Phyrexia's Core

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander 2014 Uncommon
New Phyrexia Uncommon

Combos Browse all

Phyrexia's Core

Land

: Add to your mana pool.

, , Sacrifice an artifact: You gain 1 life.

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Phyrexia's Core Discussion

LTmiller on The Scrappening

1 week ago

Hey!

I'd definitely, like OVER 9000!!!!!!% (Obligatory DBZ joke) recommend taking out the following:

Hellkite Tyrant - I used to play him and he was Bribery'd out of my deck and I was smacked in the face with him. Not fun. Definitely would change him out for like Pia's Revolution as you seem to have a lot more artifact saccing. See Arcbound Ravager and Phyrexia's Core and I mean hell at that point you may want to find something else to ditch for Krark-Clan Ironworks.

4 Mountains trust me the extra fetchlands are well worth it! And because a Strip Mine is pretty dank whenever you're throwing up mana rocks with a Crucible of Worlds in play...

List seems solid. +1!

NewAgeDoom on Mono Black Artifact

1 month ago

Hello everyone, as the title suggests, I'm playing around with Mono Black Artifact (The Black Metal battle deck from Card Kingdom to be exact), and I'm looking for some second opinions on what to actually take out/remove, as I'm not entirely familiar with the decktype. Advice is appreciated. A bit of a pre-note, I am rather enjoying the interplay between the Defiant Salvager and Marionette Master, so any ideas for promoting that would be appreciated. Anywho, on to the decklist:

Creatures

4 Defiant Salvager

3 Marionette Master

4 Dhund Operative

4 Hedron Crawler

4 Galvanic Juggernaut

4 Juggernaut

2 Ramroller

Artifacts

2 Mortarpod

1 Executioner's Capsule

2 Sphere of the Suns

Instants

4 Tragic Slip

Lands

2 Quicksand

2 Blighted Fen

2 Mortuary Mire

1 Phyrexia's Core

17 Swamp

flyerz108 on Norin

2 months ago

Since you are going for some sort of artifact (sub)theme, don't forget the artifact lands Darksteel Citadel and Great Furnace. Also, Phyrexia's Core is a good one for a sac outlet/life gain when needed.

Diakaine on My very first commander

2 months ago

the other Isperia, Supreme Judge ( or Bruna, Light of Alabaster if you really like a voltron enchantment build) is better. she'll give you card advantage, which pulls you ahead. then replace most of the lands with basics, running more basic lands will help you more then Phyrexia's Core with no artifacts or Grixis Panorama in blue white, basics are the way to go. Ruination and Back to Basics are somewhat common in EDH. It also seems like your deck is trying to different things.one side is control, the other is creatures, and the other is voltron. try to get down to 2 ( like voltron and control) somewhat budget cards at about $2.50 each are Ghostly Prison Propaganda and Sphere of Safety ( these cards work well with an enchantment voltron type deck) higher quality creature is also important. Archon of the Triumvirate Blazing Archon Angelic Arbiter Sun Titan Resolute Archangel Lavinia of the Tenth Daxos of Meletis Angel of Serenity Medomai the Ageless Sunblast Angel Stonehorn Dignitary Angelic Skirmisher Frost Titan Auramancer Monk Idealist Sram, Senior Edificer. then with control Curse of the Swine, Reality Shift Render Silent Stubborn Denial Arcane Denial AEtherize Judge's Familiar Rewind Swords to Plowshares Detention Sphere Oblivion Ring Journey to Nowhere board wipes are kinda expensive so idealy its Wrath of God but on a budget Day of Judgment Planar Cleansing and if youre going for a heavier enchantment build then Winds of Rath will put you far ahead. card advantage Blue Sun's Zenith Brainstorm Preordain Ponder Mind Spring Stroke of Genius Think Twice and enchantments Righteous Authority Ethereal Armor Vow of Flight Vow of Duty Gift of Immortality Spectra Ward Favorable Winds Gravitational Shift Blind Obedience tokens and valueSigil of the Empty Throne Ajani's Chosen Decree of Justice tutors Plea for Guidance Three Dreams and lastly mana rocks are very good at ramping your mana, which is important for being ahead in the game and not falling behind. Azorius Signet Azorius Cluestone Fellwar Stone Coldsteel Heart Darksteel Ingot Mind Stone Worn Powerstone Commander's Sphere and very important is a Sol Ring! i hope this helps you a lot, i tried to stay with in a below $2 for every card and about 98% are within that budget. and i wish you the best of luck playing commander!

Polupus on Ballistics

3 months ago

tested this a little bit and I think you should swap an island or 2 for basic forest to protect yourself against Ghost Quarter and you'd have options when hit with Path to Exile.

another sac outlet besides ravager might be good too. Phyrexia's Core might work since it dodges Stony Silence

good luck on your further development!

Pyranem on Worship By Sacrifice

3 months ago

Oop, my bad. Disciple of the Vault is actually Modern legal. High Market, however, is not legal. You could easily replace it with something like Phyrexia's Core, though. Sorry for the mix-up!

PhotogenicParasympathetic on Serial Killer [Primer Included]

3 months ago

Thanks for the suggestions!

hoardofnotions: I like most of those land suggestions, particularly the copy-target-Cabal Coffers ones. Not sure Nykthos, Shrine to Nyx works here due to the low number of permanents, but it's certainly something that could work in an alternative build!

Death Wind IS expensive, but it gets around indestructible, and we usually have the mana to make it effective, so it's generally worth having.

I actually consciously didn't put Sol Ring in here. It's fantastic early game, but we don't really ramp into anything in the first few turns, and late game with a coffers out, I'd actually rather draw a swamp than a ring.

Dash hopes is more frequently a finisher than one might expect. Sure, it doesn't stop the combo player who's still got 30 life, but for anyone at/around 10, it can be lethal. Also, paying 10 life (because we usually immediately try to flash it back) to resolve one spell can be a big deal. It's certainly not a black Counterspell, but it does its work nonetheless.

Archfiend of Depravity actually tends to be better than a board wipe, since each sacrifice my opponents makes feeds Toshiro Umezawa or Ogre Slumlord or Kalitas, Traitor of Ghet or Harvester of Souls. Meanwhile, I get to keep all my creatures! Plus, the clamp it puts on reanimator decks, that a board wipe doesn't, is huge.

I do like Expedition Map and Phyrexia's Core. I'll try to find slots for them in my own build, and then report back with effectiveness later!

Jreluctance: Thanks for the input! I've added matchup sections, and I'll keep adding to them as I face more decks!

hoardofnotions on Serial Killer [Primer Included]

3 months ago

Thawing Glaciers good for control decks

Deserted Temple Nykthos, Shrine to Nyx Thespian's Stage Vesuva

Death Wind seems expensive

no Sol Ring?

maybe Fatal Push?

Dash Hopes is very situational, try looking at the worst case scenerio's. your combo opponent casts the final piece and pays 5 life to win the game. I'd do that everytime

Chill to the Bone for Victim of Night?

is Archfiend of Depravity doing enough? Maybe a board wipe?

Phyrexia's Core for synergy with Spine of Ish Sah

Expedition Map for finding Cabal Coffers and Thawing Glaciers

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