Darksteel Juggernaut

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Rare
Scars of Mirrodin (SOM) Rare

Combos Browse all

Darksteel Juggernaut

Artifact Creature — Juggernaut

Indestructible

Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.

Darksteel Juggernaut attacks each combat if able.

Darksteel Juggernaut Discussion

Madcookie on Molding something out of nothing

2 months ago

@defwalter_white From what I gather your friend's deck and mine are simply different. First off mine tries to be very budget friendly(hence the name) and while the tag says something around 200$ a closer look will easily spot that 40+ cards(not counting lands) are from the C18 precon plus around 10 more from a few duel decks and Jace's spellbook I got on major discounts as well as a single divining top I opened back in 2004. Second, my deck is very heavily focused toward artifacts (45% of the deck, around 60% total synergy) both for flavour and for the purposes of casting a massive Saheeli's Directive . This also limits some of the copy options and as it currently stands even if I was to put the titans in, I woulnd't be able to reliably copy them thus making them just beefy 6 drops. Third, in most cases the deck plays very proactively and sitting with 5 open mana is not an option, which is why my (few) counters top out at 2 CMC max. Lastly, I've designed the deck mainly around smashing face with an army of large Darksteel Juggernaut s and the like and not around going infinite.

Thanks for stopping by, I'm a little sad you didn't like the deck, but I guess everyone has his own preferences. Cheers!

destindigi on Saheeli Thopters

4 months ago

If you're going wide with thopters I'd cut these cards: Swiftfoot Boots , Urza’s Tome , Endless Atlas , God-Pharaoh's Gift .

Since most of your artifacts will be tokens, I don't think Padeem, Consul of Innovation and One with the Machine will be that effective unless you just want hexproof from Padeem. Same with Metalwork Colossus (not much cost reduction) and Traxos, Scourge of Kroog won't trigger that much. I don't think Ancient Stone Idol and Brudiclad, Telchor Engineer really fit the theme.

I don't think you need as many mana rocks since Saheeli discounts everything. I'd shift more to be 2 cost mana rocks if anything so Saheeli gets out faster. You don't really need the ones that cost like 6 and make 3.

Magmaquake is a great card that doesn't wipe your thopters - if you need more board wipes I'd do more like that. Deprive is bad just use Counterspell instead.

Some recommendations: Ghirapur AEther Grid , Pia Nalaar , Broodstar , Darksteel Juggernaut , Steel Overseer , Lodestone Myr , Blinkmoth Urn and Gravitational Shift . Check out cards with Metalcraft too, there might be some good ones and you'll basically always have it active.

FrantaFire on Brudiclad's Glorious Transmorgrification!

4 months ago

I love Brudiclad .

Works well with cards like Malignus or Darksteel Juggernaut for big beat-down tokens.

I love effects such as Precursor Golem or Mirrorwing Dragon that allows one copy spell, like Quasiduplicate , to double your army.

I have an artifact based deck, Before the Mending: Brudiclad EDH, I've been writing a primer for that you could draw from for more inspiration. Lots of variety is available with this general which is I why I love it so much.

TypicalTimmy on Card creation challenge

8 months ago

MurrSheep I too run a Rakdos Minotaur deck that features Mogis. For a bit I also included Angrath, for the memes. I eventually took him out as he actually slowed down the aggression of the deck.

Minotaur are still my #1 favorite Tribe in all of MTG, with Dragons and Knights at #2, and Warriors (Though they are kind of lackluster), Zombies, and Vampires at #3.

Tribal decks are my favorite archetype to build. I absolutely love the challenge of finding the right cards to make it as solid as possible. I have so many different Tribal decks right now, lol. I actually just bought a Simic Ooze "Tribal" where I play Predator Ooze and Scavenging Ooze and Clone them with Clone, Vizier of Many Faces and Helm of the Host. I also run in there 2-3 Darksteel Juggernaut as added aggression while I build my ranks. I tell you, Helm on Juggernaut is a match made in Heaven <3


On that note, to help out Neheb, the Eternal:

Nar-Ra, Spear of Passion and Rage

Legendary Artifact - Equipment

Equipped creature has haste and first strike.

, : Nar-Ra, Spear of Passion and Rage deals X damage to any target. Activate this only if it is equipped on a creature.

Equip

There are few worthy enough to brandish a weapon of the gods for fear of it being used against them. However, in rare exceptions, that fear is well worth the risk.


El-Nar being Egyptian for "Fire", "Hot", "Flame", etc. And Ra being their God of the Sun and such :)

Same challenge: Make a Legendary card of any type that has good synergy for one of your favorite Legendary Creatures.

stellarstormtrooper66 on Don't Touch! It's Art!

9 months ago

A solid looking Breya build with good combos included. I do have some opinions on this build:

I think it would be a good goal to get the average CMC under 4 mana, high CMC cards I think that could be cut without interrupting your combos or synergy are: Ancient Stone Idol, Scuttling Doom Engine, Darksteel Juggernaut, Soul of New Phyrexia.

I think this deck really needs more low CMC color fixing ramp, the best being something like Fellwar Stone, but adding several signets would be an easy idea as well. When it gets to the late game and you don't need them anymore, you could just sacrifice them to Breya. Also, if you have a Chromatic Lantern, it deserves to be in this deck over any other deck you own honestly. Unless you build a 5-color deck, it really should be in here. Other cards that could help with color include: Vedalken Engineer and Chief Engineer.

I would consider some budget lands to better improve mana fixing: Spire of Industry and Exotic Orchard would be awesome. Tri-lands are a decent option such as Arcane Sanctum. I know they enter tapped, but rainbow production from these lands feels great: Gateway Plaza, Transguild Promenade, and Rupture Spire.

If you have (or know someone with) a Padeem, Consul of Innovation, that could be great. Both card draw and protection feels great on one card. Storm the Vault would a fun card in a deck like this as is Bident of Thassa when you take into account your thopters.

Blicking Breya at instant speed is good also because her effects can be used regardless of summoning sickness, so you can surprise someone with her effect when low on artifacts to sacrifice: Cloudshift, Ghostly Flicker or Deadeye Navigator.

The cool removal spell I was talking about earlier is Dispatch. I'm not 100% certain, but I might have a spare Slobad, Goblin Tinkerer which would be great here as well.

Overall, looks really strong, I think all it needs is some simple cards to improve consistency.

EsperPanorama on Breya Revels in Riches (and Thopters) [Primer]

9 months ago

I am in the process of reforging my Breya deck (I stopped playing it because I dislike playing infinite combos) and this deck is exactly the inspiriation I needed! Thanks! I have to figure out some other win conditions because the game modes we play forbid winning through "you win the game" cards. I consider Marionette Master and Brudiclad, Telchor Engineer + Darksteel Juggernaut or Broodstar to close out games out of nowhere.

Looking forward to see your deck evolve!

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Darksteel Juggernaut occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%