Crackdown Construct


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Uncommon

Combos Browse all

Crackdown Construct

Artifact Creature — Construct

Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.

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Crackdown Construct Discussion

shadow_dawgy on Multi-furious

1 week ago


1 Crackdown Construct+Ornithopter=Big flyer

2 Grimgrin, Corpse-Born+Bloodline Keeper  Flip+Necrotic Ooze=All the counters and sac triggers + unblockable creature = Win or Sage of Hours = Your turn forever or Walking Ballista= Rain on you

3 Wall of Blood+ unblockable creature= Win

law579 on Multifarious Infinite Combos

1 month ago

Also what do you think of Crackdown Construct + Ornithopter?

clayperce on Strange combos

6 months ago

My favorite is making Crackdown Construct arbitrarily large with Wandering Fumarole or Kazuul's Toll Collector (and any Equipment). It's close to good, though not actually good.

BTW, there are a TON of ridiculous combos over at r/badMTGcombos.

popum on Why Waste the Rubbish

6 months ago

Can I suggest Lightning Greaves + Crackdown Construct for a budget infinite power/toughness creature.

Dorotheus on MagicalHacker - List of All 2-Card Infinite Combos

7 months ago

For Mirror Entity, it works better with Crackdown Construct as it will get that buffs from activating Entity so even as a 0/0 it'll always have power and toughness that goes over that.
For Ceaseless Searblades it works better if you have a way to stop the ability on the stack or something else besides attacking to do with the Searblades even activating Entity for 1 will keep it a 1/1 with +2,000,000/+0 until with next you activated for 0, resolves, but it's still a way to make a creature with functionally infinite power.

My understanding is that they are infinite 2-card combos and that's the important part, it's up to the deckbuilder or player to decide how to abuse that infinite. Same goes for sporemound sure it doesn't end, but it's still an infinite combo.

IHATENAMES on Sram Equipment Combo

8 months ago

so what is this missing? a wincon. you have to choose one. ideas for it are Aetherflux Reservoir Monastery Mentor both have unreal synergy with this deck in my online version im testing out. i also added Ethersworn Canonist and am also considering Eldrazi Conscription or Crackdown Construct or Altar of the Brood or Paradox Engine or the Helm of Obedience + Rest in Peacecombo Myth Realized. to slow enemies down Portcullis Aura of Silence

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