Herald of Anguish

Legality

Format Legality
Standard Legal
Modern Legal
Frontier Legal
Commander / EDH Legal
Vintage Legal
Legacy Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Aether Revolt Mythic Rare

Combos Browse all

Herald of Anguish

Creature — Demon

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Flying

At the beginning of your end step, each opponent discards a card.

, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.

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Herald of Anguish Discussion

Darthseniar92 on Efficient Construction

1 day ago

WarrKing the enchantment is included in the deck because it produces extra blockers/attackers Everytime you cast an artifact spell. On Magic: Duels I've managed to close out the game several times with the additional thopters. Additionally, they're fuel for Herald of Anguish both for improvise and draining creatures as well as fuel for Battle at the Bridge. Thanks to the thopters produced I managed to give an Ulamog, the Ceaseless Hunger -10/-10 and gained 10 life after it exiled my Tezzeret the Schemer and a Mana source. Although against more controlling matchups I switch it out for Torrential Gearhulk

Ranovex on Rakdos Artifacts

1 day ago

I'd recommend adding a strong sacrifice outlet like Ravenous Intruder. It allows you to reliably cycle things through the graveyard for no cost (whereas Herald of Anguish has a mana cost) and Defiant Salvager is at Sorcery speed.

Also, you'll want to diversify the CMC of your artifacts so you can return one with Scrap Trawler, sacrifice the one you returned, return another (slightly cheaper) one, et cetera. I recommend Walking Ballista for zero drops and Servo Schematic for a 2 drop. Also, Implement of Combustion is a reliable, cheap, and low-drop choice for artifact triggers.

Finally, you probably don't need 4 Pia's Revolution because, once you have one or two out, any additional ones would just be redundant.

If you are looking for inspiration (or just a similar deck to compare your deck to) I have one you can find here.

oMass_Assassin on Improvisational Artificers and a Demon

3 weeks ago

The primary purpose of Servo Schematic is the same as Cogworker's Puzzleknot and that is to get 2 artifacts down on turn 2 for improvising out creatures. Schematic is our primary target for Tezzeret's Touch since the schematic will return to our hand after giving us another servo. Also, Herald of Anguish can let us sacrifice artifacts.

Emzed on BW Aristocrats (Mana source)

3 weeks ago

Underhanded Designs isn't a good card, and for a synergy-based deck like yours, having 10 removal spells isn't really necessary anyway, so i suggest you cut those. There are a couple of cards in your list that require artifacts to work, Herald of Anguish and Syndicate Trafficker, but i am not sure if you have enough cards that provide fodder for them. You have multiple cards that provide multiple artifacts, so it might be okay, but i suspect you need even more to really make them reach their full potential.

HyperionMI6 on Pia La Revolution!

3 weeks ago

Nice! My friend had a similar deck. I recommend Metallic Mimic (naming constructs) or Treasure Keeper as his death trigger with Scrap Trawler in play gets you any other artifact in the deck back, including another Scrap Trawler. Hope of Ghirapur and Herald of Anguish are also pretty fun

TwoIdiots on Baby's First Multiplayer Cube (cards to include?)

1 month ago

CHANGELOG 29.05.17

Major overhaul to account for finalized archetypes.

CUTS:

GOLD:

WHITE:

BLUE:

BLACK:

RED:

GREEN:

None

ADDITIONS:

COLORLESS:

GOLD:

BLACK:

RED:

Note: With Welder and Daretti in the picture, I think its worth reconsidering whether we want Spine of Ish Sah. Its just pure value at that point (still slow to reduce opponents board presence, but you get your artifacts directly to the battlefield)

BLUE:

White:

A few thoughts:

If we want to include Eldrazi Displacer, then I think we have to keep the painlands, and should probably include some other colorless utility lands as well. I would be okay to lose some of the tap for any color lands as well as the artefact lands for this purpose. Its also possible that the Displacer is also just too good, in which case we can add the trilands over the painlands to give Simic Domain a bit more oomph.

Speaking of: Im not familiar with the enablers for Domain, so Im gonna be relying on you a bit to help flesh out the archetype. I look forward to your suggestions!

Anyways, let me know what you think about cuts/additions and I will make the changes. After that, we should probably just switch to cubetutor to get a better idea of where we are with each archetype.

/N

topkyle on Pia's Recycling Facility! (Budget Combo)

1 month ago

@Revedeka: See my previous post about my Gameday using the deck if it helps you out. I did make a few changes for myself. I was having trouble hitting land drops in testing (especially double black in time for a turn 4-5 Herald of Anguish). Workshop Assistant was constantly useless so he was removed. Also I went down 1 Ravenous Intruder for a main deck Fling. I don't think that last one was a good decision so here's where I'm at post-gameday:

Lands - 22 total

4 Aether Hub 4 Spire of Industry 7 Mountain 5 Swamp 1 Inventors' Fair 1 Westvale Abbey  Flip

Maindeck -1 Workshop Assistant Sideboard -1 Rush of Adrenaline +1 Fling

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