Master of the Wild Hunt

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal

Printings View all

Set Rarity
2010 Core Set Mythic Rare

Combos Browse all

Tokens

Master of the Wild Hunt

Creature — Human Shaman

At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield.

: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

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Master of the Wild Hunt Discussion

takeaseathoney on deleted

1 week ago

deleted

Pauls on RG EDH (were)wolves - psredh

2 weeks ago

Thanks, those suggestions are very good. Considered a lot of those but when ordering found out that they were each pretty expensive. Going to try to acquire a few though. Thematically I'd like Immerwolf, Mayor of Avabruck  Flip and Huntmaster of the Fells  Flip. Also Master of the Wild Hunt would be nice but got none of those :)

DanteBeleren on Budget Yisan

1 month ago

Seems alright. Few cards seem a bit... odd or like you were trying to replace cards?

I'd recommend removing the following:

Judging upon you creature base, you don't have much of a win-con. You have tons of 1 and 2 drops which will help Yisan trigger multiple times in one turn, but no end result. The only two I'm really seeing are Craterhoof Behemoth and Shaman of Forgotten Ways. While both are good, Craterhoof seems moot since I imagine your board being blown up before getting the chance to attack with anything besides him. If you trigger Shaman early on, that can easily be a game-ender, but what happens if someone uses Swords to Plowshares on it before you get the chance? Not trying to be mean, or pick you deck apart, but unless I'm missing something your deck has a solid premise with nowhere to go. Most Yisan deck's I've seen or played against create some form of stax, or each creature he cheats into play has a prominent or dominating effect on the board/game. Being fast as hell feels super awesome until you have nothing to do, but can't win.

Some cards I'd recommend are below and some will hopefully help abuse Yisan's verse counter-curve:

So many cards... Point being, ramping into Yisan and triggering his ability is awesome, but a moot point if you can't hit anything that does something. But again, I could be completely missing the point of what you're going for, and if so I apologize for the wall of text. It's your deck and you are free to do with it as you please, I just wish you a grand time of obliterating your games.

strembl7 on Mazirek's mates, prepare the sacrifices

1 month ago

Ok, so, I have been playing Mazirek since it was released. My meta is fairly competitive, so I'll have had a different experience than you will, but I can offer both some card advice, and some priority cards to focus on finding if your budget ever increases. I'll include a link at the end of this comment if you want to look.

First things first: everything with persist is a combo with Mazirek. It dies, it gets -1/-1, and then gets the +1/+1 from Mazirek. These cancel one another out. Aerie Ouphes goes infinite on its own with Mazirek - no sacrifice outlet is needed. Woodfall Primus is always going to be worth playing. Puppeteer Clique is also worth using and re-using to get all creatures from the graveyard with infinite +1/+1 counters. Not too shabby. There are others depending on how much of a combo deck you want this to be.

Past that, there are some cards that are just completely broken in Mazirek. One such card is Dark Prophecy. It will give you a massive amount of card draw. I also can't help but notice that you do not have a Phyrexian Arena in here. It is more or less not optional in these colors. For a little higher budget look to Necropotence, the best card draw in Commander. If you can afford to buy both, you should run both. Primal Vigor is worth playing if your friends aren't also playing a token deck (or an Atraxa deck).

For token generation, the most powerfulnoptions for this shell are without a doubt Bitterblossom and Awakening Zone. From Beyond, Creakwood Liege, and Master of the Wild Hunt are all very good as well. Then, to sacrifice them, you're going to want either an infinite sac outlet (especially if you are trying to do a persist combo) such as Phyrexian Altar or Ashnod's Altar. If you want to play a little more fair, Evolutionary Leap is awesome. Don't forget Tomb of Urami as a finisher.

As for non-budget cards: fetch lands are each a sac trigger. My deck has all of the possible fetch lands (such as Verdant Catacombs) and a Crucible of Worlds. If you go that route, there are plenty of lands that sac for various reasons. See my deck for a convenient list. One of the best cards in this playstyle is Earthcraft, and it makes infinite tokens with Squirrel Nest. Scapeshift in the later game will make most of your creatures lethal.


Mazirek Token Horde

Commander / EDH strembl7

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JaceTheSwagSculptor on Get MaziREKT

1 month ago

@Triton: I'm not a huge fan of Endrek Sahr, Master Breeder because it does not generate immediate advantage, requires other cards to support it, and is inefficiently costed. The main problem with the efficient options is that they are fairly expensive monetary-wise (~$10). You have a majority of the low monetary cost efficient token generators, with that in mind my suggestions are Grave Titan; Bitterblossom; Master of the Wild Hunt; Kalitas, Traitor of Ghet; and Freyalise, Llanowar's Fury. All of the aforementioned are fantastic and probably deserve a spot here, but the real question is which/how many of these fit in your budget. There is also Avenger of Zendikar, but I'll let you decide whether this is a viable include because it's usefulness is based upon the amount of lands you have and stax isn't exactly know for its land prowess or ability to pump out 7 cmc cards effectively. Nonetheless tell me which of these, if any, fit in your budget and I'll help you make room.

On another note two cards I think should be in here as well are Bojuka Bog (graveyard hate) and Beastmaster Ascension (an additional win-con).

Rzepkanut on wolves 2.0

2 months ago

Master of the Wild Hunt isn't a werewolf exactly but seems to have some synergy here.

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