Angel's Grace

Angel's Grace

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activated abilities that aren't mana abilities.)

You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Angel's Grace occurrence in decks from the last year

Latest Decks as Commander

Angel's Grace Discussion

FreyTheMagicPlayer on Thrasios/Tymna cEDH Decklist

1 week ago

Mcat1999

Hey! So there are actually various ways that this deck can win, and a lot of them don't require a whole lot of setup, just good tutoring and keeping the right cards. All 4 of the combos (Angel's Draw, Bomberman, Dramatic Scepter, and Thassa's Consultation), are win conditions. With Angel's Draw, you cast Angel's Grace first and just draw whatever you want with Ad Nauseam . Bomberman is an infinite mana combo because Auriok Salvagers lets you return Lion's Eye Diamond . Dramatic Scepter is also infinite mana as long as you have 3 mana in the form of mana rocks and mana dorks, you simply exile Dramatic Reversal with Isochron Scepter . Thassa's Consultation is (arguably) the easiest way to win the game, cause it only costs 3 mana and it's pretty hard to stop unless they have counterspells. Simply play Demonic Consultation and name a card that isn't in your deck, you'll exile your entire deck, and then play Thassa's Oracle and you win the game. Of course usually with infinite mana you'll just be drawing your entire deck out with Thrasios, Triton Hero and you'll usually be putting that infinite mana towards Walking Ballista .

Usually if you're wanting to win you'll be looking for 1-2 tutors in your hand, and a piece of a combo, that way you know how you're gonna do it. Aetherflux Reservoir isn't so much a win condition as it is a great way to bypass decks that eat at your life total, because you also tend to hurt yourself a lot. It just gives you some insurance so when you do finally cast that something big, if it gets stopped you at least have a backup.

As for ways to get to the combos, you'll be looking at any tutor of course, and Birthing Pod is an excellent choice for getting out a creature that you really don't wanna be countered. Usually before you win the game you'll want some form of insurance out on the battlefield, so if you have a win con in hand, the pod, and a one drop mana dork, I recommend using pod to get Grand Abolisher out, cause then they can't stop you from winning the game.

Finally, if you're in a situation where ballista isn't gonna win you the game and next turn you'll lose, or if you simply don't have a way to get oracle out or win by damage, there are ways to simply take over the game with things like Memory's Journey , Noxious Revival , and Windfall , or Timetwister . This is simply a combo that if you have infinite mana and Thrasios out, you'll be able to have infinite of every card in the deck, cause you get to shuffle your graveyard over and over again, and don't forget that if they destroy your infinite mana source at some point you can use Hullbreacher to generate some treasure tokens with this. All you have to do is use either Windfall or Timetwister, shuffle everything basically, draw your cards, use Noxious Revival to put it back on top of your library, draw it, use it again, then Memory's Journey to put Noxious and your card of choice back into the deck.

If you have any other questions, just let me know!

0rc on Cheapskate Talrand (Competitive, Budget $75)

1 week ago

JJ108x, thank you for your interest in Cheapskate Talrand, in the early stages of building and playtesting, I included Telepathy in the deck to evade threats to the Thoracle combo such as Force of Will .

I found that with multiple counterspells in hand, even a well-timed Force Spike was sufficient to protect the combo.

That said, the combo is still vulnerable to split-second spells such Angel's Grace and Trickbind . It is very nice to know when an opponent has these in hand.

In fact, it is always very nice to know what an opponent has in hand. The issue with Gitaxian Probe is cost—- it dials in at a whopping $1.10!!! Given the cost, to be included, it must be a bomb in the deck. Peek and Clairvoyance are both also good—-but Peek is better. If I included these effects I would choose Probe and Peek, or maybe just Probe.

I would cut cantrips to make room (there are many to choose from, depending on your play style), however I would not cut any cantrips that require/allow me to shuffle a card from my hand back in to my library as THOSE ARE CRUCIALLY IMPORTANT TO THE OPERATION OF THE DECK!!!

Does that make sense?

Do you plan on building this deck?

If so, please tag me in it so I can take a look. I’d be very interested to see what changes you make (especially if you keep the same $75 budget).

I’d also be interested to read about how the deck as is, or with your changes, performs in your meta.

Thanks again!

dritchie, thank you so much! I’m glad you enjoy the deck, I hope you build it, and keep me up to date as to how it performs!

<3 0rc

legendofa on Orzhov Wincon

2 weeks ago

Personally, I like Plunge into Darkness with a side of Angel's Grace , but I'm usually more Modern-inspired. And I don't own your suggestion, so there's that...

DarkKnightCuron on White Soldier Deck for Commander, …

1 month ago

Good Afternoon, Hope everyone is doing well.

I've amassed the following cards for specifically a soldier-themed deck, but I'm having trouble narrowing down the list for an appropriate deck, so I'd like to request advice and assistance. The general idea was to summon a bunch of soldier tokens, buff them, defeat opponents, but I keep stumbling into cards that would be 'cool' or 'awesome' with the theme. Here are the cards I am looking at:

Legendary Cards (Potential Commanders) Akroma, Vision of Ixidor (Synergy with Odric) Baird, Steward of Argive (Good delay) Brimaz, King of Oreskos (Cheap commander that produces soldiers) Darien, King of Kjeldor (decent way of making soldiers, expensive) Keleth, Sunmane Familiar (only for partner) Lena, Selfless Champion Mikaeus, the Lunarch Nahiri, the Lithomancer Odric, Lunarch Marshal Odric, Master Tactician Prava of the Steel Legion Thalia, Heretic Cathar Trynn, Champion of Freedom

Normal Cards Abzan Falconer (synergy with Mikaeus) Adaptive Automaton (buffs soldiers) Ainok Bond-Kin (synergy with Mikaeus) Ancestral Blade (2 for a 2/2 creature seems good, especially if I can re-assign it to Auriok Steelshaper) Angel's Feather (Life gain) Angel's Grace (emergency + synergy with Darien)(Isochron Scepter) Anointed Procession (Double tokens, yes) Anointer Priest (life gain for tokens, seems good) Auriok Steelshaper (seems like good synergy with the equipment in the deck, if they're included. Otherwise, might toss this out) Aven Brigadier (Might toss this) Aysen Crusader (P/T based on soldiers? Yes please) Ballyrush Banneret (cheaper soldier spells) Basri Ket (Synergy with Abzan Falconer and Ainok Bond-Kin)(Produces Soldier Tokens) Benalish Commander (Roundabout way of producing soldiers) Bounty Agent (Neat way of dealing with certain cards) Call the Coppercoats (Produces soldiers) Captain of the Watch (Produces soldiers, buffs soldiers) Captain's Call (Produces soldiers) Catapult Master (Neat way of exiling enemy creatures) Cenn's Enlistment (produces soldiers, retrace) Commanding Presence (roundabout way of producing soldiers) Conclave Phalanx (can easily be a free creature + free life gain) Congregate (good life gain) Conqueror's Pledge (produces soldiers) Coordinated Barrage (meshes with soldiers well. Isochron Scepter) Crusader of Odric (can get really tough and powerful, might be worth cutting though) Daru Stinger (Could be really potent) Daru Warchief (cheaper spells, buffs soldiers, seems good) Dawn of Hope (good synergy with life gains, produces soldiers with lifelink) Daysquad Marshal (produces 1 soldier token, only really good with other buffs/cost reductions) Decree of Justice (mostly just to cycle it) Deploy to the Front (Great way of expanding ranks of soldiers) Devout Invocation (This is basically a win condition) Door of Destinies (buffs soldiers) Elspeth Tirel (makes soldiers, gain life, emergency nuke) Elspeth, Knight-Errant (makes soldiers, indestructable emblem) Elspeth, Sun's Champion (produces soldiers, cool emblem) Elspeth, Sun's Nemesis (makes soldiers or gain life, neat concept) Enlistment Officer (Good way of thinning the deck) Entrapment Maneuver (produces soldiers while protecting yourself, smidge situational) Erase (cheap removal. Isochron Scepter) Evangel of Heliod (produces soldiers, potential for lots of soldiers) Even the Odds (Nice way of getting emergency troops) Fairgrounds Warden (cool removal) Field Marshal (buffs soldiers) Fiend Binder (cool removal) Finale of Glory (basically a win condition) First Response (Nice way of benefitting from small attackers, I think) Garrison Cat (produces 1 soldier token, effectively replacing itself, might be worth cutting) Gideon, Ally of Zendikar (only really here for the emblem and possibly getting buffed on attacks) Gift of Estates (Land is always a problem for me, good deck thinning) Glorious Anthem (buff) God-Favored General (produces soldiers, albeit a bit expensive) Haazda Marshal (neat soldier producer, makes lifelink soldiers) Hero of Bladehold (battlecry + soldier producer, great with Haazda Marshal) Holy Day (defensive spell, Isochron Scepter) Honor of the Pure (buff) Hunted Witness (replaces itself with a soldier, cheap, might cut though) Intangible Virtue (buffs tokens) Intrepid Hero (Great removal, lots of great memories, nostalgic for me, etc) Isochron Scepter (Keep using certain Instants as needed) Join the Ranks (a bit expensive but makes soldiers) Journey to Nowhere (removal) Keeper of the Accord (really cool card, definitely helps with soldiers and lands) Knight-Captain of Eos (basically a holy day by sacrificing a soldier, seems really good) Land Tax (Land is always a problem) Launch the Fleet (produces soldiers, great with Odric, Haazda Marshal, Hero of Bladehold, Brimaz, etc) Leyline of the Meek (Neat little buff) Lieutenants of the Guard (neat mechanic, might cut) Loxodon Partisan (battlecry, might cut) Loyal Sentry (neat concept, cheap) Makeshift Battalion (diet battlecry) Marble Diamond (might be good) Marshal's Anthem (neat card, might be beneficial in a pinch) Martial Coup (great removal + producing soldiers) Mentor of the Meek (card draw from soldiers) Militia Bugler (decent deck-thinning, might cut since its only top four) Militia's Pride (produces soldiers, lots of good synergy) Mobilization (decent buff, built-in soldier producer, tad expensive) Mother of Runes (utility, might cut) Murder Investigation (neat little way of producing soldiers, depends) Ninth Bridge Patrol (neat way of benefitting from tokens getting destroyed) Nomads' Assembly (huge potential) Oath of Lieges (Land is always a problem) Oathsworn Giant (expensive, but decent buff) Oblivion Ring (Removal) Omen of the Sun (produces soldiers, little life gain, scry later, flash, generally good) Palace Guard (cool card) Paragon of New Dawns (buffs soldiers) Path to Exile (Removal) Patrol Signaler (roundabout way of producing soldiers, might cut) Pay No Heed (cheap defense, Isochron Scepter) Pearl Medallion (cheaper spells is always better) Pennon Blade (make something huge, kinda expensive though, might cut) Phantom General (buffs tokens) Precinct Captain (cheap, produces soldiers for attacking, decent synergy) Preeminent Captain (free cast, depending upon circumstances, decent synergy) Proper Burial (decent life gain) Raise the Alarm (cheap soldiers, Isochron Scepter) Ranger of Eos (only useful if I have a lot of cheap creatures) Reborn Hero (neat concept, can bring it back) Rebuff the Wicked (neat counter) Recruit the Worthy (cheap soldiers, Isochron Scepter) Recruiter of the Guard (decent search) Remember the Fallen (might cut, decent card) Resurrection (decent way of bringing back an expensive creature) Return to the Ranks (potentially free method of bringing cards back) Reverent Hoplite (potentially lots of soldiers) Rhox Pikemaster (Decent buff) Righteous Cause (Decent buff, tad expensive) Riot Control (neat life gain, defense) Rootborn Defenses (defense, makes a soldier, neat) Safe Passage (defense) Selfless Squire (interesting utility, might cut) Sergeant-at-Arms (can create soldiers, seems expensive though) Shielded Passage (neat little defense, Isochron Scepter) Sol Ring (obvious reasons) Soul Parry (decent defense, Isochron Scepter) Soul Snare (neat way to keep up devotion + have something on hand to deal with a creature) Soulmender (cheap creature, life gain, might cut) Standing Troops (decent card, might cut) Stormfront Riders (expensive way of producing soldiers, flying, might cut) Strata Scythe (make something huge, might cut) Strength of Arms (decent way of making soldiers, Isochron Scepter) Sword of the Meek (decent way of bringing it back from graveyard, might cut though) Sworn Companions (lifelink soldiers) Terminus (nice clutch card) Thraben Standard Bearer (cheap soldier, can be good for creating defenders in a pinch) Timely Reinforcements (neat for emergencies) True Conviction (huge buff) Unified Strike (exile based on number of soldiers, isochron scepter) Unruly Mob (might cut) Valor (easy way to get first strike) Veteran Armorer (buff, might cut) Veteran Armorsmith (buff, might cut) Veteran Swordsmith (buff, might cut) Veteran's Armaments (decent synergy, might cut) War Report (good life gain) Wing Shards (neat card, might cut) Worship (synergizes with Darien)

Lands Drifting Meadow (cycling) Emeria, The Sky Ruin (awesome card if I can get 7 plains) Karoo (neat little card, not sure if worth it) 28x Plains New Benalia (neat card, not sure if worth it) Nykthos, Shrine of Nyx (white deck, probably a good call) Secluded Steppe (cycling)

Thank you for your time and attention.

Geralda on Kess, 1000$ budget

1 month ago

На неделе попробовал поиграть Кесс с винконом через Underworld Breach + Brain Freeze + манагениратор* * - т.к. у нас нормально использовать прокси, я положил LED, но так же можно крутиться и через Lotus Petal или Dockside Extortionist Поначалу было не очень понятно как выходить и правильно реализовывать эту закрутку и несколько первых партий я проигрывал, но потренировавшись в плэйтесте moxfield буквально 3-4 партии всё стало понятно и эта комба теперь мне нравится гораздо больше чем КонсульТасса т.к. её сложнее остановить; + её не контрит Angel's Grace ; а главное - там нет теста "вы выигрываете партию" )))

Peer into the Abyss тоже понравился, но возможно что просто стол такой попался - оппоненты пустили мой PitA т.к. у меня было 8 маны и они решили, что потратив на PitA семь из них я не смогу потом (в этом ходу) разыграть комбу... наивные)

Во многих партиях очень хорошо показала себя Jeska's Will , да пару раз приходилось оставлять в изгнании пару хороших карт (например, Tainted Pact ), но даже в тех случаях "халявные" 6-9 маны позволяют хорошо рампануться.

А вот красный ритуал (RoF) я пока убрал и Wheel of Misfortune тоже (вообще, колёса в моей новой сборке Кесс для меня стали почти всегда бланками...)

Johnny14xxx on Paying With 'Your' Life (Selenia)

1 month ago

Great deck! I love the idea of pushing right on the edge the life total and the overall synergy of the deck is initially counter-intuitive and that's why I love it! Even if it does not synergies super well with the deck and has the skip-draw-step handicap I would give a try to Necropotence . It's an amazing card and a fantastic life-sink to gain a ton of value and dig deep into your library in order to find just what you need to close the game or just refill your hand constantly. I use it in my Kambal, Consul of Allocation life-drain deck and it's just super sweet. Again my best compliments for the peculiar strategy of the deck, quite unpredictable, especially in the first match-up. p.s. almost forgot, have you considered Angel's Grace ? I know it tastes like combo but sometimes it's game-changeing.

Geralda on Kess, 1000$ budget

1 month ago

А у меня потестить картон толком не получается. Почему-то с недавних пор клубы опустели и за прошедший месяц всего пару раз получалось собраться хотя бы на один стол.
Буквально вчера решили попробовать поиграть по вебке или через симулятор, но опыта ни у кого нет, настроить не получилось. Подскажи пожалуйста нормальную программу для он-лайн коммандира?

Rite of Flame у меня тоже лежит, при этом Шамана я не убирал, более того – я собираюсь попробовать добавить ещё и Desperate Ritual т.к. эта дополнительная мана не раз помогала мне победить (или хотя бы выжить).

Был даже забавный случай, когда один из оппонентов увидел у меня Шамана – сказал что это плохая карта и играть ей не стоит, я попытался ему объяснить что Шаман играется почти как лотос, но его это не убедило и он назвал эту карту говном (и его поддержали несколько других игроков в клубе). Но когда началась партия, мне в стартовую руку пришли эти «говённые» карточки и я решил продемонстрировать на что они способны (я сразу сказал оппонентам, что сейчас сыграю очень плохой ход который обычно никогда бы не сделал, но сейчас просто хочу им показать как эти карты играют):
Поставил землю, Петаль, изгнал Шамана, сыграл Райт = поставил Кесс на первый ход (!) Мягко говоря – они были очень удивлены (даже несколько игроков с других столов подошли посмотреть как так Кесс вышла на первый ход).
Повторюсь – ход дурацкий, но зато это яркая демонстрация потенциала данных карточек.
А в целом, мой план на игру подразумевает что эта «бесплатная» мана будет в той пачке карт которые приходят с Тошнилки или Взгляда в Бездну , что позволит выиграть на пару ходов раньше.

Собственно, ты пишешь:
Specter_Of_Communism:"Может быть стоит присмотреться на сколько важно иметь вместо +1 карты на кладбище +1 красную на неожиданный пиробласт, пока это не выяснил."
На мой взгляд Шаман более универсален и позволяет неожиданно играть не только Пиробласт, но и неожиданных Notion Thief / Hullbreacher / Opposition Agent или Delay , Abrade или даже Ad Nauseam ;)

Rain of Filth лежит в дэке уже около месяца, но из-за редких партий он мне пока ни разу не приходил :/

Specter_Of_Communism:"я чаще ухожу в мидгейм, это 4-5-6 ход, а там бывает не достаточно побаунсить на один ход перманент"
- как я понимаю – Кесс и есть мидгеймовый командир т.к. сама не является комбо-писом и основной расчёт идёт на сборку винкона карточками типа Тошнилки/Взгляда, либо туторами или даже лутингом, что почти исключает ранние закрутки. Поэтому в мидгейм уходишь не ты один))
Однако, ты очень недооцениваешь баунс в мидгейме (или это я его переоцениваю)))

  • Баунс является частью альтернативного винкона Бридж + Вымогатель + Снап/Ребук + Брэйнфриз (либо через Grinding Station ), правда я Брэйнфриз совсем недавно положил и ещё не тестил.
  • Другая основная цель баунса – это свой же Dockside Extortionist . Чаще всего я делаю именно так.
  • Баунсом можно рекастить Оракла если его абилку как-то поконтрили (в том числе и как обход Angel's Grace – у нас многие стали ей играть).

А Feed the Swarm я вернул в мэйн, хорошая карта. Убить Ремору или Растик действительно бесценно))
(меня порядком запарили чужие Растики, недавно за вечер трижды проиграл из-за Растика. Я аж Steal Enchantment обзавёлся от досады (но потом остыл и в дэку так и не положил).

Specter_Of_Communism:" Кстати, в ходе тестов всё же вернул в сборку Night's Whisper "
Мне больше нравится See the Truth

Peer into the Abyss я тоже пробовал, но в нашей мете он показал себя плохо и я его убрал. Т.к. его очень боятся – пытаются поконтрить всеми силами и в итоге это лишь пустая трата огромного количества маны (мне не удалось ни разу его разыграть даже под двумя-тремя прикрышками).

Могу посоветовать пару недорогих, но очень хороших карты:
Spire of Industry – считаю его гораздо лучше чеклендов;
Sunken Ruins – хоть и не люблю фильтры, но всё же положил т.к. он делает Ритуалы и Rain of Filth чуточку лучше (даже раздумываю положить в мэйн Prismatic Lens т.к. цветной часто не хватает)
и ещё неплохо показывают себя:
Wheel of Misfortune – ещё ни разу не перезарядил им себе руку, но даже не жалею т.к. считаю эту карту с двумя хорошими побочками при любом раскладе: 1 – этой картой не жалко вытянуть контру из оппов, 2 – условия резолва вносят необычные действия в партию и иногда приводят к более неожиданным результатам, например в одной из прошлых партий оппоненты договорились удариться на 29 хитов лишь бы не дать мне ресетнуть руку (у меня было 28 хитов).
Phantasmal Image – повезло найти его на мтгтрэйде за 480 рублей. Карта очень хорошая, на мой взгляд даже лучше чем Praetor's Grasp .

Ещё не тестировал (сегодня собираюсь заказывать) Teferi, Master of Time - выглядит как хорошая опция.

king-saproling on cedh? Boros?!?

2 months ago

This is a cool idea. Thoughts on these? Cloudstone Curio , Thermopod , Priest of Urabrask , Ranger-Captain of Eos , Shield Sphere , Wyleth, Soul of Steel , Ronin Warclub , Mentor of the Meek , Akiri, Fearless Voyager , Tibalt's Trickery , Sunforger , Final Fortune , Angel's Grace , Tithe (finds Mistveil, and sunforger can play it), Burst of Energy . If you include those last 5 cards, you can set up an infinite turn combo starting with only a Sunforger.

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