Herald of Anguish

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Mythic Rare

Combos Browse all

Herald of Anguish

Creature — Demon

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Flying

At the beginning of your end step, each opponent discards a card.

, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.

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Herald of Anguish Discussion

multimedia on TheGuyWhoNeverGoes4o

17 hours ago

Hey, welcome to TappedOut. Sorry for the late reply, but I wanted to give in depth answer to your question.

If you're dead set on playing Tezzeret then you can use the recent winning U/B Control lists as a base. I think you can use this base to improve your deck. By simply adding Tezzeret and Swindle/Master as a win condition once you have control of the game. Outside of Tezzeret and Master I think you're cutting you're chances to win too much with a lot of cards that are less good then pure control cards or The Scarab God. Mechanized Production, Metallurgic Summonings, Torment of Hailfire and Revel in Riches these are not good constructed playable win conditions; they're too slow requiring too much set-up without enough payoff.

These cards are fine for casual play with friends or FNM, but you're going to be disappointed if playing them entering a bigger more important tournament. I don't like Riches because if you're playing it then you're also playing Treasure Map  Flip and with Map and/or Swindle using treasures to draw cards or play spells is much better than hopefully saving up until you get to 10 treasures to win the game.

I'm going to give you three different versions to consider, hopefully giving you some ideas from each version. First a control version that uses Tezzeret, Swindle/Master and Azcanta. The second version is improvise artifacts with Tezzeret, Swindle/Master, Rebuke, Map and Herald of Anguish. The third version is a mixing of the first two versions, it's Tezzeret control with artifacts.

The second and third versions are most likely what you're looking for because both gets more use out of Tezzeret, but I don't think either is good enough to take to a PPTQ. They're both more fun than the first version, if fun is more important than being competitive. The first version is the more competitive of the three versions. It's definitely not better than straight U/B Control with Scarab God. Different yes, better no.

Whatever deck you bring to the PPTQ it really needs to have a strong matchup vs Temur Energy, have main deck answers to The Scarab God and have a good sideboard plan vs Runamp Red. Temur, Red and U/B Control are most likely going to be the three most played decks at the tournament.


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Good luck at the PPTQ.


Miracluez on Hidden Treasuret - UB/x Midrange/Combo

1 day ago

What about reconsidering Herald of Anguish? With servos from Hidden Stockpile you can easily improvise him and his ability becomes delicious due to fueling Hidden Stockpile revolt mechanic.

gebell on B/W God Tokens

4 days ago

A Herald of Anguish can be a big bomb in a deck like this. I'm not sure what to replace though.

Looks fun.

w33m4n on Treasure Production Control

1 week ago

geekoftheagesMarionette Master for sure. Went off 6 times tonight. Herald of Anguish is getting pulled. Likely going to use Prosperous Pirates in place or Torment of Hailfire maybe. Sideboard was perfect. Did exactly as needed. Crook of Condemnation even saw action against GPG tonight and came in clutch.

w33m4n on Treasure Production Control

1 week ago

Yeah I'm testing Herald of Anguish live but in the time I've been waiting for them to come in I've been using Prosperous Pirates and it doesh still mesh very well but I wanna see what a disruptive and evasive 5/5 can do for me as well in the Herald. Id take Depths of Desire for Siren's Ruse

jason31502 on Treasure Hunt! Standard Deck w/ PRIMER

1 week ago

I really like the deck, but I think Herald of Anguish would be better than deadeye plunderers, since it removes your opponents resources, can hit indestructible cards, and allows you to play cards like Servo Schematic for more value. Also improvise cards like Battle at the Bridge and Metallic Rebuke

w33m4n on Blue Black Capitalism

1 week ago

Titanco,

So I just got most of the cards in yesterday and started doing some testing. If you look back at the comments on Treasure Production Control I listed the results. As a note am still waiting for Mechanized Production and Herald of Anguish to come in. Early results show a really strong ability to keep the field very open pretty much the whole game well into turns 10-13 and not really losing any tempo. Marionette Master is now the main win condition. Backup is Mechanized Production needing 5 and 8 counters respectively to win the game. Herald of Anguish comes out on average turn 5 or 6 and definitely fills the late game get some damage and hurt the player farther by discarding cards every turn. Also the combo of having him and the Marionette out is fun. Pay 2, -2/-2 to a creature and since an artifact was sacked you also take damage from Marionette!! I'd say average the deck floats 5 treasures very easily and will get over 8-10 about 30% of the time. Also Depths of Desire has shown to be immensely valuable. Especially when someone goes to use a piece of removal against one of the creatures and instead of using a counter I bounce it back to hand and get a treasure out the deal. Next turn let's say the Marionette Master comes back out I now have an extra treasure to sac or if I need to I can chose to get 1/1 servo tokens off her then bounce her back get a treasure put her back out as a big body to sac treasures to with little chumps to block some stuff. Revolutionary Rebuff when used and opportune moments has shown to be quite effective in this standard format where most people aren't running many artifacts and if they are they are just supportive and don't play a main role in the deck like the days of Aetherworks Marvel

w33m4n on Treasure Production Control

1 week ago

pantsbot, Marionette Master is the main win condition because technically as long as I have 5 Treasure tokens to sack with her out that's 20 Damage. And getting her out is never really an issue as far as being a 6 drop and then Mechanized Production as a backup win condition. If anything were to be pulled it would be the Herald of Anguish, but he comes out so easily and its a solid 5/5 flyer to help whittle down end game life total so when Marionette Master comes out it's that much easier to kill someone. Revel in Riches was cut out from original build because getting 10 tokens is a bit difficult as sometimes the treasures get used to sustain momentum or allow for pinch countering knowing the deck makes more tokens quite easily and will only need 5-8 tokens to win.

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