|Commander / EDH||Legal|
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|Fifth Dawn (5DN)||Rare|
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Artifact Creature — Golem
Affinity for artifacts (This spell costs (1) less to play for each artifact you control.)
Artifact creature spells you play have affinity for artifacts. (They cost (1) less to play for each artifact you control.)
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Mycosynth Golem Discussion
4 days ago
1 month ago
Yeah, now I understand a bit better why Mox Opal was used in this deck. Shame that all of the artifact lands (minus Darksteel Citadel) are banned in modern. Would have been another budget alternative in that case.
The Mycosynth Golem I would have used it with another massive beater that doesn't have affinity, like Blightsteel Colossus. I mean, you never really do keep anything in hand with this deck since all of your cards are instantly sent to the battlefield. So at late game, if you ever get stuck in a situation, having the golem and a good beater would mean end game quickly.
Again, its up to you. This is just an impression to a more budget way, since I like to make budget decks :3
1 month ago
The input is appreciated.
I get that the fact that it's legendary can be problematic but you'd be surprised at how irrelevant that is most of the time. I certainly was, which is why I play 3 copies now instead of just the 2 I started out with.
Darksteel Relic doesn't really... Well, you know, do anything. I think it's a fine budget option though for people who ain't got opals, but I do prefer opals. I can understand you skeptesism though, with opal being legendary.
As for Mycosynth Golem, I'll admit that I think it's a cool card, but it just doesn't do anything for this deck. It's going to clug up your hand, ironically making it way harder to cast your other spells on time, and when you finally have the resources to cast it, it's going to be somewhat underwhelming. Everything you draw at that point is already free to play, so its 2nd ability doesn't really matter. In other whords, it's an 11 mana 4/5 with affinty for Artiacts.
1 month ago
I really don't see the use of Mox Opal in this deck. You already have so much of a "mana base" that your cards cost practically nothing. Plus Mox Opal isn't available for the average player, its super expensive. I suggest -4 Mox Opal, +2 Mycosynth Golem, +2 Darksteel Relic. The relic's for the improvise as well as the affinity effects, while Mycosynth will greatly reduce the cost of your creatures with an Improvise ability.
2 months ago
What about Jhoira's Familiar for discounted artifacts (a bit out of curve maybe)?
Enter the Infinite could be a way to set up a victory.
Metalwork Colossus can easily be dropped for zero and can also be recycled for the yard.
Mycosynth Golem can easily be dropped down on the field and if it's dropped down, it means all your remaining artifacts cost zero.
Master of Etherium it's always a fat boy and pumps any eventual creature you got on the field.
Hope it helps!
2 months ago
Nice deck! Some comments.
- You should probably remove Thran Dynamo, Eldrazi Conscription, and Buried Ruin from the Maybeboard since they're already in the deck.
- Correct me if I'm wrong, but I don't think Cranial Plating isn't legal in this EDH deck since it goes outside your commander's color identity.
- This deck already has a solid amount of ramp but you may want to consider cost reduction options like Jhoira's Familiar and Semblance Anvil. Sculpting Steel is another card that you'll almost always get value out of with this deck, either with ramping or damage. Another cost reduction option is Mycosynth Golem, but it's less consistent.
3 months ago
I would say for obvious reasons.
3 months ago
Caterpillar is fine over Brontodon. I didn't know it existed. I also didn't see the Sylvok Replica the first time around which might be the best choice because it requires less green and has a decent defense, so you might just want to keep that.
Deadbridge Chant might be a mid-game card, or just help when your hurting for card advantage. When I saw this commander, I immediately thought of this card.
You might want to consider Thraxos over Metalwork Colossus. It's a bigger creature, but it is gonna be chump-block. You can pretty much assume you will bring an artifact to the battlefield every turn with this kind of deck.
Frankly, it is hard to advice what do take out, because it seems like artifact recursion and Muldrotha don't really go together (bear with me for a moment). You appear to be locking yourself into an archetype where you need flexibility with Muldrotha. I can't be sure without playtesting, but I feel like your going to be stuck between a rock and a hard place in trying to choose which one you need over what went to the graveyard.