Avoid Fate

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral "Timeshifted" (TSB) Rare
Legends (LEG) Common

Combos Browse all

Avoid Fate

Instant

Counter target instant or Aura spell that targets a permanent you control.

Price & Acquistion Set Price Alerts

TSB

LEG

Ebay

Avoid Fate Discussion

vasarto77 on Garruk, Caller of Progenitus

1 month ago

Cut Progenitus down to 2 copies. I would throw in Fog and maybe even Avoid Fate or other means to protect your creatures. I might drop Elvish Mystic for Birds of Paradise, worldspine worm for Primeval Titan, utopia sprawl for Beast Within, throw in better lands.

michaelvdhout on Sisay Paradox Combo (Averages turn 3.4 wins!)

1 month ago

While your deck is turned in hyper drive with ramp to get the combo out as fast as possible, 1 counter spell or 1 removal is all it takes to stop this deck.
in Cedh there are a a LOT of those.
I used to run a similar sisay deck with 40 lands, 45 ramp and the rest combo cards (I ran the saffi/yomi combo) and while it worked amazing vs casual groups, when going against Cedh players it got destroyed more then I liked.
I cut a bit of the mana ramp and added protection like:
Apostle's Blessing
Devoted Caretaker
Dosan the Falling Leaf
Heroic Intervention
Avoid Fate
Rebuff the Wicked
Lapse of Certainty
Yavimaya Hollow
Brave the Elements

and a few removal/interuption
Disenchant
Naturalize
Beast Within
Path to Exile
Swords to Plowshares
Nature's Claim

Now the deck is still super fast, turn 2 sisay still happens but now I also win more.
Your opponents know they need to stop sisay or paradox engine and one of them will have the card to stop you, or worse they have a faster combo then you (flash hulk for instance).
I know it looks super cool beeing able to combo of super fast BUT in Cedh forget it, it aint happening unless you get super lucky that all 3 opponents have a bad opening hand

Burpinator on All 3, Really? That's Overkill

1 month ago

These cards may help for control matchups. Autumn's Veil , Avoid Fate , Vexing Shusher Also for an alt win condition with all that mana Helix Pinnacle

zombiewarfare on Stompy

2 months ago

Blossoming Defense seems better than Avoid Fate. Blossoming Defense gets around the uncounterable Abrupt Decay, stops everything else Avoid Fate protects from that I can think of, and doubles as pump if you need to push through a little more damage. With 19 lands, how often do you get stuck on 2 lands? I would love to cut 1 or 2 lands from my Stompy build but have been conservatively running 21 because I find I have to either curve out or be able to play multiple spells by turn 3 and also that this deck mulligans very, very poorly and one of its greatest strengths is consistency.

seshiro_of_the_orochi on Imagine a King Who Fights His Own Battles

2 months ago

Well, going voltron with varchild might actually need another colour. Maybe green for Time of Need? This way, adding Rogue's Passage might help you get Varchild through. And then, there is Avoid Fate to protect both Varchild and Form of the D.

nagelbites on Om nom Trample

3 months ago

An option you could use to avoid some of the removal in your playgroup is Avoid Fate. It would be a good include in case you ever find your more important pieces getting destroyed/exiled too often. That would let you be a little more bold with your stronger cards since you have a way to stop them on hand.

xram666 on Guilt-Leaf (Needs Suggestions)

5 months ago

Nice deck so far but I would change some things. I expect you want to cast your Commander as soon as possible. So I would add more ramp to your deck: Quirion Elves ramps, fixes mana and is an elf. Also Elves of Deep Shadow and Fyndhorn Elves. Another way are aritfacts. Commander's Sphere is nearly an autoinclude for every edh deck. I would cut Shrieking Affliction, Liliana's Caress, Bloodchief Ascension and Megrim as in Commander this cards have not enough impact on the board when everyone has 40 lifepoints. Also Dark Deal as mentioned above is an absolut must have for a Nath deck. Another good card is Champion of Lambholt. Other cards to cut:

I hope this helps.

BMHKain on

5 months ago

@enpc: I was actually working on an Aggro-Control themed deck for this. I'll try to find more appropriate elements for this, but Avoid Fate stays for countering stuff that targets permanents.

BTW: I dunno if that many Rocks are needed actually. I'll check the forum posts later...

Load more