Rise of the Dark Realms
Put all creature cards from all graveyards onto the battlefield under your control.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Rise of the Dark Realms Discussion
2 weeks ago
The other day, I was watching a 'Cards We Like to Play Against' podcast for EDH. I was very surprised to see that one of the mechanics they mentioned was when opponents played effects that stole/borrowed/or used their own cards. While they admitted that Mind Control-type effects were not always feel-good, they loved Rise of the Dark Realms because they took pride in seeing their cards wreck the table.
While I only play casually, I've been playing Magic for a decade now. Since the beginning, hands-down the most tilting effect for me is when my opponent's use my cards. Needless to say, this podcast made no sense to me. MLD, stax, 100 Counterspells - annoying but it holds nothing to the frustration I feel towards someone stealing my creature with Simic Manipulator. As I was processing this, I thought about how I have similar reactions to cards like Oblivion Ring or even Molten Primordial. Logically, it doesn't make sense: MLD should be way more frustrating than having a single random permanent briefly moved across the table.
After awhile, I realized it's because I have OCD. I have a very hard time with people touching certain (seemingly random) objects in my house. For many things, I have to do very certain procedures before I can touch them (like wash my hands a certain number of times, etc). It seems so obvious now but my cards were just another addition to this list.
My small playgroup is awesome and, when I told them about this, they offered to modify the way these effects work. Their cards all work as intended but instead of my friends grabbing/touching/and bringing my card over to their side, my physical cards still stays on my mat. And it worked! Suddenly, I no longer cared that a card got stolen because I could still control the actual piece of cardboard in real life. It's such a simple change and one that has brought me a lot of relief!
I still have pretty significant limitations; I cannot realistically play at my LGS, though I've tried and really want to! Despite that, this still feels like a big victory for me :)
How about you? Have your disabilities, disorders, and/or neurodivergence impacted your ability to play MTG? Have you found a way to integrate your specific needs into the game in an awesome way?
3 weeks ago
Neat deck, +1 from me. I feel Ophiomancer would instantly become one of your best creatures. Also, Living Death and/or Rise of the Dark Realms would be pretty strong here. I'd consider Perpetual Timepiece as well. It's less explosive than something like Mesmeric Orb, but it has an added layer of protecting your graveyard from graveyard hate.
4 weeks ago
Golos really embodies Timmy edh in that sense of 'I don't care what I'm casting as long as it's big and flashy!', doesn't he? :D
I have a few ideas and comments, in no particular order.
Expropriate seems like it would be one of the big ones for a bit more pay-to-win oomph.
I think Field of the Dead is amazing in Golos decks, since your five colour edh land base is unlikely to contain many duplicate names. It's not the wincon it apparently was in... Historic? But it generates a very steady stream of chump blockers. It's apparently still like $10, though.
Emergent Ultimatuming up a board wipe and Fated Return sadly only works if Golos for some reason is already in the graveyard, since you cast the two spells immediately and will need to choose targets for Fated Return before the wipe resolves. You can of course get some other big thing that's died during the course of the game.
The flat damage spells (Sorin's Vengeance, Searing Wind) seem weak - they only impact the game if someone is already at 10 or less life, and even then only if they're currently the threat. I'd look to those if you need to make cuts for higher quality cards.
Rise of the Dark Realms and Clone Legion are a few ways to get instant boards. Both work very well if you can sneak in an Eternal Witness (or Archaeomancer) as they can recur the little creature for infinite fuel, even though you're of course unlikely to cast either more than once per turn.
Omniscience is a great way to get all the fat spells in your hand to actually be useful. It's wonderful if you get it off of Golos, but perfectly OK to hard cast before emptying your hand of bombs.
I know you're mostly going for instants and sorceries - is there a reason for this? You don't have to have one, but there are a lot of nice permanent bombs that fit the Golos playstyle, like Etali, Primal Storm, Debtors' Knell, Worldspine Wurm and Mind's Dilation. Ugin, the Spirit Dragon is a boardwipe that spares Golos and sticks around as a nuisance and possibly even a long-term threat.
Another great card with Golos is Illusionist's Bracers. Twice the madness.
Given the deck's reliance on Golos himself, I'd think it almost mad not to run some protection, such as Lightning Greaves, Darksteel Plate, Swiftfoot Boots, Hammer of Nazahn etc. Counterspells would be an option, but it's so sad to flip them with Golos...
Since Golos ramps on ETB, flicker cards like Teleportation Circle, Soulherder, Conjurer's Closet and Thassa, Deep-Dwelling can each get you one free land every turn, not limited to basics. Running all of them is probably... A different deck. One or two might be nice.
If you do go with that approach, you have lots of options, like Urborg, Tomb of Yawgmoth + Cabal Coffers for lots of mana, The World Tree, Cascading Cataracts and Crystal Quarry for fixing, or utility lands like Maze of Ith and Mystifying Maze. Since these are lands that are perfectly fine to draw on their own, this takes up a lot less deck space than it might initially seem like.
I hope I've given you some ideas at least!
4 weeks ago
Hello! I’m glad to see someone brewing a very interesting, fun deck with insects! To keep the fun factor going, I think Fecundity could be a huge value engine in this specifically. Since you state self mill is a part of the deck plan, I suggest Living Death for a win con. In this kind of deck it does what Rise of the Dark Realms does but at a cheaper cost!
1 month ago
Change Thrilling Encore to Living Death. More bang for the same cost and speed. Personally I’d be greedy and use Rise of the Dark Realms instead of Angel of Glory's Rise. Also, I’d run Dictate of Erebos as redundancy and drop the Black Market.
Your deck pulls into two directions: 1) Aristocrats 2) Token Overrun
You’re short on draw. Taborax, Hope's Demise can help here while gaining a big stick.
1 month ago
1 month ago
KBK7101 Thanks for checking out the deck man! I love the idea of running Rise of the Dark Realms but unfortunately it's very very hard to get this deck to 9 mana. I might have to put it back into the deck and play test it but I have no idea what to take out!
1 month ago
Grist is such a cool card. I love the art and the abilities it has but it seems kinda straight forward as a commander. I'd love to build him myself, but it seems like every game would play out exactly the same. Have you found the deck to be repetitive at all?