Herald of Anguish

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Mythic Rare

Combos Browse all

Herald of Anguish

Creature — Demon

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Flying

At the beginning of your end step, each opponent discards a card.

, Sacrifice an artifact: Target creature gets -2/-2 until end of turn.

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Herald of Anguish Discussion

Warpath251 on The Sunseeker's Machine

3 weeks ago

@bushido_man96: Some good arguments dude.

I still prefer the Herald of Anguish. By the time he comes out we should have no problems paying the for his removal ability. Activate it twice and most things on the board should be gome by then.

Recurrable value, that's what I like. Cards that are 99% useless in most decks, but shine in this deck. I mean honestly, what other deck would ever run Sylvok Replica and Moriok Replica? But once you can repeat them, that's when they become interesting. Same with the Glissa Doomblade Engine that is Executioner's Capsule. Pure Value.

Edict creatures... you are starting to persuade me. I run Temur Sabertooth in my Yasova Dragonclaw deck as both removal and protection tool. It is good there, but mana intensive.

Erratic Portal however... I like the ability to target any player with this. Either to help them or to remove a pesky Wonder out of a graveyard. Great political tool. Still, quite mana intensive and a one-time-per-turn ability... I am not sure about it.

Om another note, I am having doubts as to swap Treasure Keeper (which I consider to be a filler card) with Verdurous Gearhulk. Recurring the gearhulk whilst stacking counters on Glissa or Wurmcoil Engine seems like a heavenly dream... I wonder if it's doable however. Any thoughts on this?

bushido_man96 on The Sunseeker's Machine

4 weeks ago

@Warpath251, thanks for taking the time to reply. I see what you mean with your explanation of the Herald of Anguish. The only thing I don't like about it is the activation cost, where the Phyrexian Plaguelord is a free sac outlet, but again restricted to creatures. But, the next time I order some cards, I think I'll order it and give it a try. Until then, I might toy around with the Plaguelord as a sort of proxy for it.

Now, onto the edict creatures. I hear your argument there; not artifacts, so little recur value. I present two options: Erratic Portal and Temur Sabertooth. All of a sudden, you've got ways to bounce these critters and reuse them. I'm running both in my build, and we'll see how well they go.

Thanks for the back and forth here, it really helps me out! Best of luck running your deck next weekend. Let me know how it goes.

Warpath251 on The Sunseeker's Machine

4 weeks ago

@bushido_man96: Thanks for the upvote!

I still have to take this deck out for a spin, so I can so far only base my opinion on pure theory.

Concerning the comparison between Herald of Anguish and Phyrexian Plaguelord in an artifact-heavy deck like this there really is no comparison to be honest. The Herald just has so much more synergy, with the improvise and the sacrifice artifact ability (so you can also sac things like Ichor Wellspring and Mycosynth Wellspring). Also, don't underestimate the discard clause of the Herald. If you can manage to let him stick around long enough, this can really hurt your opponents.

I really like Fleshbag Marauder and the likes, but I am a firm believer that these creatures are only inclusions when you have a sure way to recur them often. Unfortunately, they are no artifacts so they don't benefit from Glissa, the Traitor. That's why I left them out for now. This might change in the future though!

Nice to see you agreeing with me on the Myrs. What I like most about them is that I can tap them for mana, Skullclamp them, draw cards and recur them later with Glissa. Rinse and repeat. This is just pure value in my book.

I am taking the deck out next saturday on an EDH tournament. I have all the cards complete (except for Krark-Clan Ironworks, that thing is sold out everywhere.... going to replace it with Ashnod's Altar for now).

bushido_man96 on The Sunseeker's Machine

4 weeks ago

Nice build. I'm working on Glissa build myself at the moment, so am looking for ideas, especially for finishers.

In your list and several others, I've seen Herald of Anguish. It looks like a solid inclusion. How do you find it plays out for you? I love the improvise mechanic, meaning it almost never comes down for 7CC, and it synergizes so well with the artifacts. So those are all pluses in my book. But do you think its better than Phyrexian Plaguelord? The Plaguelord is a free sac outlet, but only for artifact creatures in this deck, and not just artifacts. I'm going to consider the Plaguelord for my build. Please, let me know your thoughts on this.

I also see Noxious Gearhulk in a lot of lists, and I understand why. I'm running a lot of the other creature equivalents in my list, like Fleshbag Marauder, Merciless Executioner, and the other edict-style creatures, to help trigger Glissa.

I like your use of the Myr package to go along with Myr Battlesphere. I'm using just a few mana rocks, but the most of my ramp is coming from cards like Wanderer's Twig, Expedition Map, Burnished Hart, Mycosynth Wellspring, and the like. I find that I usually flood out with lands really well by recurring these items. But using your Myrs with Skullclamp is a solid argument for reconsideration.

Anyways, just looking to bounce around some ideas. Again, I like your list.

ZuesAwoken on Glissa, Who Won't Let You Do Anything

1 month ago

You have Glissa as your commander and no Executioner's Capsule. Is your meta just strait black? Because then I don't see the point of Contamination. You also have Reanimate, but with maybe one good target for it in The Gitrog Monster. Sheoldred, Whispering One? Herald of Anguish? Even Marionette Master would be Ok. You also run a few tutors for your combos, and that makes sense. But the draw you have around that is Bob, Gitrog, Ad Nauseam, Necropotence, Sylvan Library, Top, Scroll Rack, and Skullclamp. None of this is bad. In fact, most of it fantastic. But I want you to read Glissa, and tell why you don't also have recursion based draw. Solemn Simulacrum, Filigree Familiar, Moriok Replica, Ichor Wellspring, and to a lesser extent, cards like Treasure Keeper or Junk Diver. While we are on the topic of card draw, lets talk about Skullclamp. You have 12 creatures. 7 of them have 1 health, but if you ever put a Skullclamp on Bob and you aren't at 5 or less health, you should never play EDH again. The Lodestone Golem, Metalworker, and Scrap Trawler have the upside of being artifacts, which you have sacrifice outlets to. But only one. Ashnod's Altar? This one is also good with the creatures above with Glissa's recursion. You have only have 2 good targets for Skullclamp that are also artifacts. Why are you even running it?

The amount of artifact sacrificing, or even just artifacts dying, that this deck has is atrociously low. It looks like you took a couple of combos, shoved them in a stax deck, ditching all of the things that make Glissa Stax good (Glissa Stax isn't very good tho). Things like playing Winter Orb, sacrificing on the end step before your turn, tapping a Forbidden Orchard, killing the spirit, bringing back the orb, and doing it all again. This is a poorly constructed deck, with counter synergies, like the fact that 47 of your cards are 2 CMC or less and you run Trinisphere (which can be ok sometimes, but not in a deck that wants to play a KCI combo, because of Myr Retriever), lack of synergies, like the presence of Urborg, Tomb of Yawgmoth and the lack of Cabal Coffers, and just poor card choices, like Entomb + Reanimate with no game winning targets.

This deck VERY far from polished.

PS - I know that if you have the whole KCI combo, you could sac trinsphere, but this immediately turns on Ceremonious Rejection, Mindbreak Trap, Swan Song, etc. I would honestly just ditch the whole KCI combo idea, but keep all of the cards in, because they are still really good with Glissa, because you are right about Trinisphere being a deck breaking card.

landofMordor on Mardifacts

1 month ago

Yes! RW artifacts with black splash for the strongest options (Marionette Master, Scrapheap Scrounger, Syndicate Trafficker, Herald of Anguish) can be so strong. RW has Jor Kadeen, the Prevailer, for example. This build does lend itself a little more to equipments and tokens, but that's half the fun!

shadow63 on Golgari Mk.1.1

1 month ago

Rune-Scarred Demon might be the best budget option for reanimation. Anything you bring back from the grave should cost at least 7 mana otherwise it's just better to play the card outright. Your three main concerns for the deck should be stuff to bring back from the grave stuff to bring it back and stuff to put it into the yard. Herald of Anguish Lord of the Void Overseer of the Damned Caller of the Pack are all decent choices

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