Mirror Image

Mirror Image

Creature — Shapeshifter

You may have Mirror Image enter the battlefield as a copy of any creature you control.

Latest Decks as Commander

Mirror Image Discussion

wallisface on Steal them

1 month ago

Some thoughts:

  • Try getting down to 60 cards. Every card above 60 in a modern deck, weakens it by making its hands and draws weaker and less-consistent.

  • 20 lands is waaay too low, considering your dependence on 3-mana cards, and the fact you're running 4-and-5 mana cards also. I would suggest raising this to 23-24 lands.

  • Running no 1-drop cards feels like a big mistake. Not having anything to do turn 1 is going to hurt you a lot, and put you behind in the game from the start (particularly, if you're going second). You're currently running over 30 3-drops which is faaar too many, I would suggest halving that count to get more 1-mana cards and even-out your curve.

  • Mill cards like Mind Grind and Psychic Strike don't feel good here, as you're never likely to ever be able to actually mill your opponent out of cards (Mill only works as an all-in strategy). I would suggest ditching them.

  • I would also suggest ditching Siren of the Silent Song, Zareth San, the Trickster, and Mirror Image. With Siren of the Silent Song, by turn 5 (the earliest it'll be able to untap) most decks have played every card from their hand anyway, so it's not going to do anything. With Zareth San, the Trickster, you have no rogues to accelerate it or sneak-it-out, so it becomes too slow and easy to deal with. With Mirror Image, I don't see you needing additional copies of anything, and it's probably better-off being an extra control-card or draw-card.

  • I would suggest upgrading your control cards with stuff like Counterspell. You should also seek to replace Murder as it's baaad - good replacements would be Fatal Push and/or Infernal Grasp.

  • I would also recommend Unearth over Minion's Return

king-saproling on Don't Fear The Reaper

8 months ago

This is a really cool concept! Changeling Berserker, Hero, and Titan are particularly intriguing with Reaper King. With one of them, 2 other creatures with the same or similar "nesting doll" effect, and Reaper King, you can create a loop where you destroy all your opps' permanents. For example, Changeling Berserker + Mirror Image + Restoration Angel will create such a loop.

You might like these too: Fiend Hunter , Wormfang Drake , Faceless Butcher , Worldgorger Dragon , Felidar Guardian , Clone , Evil Twin , Unstoppable Ash , Boggart Mob , Wren's Run Packmaster , Cateran Summons , Goblin Recruiter , Blood Speaker , Maskwood Nexus

ChickenBoy13 on To Drown the World in Death: Araumi EDH [PRIMER]

1 year ago

Mirror Image works as another Glasspool Mimic  Flip.

Nice deck, if a bit out of my budget range.

ChickenBoy13 on Smashing 1000 faces (vial smasher/Sakashima)

1 year ago

Maybe you could add more clones? (Mirror Image, Clever Impersonator, Stunt Double, and/or Dack's Duplicate)

Nice deck btw.

LeaPlath on

1 year ago

So I linked Birthing Pod as an example of a good toolbox deck to give you an idea of what makes a toolbox deck works. The elements are a solid gameplan without the engine card. An engine that generates a lot of advantage in cards or mana. And having cards to attack hand, board and graveyard tied to other useful effects.

As someone who plays a lot of Eldrazi in Modern and Legacy TKS is a great but in Piomeer you have to consider the cost to it. It requires you to either play suboptimal lands of which there are only enemy versions (Pain Duals), the Amonkhet Sac a Desert lands which also ping you to use coloured, wastes which is basically adding an extra colour. The cost is a lot for a single card. You cant even use a mana dork for it. And I didnt say anything about Sylvan. You need to develop your mana and its an OK card for that. The other cards mentioned pull your deck in a very diffrent direction away from tutor. Playing stuff to turn off counter spells isn't so hot when you are playing the role of the control deck. The others are low impact or also pull you aggro not control when your engine uses 5+ mana to get started. Rites wants you to flood the board with creatures etc.

So if you wanna play Vannifer you actually have hit upon some very good cards for the deck. Knight, Prince, etc. Mirror Image is OK but a bit more situational.

Bounding Krasis and Hippo let you turn any 2 drop into a 5 drop in a single turn. Siege Rhino pushes you from bant to 4c so your manabase needs to be red hot but is powerful beater and has a decent etb.

This is the sort of deck where your snakey friend can work as a 1 of. As can Tithe Taker as a useful effect that leaves a body behind.

You run 1 drop mana dorks and maybe some sylvans to help make turn 3 Vannifar.

For 5 drops Angel of Invention can help you go wide or be a big body. Whisperwood Elemental provides VCA and protection from board wipes.

Other cards to consider Scavenging Ooze. Hostage Taker, Sin Collector if you go black. Voice of Resurgence is a 2 cost who punishes counterspells and leaves a body behind. Felidar Guardian flickers creatures and land for mana. Renegade Rallier pods in off a 2 drop and revives any 2 drop in gy. Eldritch Evolution or Chord of Calling adds an extra form of toolbox and Collected Company gives advantage if built around a little more. If you diversify your card base to run useful enchantment creatures/artifact creatures and run fetches etc Traverse the Ulvenwald can also be useful and it then gives you access to non pod cards like Walking Ballista.

For Mardu toolbox I dont see a solid engine unless you are talking Wishclaw + Skybind. It would be neat to see a Lurrus of the Dream-Den / Open the Armory type toolbox with access to stuff like Mire's Grasp and the associated draw engines. But that suffers from some power issues.

9-lives on

1 year ago

Well, there's no point in talking about a deck I can't use. -_- I have wishclaw as my drawing engine so that I can draw whatever cards I need to while trying to use everything against any opponent that I have. Flying enchantments that have 'draw one card' are good against any deck, especially flyers, and if it doesn't work out, I drew one card. There are very few Eldrazi I would run as they are focused on huge mana cost cards, unless I can somehow use a ton of 1 mana cards and make them ramps with Cryptolith Rite as well as other ramps like Pillar of Origins and lands like Unclaimed Territory and Wastes.

And any examples of other toolbox decks would be nice. I looked for 'toolbox deck pioneer' on Youtube, and nothing comes up. I'm not sure if anyone has come up with an idea like this, probably due to it being somewhat impossible to play, especially meta-wise.

Looking at "Mardu Toolbox" (can't use the deck mechanic) I found great toolbox cards: - Doomfall - Bedevil

Looking at "Vannifar Toolbox" these cards seem great: - Archangel of Tithes - Aven Mindcensor - Knight of Autumn - Mirror Image - Thalia, Heretic Cathar - Tithe Taker - Charming Prince

Even if I have no synergy, if my drawing engine is working well, I won't have to focus my deck on a specific color or card combination or what-have-you for synergy. This Vannifar Deck did the same thing I'm doing, I think.

StasisAbuser on Admiral Beckett Brass - The Pirate's Life for Me

1 year ago

If looking for evasion, Wonder would be a good one. Getting it in the graveyard shouldn't be too hard with cards such as Windfall or Whispering Madness.

Some more shapeshifters might help as well such as Mirror Image, Body Double, Clone, and either of the Lazavs.

Load more