Avoid Fate

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oldschool 93/94 Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral "Timeshifted" (TSB) Rare
Legends (LEG) Common

Combos Browse all

Avoid Fate

Instant

Counter target instant or Aura spell that targets a permanent you control.

Avoid Fate Discussion

Kjartan on Go Forth and Multiply

1 week ago

Instead of Avoid Fate you could play Faith's Shield

Also, if you own 4 Selesnya Charm , you should probably find room for at least some them.

MadScientist on Mayael the Anima

3 weeks ago

This looks like a really spicy build with some great targets for your activated ability.

Couple of things to thing about though:

Mayael really requires 2 major elements to be the most effective. Ramp and Protection.

RAMP Spells that thin out your deck are key here to maximize the hits on her activated ability so cards like

Kodama's Reach

Rampant Growth

Cultivate

Explore

These cards both thin the deck of lands and also ramp you so that you can get earlier activations of Mayael.

PROTECTION

Mayael is a giant target the turn she is played so you really want to protect her until you have the mana to activate or until your next turn. In addition to your greaves and boots a couple of instant speed protection would be helpfull.

Avoid Fate

Heroic Intervention

Illusionist's Bracers is a great addition to mayael, getting a double activation can be a blow out.

Just some ideas to think about with your build.

Great job on the deck though!

Wolfman1546 on

3 weeks ago

So I've picked up Boneyard Wurm and added in a few more bits of token generation with Garruk Relentless  Flip and Squirrel Nest . I've also swapped out Naturalize for Avoid Fate to help protect me from removal. Lastly, I've started building out my sideboard for more specialized situations

[email protected]_only on Pattern Recognition #117 - Blue ...

1 month ago

had to stop to think about non-blue counters once you mentioned it. I remembered Avoid Fate , Dawn Charm , Rebuff the Wicked , Dash Hopes , and Mana Tithe . but after that I was stumped on any others.

then I checked the gatherer...

Artifact Blast , Burnout , Red Elemental Blast , Pyroblast , Guttural Response , Lapse of Certainty , Illumination , Mages' Contest , Molten Influence , Not of This World , Warping Wail , and Withering Boon .

and thats not counting Bind and Rust , which while counters, don't counter spells.

Saljen on Well hello...

2 months ago

Ranger's Guile gives hexproof at the same cost and speed, which protects against more than Avoid Fate does.

Voyaging Satyr would give you a backup way to untap lands for your infinite combo. Along the same vines, Fertile Ground would give you a backup to Utopia Sprawl , really making your mana ramp much more consistent. You could easily drop down to 18-20 lands if you ran the full set.

Meuhforever on So, You Want to Play Lantern Yea (Budget)

3 months ago

Yeah, sucks and I forgot Ghostly Prison was a mini bridge. I totally overlooked that and I an therefore way more positive about playing abzan. Blue allows better countermagic, so you don't have to use Avoid Fate , wich is fine but... suboptimal. If you want to splash blue I found a great budget list on mtgbudget.com , a gold mine of cheap decks. It's a bit outdated, but it's still, Imo, a great start.

If I really want to be critical, I think that you either want Fog or the Ghostly Prison . Let's say they can attack with 3 creatures, but can only pay for 1, if you use your fog, the result would be the same as if you didn't play the prison. But I repeat, I didn't play that much Lantern control and never played the Abzan version, so please don't change your whole deck to what I said. These are just a noobs' questions.

Thanks so much for the list, it brings some fresh air to the deck!

timmyt1000 on Budget cEDH Spell Interaction

4 months ago

not only is Avoid Fate narrow specially for mono green it also tends to be dead very often due to how removal as used in the format where a card like Sylvan Safekeeper or Autumn's Veil which have much wider applications. Thank you though it is good to have discussion around these type of cards since they are often overlooked.

kixar on Budget cEDH Spell Interaction

4 months ago

Is Avoid Fate to narrow for consideration in green interaction?

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