|Commander / EDH||Legal|
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|Aether Revolt (AER)||Rare|
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Call for Unity
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.
Creatures you control get +1/+1 for each unity counter on Call for Unity.
Call for Unity Discussion
3 weeks ago
I would cut these cards for more Tutors, Clones, Draws, Counters and Mana Rocks. You are aiming to be a combo deck, but has a few value cards in there that doesn't really fit the idea or simply go in an opposing direction.
As a combo deck, you need to be able to dig your library for the combo pieces and answers. Creature Clones with Felidar offer another way of comboing with Knight and Altar that doesn't need Aminatou, while also being generally useful.
Call for Unity
-> Doesn't help your game plan
Future Sight -> 5 mana is a lot, UUU is a lot and you can't abuse this
Scheming Symmetry -> if anyone answers your tutored card, you just gave a free tutor to an opponent
Rite of Replication -> Clone tokens can't combo with Felidar
Finale of Revelation -> Sorcery, you probably won't be paying x=10+
Akroma's Vengeance -> 6 mana for a wipe with no extra is too much, even more so considering you like your mana rocks.
Ashiok, Dream Render -> not having flash hurts this a LOT, while also making you a target for the rest of the table.
Tidehollow Sculler -> discard isn't that great on multiplayer and can't be abused by your usual flickers
Thalia's Lancers -> Too slow for a tutor, few impactful targets
Sphinx of Uthuun -> Flickering this is nice, high CMC isn't
Oona, Queen of the Fae -> Not very useful unless you have infinite mana, which you won't be having most of the time
Cavalier of Gales -> UUU is heavy, payoff is OK
Agent of Treachery -> high CMC
Reliquary Tower -> You don't really need this effect
Eldrazi Displacer -> You have 5 cards that generate Colorless and little ways of tutoring them, will be useless in quite a few matches. Of those 5, 4 are lands, so your chance of comboing with Peregrine Drake are even lower. The card is really strong, I wouldn't cut him, but I would adjust your manabase to have more Colorless sources. The panoramas for example are nice ways of having Colorless sources while still being able to fetch your colored lands.
3 weeks ago
4 weeks ago
@hnewman125 Thank you for the feedback! My group can best be described as Casual with a Competitive budget. I’m willing to invest the kind of money necessary for cards like Ugin, the Spirit Dragon , but I prefer to spend that kind of money on exciting cards over functional one. I’m a Vorthos Timmy, to you Rosewater fans out there.
I’ll experiment with Mikaeus, the Lunarch . Being able to return him to hand to recast him bigger has potential.
4 weeks ago
First of all, your commander is AWESOME. Second, I like the goal for low-cost (I'm currently looking at making my own decks more competitive and my wallet cries as I type). And last but not least, I love how Odric is used in this deck. He gives flying to those 4/4 tokens doesn't he? And vigilance from them to everyone else! Thats... rather terrifying actually. Kudos for thinking of that combo.
I would also like to take a moment to say that I'm not sure how casual your group is so my recommendations might not match what you're looking for (also, I don't know your normal play style). Now, for feedback!
You might want to consider swapping a plains for Nykthos, Shrine to Nyx . It's a bit more expensive than other cards in your deck but I think, with such high devotion to white, it might be worth it.
I would also recommend getting a few more "Oh No" cards. That is, cards that when they come out make your opponents go "Oh No" Maybe consider Sunscorch Regent (gets really big really fast) or maybe Mikaeus, the Lunarch (helps boost all your other creatures).
Since you're playing with tokens, Twilight Drover could also be a good add or Call for Unity (tokens cause it to trigger and then it can boost your tokens and creatures to be stronger...) But really, my #1 recommendation would be to add Cathars' Crusade It triggers on tokens...
4 months ago
I like what you got going on here for Brago. +1! May I suggest Call for Unity ? I don't see it in a lot of lists, and have been told by others that they like the idea, so, I thought maybe I'd share the idea along with my list:
Commander / EDH
SCORE: 3 | 2 COMMENTS | 393 VIEWS | IN 2 FOLDERS
Let me know what you think!
6 months ago
here is some cards that I use, Palace Siege and Spoils of Blood or Skirsdag High Priest and Graveblade Marauder or Accursed Witch Flip and maybe Call for Unity or Congregate and Imposing Sovereign and Doomed Dissenter and Absolute Grace or finally Phyrexian Rebirth .
6 months ago
Hello you could add Mesa Enchantress for your Shackles and Forced Worship and Curse of the Forsaken for life, Custodi Soulbinders can get huge and stomp the competition, Tamiyo's Journal and Trading Post for value, End Hostilities or Call for Unity or Abzan Battle Priest or Abzan Falconer and Ainok Bond-Kin and Armory of Iroas and Feat of Resistance and Rootborn Defenses and Phyrexian Rebirth and Hallowed Burial and Absolute Grace and Always Watching and Angelic Benediction and Angelic Exaltation . Good luck
7 months ago
@TheRedGoat I really appreciate the input. This has given me some other cards to consider that could possibly streamline this a bit more. I was originally trying to make some sort of blink combo with
Call for Unity
so I didn't have to rely on creature destruction or exile. By telling me this gives me a better understanding of the card. I'm really bad about trying to find "hard control", I'm still used to pre-8th Edition control, compared to the more "soft control" that happens in the current state of the game.
- Revitalize over Blessed Alliance for the card draw, if it can be put on a stick.
- Sigil of the New Dawn should be put back into deck in the event of board wipes as well as Call for Unity .
- Bringing back Heliod, God of the Sun might not be a bad idea for the tokens and it synergies well with Sphere of Safety .
- Monastery Mentor and Leonin Warleader are other viable options due to Mentor of the Meek 's trigger allowing more card draw if mana is available.
Call for Unity occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%