Creature — Giant
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities past for .)
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Enraged Giant Discussion
2 weeks ago
Maverick Thopterist should be an auto include here! Four of!
3 weeks ago
Hmmmm...Interesting ideas Stephencliffe!!
As far as the Enraged Giants go, they are great in my meta. When Mardu gets a couple crew enablers out or SNEKS get their enablers out, then I drop a 4/4 Haste Tramp for 3 or 4 mana on turn 3 or 4 it's a tough decision that puts pressure on their plays. Plus getting a little player damage from Trample allows for a quicker finish after swinging with 5/5's and getting 3 damage from Unlicensed Disintegration. I originally had Bastion Inventors in that slot, but found them to be dead plays in most cases and with the giants instead the plays have always been relevant.
I did try slotting in some Inspiring Statuary, but again found them to be weak plays. Instead of casting something that progressed my big casts it felt like a wasted turn. It's nice that once it's been "touched" it's above a Fatal Push's first mode, but I often found myself in a bad spot after casting it. Then when I was making a round of tweaks I realized it only really added "Improvise" to 4 of my spells, which immediately made the cuts easier. It is a great card that has too much competition in this particular build.
In regards to the rest of your suggestions: I can't put anymore Fatal Pushes in the decklist no matter how much I want to, Shocks and Negates were auto-includes for my side board I just haven't posted my sideboard yet, Lost Legacy is so good that it should fit at least in the sideboard, and I frikkin' LOVE Ob Nixilis Reignited yet he just hasn't helped this deck no matter how many times I've tried to jam him in it. I hope I covered everything well enough and appreciate that you have taken interest in my build.
3 weeks ago
No problem dude. The decks pretty good too. If you want a bit of advice (I would imagine that's why you posted your deck) I would take out Enraged Giant. Your other two creatures are pretty good, but the giant doesn't really do a whole lot. You could sub the giant out for Inspiring Statuary. Seems good in your deck, ya know? And then for a sideboard, just throw together a combination of Fatal Push Shock (to counter saheeli combo) Lost Legacy and maybe even Ob Nixilis Reignited, among other things that you think would be good against you local meta. This sideboard is a very rudimentary start, but a start nonetheless. Have fun at FNM's dude.
1 month ago
Also 5 zero-cmc artifacts, 1 mountain and 2x Enraged Giant, one in hand and the other as a super lucky top deck (1 try on the play, 2 tries on the draw), will actually net you a possible TURN 3 WIN, if they have no answer.
1 month ago
Ah, you added Enraged Giant. Forgot to suggest it. The 6 cmc with improvise feels like the sweet spot. T3 or T4 with a few lands, a few servos, and boooom trample haste 4/4.
2 months ago
Nice List! Way better than my UB version.
Have you considered Key to the City?Its actually Super Nice with improvise-Spells, giving you the ability to draw a crad for And it becomes an almost unstopable wincon with an early Bastion Inventor who has to fear very few removal in the coming meta.
I've started with UB aswell, however currently I'm running a List with Herald in the Site as i really like the potential of a turn 1 Enraged Giant or a turn1 Bastion Inventor followed by a Key to the City or Pacification Array.
SCORE: 5 | 4 COMMENTS | 603 VIEWS | IN 3 FOLDERS
2 months ago
I would focus on low cmc and rapid under the radar damage. I like the combination of Embraal Gear-Smasher and Pia's Revolution (sac an artifact to do 2 damage, then return it to your hand to do 3 more damage - every turn). This combo could benefit from Dramatic reversal
2 months ago
Hej there, ive been brewing on the same concept for some time now, and i can tell you the best Creature is definetly Enraged Giant who can beat as early as Turn1!
Another card that many are missing but, felt almost mandatory is Key to the City wich becomes alot better with improvise allowing you to tap it without discarding a card, but it really shines with Bastion Inventor wich becomes a Finisher very few answers in the coming meta.
I'm a bit skeptical about Maverick Thopterist as i don't see him withstanding stuff like Yahenni's Expertise/Kozilek's Return or even Shock but he always leaves his thopters behind when facing spot removal, so i might be wrong.
But i really like the inclusion of Reckless Bushwhacker wich seems to offer good blowout potential in the mid to lategame.
And Finally here is my current list:
SCORE: 3 | 2 COMMENTS | 530 VIEWS | IN 2 FOLDERS