Emiel the Blessed
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Format Legality
1v1 Commander Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Vintage Legal

Emiel the Blessed

Legendary Creature — Unicorn

: Exile another target creature you control, then return it to the battlefield under its owner's control.

Whenever another creature enters the battlefield under your control, you may pay . If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ( can be paid with or .)

Worx on Competitive Captain Sisay (Proven)

6 days ago

I too don't sign in to Tappedout much lately so this too is a delayed comment :)

I love the idea of Emiel the Blessed, because not only is it a wincon WHEN you combo it with Village Bell-Ringer, but it also can be used as a defensive tactic when a creature - specifically Captain Sisay. Problem is it requires another creature that is not easily tutorable - but it IS only a 3 drop creature, has flash, and it is awesome to work with Gaddock Teeg. So a definite possibility that I will test.

As far as Drumbellower, its basically a 2 mana cheaper option than Seedborn Muse but still has the same strategic value as it - so it boils down to whether that 2 less mana cost is enough to warrant it being included over other options.

Agreed about Halo Fountain. It's a no brainer Gaddock Teeg proof tutorable wincon :)

Thanks for on going input.

MstrCpr on Competitive Captain Sisay (Proven)

2 months ago

Delayed comment (I dont used tappedout much signed in) but all your comments make sense, good information! I think the usual combo I see with Vivien is Emiel the Blessed, so you can grab out a Village Bell-Ringer with enough mana dorks, or mana dorks that specifically un tap lands like cradle. It's a different build of course, both look like cool options but all your considerations / reasonings make sense.

Love seeing Halo Fountain as well, card is sick I need to figure out a use for it. I assume Seedborn Muse would be too slow, but thoughts on Drumbellower? Or is the idea you should only need one or two untaps in order to close out what you need

enpc on Dawnwalker

2 months ago

Given that you don't have access to black (and so can't run Tainted Pact/Demonic Consultation), Thassa's Oracle becomes less good here as you are reliant on generating infinite mana prior to playing it. Basically the card is the same as any other infinite mana combo, except that you can potentially help out other players if they Praetor's Grasp you. You also have to pay double blue for it, making it harder to cast than say just a Walking Ballista.

You do already have the backup line of infintie mana + Emiel the Blessed + Eternal Witness + instant/sorcery + Swan Song, so you can probably ditch it for another card.

I would also agree with Grubbernaut in that cards like Noble Hierarch and Avacyn's Pilgrim are good includes here. You run a lot of dorks that cost green but only produce green so swapping one or two out for dorks that can mana fix is a good move.

buffo on GW Emiel EDH: ETB Toolbox PRIMER

2 months ago

thefiresoflurve, I think it’s one part metagame choice and another part choice for assumed optimization.

My meta is more targeted removal than wraths, so Cloudshift works in a pinch to save one creature and I don’t always need the full board protection. Most of the time, I feel like I use it to save Emiel the Blessed anyway. I do play Teferi's Protection, but that does do much more than wrath protection. Heroic Intervention is my other choice for wrath protection because it can work as either wrath or targeted removal protection with the hexproof (although Intervention always feels like it’s next on the chopping block).

My reasoning for optimization is that it’s easier to hold up a single mana than it is to hold up three. Additionally, cards like Eerie Interlude require a large board state when used proactively, and I feel like my playstyle is more early and incremental advantage plays. It tends be less splashy, but draws less aggro like you’re describing.

I might be wrong, because I know they’re solid cards, but it’s just the way I’ve run the list. I haven’t tested them, it’s strictly on theorycrafting that I haven’t included any of those cards.

buffo on GW Emiel EDH: ETB Toolbox PRIMER

2 months ago

Slashdance, I like Conjurer's Closet, but the biggest reason I don't play it is because it's an EOT trigger, and only blinks once per turn cycle. It also kind of telegraphs my play, and paints a target on me. I want my blinks to be more controlled, usually at instant speed. Emiel the Blessed is usually enough blink to keep the deck humming, and utilizing its blink effect in my pre-combat main phase often allows me to net immediately and snowball my turn into a win. The other blink effects like Restoration Angel and Ephemerate are used as protection spells that can double as value blinks.

I like the value that Conjurer's Closet potentially provides, and there's certainly a lot of targets, but it's a little too passive in this build. In my meta, it's probably only blinking one thing before getting blown up.

DawnsRayofLight on Omnasty

2 months ago


1x Cavalier of Dawn

1x Cavalier of Flame

1x Flamekin Harbinger

1x Geode Rager

1x Realmwalker

1x Smokebraider

1x Horn of Greed

1x Vanquisher's Banner

1x skullclamp


1 Land

1 Nature's Lore

1 Three Visits

1 Scute Swarm

1 Bloom Tender

1 Rampaging Baloths

1 Nyxbloom Ancient

1 Emiel the Blessed

BadLuke on Sisay + Jegantha

3 months ago

Isn't Emiel the Blessed illegal with Jegantha, the Wellspring since it has 2 white Manasymbols in its Manacost?

enpc on [PRIMER]Parley Girl cEDH

4 months ago

Have you considered Emiel the Blessed + Village Bell-Ringer? with Thousand-Year Elixir, you can also just use Emiel and any dork that can produce 4+ mana. Emiel + Eternal Witness is nice tech too - you can even use it grab basically any instant/sorcery and channel it through Blind Obedience to drain the table given infinite mana.

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