Trove of Temptation
Each opponent must attack you or a planeswalker you control with at least one creature each combat if able.
At the beginning of your end step creat a colorless Treasure artifact token with "[Symbol:T], Sacrifice this artifact: Add one mana of any color to your mana pool."
Printings View all
Combos Browse all
|Commander / EDH||Legal|
Trove of Temptation Discussion
1 week ago
There is a thing I do to improve my deckbuilding: Whenever I look at a deck that doesn't give away his commander right from the start, I'm going through the list card per card and try to guess the commander. The reason I'm telling this is I had a feeling that this might be a Lannery list after seeing Fling. You're using her as a "ramp general" basically, but have you ever considered some treasure makers like Brass's Bounty, Trove of Temptation and the like to give Lannery the possibility to do some big damage Fling shenanigans? This would even combine nively with your theft plan, as stealing opposing creatures and cannonbalking them into their owner's faces is a very pirate-y thing to do.
Awesome deck no matter what. I love these unusual commanders!
2 months ago
Cool deck! What do you think of these? Shifting Shadow , Magebane Armor , Hammer of Nazahn , Needletooth Raptor , Silverclad Ferocidons , Coalhauler Swine , Mogg Maniac , Spiteful Sliver , Pariah's Shield , Repercussion , Illusory Ambusher , Deep-Slumber Titan , Chain Reaction , Trove of Temptation , Braid of Fire
3 months ago
Thantis is mega neat. You might like these: Trove of Temptation , Curse of Opulence , Hardened Scales , Winding Constrictor , Reyhan, Last of the Abzan , Grismold, the Dreadsower , Genesis Chamber , Seed the Land , Infernal Genesis , Kresh the Bloodbraided , Tempt with Vengeance , Rite of the Raging Storm , Inspiring Call , Arachnogenesis , Repercussion
6 months ago
They are fun cards and with the treason subtheme that pirates (and Beckett in particular) have, I think they can do some interesting things for the deck.
I also see that you've included Trove of Temptation . I don't think it fits. The treasures per turn are slow and you will often find yourself attacking with a lot of your creatures, so being attacked every turn is a conflicting strategy.
Anyhow, this is my list, maybe you'll see something you like.
7 months ago
I would say the power level of this deck is a solid 7; your deck is focused and has a game plan with very few cards deviating from the plan. However your deck contains sub optimal cards, cards that do not fit the game plan, and a high average CmC. I would also say your deck is lacking card draw and alternate win conditions.
With caring about how many artifacts you have on board I'm not sure why Nev's Disk is in here as it's symmetrical. It might be better to play something like All Is Dust to make sure you keep your artifacts around and are still able to wipe the board.
Because of Akiri's keywords why not run Trove of Temptation ? It produces artifact tokens, it ramps you, and it makes a creature suicide into Akiri every turn from each opponent. Her vigilance lets you be aggressive and still have the best blocker.
Here is a lost of just some powerful artifact loving cards you may have missed: Vedalken Engineer , The Antiquities War , Cranial Plating , Kuldotha Forgemaster , Phyrexian Metamorph , Thirst for Knowledge , Stoic Rebuttal , Scrap Trawler .
The largest glaring weakness I noticed is your lack of interaction with your opponent's game plan and that your only win condition relies on combat. Because of the low interaction something as simple as a Peacekeeper or Kataki, War's Wage stops your deck dead in it's tracks.
9 months ago
McToters Thank you for all the suggestions!
I'd tried using Hoarding Dragon and Goblin Matron for a while, but honestly, tutoring so much kinda made me feel like the deck lost its freshness after a few games, so I took out Hoarding Dragon , and I'll probably skip out on the rest of the tutors. (I kept Goblin Matron and Moggcatcher because they're fun and way more interesting play-wise).
Trove of Temptation never feels worth it, tbh. I like swinging out with Stromgald, et al. and having to leave back blockers for a single extra mana (especially in a multiplayer game) feels really awkward play wise.
Varchild, Betrayer of Kjeldor seems flavorfully fun, yeah, and actually might be fun to work with. Varchild's War-Riders seems utterly AMAZING and is an instant include, honestly. Especially with Varchild, Betrayer of Kjeldor 's leaves the battlefield ability. That's some spicy synergy there. Honestly will probably try out both just for that synergy. Unfortunately, however, I don't think Brand grabs tokens put into play under the control of opponents.
Kindred Charge seems fun... except I have so many legendary creatures that I'm not sure it's worth it. For a finisher, it's great, I think. I'll consider it.
Thank you so much for all your suggestions, this was super duper helpful!
9 months ago
Melee may be right up your alley.
Trove of Temptation for some ramp.
I dont think this helps you at all but Varchild, Betrayer of Kjeldor could be interesting flavor for you. Varchild's War-Riders could also supply your opponents with creatures to encourage attacking you so you can block with your creatures. Kinda an odd way to pump your blockers. And if your worried about opponent’s boards getting out of hand with that there is always Brand but that may end up being A dead card in your hand unless if you decide to go that route even more.
Kindred Charge may also be of use.
11 months ago
I have seen something similar running a set of Trove of Temptation to crank out multiple treasures a turn. I would only advise changing out one shock for a single copy of Banefire so direct damage would actually be a secondary wincon if you have enough tokens out for mana generation.