Battle at the Bridge
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Target creature gets -X/-X until end of turn. You gain X life.
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Battle at the Bridge Discussion
7 hours ago
Ceremonious Rejection does sound great at one copy!
The reason I don't like Ballista is because it turns on a lot of removal from our opponents that normally doesn't line up very well (grasp, fatal push, shock). I could see siding in creatures like this for game 2 when they side out their removal though.
Great to hear you like the deck! I actually used to play with Gearseeker Serpent in the early versions of the deck. It was mono blue and looked something like this: Mono Blue Improvise. After that, the deck went through a bunch of changes. I didn't give up on Gearseeker Serpent though. I still played with it in an FNM and a Game Day. One of the biggest problems with it though is that it's pretty terrible to have in your opening hand and overall makes hands that include it harder to keep. With improvise decks, consistency is one of your biggest issues. Cards like Pia Nalaar are mainly in the deck to help consistency, giving you a semblance of battlefield presence and an artifact in one card.
That's a lot of jumbled info to take in, so I'll narrow it down to a few points on why the Serpent doesn't make the cut in my list.
Is it better than any of the payoffs in the current list? I believe that 10 payoffs is the right number in an improvise list, so assuming that's correct, we'd have to shave one or more of them to make room for the Serpent(s), otherwise, our draws get unbalanced and clunky. In this list, the payoffs are 4 Maverick Thopterist, 4 Bastion Inventor, and 2 Whir of Invention. IMO, Serpent is far worse than these. Thopterist provides ramp, pilots, and blockers. Inventor is already a 5/6 most of the time thanks to Inventor's Goggles and has hexproof. And Whir is a centerpiece of the deck.
Could we make room for it by taking out a piece of interaction (i.e. Metallic Rebuke or Battle at the Bridge)? Unlikely. I've liked 6 pieces of interaction, especially with the best deck (Mardu Vehicles) being so aggressive.
This deck is excellent against spot removal. Serpent is not. Think about Unlicensed Disintegration.
We already have access to unblockable with Key to the City, and you'd be surprised how few times the Serpent's ability actually feels good to use. 6-mana is a real cost.
With that said, Serpent can be awesome when it lets you double spell with an improvise card, especially with Metallic Rebuke and Battle at the Bridge. If you really want to play it, I say go for it. I would take out a Whir of Invention or the third copy of Battle at the Bridge/1st copy of Unlicensed Disintegration depending on what your list looks like.
I hope this helps! All in all, I like to play cards that I have fun playing. If you have fun with Gearseeker Serpent I definitely think it could earn a spot in your list.
3 days ago
i'd add: 2x Ornithopter, 2x Contraband Kingpin, 3x Foundry Inspector, 4x Scrapheap Scrounger, 1x Herald of Anguish, 1x Inspiring Statuary, 1x Reverse Engineer, 1x Pacification Array, 4x Fatal Push, 2x Battle at the Bridge, 2x Metalspinner's Puzzleknot, 2x Yahenni's Expertise, 1x Scrap Trawler
& take out: 4x Dhund Operative, 1x Pendulum of Patterns, 1x Walking Ballista, 2x Treasure Keeper, 4x Tezzeret's Simulacrum, 1x Essence Extraction & cut the land down to 22 or 23. the curve might not be perfect, but it's a start at least lol
4 days ago
4 days ago
Hi,we tested the deck and have some new feedback about the sideboard.
Ceremonious Rejection is out of our expectation in test,maybe it's the best 1-mana counterspell now.Ceremonious Rejection can counter something like Ballistatower;TKS;Reality Smasher,marvel;Heart of Kiran(maybe this one is not important).I remembered I also sideboard in Ceremonious Rejection to u/w flash just because they have the Copter before,so we also can sideboard in it in the mardu ballista and the Eldrazimuch more than before matchup.
You are right although Unlicensed Disintegration isn't a counterspell,but maybe it's more powerful than a counterspell. But I also don't find the how manyUnlicensed Disintegrationshould we use.It's a real 3-mana spell.in my test,maybe less than 3 is ok but intuitively,it's not right.I hope to hear your test result.It's all rightBattle at the Bridge is also really powerful and can help us win some bad matchup,but maybe we should let all of them to the sideboard?
We use Implement of Combustion to beat the 4c,but how about the Ballista?We also can use the powerful standard card in our deck.It work great in the jeskai decklist. I will test it in our Grixis deck.
The jeskai improvise decklist: enter link description here The mana base isn't good nowbut I don't know how to make it better... my friend will use the decklist to play some tournaments this week and maybe he can give us some feedback about the jeskai version.
4 days ago
I do like the idea of replacing Leave in the Dust with Unsubstantiate, however, I've gotten a lot of use out of my Ice Over and I think Fatal Push is fine in the sideboard. I'll see if I can find a way to squeeze Noxious Gearhulk in, it's definitely not replacing Herald of Anguish. Whir of Invention has been on my mind but it seems as though it would be much cheaper in the long run to cast Tezzeret, Master of Metal and use his +1 ability. I'm not a huge fan of Scrapheap Scrounger, I understand that it might be a good attacker but there's other cards that are more useful to me at the moment. Aethersphere Harvester just doesn't fit my deck a whole lot. If I'm honest Battle at the Bridge and Inventors' Fair have done a good job at health regeneration. However, I am happy to hear more ideas for your suggestions because I may be missing something.
5 days ago
Very awesome to hear you and your friends have been trying out the deck to some success. This is great feedback and I really appreciate it.
I think taking out the Dispel in the sideboard is a great idea with the format where it is right now, especially when the hate cards like Release the Gremlins and Fumigate are sorceries, like you mentioned. It's hard to know which counterspell is the best. Negate is obviously the most powerful, and I already have 2 copies in the sideboard. Going up to 3 might be correct. I like the idea of Warping Wail with being able to counter sorceries and interrupt Saheeli combo, but I don't think we can support it with enough colorless sources (we currently have six). Going up to 4 Aether Hubs would do it, but runnng more than 2 has been problematic in my testing. Both Invasive Surgery and Ceremonious Rejection don't particularly excite me as being a little too narrow.
Another option is Unlicensed Disintegration, while it's not a counterspell, it's particularly powerful with all the planeswalkers running around. We could take out 1-2 copies of Battle at the Bridge in the main for a copy or two of Unlicensed, and then put another copy in the sideboard. I still think Battle is really powerful, but you're right about it decreasing in power with B/G lessening in popularity.
White offers powerful artifact spells and the splash is just as easy as black, but the problem is that if you are playing Thraben Inspector and Servo Exhibition you need a ton more white sources than a small splash so that we can play them when they matter (turns 1 through 3). As long as we are still playing Whir of Invention it basically forces us to remove red if we want to play the white cards, something that changes the entire identity of the deck.
Your English is great! :)
I'm going to test with Unlicensed Disintegration and see how I like it. 3-mana is a lot in this deck for a single spell without improvise, but the effect is one of the strongest in standard.
I hope this helps, and I'd love to hear more about your future experiences with the deck!
6 days ago
Im gonna suggest a couple small edits.
First I would make room for Metallic Rebuke. This is the best hard counter spell for your deck. You can easily tap down an artifact that you aren't using to help with the mana cost, servo schematic is the option I'm thinking of.
Second, you should increase your planeswalker count. Tezzeret the Schemer is great in this deck because he gives you artifacts and works wonderfully with most of the deck.
The implement would be great late game but think of what you could do with 3 mana. You can play an artifact that doesn't progress your board or you can play tezzeret's touch, scrap trawler, Tezzeret's Simulacrum, Metallic Rebuke, Battle at the Bridge.... You get it. I know that the extra draw is great, especially if you use the sacrifice ability on your opponents turn, but for 4 mana you could also play Glimmer of Genius which plays much much better. Or even Anticipate which is almost as good.
1 week ago
I saw the decklist this week. I really like it.nice deck. I just played 2 leagues with the deck and the record is 7-3.not bad.I almost persuaded a friend of mine who like Pacification Array used the deck in gp this week.he used 4c finallyAnother friend of mine used the deckthe same 60 main decklistin a pptq and lost out to a jeskai copy cat semifinal yesterday. it's really powerful and unexpected. many people don't have or just don't know the the correct sideboard to beat the deck.
I think maybe more counter spell such as Negate,Warping Wail,Invasive Surgery,Ceremonious Rejectionin the sideboard?(no Dispel) just because the hate like Release the Gremlins,Fumigateor the ramp deck such as marvel deck we don't want to meet. I like the aggro-control version.
And there are too many mardu ballista and 4c and less b/g. so maybe Battle at the Bridgeis not good now?how about change the color grixis to jeskai[thraben Inspector]is more powerful than Elvish Mystic and maybe we also can use the Servo Exhibition
English is not my local language, I hope u can understand...