Scuttling Doom Engine

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Frontier Legal

Printings View all

Set Rarity
Magic 2015 Rare

Combos Browse all

Scuttling Doom Engine

Artifact Creature — Construct

Scuttling Doom Engine can't be blocked by creatures with power 2 or less.

When Scuttling Doom Engine dies, it deals 6 damage to target opponent.

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Scuttling Doom Engine Discussion

ManSauce on Ragnarakdos [v3]

2 weeks ago

Upon longer reflection I figured as much, saving yourself that red mana for an earlier casting of Rakdos, but is it really worth it? Goblin Fireslinger seems better for example, more so than Bolt, from my earlier post. Now you could argue that opponents will most likely never try to, or not be able to remove Seal, but it still seems kinda on the shorter end of useful.

Same goes for Endbringer, since you have merely six sources of colorless mana to activate its abilities with (including Everflowing Chalice, which I am not a fan of in any deck so far). I get it though, it pings, can attack, block, is an Eldrazi and can potentially be cast for free. Good enough. But Scuttling Doom Engine, which I have tried to make good in many a deck, but never got it past being mediocre, seems a bit meh. Is Grenzo, Dungeon Warden good in your build, or is he so-so? Again, it seems his usefulness is situational. Or Underworld Cerberus? Hes bitten me in the ass a couple of times and keeps being put back into a binder. Tyrant's Choice seems like too much of a one shot/trick pony to me. If your opponents know your deck, they will probably sac something, rather than risk you plopping down something big and nasty for free. I know I would.

I ask all this, because I put together a preliminary version of a Rakdos deck in a similar vein to yours and Im trying to get a feel for the nuances Im probably not considering and you seem to have played and refined this deck a lot.

Also, to reiterate, Vial Smasher is really too good not to be in here.

mickalopagus on Get a Clue, Man!

1 month ago

Not to derail a deck building thread but I hear what youre saying about Tinker - it is one of those cards that can send a game into a tailspin quickly. However, I wouldnt say you should avoid it. I run one in a deck (that almost never sees play), Joel runs one in his boom engine, and Rob runs 4 Natural Order which, in a format with mana ramp to your hearts content, is just as 'broken' since he can essentially have Progenitus or worse out turn two.

Broken cards are what they are, and in vintage you will find them everywhere. But often they are viewed as such because players abuse them to go infinite out the gate - ill imagine if we ever run into a True vintage format player he will come in with 50k in deck value and win every game in that fashion. Bry I respect your protest by refusing to use a card, but honestly wouldnt even grumble at a turn 2 Platinum Emperion because in vintage we also get shit like Counterspell, Control Magic, Swords to Plowshares, and worst case I see the deck once a week with half a chance to be on its team.

You decide about that card Colin. Best outcome for it in this deck is your artifacts are indestructible, which is not nearly as aggressive as Darksteel Colossus or Scuttling Doom Engine

krackhour on [Primer] Nightmare by Design

1 month ago

In that case, what do you think of Scuttling Doom Engine , Anvil of Bogardan , Necromancy , Culling the Weak , maybe even a Blood Pet , Hecatomb , Priest of Gix , Laquatus's Champion , Silent Arbiter , always thought Tortured Existence was a cool card, but I'm not sure if it'd make sense in this deck, something to consider at least.

AceGambitDragonfly on Artifact Burn

1 month ago

No Shrapnel Blast? One of my favorite things to do is throw away a Scuttling Doom Engine with a Shrapnel Blast. Also if you have them, I'd consider finding room for 1 or 2 Pia and Kiran Nalaar.

PdMeasles on It's Boshy Time

1 month ago

@AzathotFromHell Scuttling Doom Engine is a really nice suggestion! I've had one in my binder for years just sitting and doing nothing. I will definitely think about including it. As for Contagion Engine (just noticed it was my "featured card" for some reason), the point of it isn't really to proliferate anything I have. It's mostly just to help wipe someone's board. Especially when my friends are usually playing with indestructible things or hexproof things. It has come handy in multiple situations so I wouldn't think to take it out anytime soon.

Balinor5 on Mono Red Kiki-Jiki, Mirror Breaker ETB's

1 month ago

I don't play commander, but it seems like Scuttling Doom Engine is just begging to be kiki-jiki'ed!

acedev on Artifact Aggro R/U

2 months ago

Some cards to consider:

Mana: Chief Engineer | Springleaf Drum

Control: Disallow

Aggro: Scuttling Doom Engine | Vault Skirge Temur Battle Rage | Soul of New Phyrexia

Draw: Thoughtcast | Thirst for Knowledge

Combos: Darksteel Relic && Ensoul Artifact

Plainswalker // Sealing Game: Saheeli Rai

Sideboard Show

Notes: Maybe look at the set Aether Revolt since it added value to artifacts.

HerculesMorse on Assemble the B-Team

2 months ago

What a beautiful deck, +1!

There is nothing I'd change except maybe swapping a Tempered Steel for another Chief of the Foundry, simply because the latter has arms and can swing for damage too (I realize there is a loss of +1/+1, but it's not a big deal considering you're getting another creature out there).

I've got nothing new to suggest other than, as you've got a bit of mana floating around thanks to Springleaf Drum, would you consider adding Steel Hellkite, which is excellent for removing tokens because you can make X = 0. Also, Scuttling Doom Engine is good for the lols too.

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