Release to the Wind

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Rare

Combos Browse all

Release to the Wind

Instant

Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.

Release to the Wind Discussion

Anteus3575 on Naru Mill Combo

1 day ago

ok, so you cast Release to the Wind , then in response you cast Naru Meha, Master Wizard copying Release, then you exile Naru with Release to the Wind then before the copy of Release that you made with Naru resolves, you cast Naru from the first Release to make another copy and then you repeat this infinitely. then the Drowned Secrets (or Diligent Excavator ) will see you casting Naru infinite times and mill your opponents that many times and you win! this requires seven mana or nine if you cast the Drowned Secrets on the same turn that you go off, so to reach that much you just need four or more lands, and Wilderness Reclamation on the field. you cast secrets and go to your endstep and float what mana you have left, then untap with reclamation and go through the combo with the mana you floated and from your now untapped lands. this can go off as soon as turn 4 if you cast Growth Spiral on turn two or three, as well as Drowned Secrets on turn two or three. the rest of the deck is mostly cantrips to get to the combo, I like jump start in this deck because it interacts very well with Wilderness Reclamation as you can cast one of the spells with jumpstart during your turn or something else, then you can untap and cast it again drawing a bunch of cards

I got this combo from MTGGOLDFISH, but the deck is of my making. I hope you enjoy!

triproberts12 on Law is for Opponents

1 month ago

Eye of the Storm will also shut down a lot of decks, and it will at least turn off the removal for Lavinia. Release to the Wind and Spell Queller are hard removal spells with Lavinia. Also, you should probably be running Idyllic Tutor , Enlightened Tutor , and Mystical Tutor to get your lock pieces. Curse of Echoes , Hive Mind , and Helm of Awakening only work for you, and you can also include Pact of Negation and Intervention Pact combo with Hive Mind to kill players not in that color. You're also running a lot of counterspells, so Guile + Dovescape is a nasty combo.

SufferFromEDHD on Laviana combos+hatebears!

1 month ago

Hatebears in title but no Aven Mindcensor...

This deck is evil. I completely missed Release to the Wind and Delay in my list. Going in right now.

Cleansing has been really useful for me.

Trade for a Strip Mine and a Crucible of Worlds and that's a scary mana base.

Riptide Laboratory would be excellent with that Meddling Mage or Snapcaster Mage if you can find one.

Errast on Looking for more cards like ...

2 months ago

Spell Queller and Release to the Wind are pretty decent inlusions. Show and Tell also helps get out all these Omen Machines and such much earlier, which might be worth considering.

n0bunga on The Deckwatch [Home Base]

2 months ago


The Azoraphobe

Commander / EDH* n0bunga

SCORE: 2 | 10 COMMENTS | 50 VIEWS | IN 1 FOLDER


If you want to take a gander at what I've worked on!

So far, her interaction with cards like Spell Queller, Delay, Dream Halls, Eye of the Storm and Release to the Wind seem awesome.

Skull_Reaper_mf on MONO U. 2 INFINITE TECHS IN 1 DECK

2 months ago

herberttrinkdas Hello, thank you for your help. But can i just cast Naru before the first Release to the Wind resolve due to flash?

GingerSquatch93 on The Hate Mill, Inc.

3 months ago

Actually....I think WKM just accidentally gave me a go-infinite wincon in the mill side...

Flash in Naru Meha, Master Wizard on their end step, then on the first main, cast Release to the Wind targeting Naru Meha. Because you can CAST Naru Meha without paying its mana cost, and it has flash, respond to the original Release to the Wind with a manaless flash cast of Naru Meha, targeting Release to the Wind to copy with the copy targeting Naru Meha, ad Infinium. The crucial bit is because Release to the Wind is a CAST, each copy mills out two.

5c0r910n on Mill deck

3 months ago

so i've been working on a UG mill deck, but this combo looks fun as hell, so i might just steal that now. The green in my deck is so I can run fogs.

Now i don't understand why your running Nightveil Predator its got an ambitious casting cost for your kind of deck, so a better fitting defensive tool might be something like Sleep

Also i suggest swapping out some of your current counter spells for some Essence Scatter, its very good at stopping your opponents early steamroll.

Also keep in mind if you want to use Release to the Wind to bounce Naru Meha, Master Wizard and Riverwise Augur, you will need Naban, Dean of Iteration on the board

Since your basically a combo deck now, i suggest dropping the Drowned Secrets, as they no longer add to your game plan, for some Chemister's Insight, a very good tool for drawing cards and going through your deck.

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Release to the Wind occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%