Oath of Nissa

Oath of Nissa

Legendary Enchantment

When Oath of Nissa enters the battlefield, look at the top three cards of your library. you may reveal a creature, land or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

You may spend mana as though it were mana of any colour to cast planeswalker spells.

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Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Oath of Nissa occurrence in decks from the last year

Modern:

All decks: 0.04%

Commander / EDH:

All decks: 0.01%

Oath of Nissa Discussion

Cypher83 on Sisay Superfriends 2.0

1 week ago

I have a sisay deck that doesn't focus on superfriends but has the subtheme. A fun game winning combo is to have Oath of Gideon and Jace, Cunning Castaway on the field then play out a Nicol Bolas, Dragon-God for infinite bolas. Also a good card for Boosting Sisay in general is Blackblade Reforged

Honestly any of the oath cards can be pretty good for superfriends. An Oath of Nissa can go a long way in a 5 color super friends.

Looks like a fun deck! Have a good one!

KayneMarco on Atraxa Planeswalker

1 week ago

Another card I just thought of which works really well for easy casting of your walkers is Oath of Nissa Maybe to replace oath of jace?

Azeworai on Big Tokens

3 weeks ago

Ah, tokens! Initiate the throng, then fulminate as such.

I have many suggestions.

Now, typically I am an advocate for running fewer lands in decks, however, this deck has an excruciatingly low amount of card draw. Either make way for lands or add a half-dozen cantrips.

Some of my favourite draw spells you could use are Once Upon a Time, Skullclamp, Adventurous Impulse, and Oath of Nissa. These dig for lands whilst having value late-game.

You have many anthems, some of which are quite lacking in my opinion. Syr Alin, the Lion's Claw, Kongming, "Sleeping Dragon", Selesnya Guildmage, Oakhame Ranger, Ahn-Crop Champion, Cultivator of Blades, Valor in Akros, Spear of Heliod, and Dragon Throne of Tarkir are all quite mana-hungry and little impact. They depend on a board state to work, and without one they verge on useless. I would like to call out Call for Unity in particular as being incredibly slow and capricious.

Haazda Marshal, Recruit the Worthy, and Oakhame Ranger are quite halacious in the aspect that they do not much.

Avoid Fate is interesting, but it doesn't do a lot. Many of the cards in here are restrictive depending on board state, thus I would cut this.

Painter's Servant is cute with your effects that care about colour, but I believe this to be rather inconsistent. Without Lifeforce or Order of the Sacred Torch, it's a two-mana 1/3.

I am unsure as to why Reito Lantern is even here. If you seek graveyard hate, Ground Seal replaces itself, Relic of Progenitus is awesome, as is Remorseful Cleric. Night Soil is on theme.

For what I would include, Rootborn Defenses defends the board, Druids' Repository adds far too much mana, Aura Shards and Aura Mutation shatter and batter, Hour of Reckoning kills many things, Increasing Devotion allows for rebounding eftsoons wrath, Master of the Wild Hunt is one I particularly enjoy, Sprout Swarm is difficult to interact with, Sigarda, Heron's Grace has early and late-game potential, and Devout Invocation creates tokens abound. Triumph of the Hordes can just wipe out an entire table.

This deck has almost no card draw. Mentor of the Meek, Skullclamp, and Huatli, Radiant Champion can draw many, many cards. When you get to it, Sylvan Library is fantastic. Harmonize, Slate of Ancestry, Shamanic Revelation, Collective Unconscious are ways to refill in preparation of a board wipe.

Beast Whisperer is just good value.

Swords to Plowshares, Kenrith's Transformation, and Path to Exile get problematic permanents out of the way at an excessively cheap cost.

I would recommend far more ramp. Llanowar Elves, Avacyn's Pilgrim, Fyndhorn Elves, Elvish Mystic, and/or Birds of Paradise. Incredibly quick if you get them out turn one, and oft set you far ahead enough that it doesn't matter when you get wrathed.

That shall be all from me. If you so wish, I have two swarm decks that you could reference for honing your build, each of which have tested well for the years I have had them.

The decklists: Eladamri, Leader of Skyshroud Beseeming Perfection

May fortune betide you, and the tokens your enemies. Farewell!

lonesentinel on Ghalta Daddy Storm

2 months ago

Hi Psicraft

Thanks for the suggestions! I forgot to mention that I'm trying to keep this budget so I wont add singles above $25, meaning Staff of Domination , Survival of the Fittest , Gaea's Cradle , even Craterhoof Behemoth are out of budget (nor can I find them easily in my locale).

I did try Elvish Guidance in an earlier build but again, once a wipe hits, its no use. Might try it again. I suppose Crop Rotation is only for Cradle and Nykthos? If I dont run both these lands/ only Nykthos, is it still worth it? For now, I'm unable to find a Natural Order locally, but Eldritch Evolution seems to be doing the job, and also cheaper (real money wise).

Grothama, All-Devouring can act as a substitute Ghalta, Primal Hunger for the sake of Life's Legacy effects. I feel I have issues with early filtering. Would cards like Generous Patron , Oath of Nissa work?

Argy on BlackSirius

3 months ago

Caerwyn is utterly correct.

Sealed is a good way to learn how to build decks in "Limited" ie. formats where you start with a limited pool of cards - Draft and Sealed.

Look up some tips on how to construct a better prerelease deck before you go to any. There are some hard and fast rules for successful Sealed decks eg. Use 17 lands.

Then, if you enjoy Limited, look at advice on how to Draft. There are articles that cover the best "picks" (order to choose cards in), and the current archetypes for the latest set.

One final step - you can Draft right here on TappedOut, without laying down any money! Use the drop down lists at the top of the page and select "Draft Sim". That will give you excellent preparation.


The rules for building in Pioneer are very simple.

Any cards that have been Standard legal starting from, and including, sets from Return to Ravnica (RTR) onwards.

Current ban list is all the "fetch lands" (pay 1, sac land, then search for [type of basic land], and put it on the battlefield), Felidar Guardian , Oath of Nissa , and Leyline of Abundance . For now. New ban and restricted announcement each Monday, at the moment.

The fetch lands are the pricier ones you'd use in Modern. Right now the expensive lands for Pioneer are shock lands, and fast lands. I'll leave you to research those.

What this means is - all your Standard decks are Pioneer legal, and won't rotate. You'll need to upgrade their mana base (expensive), plus add other key cards like Thoughtseize (also expensive).

I would wait to see if Pioneer is popular at your LGS before investing in this format, although doing so will also probably raise the price of the staples (cards always used in each colour). Up to you if you want to grab those cards now to potentially save money.


If you make another version of your Standard deck I can suggest ways to make it more Pioneer competitive. Just mention me on it.

I don't want to confuse the issue by commenting on your current deck.

Argy on No-banlist Pioneer isn't going to ...

3 months ago

There was also a ban list as soon as Pioneer was announced, and it was glorious.

No fetch lands.

Genius.

Next bans have already been announced, as I type this.

Felidar Guardian (of course)

Oath of Nissa (shut down four colour good stuff decks)

Leyline of Abundance

MTGSmith on ▷ TURN 3 UGIN COMBO! ◁【RAMP!】

3 months ago

Sorry to say but wizards have also banned Oath of Nissa too

pokemonmasterjal on Counters=Infinite

4 months ago

Suggestions: Put in: Ghave, Guru of Spores , Experiment Kraj , Rishkar, Peema Renegade , Cultivate , Paradise Druid , Roalesk, Apex Hybrid , Ishai, Ojutai Dragonspeaker , Zegana, Utopian Speaker , Voracious Hydra , Gyre Sage , Corpsejack Menace , Tuskguard Captain , Fertilid , Winding Constrictor . Take out: Oath of Teferi , Oath of Nissa , gags Teferi, Time Raveler (ugh), Primevals' Glorious Rebirth , Jace, Wielder of Mysteries , Swamp x2 and Plains x3 You should lean on green a lot because it has the most good counters stuff and will give you that sweet sweet mana. Creatures are the best theme in the deck because your commander is in fact a creature. Planeswalkers should just be seperate. Gj on your first deck.

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