Crackdown Construct

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Uncommon

Combos Browse all

Crackdown Construct

Artifact Creature — Construct

Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.

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Crackdown Construct Discussion

Artatras on First Dmir/Grave deck help

1 week ago

Hi!

I'm happy you are building a Lazav deck because he is such a fun commander to play with, although he's a very atypical graveyard-themed general. I personally think you shouldn't see him as a classic reanimator engine, but instead more as a voltron deck.

I do agree with TheAmazingSteve and DrukenReaps on the Blade of Selves + Phage the Untouchable nonbo. In addition to that, I wouldn't include Blightsteel Colossus either. The colossus can't stay in the graveyard due to its last clause, so you would have to copy it with Lazav at instant speed as soon as it hits the graveyard, with the shuffle trigger still on the stack. This means it would cost you , plus any other mana you need to put the Colossus in the bin with a spell or ability like Entomb or Frantic Search. Even if you are planning to hard-cast the Colossus instead of copying it, is probably too much for the Dimir colours since we aren't that good at ramping.

I would cut the entire surveil package and replace it with loot spells like Frantic Search and Thirst for Knowledge, or graveyard tutors like Buried Alive. Looting is better than surveilling and self-milling because you have more control over your discards. If you already have a creature in hand, you can draw three and then choose to discard that creature. With surveil and self-mill, you increase randomness.

Also, I would not include reanimation spells like Reanimate and Sheoldred, the Whispering One. The thing with Lazav is that he doesn't support reanimation very well, because his ability doesn't allow you to save any mana. For this reason, I would not include big creatures like the Eldrazis or Jin-Gitaxias, Core Augur. Instead, it would be nice to focus on cheap creatures with high stats and bad ETB effects, because those won't trigger when you copy them with you commander. I'm thinking about Hunted Horror, Eater of Days and especially Phyrexian Dreadnought, hands-down the best card for a Lazav deck. Another auto-include in any Lazav deck is Invisible Stalker, because it can offer evasion and protection to our commander.

A sweet combo you can include is Crackdown Construct + Ornithopter. When you have both in the graveyard, you pay and turn Lazav into the Construct. Then pay to turn him into the Ornithopter. The Lazav-Construct ability triggers, since you activated an ability (Lazav's), and your commander gets +1/+1 until the end of turn. In response, you pay again to transform him into the Ornithopter and he gets another +1/+1. You can do this trick as many times as you like putting each trigger on the stack, and at the end of the day Lazav will finally become a flying Ornithopter but with an infinite amount of +1/+1 buffs until the end of turn.

Apart from that, I would increase the amount of lands to at least 35/36 because you need as much mana as possible to activate your commander's ability multiple times in the same turns and hold up counterspells at the same time.

A final note: you can't play Norn's Annex in a Dimir deck. Although it has phyrexian mana in its cost, its colour identity is still white.

I hope I have helped you with your deck. Let me know if you have any doubts. If you want, you can take a look at my Primer for Lazav. It is more on the competitive side, but I think you can find some ideas. I will link it down below. Cheers!

"The Many-Faced God" - [[Primer]]

SynergyBuild on Evening the Odds - An actual decent coin flip deck

4 weeks ago

Frenetic Sliver does only work once with it, because it says 'If this creature is on the battlefield, [...]' so that no matter what happens, multiple stacked triggers of this don't do anything outside of Crackdown Construct or Ceaseless Searblades + Arcane Adaptation.

shadow_dawgy on Multi-furious

2 months ago

Combos:

1 Crackdown Construct+Ornithopter=Big flyer

2 Grimgrin, Corpse-Born+Bloodline Keeper  Flip+Necrotic Ooze=All the counters and sac triggers + unblockable creature = Win or Sage of Hours = Your turn forever or Walking Ballista= Rain on you

3 Wall of Blood+ unblockable creature= Win

law579 on Multifarious Infinite Combos

2 months ago

Also what do you think of Crackdown Construct + Ornithopter?

clayperce on Strange combos

8 months ago

My favorite is making Crackdown Construct arbitrarily large with Wandering Fumarole or Kazuul's Toll Collector (and any Equipment). It's close to good, though not actually good.

BTW, there are a TON of ridiculous combos over at r/badMTGcombos.

popum on Why Waste the Rubbish

8 months ago

Can I suggest Lightning Greaves + Crackdown Construct for a budget infinite power/toughness creature.

Dorotheus on MagicalHacker - List of All 2-Card Infinite Combos

9 months ago

For Mirror Entity, it works better with Crackdown Construct as it will get that buffs from activating Entity so even as a 0/0 it'll always have power and toughness that goes over that.
For Ceaseless Searblades it works better if you have a way to stop the ability on the stack or something else besides attacking to do with the Searblades even activating Entity for 1 will keep it a 1/1 with +2,000,000/+0 until with next you activated for 0, resolves, but it's still a way to make a creature with functionally infinite power.

My understanding is that they are infinite 2-card combos and that's the important part, it's up to the deckbuilder or player to decide how to abuse that infinite. Same goes for sporemound sure it doesn't end, but it's still an infinite combo.

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