerful and it has made a name for itself in hte history of MtG. but in a casual mono black deck, I don't think it's that good if I'm being honest. Most casual mono black decks run pretty high mana curves and from a lot of the ones I've seen on T/O don't run enough ramp. Which means that you're potentially only casting one-two cards a turn if you're being proactive (less if you have removal in hand you're holding onto). Which means that you may be drawing one-two cards a turn off of it. Sure, it's great when you cast it a then draw five cards, but after that you can be back to drawing not much, which you would have just gotten at the beginning of your draw step anyway.
I've played Necropotence in both a casual mono black deck that ran a crapload of ramp and I've also run it in a <2 average CMC cEDH combo control deck and I've found it to have mixed results for both. I actually cut it in the cEDH deck, since I wasn't running the Angel's Grace + Windfall line, which is where you see the most value from it.
@everyone: I think the key here is that while you can have some hard and fast rules about cards, you need to be willing to break the rules to suit the actual meta you're playing in. Phyrexian Arena is an awesome card, but if it doesn't suit the deck or how most games are played (over in 10 turns, lots of removal, etc.) then you may be able to do more consistent work with that slot.
Same thing goes for Greed (my preference) and Erebos, God of the Dead. If your games go long and you have lots of mana, I'm sure either is fine. But if the games are shorter and mana is an issue, you might get more value from Ambition's Cost or Ancient Craving. But the worst thing you can do is just say "this card needs to go in every deck" or "EDHREC says this card is good".
2 months ago
Are these possible updates to the list?
2 months ago
But... can't I just Angel's Grace in response to you using my wincon? :)
3 months ago
I got it.
3 months ago
IMO fogs are useful to have in certain situations but I don't really use them much. I use them as an Angel's Grace effect if I want one but I've been thinking of building a turbo-fog deck that will use a lot of them. I'd rather just wrath than fog but using both effects can be useful.