Artifact Creature — Construct
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1 month ago
One great stax piece that would really hurt opponents but parity would be broken for you is Trinisphere.
Hedron Crawler, Manakin, Millikin, Skittering Invasion, Blinkmoth Urn, Lotus Bloom, Mox Diamond, Lotus Vale, Sword of the Animist and Urza's Incubator can be used for fast ramp into emr options. Urza Tron could also be run here you do have some tutor for it.
all may be worth looking into :)
Very nice list man Emrakul needs more EDH love
2 months ago
Also, Aetherworks Marvel is obviously amazing in this deck, and especially if you go the Artifact route like I mentioned above. Then you could do crazy things like Codex Shredder to get Living Death back and use it again and again. Get Junk Diver, Scarecrone, and Workshop Assistant, for even more recursion. There's a whole bunch of stuff I don't have that could make an artifact version viable, but I've never tested it:
Bottle Gnomes, Heap Doll, Hedron Crawler, Hex Parasite, Hope of Ghirapur, Manakin, Metalworker, Myr Moonvessel, Myr Sire, Opaline Unicorn, Pentavus(?), Scarecrone, Silent Arbiter, Stuffy Doll, Triskelion, Workhorse
4 months ago
You may have overlooked Ancient Den, it seems like you have the other artifact lands. Although $3.00 isn't really budget to a lot of people, you may have an extra you can toss his way.
Some more ramp in the deck would be good, especially artifact creatures that can bring big stuff in mid-game and swing with Jor Kadeen later. Maybe Alloy Myr, Hedron Crawler, Manakin, Opaline Unicorn, Plague Myr, and/or Scuttlemutt.
Mentor of the Meek could really help with card draw, too.
7 months ago
Shrine of the Forsaken Gods over maybe Glimmerpost or something. also i see no reason to run Terramorphic Expanse or Evolving Wilds if you don't run Emrakul, the Promised End. you could try a manland like Mishra's Factory or Blinkmoth Nexus to give you some resilience to Fleshbag Marauder-type effects.
also Kuldotha Forgemaster is probably worth his weight.
also i am skeptical on deck thinning things like Chromatic Star, Prophetic Prism, Chromatic Sphere - i feel like you might rather just run straight mana rocks like Darksteel Ingot, Coldsteel Heart, or Manakin
9 months ago
Hello fellow Zada player!
I like your list a lot! I've been playing with my Zada deck for a year now and I found a couple of pieces in your deck that I like a lot.
Here is a list of cards for you to consider:
- Mana dorks: Manakin & Millikin
- Rituals: Mana Geyser (goes infinite with Reiterate)
- Pyromancer's Goggles (a bit mana expensive but AMAZING)
- Excellent token producers: Tempt with Vengeance & Firecat Blitz
- Additional ways to get around the pillow forts: Purphoros, God of the Forge & Goblin Bombardment
- Secret tech: Fiery Gambit (It targets a creature with the second clause, so you can exploit it with Zada. Also you don't have to kill Zada, since you can keep flipping coins until you get tails when you resolve her trigger)
I don't have an updated list online but I will link it here when I update it!
Happy new year! :)
10 months ago
so im not sure i want this, but if i did, are Iron Myr and Heap Doll things I should consider? Manakin or Millikin. Wait. I actually really like Millikin. And all this time I was wasting my time with Sphere of the Suns as my 2-drop ramp spell. I already run Myr Sire so I don't need them, but I think I've convinced myself. Wait. What about Phyrexian Revoker? Plague Myr? Runed Servitor? Toymaker? Now i have a whole new question...
1 year ago
I like your deck overall. I don't play much competitive EDH but this looks like it can really get out of hand quickly. In some other combo decks I have seen they play things like Hellkite Tyrant and Shimmer Myr.
I hope you will find this useful and if you get time check out my deck to help me improve it. Fraking Toaster's - MYR Tribal
1 year ago
Yisan and Arcum are probably going to be your best options, with Zur coming just slightly lower in terms of matching budget concerns (I love Ad Nauseam Zur and consider it the strongest build for Commander. Zur Voltron can beat 1v1 pretty easily even in a budget build, but the weaknesses of the deck are obvious when you play against a whole table, which is why you Ad Nauseam or Doomsday to begin with).
Arcum is my personal favorite. You basically just need to get Arcum out, and then tap him twice in order to win. The expensive cards I'd recommend are: Rings of Brighthearth, Staff of Domination, Sensei's Divining Top, Mycosynth Lattice, Darksteel Forge, and that's it. Unless you absolutely want to run Ensnaring Bridge and Grim Monolith, most of the rest of your deck will be powerful artifacts that won't really find a home anywhere else (Clock of Omens, Thousand-Year Elixir, Voltaic Key, etc.), so the deck is surprisingly cheap outside of the fast mana and Metalworker (most of the artifact creatures you'd run are dirt cheap to around $5, like Myr Sire, Hangarback Walker, etc.). Any artifact creature that costs 2 mana or less that produces mana you will most likely want to run (Silver Myr, Hedron Crawler, Manakin, etc), and ones like Myr Sire, also. After that, though, the sky is the limit.
Stax Arcum is hilarious since you can further your board state without so much as tapping your mana, and locking on the fifth turn is pretty common (a third turn Arcum is commonly a fifth turn lock/win, since I usually tutor Rings of Brighthearth the turn Arcum comes in, then Staff of Domination and Basalt Monolith the following turn, giving infinite mana, card draw, and life gain if that's needed for some reason. Well, it's fifth turn if Arcum has to sit around for a turn while I hold a counter spell, anyway). Spells like Sphere of Resistance, Winter Orb, and even Ward of Bones and the like allow you to further your board state while your opponents get slowed down or halted, which is always nice. Plus, you can run a high variety of silver bullets to beat powerful decks around where you are (Pithing Needle, Torpor Orb, etc.).
Yisan is probably the cheapest overall Commander with powerful abilities at a budget price (you'll notice that most Commanders that tutor are absurdly powerful), since you can make a solid list for only a few hundred bucks, and then add something like Gaea's Cradle later, but an optimized Yisan list is about the same cost as an optimized Arcum, so I think they're comparatively priced enough for me to suggest Arcum if you want to start off in a color other than green. Anyway, if you're wanting to stop some kind of cheapass turn 7 infinite combo, Arcum grabbing silver bullets is probably one of your better options (he can grab Jester's Cap and the like, if they're really hard to deal with combos. Spine of Ish Sah, Null Brooch, etc., are all pretty solid and not extremely expensive either).