Artifact Creature — Juggernaut
Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.
Darksteel Juggernaut attacks each combat if able.
Printings View all
|Commander 2018 (C18)||Rare|
|Scars of Mirrodin (SOM)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Darksteel Juggernaut occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Darksteel Juggernaut Discussion
2 months ago
I think you’ve cast your net too wide here, trying to fit waay too many gameplans into one deck. What you’re going to end up with is lots of cards that don’t work well together, or to their full potential. I’d recommend figuring out what you actually want from this deck and narrowing down your options to a more fine-tuned machine.
So, some thoughts for consideration (further extrapolation):
1) you’re running a lot of cards mainboard here that typically are run in neither Hardened-Scales decks nor Affinity decks. Specifically, Darksteel Juggernaut , Padeem, Consul of Innovation , Phyrexian Revoker , Chalice of Life Flip and Trailblazer's Boots . Affinity decks typically aim to close the game out within the first few turns, where as scales decks are looking to get down as many counters as possible onto the board asap. None of these cards appear to help with either plan and i’m thinking you should question what purpose they serve towards your gameplan. Some look like viable sideboard choices however.
2) On top of your existing deck-mashup, i see you’re running the Urza lands and Karn, the Great Creator , cards which are again not seen in Scales or Affinity, but are seen in Tron. Having 3 decks mashed together into one is going to play just like it sounds - you’re often going to get fragmented pieces for each of the 3 gameplans, but seldom get the right draws to form a coherent strategy.
on the Tron front, you have no easy way to get it up and running, the payoff count is low, but it creates a few dead cards in-hand while you’re lacking Tron. I also don’t see any “i win” payoff targets for Karn?
on the Affinity front, you’re missing Arcbound Ravager to secure early wins, and not enough rampy pieces to empty-hand and overwhelm. Those zero-cost artifacts are only good in affinity cause they can win in the first 3 turns. Longer games tend to make them terrible pieces.
on the Scales front, you have too few creatures that provide counters, to make full use of the enchant. I also see Metallic Mimic , which is a great card, but is going to have difficulty with the sheer number of creature types you’re running.
Anyway, i hope this didn’t come across as being too harsh - and i’m happy to help with any suggestions you’re after and other help. I for one welcome our new robot overlords.
7 months ago
@defwalter_white From what I gather your friend's deck and mine are simply different. First off mine tries to be very budget friendly(hence the name) and while the tag says something around 200$ a closer look will easily spot that 40+ cards(not counting lands) are from the C18 precon plus around 10 more from a few duel decks and Jace's spellbook I got on major discounts as well as a single divining top I opened back in 2004. Second, my deck is very heavily focused toward artifacts (45% of the deck, around 60% total synergy) both for flavour and for the purposes of casting a massive Saheeli's Directive . This also limits some of the copy options and as it currently stands even if I was to put the titans in, I woulnd't be able to reliably copy them thus making them just beefy 6 drops. Third, in most cases the deck plays very proactively and sitting with 5 open mana is not an option, which is why my (few) counters top out at 2 CMC max. Lastly, I've designed the deck mainly around smashing face with an army of large Darksteel Juggernaut s and the like and not around going infinite.
Thanks for stopping by, I'm a little sad you didn't like the deck, but I guess everyone has his own preferences. Cheers!
9 months ago
Since most of your artifacts will be tokens, I don't think Padeem, Consul of Innovation and One with the Machine will be that effective unless you just want hexproof from Padeem. Same with Metalwork Colossus (not much cost reduction) and Traxos, Scourge of Kroog won't trigger that much. I don't think Ancient Stone Idol and Brudiclad, Telchor Engineer really fit the theme.
I don't think you need as many mana rocks since Saheeli discounts everything. I'd shift more to be 2 cost mana rocks if anything so Saheeli gets out faster. You don't really need the ones that cost like 6 and make 3.
Some recommendations: Ghirapur AEther Grid , Pia Nalaar , Broodstar , Darksteel Juggernaut , Steel Overseer , Lodestone Myr , Blinkmoth Urn and Gravitational Shift . Check out cards with Metalcraft too, there might be some good ones and you'll basically always have it active.
9 months ago
I love Brudiclad .
I have an artifact based deck, Before the Mending: Brudiclad EDH, I've been writing a primer for that you could draw from for more inspiration. Lots of variety is available with this general which is I why I love it so much.
9 months ago
1 year ago
Pensando em melhorar o deck sem gastar muito, eu faria o seguinte: Tirar: Bosh, Iron Golem
1 year ago
MurrSheep I too run a Rakdos Minotaur deck that features Mogis. For a bit I also included Angrath, for the memes. I eventually took him out as he actually slowed down the aggression of the deck.
Minotaur are still my #1 favorite Tribe in all of MTG, with Dragons and Knights at #2, and Warriors (Though they are kind of lackluster), Zombies, and Vampires at #3.
Tribal decks are my favorite archetype to build. I absolutely love the challenge of finding the right cards to make it as solid as possible. I have so many different Tribal decks right now, lol. I actually just bought a Simic Ooze "Tribal" where I play Predator Ooze and Scavenging Ooze and Clone them with Clone, Vizier of Many Faces and Helm of the Host. I also run in there 2-3 Darksteel Juggernaut as added aggression while I build my ranks. I tell you, Helm on Juggernaut is a match made in Heaven <3
On that note, to help out Neheb, the Eternal:
Nar-Ra, Spear of Passion and Rage
Legendary Artifact - Equipment
Equipped creature has haste and first strike.
, : Nar-Ra, Spear of Passion and Rage deals X damage to any target. Activate this only if it is equipped on a creature.
There are few worthy enough to brandish a weapon of the gods for fear of it being used against them. However, in rare exceptions, that fear is well worth the risk.
El-Nar being Egyptian for "Fire", "Hot", "Flame", etc. And Ra being their God of the Sun and such :)
Same challenge: Make a Legendary card of any type that has good synergy for one of your favorite Legendary Creatures.
1 year ago
A solid looking Breya build with good combos included. I do have some opinions on this build:
I think it would be a good goal to get the average CMC under 4 mana, high CMC cards I think that could be cut without interrupting your combos or synergy are: Ancient Stone Idol, Scuttling Doom Engine, Darksteel Juggernaut, Soul of New Phyrexia.
I think this deck really needs more low CMC color fixing ramp, the best being something like Fellwar Stone, but adding several signets would be an easy idea as well. When it gets to the late game and you don't need them anymore, you could just sacrifice them to Breya. Also, if you have a Chromatic Lantern, it deserves to be in this deck over any other deck you own honestly. Unless you build a 5-color deck, it really should be in here. Other cards that could help with color include: Vedalken Engineer and Chief Engineer.
I would consider some budget lands to better improve mana fixing: Spire of Industry and Exotic Orchard would be awesome. Tri-lands are a decent option such as Arcane Sanctum. I know they enter tapped, but rainbow production from these lands feels great: Gateway Plaza, Transguild Promenade, and Rupture Spire.
If you have (or know someone with) a Padeem, Consul of Innovation, that could be great. Both card draw and protection feels great on one card. Storm the Vault would a fun card in a deck like this as is Bident of Thassa when you take into account your thopters.
Blicking Breya at instant speed is good also because her effects can be used regardless of summoning sickness, so you can surprise someone with her effect when low on artifacts to sacrifice: Cloudshift, Ghostly Flicker or Deadeye Navigator.
Overall, looks really strong, I think all it needs is some simple cards to improve consistency.