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(Black), Discard a creature card: Return target creature card from your graveyard to your hand.
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Tortured Existence Discussion
1 day ago
bushido_man96, Evolutionary Leap is already in there :) I temporarily took out Yavimaya Elder to make room but have put him back in. I've added Tortured Existence to the maybelist. I don't own a copy but certainly see how it would be good. I would consider Brawn and Filth if my main strategy was swinging in for an alpha strike. This really is more of an aristocrat life drain deck though. Sometimes I go an entire game without turning a creature sideways to attack. Really appreciate the suggestions!
3 days ago
Get rid of Demonlord Belzenlok. Exiling your cards is not what you want to do with Izoni. Loyal Guardian is kind of meh, so I'd drop it for something that better fits what you want to do. I think I'd ditch Necrotic Ooze for something more consistent, like Murder or Go for the Throat, or Naturalize for artifact/enchantment removal.
Burnished Hart and Tortured Existence would be good additions to make. Tortured Existence basically allows you to turn your graveyard into a toolbox. Brawn is a creature you want to put into your graveyard, along with a card like Filth if you can find ways to abuse it (Urborg, Tomb of Yawgmoth, Blanket of Night, even Mystic Compass). I think I would personally run fewer cards like Cultivate and Overgrowth for more mana dorks, like Blood Pet and Blood Vassal, who work well with your graveyard theme, and Birds of Paradise and even Elves of Deep Shadow. These mana dorks help your curve out with early drops, and they can be sac fodder down the road if you need it. Good cards for sacrifice decks include Dictate of Erebos and Grave Pact. A card like Fecundity provides even more card draw.
Hope these help you out!
3 days ago
It looks to me like you need to have more creatures that want or need to be in your graveyard, but you only have a few that really want to be there. Look at switching in some cards like Brawn and Filth, especially since you're running Urborg, Tomb of Yawgmoth. That could win you a game right there. I second running Tortured Existence and Evolutionary Leap. Yavimaya Elder and Burnished Hart should probably be included, too. Both want to die, both have built-in ways to kill them, and both get you lands. I'd recommend replacing cards like Wood Elves with Llanowar Elves and Elvish Mystic. They help your curve out more, and are good sac fodder later on.
3 days ago
I have to say, I'm with ZendikariWol on his thoughts on the mana curve. Consistency is huge, and a deck with a good curve will work through bad hands, missed land drops, and bad draws. I'd venture to say that your build here is a bit light on card draw. I like to try to run around 10 card draw spells, and 10 mana ramp spells in each of my decks.
In regards to your meta, you do have one; every play group does. It may be all over the place, but you do have one. It may not be a strong one, or other players may not understand how to adjust to what others are doing. Or, there could be so many decks that you can't plan for everything. But, you can still build consistency into your decks.
You could probably benefit from running a card like Tortured Existence, which is a great early drop, and holds its usefulness into the mid and late game. For example, a great card to pitch early for you would be Filth, especially since you are running Urborg, Tomb of Yawgmoth. Now THAT'S a wincon that fits exactly into what you want this deck to do.
5 days ago
PooperDix: Lol. S'alright, I like weird suggestions, plus I do the same thing all the time. I'm notorious for suggesting people replace key, important-to-the-strategy cards in their deck with some janky, theoretically-playable tech.
Tortured Existence is another one I don't own, but if I did use it and the Scrabbler, I'd have to do it in a more Madness-themed deck.
As for Pit Keeper, I did consider him while building, but you already guessed why I passed him over. I didn't think my GY would be reliably full often enough to get decent use out of him. After playing some games, it turns out I was right, too. Pit Keeper is a cool card though, and I will use it one day. I promise.
1 week ago
I tend to breeze thru things like that, i haven't used ol scrabbler since he came out, and even back then barely, I just filed him away as a gravedigger type, good diligence on your part, and for some reason I kept thinking of the CMC and then adding the black. Scrabbler would be helpful along with Tortured Existence they are a package deal. I have been spending way too much time on this game lately and everything else is suffering, like my gf.....
3 weeks ago
Tortured Existence is great in decks that want to put a lot of creatures into the graveyard and is also great with Dredge creatures. Drdge 5 with Stinkweed Imp, pay B to pitch Imp back into the graveyard, returning a creature of your choice back to hand, and do it again next turn.
Evolutionary Leap would do a lot of work here. It's an additional sac outlet to fit your decks Aristocrat strategy and allows you to upgrade your tokens into bigger/better creatures. You can also sac creatures with useful etb effects so that you can utilize them again later.
Meren of Clan Nel Toth would be a great addition as well. She recurs your etb creatures as well as generates value in the form of experience counters when you sacrifice creatures.
Birthing Pod is one of the greatest Green sacrifice cards ever printed. It does require you to build your creature base in a way that is designed to take advantage of it, however. To truly utilize Pod you would have to tinker with you creature base a bit. Not a lot, but a bit.
Veteran Explorer also benefits your opponents which is usually my number one reason for omitting it from decks, but it is a cheap (1 CMC) powerful card that fits into the archetype really well.
I'm not sure what your budget is like, but Vampiric Tutor and Demonic Tutor are both immensely powerful cards, as is Craterhoof Behemoth. I know the deck wants to Aristocrat, but you have a lot of token making potential, having a single overrun effect in the deck would be useful. The fact that Craterhoof is a creature for Undergrowth as well as Pod, should you choose to add it is a big deal. You can Pod chain Izoni, into Avenger, into Craterhoof to win, for example.
4 weeks ago
Here are some things I think would make the deck better:
I know they are not Zombies, but I would add Crypt Rats and Dimir House Guard to the deck. The Rats cost less than Evincar's Justice and can be grabbed out of your graveyard and the Guard is a sac outlet as well as a tutor for Pestilence and some of your Zombies. They will allow your deck to boardwipe more consistently.
Might consider a couple more draw cards.
I would go for less tap lands, and add Path of Ancestry.