|Commander / EDH||Legal|
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|Scars of Mirrodin (SOM)||Rare|
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Artifact Creature — Juggernaut
Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.
Darksteel Juggernaut is indestructible and attacks each turn if able.
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Darksteel Juggernaut Discussion
4 weeks ago
I don't really know you're budget if any, but I recently helped someone develop a deck that is based exactly around the same ideas you have here.Other cards he is running now are:
Tasigur, the Golden Fang It's a one-of and it's just good.
Stubborn Denial as long as you have something with an Ensoul or Litch, it's a 1 mana counterspell, definitely the strongest addition you can make
Inquisition of Kozilek
Vault Skirge played correctly can keep aggro and burn decks at arm's reach, and against removal decks they will wait until you try and Ensoul one of these, but you won't in that case, unless you have perfect answers.
Signal Pest Usually also unblockable and can take over the game just like Vault Skirge for the deck but gives the deck an interesting aggro line in combination with the Tempo/control aspects
Worldslayer is just not good enough without mitigating the equip cost, or cheating it out or something.
Darksteel Juggernaut again just not worth the mana cost, and once that's out, more of the "do nothing" artifacts can come out for interaction
Rogue's Passage you just won't need it because your 5/5s will be so threatening and/or evasive that they will be the removal and pressure a lot of the time.
Hopefully that helps you get a leg up. Good luck.
1 month ago
Darksteel Juggernaut might be a nice play here.
1 month ago
3 months ago
maybe add a Mox Opal if it is in your budget, Hovermyr might be good to add some flying. since you have many artifacts, Darksteel Juggernaut would be a perfect mid/late game card for the deck. maybe add some artifacts like Loxodon Warhammer. If this helped could you please upvote one of my decks?
4 months ago
Looks like a fun deck!
4 months ago
as a rule of thumb whenever playing Darksteel Juggernaut it's a good idea to include whichever color of artifact lands you can manage , in this case Seat of the Synod andTree of Tales, perhaps even a Darksteel Citadel especially since it's indestructible
5 months ago
Some cards to look at: Mycosynth Golem, Spine of Ish Sah, Copper Gnomes, Lux Cannon, Trinket Mage, Treasure Mage, Trophy Mage, Training Grounds, Brainstorm, Scroll Rack, Long-Term Plans, Kuldotha Forgemaster, Lightning Greaves, Frogmite (it's a lol card), Rings of Brighthearth (with maybe Basalt Monolith if you want the whole combo), Illusionist's Bracers, Aphetto Alchemist, Clock of Omens, Voltaic Key, Scarecrone, Padeem, Consul of Innovation, Show and Tell, Metalworker, Lightning Greaves, Ancient Tomb, Chrome Mox, Memnarch (Memenarch), March of the Machines, Colossus of Akros, Thran Dynamo, Duplicant, Mindslaver and Academy Ruins, Batterskull, Phyrexian Metamorph, Darksteel Juggernaut, Metalwork Colossus, Null Rod (if you're feeling cheeky), Omen Machine, Platinum Emperion, Platinum Emperion, Wurmcoil Engine. If you want a couple more combos, Muzzio isn't the best at combo-omg, but lemme know an I'll list a few more. Hope this helped!
6 months ago
I agree. In most games it doesn't make a difference, but Wurmcoil is strictly a better card than Juggernaut. Honestly I think you could use Wurmcoil Engine, Steel Hellkite, or Darksteel Juggernaut and all would be very effective. I do like the suggestion though, so I am going to go with Wurmcoil.