|Commander / EDH||Legal|
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|Aether Revolt (AER)||Mythic Rare|
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Herald of Anguish
Creature — Demon
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
At the beginning of your end step, each opponent discards a card.
, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.
Herald of Anguish Discussion
1 month ago
Thank you for your thoughts and suggestions! While some of these cards you suggested are ones I would like to have, but they are a bit expensive for the budget. I did like your suggestion on having discard as a way to slow down my opponents. When I started building this deck, I was going to add Raiders' Wake and Heartless Pillage in there, but took them away in the end. I do have Herald of Anguish in my collection, so I can easily add that. I also considered having Nicol Bolas, the Deceiver and Visage of Bolas in the deck, which with making opponents discard cards would be nice addition as well.
Mechanized Production looks like it could be worth it in the deck.
1 month ago
Since pirates are fairly weak as a tribe, you're going to need to limit what others can do and attack their resources in order to chip in for the win. Your commander helps with creatures, so I would attack the hand and mana to slow them down.
I recommend discard like Capital Punishment , Dark Intimations , Discovery / Dispersal , Herald of Anguish (great with treasures!), Syphon Mind , Liliana's Specter , Nicol Bolas, the Ravager Flip, Scythe Specter , Siren of the Silent Song , Skull Rend , Tasigur's Cruelty , and Torment of Hailfire .
While land destruction is often looked down upon as unfun, if you decide to keep with a lot of small creatures, you can come out at an advantage by keeping the lands on the board low. You'd have to build your deck to accommodate that, though. For that, you have Mana Vortex , Tectonic Break , Desolation , Epicenter , Ember Swallower , Rite of Ruin (again, great with treasures), Boom / Bust , Impending Disaster , and Wake of Destruction . You'll also find that creature stealing effects snowball, since you can remove blockers to get in with your pirates. Insurrection , Expropriate , and Blatant Thievery will all serve you well.
Some generic tribal cards will also help. Cards like Vanquisher's Banner , Shared Animosity , Door of Destinies , Konda's Banner , Kindred Dominance , Kindred Discovery , Coat of Arms , Metallic Mimic , Adaptive Automaton , Obelisk of Urd , Path of Ancestry , etc. will help shore up the weakness of the tribe.
Finally, I would head to EDHREC just to see the staples that are played in Grixis colors, as well as for your commander and whatever theme you choose to go with. You can also toggle to budget in the top right in order to see what will make it easier to build without sinking a bunch of money into the deck. However, keep in mind that cards like River's Rebuke don't scale up well to multiplayer, so you'll find the choices people make are very different. While cards like Cyclonic Rift , Sol Ring and Vandalblast will hurt the pocketbook a bit, they're good investments for whatever Commander decks you choose to build in the future.
If you don't like what you see, you can also head to Scryfall to search for cards. They'll let you limit the results to cards in your color identity, put price limits, and let your rank the results by how much commander play they see.
1 month ago
TKDbeast chose ritual of soot because needed something against aggro lists, and don’t want to murder my Herald of Anguish. As for Surge Node vs Karn, Scion of Urza I would say the node, but really use whatever you have on the field to make the extra turns happen.
1 month ago
Well, when going for the CMDR kill, Mesmeric Orb is the card of dreams, where other cards aren't bad, like Vicious Rumors, they don't do enough to warrant me wanting their inclusion without the commander.
What should be kept is a lot of tutors, to fetch different cards, as well as a lot of ramp. Then a reasonably large hand disruption package, and finishing the deck off with some combos, and cards that do a ton to swing the board in your favor.
Unsure of your budget, and the power level you want, here are the cards I would add to increase the competitiveness of the deck:
(On a budget? Do nothing with the lands!)
Draw: Sign in Blood, Night's Whisper, Sensei's Divining Top, Scroll Rack, and Asylum Visitor (can top cards you don't want to discard), Library of Leng (tops cards you don't want to discard again... but in a different way), Necropotence
(On a budget? use control elements like Doom Blade, and removal in black instead of stax, some of the more budget stax is okay, but generally the more layered stax the better, so the less the worse each is. Removal is a good replacement.)
Vicious Rumors, Abyssal Nocturnus, Fell Specter, Guul Draz Specter, Herald of Anguish, Hypnotic Specter, Liliana's Reaver, Myojin of Night's Reach, Needle Specter, Scythe Specter, Sewer Nemesis, Stronghold Rats, Wei Night Raiders, Whispering Specter, Ghoulcaller's Bell, Darksteel Plate, Ordeal of Erebos, Raiders' Wake, Bontu's Last Reckoning, Anvil of Bogardan, Putrefaction, Painful Quandary, Megrim, Fraying Omnipotence, Rise of the Dark Realms, Torment of Hailfire, Liliana Vess.
Not sorry about the long comment ;)
2 months ago
So i made some changes to the list. I tink the deck lacked removal. I add:
3 months ago
@RedmundR2 as for them removing Pia's Revolution, most decks won't be able to in game 1. There are some main board cards that will allow it, but usually the SB hate is what does it. When I anticipate this, I side in Herald of Anguish and/or Ghirapur AEther Grid to try and combat it.
4 months ago
Bridge from Below is a bad card outside of Dredge, though. It doesn't even help the OP's request for ideas regarding ways to take advantage of Grave Pact and other similar cards. You get Bridge from Below into your graveyard...and then it's immediately exiled because you continued playing your deck?
I agree with Sarkhan420. If you're going to try and cheat a huge demon into play, Demon of Death's Gate isn't exactly high on the list of powerhouse cards. Why not cheat in Griselbrand? Or Sire Of Insanity? Herald of Anguish? You can use something like Shadowborn Apostle.
Not to mention, Abyssal Persecutor costs around the same amount as Demon of Death's Gate due to the fact you have to sacrifice 3 black creatures (there are no zero mana black creatures in Modern that you can play from your hand). And do you really want to base your strategy on losing 3 permanents to play 1 permanent that gets killed by nearly every kill spell in the format?
5 months ago
@bushido_man96: Some good arguments dude.
I still prefer the Herald of Anguish. By the time he comes out we should have no problems paying the for his removal ability. Activate it twice and most things on the board should be gome by then.
Recurrable value, that's what I like. Cards that are 99% useless in most decks, but shine in this deck. I mean honestly, what other deck would ever run Sylvok Replica and Moriok Replica? But once you can repeat them, that's when they become interesting. Same with the Glissa Doomblade Engine that is Executioner's Capsule. Pure Value.
Erratic Portal however... I like the ability to target any player with this. Either to help them or to remove a pesky Wonder out of a graveyard. Great political tool. Still, quite mana intensive and a one-time-per-turn ability... I am not sure about it.
Om another note, I am having doubts as to swap Treasure Keeper (which I consider to be a filler card) with Verdurous Gearhulk. Recurring the gearhulk whilst stacking counters on Glissa or Wurmcoil Engine seems like a heavenly dream... I wonder if it's doable however. Any thoughts on this?
Herald of Anguish occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
All decks: 0.0%
All decks: 0.04%