|Commander / EDH||Legal|
Printings View all
|Fifth Dawn (5DN)||Rare|
Combos Browse all
Artifact Creature — Golem
Affinity for artifacts (This spell costs (1) less to play for each artifact you control.)
Artifact creature spells you play have affinity for artifacts. (They cost (1) less to play for each artifact you control.)
Price & Acquistion Set Price Alerts
Mycosynth Golem Discussion
2 weeks ago
I would say for obvious reasons.
2 weeks ago
Caterpillar is fine over Brontodon. I didn't know it existed. I also didn't see the Sylvok Replica the first time around which might be the best choice because it requires less green and has a decent defense, so you might just want to keep that.
Deadbridge Chant might be a mid-game card, or just help when your hurting for card advantage. When I saw this commander, I immediately thought of this card.
You might want to consider Thraxos over Metalwork Colossus. It's a bigger creature, but it is gonna be chump-block. You can pretty much assume you will bring an artifact to the battlefield every turn with this kind of deck.
Frankly, it is hard to advice what do take out, because it seems like artifact recursion and Muldrotha don't really go together (bear with me for a moment). You appear to be locking yourself into an archetype where you need flexibility with Muldrotha. I can't be sure without playtesting, but I feel like your going to be stuck between a rock and a hard place in trying to choose which one you need over what went to the graveyard.
3 weeks ago
Clock of Omens would be really helpful with Traxos to help untap mana rocks. Mycosynth Golem should make your creatures practically free to cast. Maybe Skullclamp and Ashnod's Altar or Krark-Clan Ironworks for more card draw?
3 weeks ago
1 month ago
Roryrai, hadakou, thanks for your comments. I am taking Panharmonicon out. My thinking on it was wrong. Roryrai: i was in a hurry putting this together this morning. Almost everything you mentioned should be in the list or on the maybe board. Krark-Clan Ironworks should be in there, as should metamorph. I currently dont have a metamorph tho i will have both it and ss in deck when i do. Engineered Explosives is a meta choice. I may add Metalwork Colossus as well Mycosynth Golem is really there as a cost reducer, tho he may get cut. Master Transmuter is a bit slow, however i do play a slower game. She is really just there to bring out high mana cost artifacts, and ill usually bring back a tapped 0 cost rock so i can play it again for more mana. Lion's Eye Diamond is really just there for a mana boost. Plus i am loathe to leave it sitting in my binder or to put it in my wifes deck lol. As soon as im off work ill make a few changes. I dont have great signal here.
1 month ago
My initial impression:
Things I like:
All the rocks
Much more interaction than the heavy storm list I'm running
Wheel effects - If you can wheel into Scrap Mastery that seems really good.
Things I'm not sure I like:
Lion's Eye Diamond - What's the point of drawing all these cards if we're just pitching them?
Panharmonicon - Since it doesn't work with Jhoira it seems like it's not that useful.
Lack of Krark-Clan Ironworks - This card is one of the best mana engines and combo enablers for artifacts. It can generate a lot of value with Scrap Trawler in a Jhoira list as you just continue to draw cards off of the recasts.
Engineered Explosives - Unsure on this one because I feel like it can hit your own things a lot, and it can only go up to 2 in this deck, but it could still be pretty good. I'd have to play with it to be sure.
Master Transmuter feels slow, since you don't get the draw trigger off the thing he puts into play.
Silent Gravestone - Not sure how I feel about this one. I think Grafdigger's Cage offers better passive grave hate and Relic of Progenitus offers better active grave hate, but if you don't want to give up multiple slots I guess this is an okay middle ground.
1 month ago
Thanks, multimedia. You say the only enablers are Transmuter, Metalworker or Heartless. Those 3 help, sure. But Aether Vial, Tezzeret the Seeker , Proteus Staff, Quicksilver Amulet, Semblance Anvil, Foundry Inspector, Kuldotha Forgemaster, and Mycosynth Golem also either help cheat in stuff or help reduce the CMC. So a 4+ average CMC isn't nearly as bad as it seems. But could be better. I do need to cut back on a few things that are higher CMC in order to have a few more smaller drops.
Well, Thopter Assembly I can't cut as it's part of a wincon (Thopter Assembly + Time Sieve + Vela the Night-Clad ). Elbrus, the Binding Blade Flip probably shouldn't be in this deck but it's fun heh. Myr Incubator works as a final strike (being able to get out 20-30+ artifact creatures at Instant speed is nice, and it combos with Darksteel Juggernaut. Baleful Strix doesnt' really fit the theme of unblockable colorless.