Artifact Creature — Construct
: Add to your mana pool. ( represents colourless mana.)
|Want (2)||Cactusman , xyronian|
Printings View all
|Oath of the Gatewatch (OGW)||Common|
Combos Browse all
|Commander / EDH||Legal|
Hedron Crawler occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Hedron Crawler Discussion
2 months ago
Platinum Emperion Meteor Golem Hedron Crawler Walker of the Wastes Desolation Twin Reality Smasher Warden of Geometries Ugin, the Ineffable Artisan of Kozilek Worn Powerstone Hedron Archive All Is Dust Titan's Presence Geode Golem Void Winnower Palladium Myr It That Betrays Pathrazer of Ulamog Ulamog, the Infinite Gyre Deceiver of Form Spawnsire of Ulamog Crashing Drawbridge Manakin Warping Wail Not of This World Mystic Forge Lightning Greaves Planar Bridge Quicksilver Amulet Mirage Mirror Urza's Incubator The Immortal Sun Helm of the Host Herald's Horn Hedron Matrix Vedalken Orrery Eldrazi Conscription
Lands Shrine of the Forsaken Gods Sanctum of Ugin Eye of Ugin Rogue's Passage Zhalfirin Void Tomb of the Spirit Dragon Spawning Bed Mage-Ring Network Nephalia Academy Sanctum of Eternity Wastes Mirrorpool Mikokoro, Center of the Sea Geier Reach Sanitarium Endless Sands Everflowing Chalice Labyrinth of Skophos
2 months ago
Cool deck! You might like these: Gold Myr (nonhuman that gets Winota out a turn sooner), Iron Myr, Hedron Crawler, Manakin, Plague Myr, Wily Goblin, Breath of Fury (potential to outright win you the game), Adriana, Captain of the Guard, Aurelia, the Warleader, Leonin Warleader, Hero of Bladehold, Relentless Assault, World at War, Waves of Aggression, Tempt with Vengeance, Elemental Mastery
2 months ago
You have most of the cards that fit here, but here are some additional cards for your consideration:
Fractured Powerstone - Another solid 2 cmc mana rock
Hedron Crawler - another decent early rock/blocker
Unstable Obelisk - ramp that can be cashed in as removal later
Scour from Existence - 7 mana is a lot, but it's extremely versitle
Soul-Guide Lantern - grave hate the spares your graveyard
Happy deck building!
3 months ago
golgarigirlTriusMalarky the point is that with 2xFountain of Renewal, 1x Ajani's Welcome, 3x Revitalize and 4x Chaplain's Blessing I'll either use them to gain health or use it for storming with tokens. This also works with Archangel of Thune. If I get rid of Chaplain's Blessing I will have to have some sort of lifegain card, and with Resplendent Angel this card works perfectly, as it gives 5 health. If I were to run Angel of Vitality, I would have to waste a turn playing her in order to gain 1 more life per lifegain, and it won't even guarantee that i'll have over 25 health, while I could be casting Resplendent Angel. Relying upon enchantments and artifacts for lifegain could go wrong in being destroyed by a spell, while an instant is an instant. Sure, no one can protect against hand control, but regardless i don't think chaplain's blessing would be their first choice if they knew my strategy and saw my anointed procession in my hand. Hedron Crawler are like Pillar of Origins but not as good for angels. So, I would rather add more Pillar of Origins than Hedron Crawler; also Hedron Crawler is a creature which is more susceptible to being bolted or destroyed while Pillar of Origins is an artifact. Certainly Ajani's Pridemate would be very useful, but if I don't have something like 4x Healer's Hawk and multiple lifegain events triggered, it won't be a big card. However, that's why I have so many lifegain cards! So, yes, I'll consider Ajani's Pridemate!
3 months ago
golgarigirl gets it.
Now, I don't want to force you to change strategies, so I'll give you a couple more tips before leaving you alone.
- Most of this strategy costs 4 mana or less. 4 isn't all that necessary to ramp into.
- If you do use ramp, use Hedron Crawler as it can help cast your enchantments.
- Angel of Vitality isn't useless without Resplendent Angel -- it's easily a 3-mana 4/4 with flying, that buffs your lifegain. In the situations where you're not at 25 life, she helps you by increasing lifegain.
- I didn't necessarily mean 1-mana creatures -- I meant Prism Ring and Fountain of Renewal because they help you gain more life.
- Ajani's Pridemate? Might be good here.
- I think that this deck would be better if you curved with lifegain and creatures -- don't get too obsessed with tokens, because they're best when it's just "oh, I already have the requirements set up". Beat them with creatures and then use the tokens as your turns 4-5 plan -- having a threat in play and then you get a system to generate tokens every turn is devastating.
3 months ago
Also take out Clear the Mind, Twisted Image, Prescient Chimera, Apprentice Wizard, Rakshasa's Disdain, Neutralizing Blast, Memory Lapse, Arcane Melee (It'l probably help your opponent just as much as you), Corrupted Grafstone, Grip of the Roil, and Hedron Crawler.
The deck should now have 99 cards in it plus the commander. Good Luck with it!
4 months ago
Sapphire Medallion is honestly not needed, same with Blue Sun's Zenith and High Tide. Vedalken Engineer, Manakin, Hedron Archive, and Hedron Crawler are unneeded. I would throw in some artifact tutors that sac artifacts that you control like Master Transmuter, Arcum Dagsson, Fabricate and Tolaria West. Urza's Bauble, Foresight, and Manipulate Fate are very good with Emry for getting off a combo win.
4 months ago
Hey dude, love the deck.
I goldfished it for a while and I have to disagree about your land count. I think you should actually go up to 24 lands. The reason is that your curve is set at 4 - Hedron Archive and Mystic Forge are what makes the deck go off. Once you hit that four mana the deck feels like gas, it's super powerful. Given this I think you want to play a 2 drop that makes mana so you have four mana on turn three. Sadly the only colorless option in Pioneer is Hedron Crawler, but I think it does a reasonable enough job.
I'd be tempted to go down the Spatial Contortions, just because this deck is great at going over the top so mediocre removal doesn't seem necessary. Also, could it be worth splashing a colour to play devoid cards? Walker of the Wastes seems a bit underpowered, ususally it'll be a 5 mana 6/6 or 7/7 with trample. You could play World Breaker which still works with Ugin and Mystic forge, switch a few Wastes for Forests (which you can fetch with Fabled Passage), and drop the Shrine of the Forsaken Gods for Hashep Oasis. Shrine of the Forsaken Gods is rarely going to produce more than one mana, and even when it does you already have seven lands! With no big daddy Eldrazi why do you need that much mana?
Anyway, that's my two cents. Have an upvote!